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BEEP

There's some nice, quirky puzzles here, but ultimately very little else.
BEEP Game Cover
80%Game Brain Score
gameplay, graphics
stability, grinding
82% User Score Based on 1,773 reviews
Critic Score 68%Based on 1 reviews

Platforms

LinuxPCWindows
BEEP Game Cover

About

BEEP is a single player simulation game with comedy and science fiction themes. It was developed by Big Fat Alien and was released on May 6, 2011. It received mostly positive reviews from critics and positive reviews from players.

"BEEP" is a comedic single-player platformer game with perfect mechanics, splendid visuals, and compelling music. Players explore a hazardous galaxy using a gravity gun to solve puzzles and defeat enemies, making it a must-buy for platformer fans, despite some bugs. As Digital Entanglement notes, the anti-gravity gun makes for an authentic and unique gameplay experience.

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82%
Audience ScoreBased on 1,773 reviews
gameplay73 positive mentions
stability21 negative mentions

  • Challenging yet fun gameplay that keeps players engaged.
  • Visually distinctive levels with a charming art style.
  • Great physics mechanics that allow for creative problem-solving.
  • Controls can feel unresponsive and floaty at times.
  • Some levels can become repetitive and lack variety.
  • No options for adjusting settings like resolution or sound.
  • gameplay
    195 mentions Positive Neutral Negative

    The gameplay of the game is characterized by its blend of 2D platforming and physics-based mechanics, particularly the engaging gravity gun that allows for creative problem-solving and interaction with the environment. While many players appreciate the gradual introduction of new mechanics and the distinctiveness of each level, some find the controls can be unresponsive and certain mechanics confusing, leading to a mix of enjoyment and frustration. Overall, the game offers a casual yet challenging experience, with a variety of puzzles and environments that keep the gameplay fresh, despite some criticisms regarding repetitiveness and lack of polish.

    • “It introduces new mechanics slowly so you never feel overwhelmed.”
    • “The core gameplay mixes 2D platforming with some physics-based mechanics; your robot can use a gravity gun to move objects around, stack platforms, or clear obstacles.”
    • “Every world adds a new gameplay element, mostly physics-based, that usually isn't used later, so it keeps the challenges and puzzles fresh.”
    • “The gameplay is fairly shallow and repetitive; after the first 30 minutes, you've experienced basically everything in the gameplay loop.”
    • “The controls are very not tight in moments where they need to be, which is kind of game-breaking; otherwise, very casual gameplay.”
    • “Beep doesn't really offer anything particularly compelling or fresh, and the gameplay gets rather tedious after a while.”
  • graphics
    164 mentions Positive Neutral Negative

    The graphics of the game are characterized by a charming, simplistic art style that many find cute and vibrant, though some reviews note that they can appear dated or reminiscent of flash games. While the visuals are generally described as clean and colorful, there are mentions of graphical glitches and inconsistencies that detract from the overall experience. Despite these issues, the graphics are often appreciated for their personality and fit within the game's design, making it an enjoyable experience for fans of casual platformers.

    • “The art style is timeless.”
    • “Absolutely charming, atmospheric platformer with engaging physics, detailed art, high-res visuals, and delightfully mind-stimulating levels.”
    • “The graphics are simple but vibrant, clean, colorful, and full of personality.”
    • “The only major issue is that there are a variety of graphical issues and general bugs that can worsen the experience, yet it does not completely ruin the game.”
    • “The graphics (and art style in general, as well as some of the programming) seem to be pretty sloppy at times, but it has a unique charm to it!”
    • “Utter confusion, odd/cheap looking graphics, and an overall rushed feel put down some rather great ideas.”
  • music
    103 mentions Positive Neutral Negative

    The music in the game is widely praised for its relaxing and cheerful qualities, effectively complementing the game's lighthearted tone and enhancing the overall experience. Many players appreciate the variety of tracks that align with different levels, although some note that the music can become repetitive over time. Overall, the soundtrack is considered a highlight, contributing positively to the game's charming atmosphere and enjoyable gameplay.

    • “The music perfectly complements the tone of each level, making exploration feel cozy and satisfying.”
    • “The soundtrack is light and bouncy, complementing the 'cute robot on an adventure' vibe.”
    • “The music is very nice and relaxing, and every world is not just visually unique, but has its own music theme too.”
    • “The music is above average, but it doesn't seem to be able to be turned off.”
    • “The music and sound I can't comment on as I turned them off within 3 minutes of getting into the game.”
    • “The music is not very memorable.”
  • story
    62 mentions Positive Neutral Negative

    The story aspect of the game has received mixed reviews, with many players noting its simplicity and lack of depth. While some found the narrative to be emotional and enjoyable, others criticized it as weak or nearly non-existent, suggesting that the gameplay is the main draw rather than the story itself. Overall, the consensus indicates that while the game may provide a charming experience, its storyline does not significantly enhance the gameplay.

