- May 19, 2023
- Travers De Porc
- 2h median play time
Berserk Mode
Platforms
About
"Berserk Mode" is a fast-paced, action-packed game that challenges players to survive waves of enemies using an arsenal of weapons and abilities. With intense combat, upgradeable skills, and randomly generated levels, each playthrough offers a unique experience. Fight to unlock new arenas and prove your skill in this relentless, adrenaline-pumping title.











- The fast-paced combat is incredibly satisfying, with a variety of brutal moves and unique mechanics that keep the gameplay engaging.
- The game features stunning graphics and a gritty world, enhancing the immersive experience.
- Berserk Mode offers high replayability with procedural level generation, multiple classes, and a compelling upgrade system.
- Some players experienced frustrating difficulty spikes and game-breaking bugs that hindered progress.
- The game can feel short and may lack depth after completing it once, leading to a sense of repetitiveness.
- There are issues with weapon balance and enemy variety, which can detract from the overall gameplay experience.
gameplay
21 mentions Positive Neutral NegativeThe gameplay is characterized by a unique and addictive main loop that combines challenging mechanics, such as a constantly draining health system and transformation abilities, which encourage players to master their skills. While the fast-paced nature and retro aesthetics are praised, some players find the combat mechanics to lack depth, as the focus often shifts to rushing through levels rather than engaging in combat. Overall, the game offers a refreshing experience with potential for more content, though some mechanics may feel ambiguous or underdeveloped.
“Super fun main loop with super unique mechanics that make mastering the game both fun and challenging!”
“It's an extremely addictive and fun roguelike, and the transformation mechanic is really unique and refreshing.”
“Great short game, very fast-paced, but the mechanics make the game seem hard; it's actually a breeze once you utilize everything they give you.”
“The different levels appear to be randomly generated at first, but the same paths appear again and again, and with little to no incentive to explore the environment, most levels turn into a mad dash towards the exit due to the time limit from the draining health, limiting combat and making it more shallow due to it seeming to be a secondary mechanic only to aid you in not dying while spamming sprint towards the exit.”
“Due to a lot of the weapons lacking a sense of 'weight', it really makes the combat feel like a secondary mechanic, yet due to lacking a primary mechanic, it's a bit of a let down.”
“I didn't think I would be a fan of the ever-reducing health mechanic, but you heal by killing, and it's a pretty linear path to blast through.”