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"Below Kryll is a 2D platforming action-RPG with both single-player and multiplayer modes. The game boasts a huge, hand-crafted, continuously expanding world filled with adventures created by the developer and community. Players can create their own adventures using the simple but powerful adventure creator, allowing for a constantly growing gameplay experience."

Below Kryll screenshot
Below Kryll screenshot
Below Kryll screenshot
Below Kryll screenshot
Below Kryll screenshot
Below Kryll screenshot
Below Kryll screenshot
Below Kryll screenshot
Below Kryll screenshot
Below Kryll screenshot

88%
Audience ScoreBased on 120 reviews
music8 positive mentions
optimization3 negative mentions

  • Below Kryll offers a vast amount of user-generated content, allowing for endless creativity and exploration in a unique platforming experience.
  • The game features a simple and intuitive level editor, making it accessible for players of all skill levels to create and share their own levels.
  • The community is highly supportive, providing a rich environment for collaboration and sharing of creative ideas, enhancing the overall gameplay experience.
  • Many user-generated levels are unmoderated, leading to issues such as bugs, unwinnable situations, and inconsistent quality that can frustrate players.
  • The game suffers from a sparse active player community, making it difficult to find others to play with and limiting the multiplayer experience.
  • Performance issues and lack of optimization, particularly for non-American keyboards and controller support, detract from the overall gameplay experience.
  • music
    36 mentions Positive Neutral Negative

    The music in the game is generally well-received, with a mix of original compositions and recreations of popular tunes that enhance the gameplay experience. While some players find the soundtrack average and lacking in variety, others appreciate the creativity and fitting nature of the music, especially in community-created levels that showcase artistic expression. Overall, the music contributes positively to the game's fun and engaging atmosphere, despite some frustrations with autoscrolling mechanics.

    • “The controls are perfect, the music is fitting, the graphics are nice to look at, but most of all; the creativity demonstrated by the players in this game is simply staggering.”
    • “There are levels entirely dedicated to music, levels dedicated entirely to art, puzzle levels, multiplayer levels, races, platformers, action levels, and possibly even a working calculator or two in the game.”
    • “The soundtrack is average, but I don't play these kinds of games for the soundtrack anyway, so that's not really a negative for me, though it is definitely relevant to a review like this.”
    • “You will be hearing tons of soundtracks from other games and media all over the place.”
    • “The music and general sound effects are also well-made, though there is not at this time too much in the way of track variety.”
  • story
    36 mentions Positive Neutral Negative

    The game's story mode exists but is not the primary focus, with many players finding it level-gated and incomplete, making it easy to overlook. While some enjoy the community-created content that includes story-driven missions, others express frustration with specific episodes, particularly those involving stealth mechanics. Overall, the narrative is seen as a secondary element to the more engaging user-generated challenges and gameplay experiences.

    • “I enjoyed this game most when I had a partner working out the hidden collectibles in the story stages.”
    • “All of this adds up to a game which is not only a unique and interesting concept, but one which is executed very well in practice; as the content is primarily community-made not all of it is great and there are some parts of the game, such as the main storyline, which are still being worked on, but below kryll excels in all the most crucial areas and is simply a joy to both play and to create in.”
    • “His story is kind of told through some actual story-based missions you unlock from playing the player-made levels.”
    • “- The story is not the game's focus, but what story is there is both level-gated (thus easy to forget) and incomplete.”
    • “However, I hate episode IV of the story missions so much I may never actually play it again.”
    • “These are used to string together quests made of nauseating dialogue that try to be as twee and internet as possible.”
  • gameplay
    32 mentions Positive Neutral Negative

    Gameplay in this title is characterized by a unique momentum system that can feel awkward, especially for players accustomed to traditional platformers like Mario and Sonic. While the mechanics are not overly complex, they present a challenging experience with a focus on creativity and level design, though some players find the exploration elements lacking and the physics-based controls somewhat clunky. Overall, the game offers a fun and engaging experience, particularly for those who enjoy platformers and creation tools, despite some frustrations with respawn mechanics and exploration triggers.

    • “Gameplay is not complicated, but it is challenging, and it's certainly not boring.”
    • “I'll be playing this game for a very long time to come, and you should totally check it out if you like platformers, creation tools, or just fun gameplay.”
    • “The gameplay itself is also great as everything is physics-based.”
    • “The momentum takes quite a bit to get used to, and I am constantly sliding off ledges. This is possibly the first game I've played where running and jumping does not allow you to jump anywhere near as high as walking and jumping. While this is more realistic, it feels odd when used to Mario and Sonic style gameplay.”
    • “Add in respawn/reset mechanics that are broken by design (and exploited even by some of the devs' levels), and you have a very frustrating experience.”
    • “Unfortunately, most of the 'exploration gameplay' is really simple character conversation triggers and door opening/object collection triggers.”
  • graphics
    12 mentions Positive Neutral Negative

    The game's graphics feature a charming retro pixel art style that effectively immerses players in its world, complemented by fitting music and smooth controls. While not flashy, the visuals are praised for their quality and ability to enhance the overall experience, especially with the added creativity from the community. Many reviewers feel the graphics alone make the game worth its price, alongside the extensive content and creation tools available.

    • “Game - worth the price just for the awesome pixel graphics - then you get the full game + creation tools + huge community content all as a bonus!”
    • “From a graphics standpoint, the game has a very retro feel.”
    • “The graphics aren't flashy, but they certainly do the job, creating a pixelated world to get lost in.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is highlighted as a key element, with players enjoying its ability to blend various comedic styles, from funny to absurd. The competitive nature of the gameplay encourages creativity, allowing players to craft unique and humorous experiences within the game's world. Overall, the game is praised for its entertaining and funny approach, making it a standout in its genre.

    • “That's a really cool and funny game.”
    • “It's always a competition to make the best creative, hard, fast, lazy, crazy, boring, funny, sad, erotic, meh area that has ever existed in the world of Kryll.”
    • “Make it easy, make it difficult, make it funny, sad, or scary.”
  • optimization
    6 mentions Positive Neutral Negative

    The game suffers from significant optimization issues, with users noting rough performance that is unexpectedly poor for a 2D title, likening it to the demanding requirements of a high-end game like Crysis. Additionally, it lacks proper controller support, further detracting from the overall experience.

    • “Also, it is not optimized for controllers.”
    • “- Rough/unoptimized performance: when a 2D game has the performance of Crysis, there is definitely something wrong.”
    • “- Rough/unoptimized performance: when a 2D game has the performance of Crysis, there is definitely something wrong.”
  • grinding
    2 mentions Positive Neutral Negative

    Players note that some grinding for levels and money is necessary before unlocking the ability to create their own levels, but many feel this requirement is not a significant drawback.

    • “Requires a bit of grinding levels for money before you can get to making your own levels, but that doesn't matter.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization aspect of the game is not explicitly addressed in the provided texts, focusing instead on the control scheme and its partial controller support. Therefore, no specific insights on monetization can be derived from this information.

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