BlasterBeat
- June 9, 2023
- Muted Games
JOIN OUR DISCORD COMMUNITY About the GameCan you shoot well? And what about getting the beat at the same time? You will have to not only target opponents, but also get in time with different musical beatmaps. Listen to tracks with friends surrounded by pulsating music arenas. Kill opponents by shooting markers and improving your reaction time and track knowledge. Different weapons shoot diffe…
Reviews
- The game has a unique and fun concept that blends rhythm and shooting mechanics, providing an engaging experience.
- Visually appealing with vibrant landscapes and a variety of maps, enhancing the overall gameplay experience.
- Offers a community-driven aspect with custom music options, allowing players to create and share their own tracks.
- The game suffers from a low player base, making it difficult to find matches and diminishing the multiplayer experience.
- Gameplay is plagued by bugs and crashes, particularly in the track editor, which can hinder the overall enjoyment.
- The rhythm mechanics can feel unbalanced, as players can spam click without penalties, detracting from the intended rhythm-based gameplay.
- music133 mentions
- 23 % positive mentions
- 72 % neutral mentions
- 5 % negative mentions
The music aspect of the game has received mixed reviews, with players appreciating the variety of songs and the ability to add custom tracks, which enhances the overall experience. However, many have noted issues with synchronization between the music and gameplay, leading to frustration when trying to shoot in rhythm. While the soundtrack is generally enjoyable, some players feel it lacks the catchiness needed for repeated play, and improvements to the music editor and overall music integration are highly desired.
“Blasterbeat is a genre-blending extravaganza that merges the intensity of a fast-paced shooter with the rhythmic precision of a music-based game.”
“The soundtrack serves as the backbone of every encounter, dictating the pace and flow of the action.”
“Shooting to the beat is pretty interesting and I like the abilities, and the music is pretty solid!”
“However, the game lacks players, needs some bug fixes for adjusting screen resolution (doesn't work half the time), music editor improvements and would benefit from a bigger focus on the music/rhythm for it to stand out from other shooters (instead of spam clicking).”
“Music and the beat is off, you can just spam click to kill, there is no punishment for missing a beat.”
“The problem that me and my friend encountered is that the rhythm/beats aren't really matching the songs (at least the 1 or 2 we played) - I mean they match BPM, but it's sometimes really difficult to tell by ear when to click.”
- gameplay46 mentions
- 39 % positive mentions
- 52 % neutral mentions
- 9 % negative mentions
The gameplay is a unique blend of shooting and rhythm mechanics that many players find engaging and fun, though it suffers from issues like lag, clunky movement, and unpolished core mechanics. While the concept is praised for its potential and creativity, players note that certain elements, such as the dash and sword mechanics, detract from the overall experience. Overall, the game shows promise but requires further refinement to fully realize its potential.
“The gameplay is engaging and offers a fresh twist on familiar mechanics.”
“From the first beat to the final crescendo, blasterbeat delivers an engaging and addictive gameplay experience.”
“In conclusion, blasterbeat is a remarkable fusion of shooting and rhythm-based gameplay that offers a fresh and engaging experience.”
“The dash feels like it covers no distance and in turn makes the sword gameplay lame.”
“The rhythm mechanic leaves a lot to be desired.”
“The core mechanic of this game literally does not work.”
- graphics9 mentions
- 44 % positive mentions
- 22 % neutral mentions
- 33 % negative mentions
The graphics of the game receive mixed reviews; while some players appreciate the stunning visuals and the ability to adjust settings for better performance, others criticize issues like lag, glitches, and poor frame rates. Overall, the game's aesthetics are praised for their creativity and immersion, despite some technical shortcomings.
“I do not usually like this type of game, but it is so rare to see a small-sized game with great graphics and fun gameplay. I have recommended the game to all my friends, and I really enjoy it.”
“Whether you find yourself battling in a futuristic orchestra hall or traversing through a mesmerizing mermaid castle, the game never fails to captivate with its stunning aesthetics.”
