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Eximius: Seize the Frontline is a strategic shooter that combines tactical FPS gameplay with real-time strategy elements. As a commander, you control your team's loadouts, deployables, and abilities, while also managing resources and base building. As a soldier, you can choose from various classes and engage in fierce firefights with enemies, playing a crucial role in your team's success. Cooperation and coordination are key to securing victory in this competitive online game.

Eximius: Seize the Frontline screenshot
Eximius: Seize the Frontline screenshot
Eximius: Seize the Frontline screenshot
Eximius: Seize the Frontline screenshot
Eximius: Seize the Frontline screenshot
Eximius: Seize the Frontline screenshot
Eximius: Seize the Frontline screenshot
Eximius: Seize the Frontline screenshot
Eximius: Seize the Frontline screenshot
Eximius: Seize the Frontline screenshot
Eximius: Seize the Frontline screenshot
+12
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74%
Audience ScoreBased on 982 reviews
gameplay44 positive mentions
optimization12 negative mentions

  • The game combines FPS and RTS elements effectively, providing a unique gameplay experience.
  • The developers are responsive and actively engage with the community, taking feedback into account for improvements.
  • The game has a lot of potential and offers a fun experience, especially when played with friends.
  • The game suffers from a lack of player base, making it difficult to find matches.
  • AI behavior is often poor, with units getting stuck or acting irrationally during gameplay.
  • The game feels unpolished in several areas, including graphics, animations, and overall mechanics.
  • gameplay
    216 mentions Positive Neutral Negative

    The gameplay of this FPS/RTS hybrid has been described as a unique blend of tactical squad-based mechanics and fast-paced shooting, offering a promising but currently unpolished experience. While the game features engaging player-vs-AI modes and various strategic options, many players note issues with balance, animations, and overall mechanics that detract from the experience. Despite its potential, the game requires significant improvements and polish to fully realize its ambitious concept.

    • “The game is a FPS/RTS hybrid, and that is a very niche genre of gaming, but this is possibly the best one I could find out there with amazing gameplay and an active developer team fixing and updating the game at all times.”
    • “From its fast-paced, intense FPS mode to its god-tier RTS mode, a fantastic mix of genres with a ton of potential and a lot of fun gameplay elements already present.”
    • “Overall, the core game mechanics, diverse units, structures, and equipment variety for each faction provide a varied and enjoyable experience for both the FPS and RTS fan, provided you have at least 2+ people when you start the match.”
    • “The game is half-assed along with practically any mechanic in it, even the UI design.”
    • “It looks like it's out of 2010, finding people to play with is nearly impossible as it has 47 players on average currently (and the price tag will not help with that), the matchmaking is disabled on release and the gameplay is simply not great fun.”
    • “But the current state it's in at the moment I would say stay away; there are loads of bugs, missing sounds, and gameplay is janky and buggy. Also, it is lacking in content but again it is in early access and it is showing a lot of potential. I would say buy it to support the devs but I would also say don't buy it if you are expecting gold tier gameplay at its current state.”
  • graphics
    68 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the high-quality visuals for an indie title and the appealing faction aesthetics, while others criticize them as dated or lacking polish. Some players note that the graphics perform well on ultra settings but can struggle with performance during intense gameplay. Overall, the visuals are generally considered decent, though improvements are needed in certain areas like lighting and hit indicators.

    • “The graphics are very high-quality for an indie project, and they do the job of portraying abandoned, banged-up cities that the players are fighting to recapture... and the best part is, one of the available factions looks and fights in ways similar to GDI, a great bit of news for any Command & Conquer fan.”
    • “Game has very active developers which lead a strong plan, the execution of the RTS/shooter hybrid is well done so far reminding me of Natural Selection 2 with a larger scale, graphics are very nice and the game feels nice to play.”
    • “For an early access game, I'd consider it excellent as it portrayed well-made graphics, interface, gameplay, objectives, and aesthetics.”
    • “People, if you play this game even on low settings, all you can see is very bad graphics.”
    • “Ugh, it reeks of stock Unity assets. It seems like they took something I made and polished it graphically. If you want an RTS FPS hybrid, go play Natural Selection 2; this just ain't it, chief.”
    • “The game has almost no content (guns, customization, etc.) for FPS play, and the gunplay feels sluggish and not very appealing. The lighting is dingy and dark, which hides most of the bad graphics choices even on ultra.”
  • story
    36 mentions Positive Neutral Negative

    The game's story is largely criticized for its lack of depth and narrative, set in a post-global pandemic world with two factions portrayed as authoritarian or corporate villains. Players note the absence of a traditional story mode, quests, or meaningful context for the conflict, making the plot feel like a superficial marketing gimmick rather than an engaging backdrop for gameplay. While there are co-op missions and skirmishes, many hope for future updates that could introduce a more compelling single-player or cooperative campaign.

    • “Even on a 8700k, 32GB RAM, & 1080ti, the game is glitchy and can lag at times... I am a sad, sad gamer this day... if this game was early access I might have put up with it, it's a good looking game and the storyline is really good.”
    • “The tutorial teaches you many things but it is literally incomplete; it reaches a point where it tells you what to expect to finish it. I hope you finish it because I want to see how that story ends.”
    • “I hope eventually we will get a single player or even better a co-op campaign for Eximius as the factions already can make a good setup of lore or universe storytelling.”
    • “The story, such as it is, is set post-global pandemic and has the two factions as authoritarian or corporate heads.”
    • “There is no story narrative, no quests or goals, no indication as to why these two organizations are at war or what happened to the world they’re fighting in.”
    • “It does not have a story or what is behind the game that inspires you to fight for a specific cause.”
  • optimization
    28 mentions Positive Neutral Negative

    The game's optimization has received significant criticism, with many users reporting poor performance, stuttering, and unresponsive controls, particularly in FPS mode. While some players acknowledge the game's potential and enjoy it despite these issues, the consensus is that it requires serious optimization to enhance the overall experience.

