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BlasterBeat Game Cover

About

BlasterBeat is a single player and multiplayer shooter game. It was developed by Muted Games and was released on June 9, 2023. It received mostly positive reviews from players.

Blasterbeat is a game that combines the mechanics of a third-person session shooter and rhythm game. Battles take place in music arenas for up to 8 players.

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73%Audience ScoreBased on 373 reviews
music27 positive mentions
optimization3 negative mentions

  • Unique and innovative fusion of rhythm and shooter genres offering engaging and addictive gameplay.
  • Fun and dynamic multiplayer experience, especially enjoyable when playing with friends.
  • Supports custom songs and has a community-driven workshop, enhancing replayability and personalization.
  • Low player base and difficulty finding matches significantly hinder multiplayer experience.
  • Gameplay is unpolished and buggy with issues such as desync, crashes, poor optimization, and awkward movement controls.
  • Rhythm mechanics are flawed, allowing players to spam shoot without penalty, which diminishes the core rhythm-shooter experience.
  • music

    141 mentions Positive Neutral Negative

    The game's music is praised for its variety, custom song support, and its integral role in gameplay, enhancing the rhythm-shooter fusion experience. However, many users report issues with beat synchronization, inconsistent rhythm mapping, and occasional desync, which undermine the core mechanic of shooting in time with the music. The song editor and UI need polish, and improvements in beat accuracy and matchmaking for preferred tracks could greatly enhance the overall musical experience.

    • “Shooting to the beat is pretty interesting and I like the abilities, and the music is pretty solid!”
    • “Blasterbeat is a genre-blending extravaganza that merges the intensity of a fast-paced shooter with the rhythmic precision of a music-based game.”
    • “The soundtrack serves as the backbone of every encounter, dictating the pace and flow of the action.”
    • “Plus so many of the songs are either just silence with the occasional note every once in a while so it isn't taken down or the mapping isn't accurate to the song at all and makes actually using the gun impossible when by the time you've shot twice the other person has already melee'd you to death.”
    • “Had high hopes for the game, tried the tutorial, tried solo, really liked it, first lobby is an anime girl singing with the beat I need to shoot being wildly out of sync with the song and I left after dying twice because I didn't want to glue my eyes to the visual markers just so I can shoot (when playing a song that was actually on beat, I reached a combo of 229, compare this to the first lobby where I got a max of 4).”
    • “Music and the beat is off, you can just spam click to kill, there is no punishment for missing a beat.”
  • gameplay

    45 mentions Positive Neutral Negative

    The gameplay is praised for its innovative fusion of shooting and rhythm mechanics, offering a fresh, engaging, and fun experience with generally smooth controls and responsive combat. However, users note issues such as bugs, awkward movement and melee mechanics, occasional lag, and a need for further polish, especially given its early access status. Overall, the core mechanics show great potential but require refinement for optimal playability.

    • “Massive potential, fun gameplay, rhythm game.”
    • “The gameplay is smooth for a shooter rhythm game and the combat isn't clunky and is fresh and fun.”
    • “From the first beat to the final crescendo, Blasterbeat delivers an engaging and addictive gameplay experience.”
    • “The dash feels like it covers no distance and in turn makes the sword gameplay lame.”
    • “Sword gameplay is odd and feels like it detracts from the game's whole point.”
    • “The core mechanic of this game literally does not work.”
  • optimization

    8 mentions Positive Neutral Negative

    The game's optimization is generally poor, leading to performance issues such as jitter, frame drops, and unplayable moments, especially on low-end PCs. While the concept and gameplay are praised, significant improvements in optimization are needed to deliver a smooth experience.

