Orbital Bullet Game Cover
Orbital Bullet is reasonably easy to beat, but is also instant blasting fun, with a cool rotating mechanic, excellent visuals and a thumping soundtrack.
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Orbital Bullet is a 360-degree radial shooter with roguelite elements. Players control a space pilot fighting through procedurally generated levels filled with enemies and bosses. The game features destructible environments, unlockable skills, and a unique circular level design that allows for constant movement and action.

  • Nintendo Switch
  • PC
  • Windows
  • Xbox One
  • Xbox

Reviews

70%
Audience ScoreBased on 433 reviews
gameplay59 positive mentions
grinding20 negative mentions
  • The game features a unique 360° gameplay mechanic that adds depth and strategy to combat, making it fun and engaging.
  • The graphics and soundtrack are well-executed, creating an enjoyable atmosphere that enhances the overall experience.
  • The progression system is rewarding, allowing players to unlock various weapons and upgrades that keep each run fresh and exciting.
  • The game suffers from bugs and technical issues, including loading screen problems and occasional crashes that can disrupt gameplay.
  • Some players find the gameplay repetitive over time, with a lack of variety in enemies and levels leading to a sense of monotony.
  • The user interface and control mapping could use improvements, as some players have reported difficulties with remapping controls and navigating menus.
  • gameplay135 mentions

    The gameplay of "Orbital Bullet" is praised for its unique 360° firing mechanic, fast-paced action, and variety of weapons, which contribute to a fun and engaging experience. While the game features a robust upgrade system and diverse enemy designs, some players feel that the skill tree can be overwhelming and that the differences between weapon types are not clearly defined. Overall, the game is seen as a promising roguelite with solid mechanics, though some aspects, like boss encounters and the clarity of gameplay features, could benefit from further refinement.

    • “The gameplay is legit, the guns have good variety and the movement is mostly nice and clean.”
    • “In short, Orbital Bullet draws clear inspiration from classic 2D action platformers and distills their key features to perfection, while also polishing them up with modern features and adding a very unique twist with the rotating gameplay.”
    • “Great gameplay, sound, guns, controls, and so many upgrades!”
    • “You already have limited gameplay and if half of it is broken and you constantly live in fear of your run going down the drain by a single enemy getting stuck, then it's just not even worth trying and starting again from scratch.”
    • “But having to start over is a tedious task and quite frankly I'm not only bored of having to farm everything again, but now I also see how frustrating it can be, especially for new players that have nothing unlocked and who not only know the enemy pattern, but also stumble into these broken mechanics.”
    • “To me, the gameplay loop felt boring as hell and had me feel like wasting my time with a sidescroll shooter I have seen and played a lot better.”
  • music87 mentions

    The music in the game is widely praised for its energetic and catchy soundtrack, which complements the fast-paced gameplay and enhances the overall experience. However, some players noted that the music often disappears after clearing rooms, detracting from immersion. Despite this, the soundtrack is considered one of the standout features, with many players expressing excitement for its dynamic beats and cinematic feel.

    • “A special shoutout has to go to the soundtrack, which is one of the standout features of the game.”
    • “These pumping techno beats are just the perfect partner for the fast-paced, high-octane gameplay, and I often find myself just jamming to the music.”
    • “The music slaps!”
    • “Only good thing about the game currently is the soundtrack and it doesn't even play half the time.”
    • “Very pretty, good, fast gameplay loop, just not really feeling the music.”
    • “- the music conveys a sense of urgency that matches the intended pace of the game, and is even somewhat catchy, but also unpleasant to listen to.”
  • graphics71 mentions

    The graphics of the game are generally praised for their vibrant, stylized blend of 3D environments and 2D sprites, creating a unique and energetic aesthetic. While many reviewers appreciate the colorful visuals and artistic design, some critique the execution, noting that certain elements appear unfinished or lack depth. Overall, the graphics contribute positively to the game's appeal, though opinions vary on their effectiveness and originality.

    • “The graphics are beautiful, being very colorful, stylized, and energetic. The blend of 3D environments and 2D sprites leads to an awesome look that works really well.”
    • “The unique 360 level design works much better than I anticipated, and the 3D/2D art style looks and feels great to play.”
    • “The graphics are divine; what these devs have whipped up truly is a treat and a fresh take on the roguelike genre.”
    • “For one, there's just something overly clean, plain, and lacking about its aesthetics that I can't quite put my finger on.”
    • “The graphics are not great.”
    • “The low-res sprites in a 3D environment with tons of visual effects art style is hard to parse and honestly doesn't really accomplish anything aesthetically.”
  • grinding20 mentions

    Players generally find the grinding aspect of the game to be a mixed experience. While the early game has a learning curve and some late-game resources can feel grindy, many appreciate the variety and excitement that randomized elements bring, preventing the gameplay from becoming tedious. However, some players express frustration with the need to restart and farm resources, particularly for newcomers, and note that certain boss mechanics can feel out of sync with the rest of the game.