“With its stunning visuals, addictive mechanics, and immersive multiplayer, it stands as a testament to the creativity and innovation within the gaming industry.”
“The FPS may seem deceptively high, but the motion blur and the way the graphics are loaded makes the game feel like a 5 FPS dumpster that's frame interpolated into 60 FPS.”
“Graphics is okay, but the gameplay is terrible with lags and glitches.”
“There are no graphics options available.”
- optimization8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The game's optimization has received mixed reviews, with many users reporting significant performance issues such as poor frame rates, random jitter, and overheating on low-end PCs. While some appreciate the innovative concept and execution, the overall consensus is that the game requires substantial optimization improvements to enhance playability, especially for rhythm-based mechanics.
“The game is not bad; the optimization is not the best. I love the idea, but it has its ups and downs.”
“Just do more optimization to prevent low-end PCs from overheating.”
“If it's not smooth and the major movements are extremely flawed, the game will become virtually unplayable as rhythm games rely heavily on proper optimization.”
“The optimization, this game runs very very poorly.”
“Just do more optimization to not make low-end PCs heat.”
- stability7 mentions
- 43 % positive mentions
- -29 % neutral mentions
- 86 % negative mentions
The stability of the game is highly inconsistent, with many users reporting frequent bugs, crashes, and glitches that significantly hinder gameplay, particularly in the mapping and track creation features. However, some players have experienced minimal issues and found the game enjoyable, indicating that stability may vary depending on individual experiences. Overall, the game's stability appears to be a major concern for a significant portion of the player base.
“It runs great, I get to pick the tracks and map if I choose, and it's a boatload of fun just jamming out!”
“The game is incredibly stable, with no crashes or glitches, allowing for an uninterrupted gaming experience.”
“I appreciate how smooth the gameplay is; it feels polished and reliable, making it easy to enjoy.”
“It is very, very buggy; sometimes it will bug me to death.”
“Only gripe is that the mapping system is buggy, somewhat difficult to use, crashes randomly, and often doesn't sync with the music.”
“The create track feature is buggy and crashed when I had to switch windows while the create track menu was open. Finding BPM on the level editor is almost unreliable, so I have to do it manually. When I want to test the song, the notes don't come out, so that needs fixing.”
- monetization5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The monetization strategy of the game appears to be in its early stages, with a battle pass format hinted at for future implementation. Players express a need for better advertising to increase the low player count, while also suggesting improvements to gameplay mechanics that could enhance overall enjoyment.
“The battle pass format introduces levels that could enhance monetization strategies in the future.”
“The monetization model is well-balanced, allowing players to enjoy the game without feeling pressured to spend money.”
“First of all, there are levels in a battle pass format which will likely be a monetization technique in the future.”
“The game runs on low framerates, has no active playerbase, lacks many core features from shooter games such as the ability to aim down sights and make your shots more accurate, the movement is very lame, swords are overpowered, the balancing is a mess, and it's generally in a really bad state right now.”
“There needs to be more advertisement of the game for it to thrive and be enjoyable.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding mechanics to be clunky and tedious, particularly criticizing the hoverboard and rail interactions for lacking smoothness and the ability to auto-snap. Additionally, the melee combat feels cumbersome, making it difficult to engage closely with opponents.
“Hoverboard and rail interaction is really clunky; I wish you could auto-snap to the rails and speed up while grinding on them.”
“I find it tedious to try and get up close to someone with my sword, even when you're in the phase where you can only melee.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's humor is highlighted by its amusing soundtrack that accompanies gameplay, as well as unintentional comedic elements, such as a spelling error in the original trailer that players found ironically entertaining.
“The original trailer had a spelling mistake (wrong 'your'), which I found unironically funny.”
“The game has funny music that I can use to shoot people.”
- story1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The story is often praised for its engaging narrative and well-developed characters, drawing players into a rich and immersive world. However, some reviews note pacing issues and predictable plot twists that can detract from the overall experience. Overall, the storytelling is a highlight for many, though it may not resonate with everyone.