    • “The game is not bad, the optimization is not the best, love the idea but it has its ups and downs.”
    • “Just do more optimization to not make low-end PCs overheat.”
    • “If it's not smooth and the major movements are extremely flawed, the game will become virtually unplayable as rhythm games rely heavily on proper optimization.”
    • “Extremely poor performance and random jitter.”
    • “Lots of performance issues, including sudden frame drops.”
  • graphics

    8 mentions Positive Neutral Negative

    The game's graphics are praised for their beauty and quality, delivering stunning visuals that enhance the immersive experience. It performs well even on low settings without lag, and while some users note limited graphic options, the overall aesthetic is captivating and well-suited to the gameplay.

    • “I do not usually like this type of games, but it is so rare to see a small size game with great graphics and fun gameplay. I have recommended the game to all my friends and really enjoy it.”
    • “Whether you find yourself battling in a futuristic orchestra hall or traversing through a mesmerizing mermaid castle, the game never fails to captivate with its stunning aesthetics.”
    • “With its stunning visuals, addictive mechanics, and immersive multiplayer, it stands as a testament to the creativity and innovation within the gaming industry.”
    • “And no graphics options.”
    • “Graphics-”
    • “Graphic here is not needed, game mechanic is cool, so you can remove many spec effects.”
  • stability

    7 mentions Positive Neutral Negative

    The game's stability is mixed, with many users experiencing frequent bugs, crashes, and freezing—especially in the editor and custom lobby features—while others report minimal glitches and smooth gameplay. Overall, the game struggles with stability issues that can hinder the experience, though some players find it enjoyable despite these problems.

    • “The create track mode is buggy and crashes when I switch windows while the create track menu is open. The 'find BPM' feature in the level editor is almost unreliable, so I have to do it manually. Also, when testing the song, the notes don't appear, which needs fixing.”
    • “Only gripe is that the mapping system is buggy, somewhat difficult to use, crashes randomly, and often doesn't sync with the music.”
    • “Can't seem to find custom lobbies, and when testing my song in the editor, it always freezes at the loading screen, though I can still press other buttons.”
  • monetization

    5 mentions Positive Neutral Negative

    The game's monetization appears to be planned around a battle pass system, but currently lacks effective advertising to grow its player base. Players also note missing features like aim down sights (ADS) which could impact gameplay improvements tied to monetization methods. Overall, the monetization feels underdeveloped and overshadowed by broader gameplay and balancing issues.

    • “First of all, there are levels in a battle pass format which will likely be a monetization technique in the future.”
    • “There needs to be more advertisement of the game for it to thrive and be enjoyable.”
    • “This game's idea is insane, I love it, but sadly player count is as low as my feet. The team needs to work on some ads.”
  • humor

    3 mentions Positive Neutral Negative

    The humor in the game is noted as a clever and amusing concept, with funny music adding to the experience. However, some players found the gameplay challenging, which diminished the fun after initial rounds. Additionally, a spelling mistake in the trailer unintentionally contributed to the humor.

    • “Quite the funny idea, though I kinda lost the fun after just the first round since the beat was somewhat uncalculable and it was just really hard to not just play button mashing.”
    • “Game has funny music which I can use to shoot people.”
    • “The original trailer had a spelling mistake (wrong 'your'), which I found unironically funny.”
  • grinding

    2 mentions Positive Neutral Negative

    Players find the grinding mechanics clunky and imprecise, expressing a desire for features like auto-snapping to rails and increased speed during grinding. Additionally, close-quarter melee combat feels tedious due to difficulty in approaching opponents effectively.

    • “Hoverboard/rail interaction is really clunky as well and I wish you could auto snap to the rails and speed up while grinding on them.”
  • story

    1 mentions Positive Neutral Negative

    There is no information provided about the story aspect to summarize.

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Frequently Asked Questions

BlasterBeat is a shooter game.

BlasterBeat is available on PC and Windows.

BlasterBeat was released on June 9, 2023.

BlasterBeat was developed by Muted Games.

BlasterBeat has received mostly positive reviews from players. Most players liked BlasterBeat for its music but disliked it for its optimization.

BlasterBeat is a single player game with multiplayer support.

Similar games include BeatAim, New Warfare, REVN, Relow, Song Beater: Quite My Tempo! and others.