- February 1, 2016
- 4 I Lab
- 4h median play time
Time of Dragons
Platforms
About
"Time of Dragons" is a MMO shooter where players ride dragons equipped with missiles and lasers, fighting in an advanced sci-fi setting. The game features multiple dragons with unique abilities, a wide range of weapons, and various combat modes. With regular updates every two weeks, players can enjoy the thrill of dragon flight and battles against opponents worldwide.
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- The game features a unique concept of flying dragons equipped with lasers and missiles, providing a fun and engaging gameplay experience.
- It's free to play with no microtransactions, allowing players to unlock dragons and abilities through gameplay without spending money.
- The graphics and animations are decent for an indie game, and the flight mechanics are enjoyable once mastered.
- The game suffers from a lack of content, with only a few dragons and limited game modes available, leading to repetitive gameplay.
- There are numerous bugs and technical issues, including crashes and problems with loading screens, which detract from the overall experience.
- The matchmaking system is flawed, often resulting in unbalanced teams and a low player count, making it difficult to find engaging matches.
gameplay
110 mentions Positive Neutral NegativeThe gameplay has received mixed reviews, with many players enjoying the flight mechanics and combat but criticizing the lack of depth and variety in gameplay options. While some find the mechanics fun and engaging, others point out issues such as janky controls, collision damage, and a lack of meaningful objectives, leading to a repetitive experience. Overall, the game shows potential but requires further updates and improvements to enhance player engagement and enjoyment.
“The flight mechanic for the dragons is wonderful.”
“The graphics are pretty decent, the gameplay is a ton of fun, and it's just a really cool idea: sci-fi dragons with lasers on their backs!”
“No matter, the gameplay is ridiculously fun once you figure out how to move, shoot, and not get blown to pieces in 2 seconds flat.”
“Unfortunately, after playing it for a bit, I found that it is not worth playing even from a gameplay perspective.”
“The game was very unresponsive and the overheating mechanic was more of a burden than it should have been.”
“This is a really good concept, and could do really well, but the gameplay gets boring, it needs a tutorial, and needs to get rid of team killing.”