    • “I do tire of the monotony quite quickly, but I could see how some would be fond of grinding upgrades.”
    • “But having to start over is a tedious task, and quite frankly I'm not only bored of having to farm everything again, but now I also see how frustrating it can be, especially for new players that have nothing unlocked and who not only know the enemy pattern, but also stumble into these broken mechanics.”
    • “Can feel pretty cheap and grindy at times due to the weight of fire you come under sometimes - but it does have that satisfying hit of dopamine when you get the right combinations and start snowballing and returning the favor!”
  • replayability16 mentions

    Overall, the game offers significant replayability, particularly through features like skill tree progression and endless modes, which enhance the experience for fans of the genre. However, some players find the repetitive nature of gameplay can lead to boredom over time. Despite this, many users still appreciate the fun and engaging elements that contribute to its replay value.

    • “A lot of fun to play with infinite replayability.”
    • “Unique enough on its own, but its replay value is entertaining if you like the genre and rogue-like/lites.”
    • “I have spoken enough about replayability and doing the same stuff over and over, since it's pretty repetitive and boring.”
    • “Some replayability as you unlock new features like the endless mode.”
    • “They nailed the replayability with the skill tree progression.”
  • story12 mentions

    The story is generally considered minimal and underdeveloped, with some reviewers noting that it doesn't detract from the overall enjoyment of the game. While the plot is simple and not a focal point, it serves its purpose in a well-crafted rogue-lite experience. Overall, players feel the game could benefit from a more engaging narrative.

    • “It's a tight, excellent rogue-lite with a simple, minimal plot and some really interesting innovations on the formula.”
    • “- The plot is certainly no doorstopper, nor does it need to be.”
    • “The plot is certainly no doorstopper, nor does it need to be.”
    • “You can't even respec, and the points you need to unlock stuff are tied to certain missions, some of which require speedrunning at a ludicrous pace.”
  • stability10 mentions

    Overall, the game's stability is mixed; while it runs well on the Steam Deck despite being listed as unsupported, users report significant bugs in eternity mode and issues with the pause/menu systems. Some players have experienced freezing during loading screens and encountered unkillable bosses, indicating that while the game shows promise, it still requires further refinement to address these stability concerns.

    • “Also runs great on Steam Deck despite being listed as unsupported.”
    • “Before OBS's latest update, the game may have been small with regular updates to areas, weapons, and perks, but it was also pretty much bug-free, promising for an early access game, and worth the small price.”
    • “Steam Deck users note: the game runs great on Steam Deck, however the pause/menu systems are really borked.”
    • “The game just freezes at the planet's loading screen, and I encountered an unkillable boss.”
    • “With that being said, the game is a bit buggy in eternity mode (survival mode).”
  • optimization6 mentions

    The optimization of the game has been widely criticized, with players reporting significant performance issues, including memory consumption that strains PCs. Despite claims of fixes, problems such as enemies getting stuck, perks not functioning correctly, and weapons failing to fire persist, detracting from the overall experience.

    • “This mode is cool because you build your character on the fly by earning points based on your performance on each floor.”
    • “Let aside any performance issue, Orbital Bullet itself is awesome and a shiny brutal hidden gem.”
    • “Mobs still getting stuck in terrain preventing you from advancing even though the devs state they fixed it, perks showing they're unlocked but not taking effect, getting some perks although I haven't unlocked them, picking up ammo but weapons showing as empty and unable to fire your weapon, among many others, as well as horrible optimization that eats your PC's memory.”
  • emotional2 mentions

    Players express a strong sense of nostalgia through the game's blend of pixel art and 2.5D graphics reminiscent of 90s gaming, evoking fond memories of their childhood experiences with pixelated heroes in 3D worlds. This emotional connection highlights the game's ability to transport players back to a cherished era in gaming history.

    • “The blend of pixel art with 2.5D and 90s 3D elements evoked a deep sense of nostalgia, reminding me of the countless hours spent exploring pixelated heroes in a 3D world, which I consider one of humanity's most beautiful inventions.”
  • atmosphere2 mentions

    The atmosphere of "Orbital Bullet" is reminiscent of the classic dread found in the Metroid series, appealing to fans of the franchise with its engaging and immersive environment.

    • “Metroid fans are also welcome as Orbital Bullet carries some of that classic dread atmosphere that made the Metroid saga so beloved to many of us.”
  • monetization2 mentions

    The monetization model is considered favorable, as it is cheaper than many microtransactions found in other games and offers greater long-term value for players who engage deeply with the content.

    • “Costs less than certain microtransactions in other games and has more long-lasting appeal if you truly sink your teeth into it.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
2hAverage play time
1-3hSpent by most gamers
*Based on 6 analyzed playthroughs

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