    • “My only issue is that it isn't fully optimized yet; I feel this game is still under development and I think it has great potential.”
    • “Needs optimizations and work still, but it's fun.”
    • “A large amount of personalization in terms of technical preferences for what goes on your computer to achieve the best possible performance.”
    • “Game is... rough, it's unoptimized, movement is weird and it's really hard to tell what's happening when you're in FPS mode.”
    • “If there's anything to complain about, it's performance - for one reason or another, the game slows down to a crawl after about one hour or so.”
    • “First, the game badly needs optimization.”
  • stability
    24 mentions Positive Neutral Negative

    The game's stability is currently a significant concern, with users reporting frequent freezes, glitches, and AI issues that detract from the overall experience. While many appreciate the game's potential and enjoy its gameplay, they caution that it is still in early access and plagued by bugs that need addressing. Players are advised to approach with caution, as the current state may not meet expectations for polished gameplay.

    • “The game looks good, but there are no loading screens; the screen just freezes, and it's very strange.”
    • “But in the current state it's in at the moment, I would say stay away. There are loads of bugs, missing sounds, and gameplay is janky and buggy. It is lacking in content, but again, it is in early access and showing a lot of potential. I would say buy it to support the devs, but I would also say don't buy it if you are expecting gold-tier gameplay at its current state.”
    • “I really like the concept of this game, but it's just too buggy and clunky at the moment.”
  • monetization
    12 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized as a cash grab, with players noting the presence of numerous cosmetic microtransactions and DLCs. While some appreciate the absence of pay-to-win elements, concerns remain about the game's longevity and the potential for developers to prioritize profit over gameplay quality. Overall, the monetization approach has left players feeling skeptical about the game's future and its management.

    • “The game features a variety of cosmetic microtransactions and DLC options.”
    • “There are no microtransactions in this game.”
    • “The game offers a range of cosmetic microtransactions and downloadable content.”
    • “Cash grab game.”
    • “But a bunch of cosmetic microtransactions and DLC.”
    • “Hopefully devs are like other pay-to-win, cash grab developers who lock powerful items behind paywalls, don't know how to manage the game and their own company, or rely on flashy cosmetics for money and forget the game in 5 years like Nuclear Dawn.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game has received mixed reviews; while some praise it as sweet and dramatic, fitting well within the game's context, others express disappointment due to the lack of in-game music and atmospheric sound effects. Overall, the audio experience is seen as a significant area for improvement, especially for a first-person shooter.

    • “The music is pretty good for a small studio production.”
    • “The music is sweet and dramatic; it fits in the game in my opinion.”
    • “Music and sound effects: this is one of the few areas that I am pretty upset about with the game, as audio does a lot for a game, especially when it comes to an FPS.”
    • “- no in-game music, no soundtrack.”
    • “No background music or atmospheric sound effects.”
  • replayability
    8 mentions Positive Neutral Negative

    The game offers good replayability through its RTS and officer modes, allowing players to experiment with different strategies and unit combinations in each match. However, some users feel that the PvE aspect is lacking, which diminishes overall replay value. The distinct experiences provided by the two factions contribute positively to replayability, making each playthrough feel unique.

    • “So far, the game has been pretty fun and has good replay value since you can go in RTS mode, build bases, and control units while switching back to officer mode and lead your troops into battle.”
    • “Replayability is minimal and the PvE aspect of the game is an extreme dud.”
    • “Both factions will give the commander and officer distinctly different experiences that provide a significant amount of replay value.”
    • “The main point is to always try new strategies and ways to approach the game with a mixture of units each time you play a new match in terms of replayability.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a laid-back community that fosters coordination, despite the absence of background music or atmospheric sound effects. Competitive elements are emphasized through the importance of the maps, which play a crucial role in the overall experience.

    • “The community and atmosphere is laid back and a great place to coordinate a game.”
  • grinding
    4 mentions Positive Neutral Negative

    Players express frustration with the grinding aspect of the game, noting that all in-game currency and cosmetics must be earned through gameplay rather than purchased. The gunplay is described as tedious and unenjoyable, with weapons feeling overly similar and lacking distinctiveness, contributing to a monotonous experience.

    • “There is no purchasing in-game currency or cosmetics; it's all grinding.”
    • “[*] Gunplay is tedious and unenjoyable. Everything feels like a laser beam. One weapon shoots fully automatic while shaking your screen a lot, another does the same but shakes less and deals even more damage, and then there's a third that shoots in really weird bursts but doesn't differ much other than outputting less damage per second. Hipfire for every weapon is about as effective as using your sights.”
  • emotional
    2 mentions Positive Neutral Negative

    Users express frustration with the game's clunky user interface, which detracts from their overall experience and evokes strong emotional responses, including feelings of sadness and disappointment. Despite promises of future improvements, the current state of the UI significantly impacts players' enjoyment.

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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 2 analyzed playthroughs
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