    • “The game's graphics are unreal and the story made me cry.”
    • “The complex and emotional story had me in awe.”
    • “It's a lot of fun playing and I really do enjoy the gameplay experience, as well as the storyline.”
    • “What I cherish most is story, this game has none.”
    • “The story is pointless, the mechanics are boring, the gameplay is too simple, and the art is bad.”
    • “The story was not a story, just mere reasons on why you had to go out and control the bots.”
  • humor
    32 mentions Positive Neutral Negative

    The humor in the game is widely praised, with players highlighting its funny death animations, amusing physics glitches, and overall lighthearted tone. Many find the game to be a source of laughter, with quirky sound effects and comedic gameplay elements that enhance the experience. Overall, it is described as a charming and entertaining title that provides a good dose of humor, making it enjoyable for casual play.

    • “Enemies have funny death animations.”
    • “The game is very funny, with nice music and very well-balanced.”
    • “It's the kind of game you can make your own humor with.”
  • stability
    23 mentions Positive Neutral Negative

    The game's stability is generally described as inconsistent, with users reporting various graphical glitches, such as flickering and resolution issues, as well as occasional freezing during loading. While some players find these bugs amusing and even beneficial to gameplay, others note that they can detract from the overall experience. Overall, the game is considered playable despite its quirks, but it could benefit from additional polish to enhance stability.

    • “A very basic looking 2D platformer with a robot that shoots and grapples. The mechanics are interesting, and the jumping is fun. Don't let the aesthetic or art design fool you; the game runs great and plays great. If I had more time, I would probably pass it.”
    • “Very fun, visually aesthetic, and pretty much bug-free.”
    • “Also, the antigravity mechanic isn't the best when the boxes can sometimes get stuck or produce graphical glitches that can make you hit a restart.”
    • “There are glitches everywhere, graphical errors, abnormal difficulty curves, and worst of all: mediocre gameplay.”
    • “Tried several times but it always freezes when loading.”
  • grinding
    12 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being tedious and frustrating, with players noting that the lengthy puzzles and specific movements required to progress become monotonous quickly. Many reviewers express that the gameplay lacks compelling elements to keep them engaged, leading to a sense of boredom and regret over time spent playing. While some levels challenge players to think creatively, the overall experience is marred by the repetitive and laborious nature of the tasks involved.

    • “It takes forever to get half of the nuggets because you have to do very specific, tedious movements and magnesis tricks, and it gets old fast.”
    • “Tedious is one word you'll see me use a lot during this review, because that's a word that heavily describes this game.”
    • “The gameplay is fairly tedious and doesn't really incentivize someone to keep playing.”
  • optimization
    12 mentions Positive Neutral Negative

    The game's optimization is highly inconsistent, with some players experiencing smooth performance while others report significant frame drops and poor handling on modern systems. Many reviews highlight a lack of graphical options and overall performance issues, detracting from the gameplay experience. Despite its potential, these optimization problems hinder the game's appeal.

    • “The game runs smoothly and I enjoyed the level design.”
    • “Performance: 10/10 (no problems at all).”
    • “Best optimization 2012.”
    • “The game is clearly not optimized to handle this.”
    • “Poorly optimized side scroller.”
    • “There are basically zero options provided to the player as far as graphics are concerned, and the game engine seems to have serious problems with frame drops and performance on a modern computer.”
  • atmosphere
    11 mentions Positive Neutral Negative

    The game's atmosphere is a mixed bag, with many players praising its alien charm, engaging soundtracks, and detailed visuals that create a relaxing and immersive experience. However, some critiques highlight a disconnect between the intended hardcore platforming and a more childish ambiance, leading to an overall inconsistent feel. Despite these criticisms, the world-building and music contribute positively to the game's atmospheric quality, particularly in underground areas.

    • “It gives a nice sense of alien atmosphere.”
    • “Absolutely charming, atmospheric platformer with engaging physics, detailed art, high-res visuals, and delightfully mind-stimulating levels.”
    • “The world, ominous music, come together nicely to give good atmosphere.”
    • “This game is marketed as a hardcore platformer, but in reality it has poor, unresponsive controls and a childish atmosphere.”
    • “Infinite lives and fairly placed checkpoints were quite welcome, while it does have the atmosphere of a first-time game, and while it came out a few years ago, it's a surprisingly competent one, especially given what Steam is saturated with nowadays, although the flash game aesthetic doesn't help.”
    • “>maps/atmosphere=1”
  • replayability
    5 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players find it very replayable and enjoy the quirky charm of its bugs, others note that its short length limits replay value. Despite these concerns, the presence of glitches can create unique experiences that encourage multiple playthroughs.

    • “Replay value - 5”
    • “Very replayable.”
    • “The game is quite short, but it has some replay value.”
    • “The game is quite short with little replay value.”
    • “It's a short experience even if there is some replay value.”
    • “Very buggy at times, but only adds to the goofy charm; however, the glitches don't significantly enhance replay value.”
  • emotional
    3 mentions Positive Neutral Negative

    Players have praised the game for its stunning graphics and deeply emotional narrative, which evokes strong feelings, including tears. The complex story and varied puzzles contribute to a profound emotional experience, leaving players feeling both challenged and inspired.

    • “The game's graphics are unreal and the story made me cry.”
    • “The complex and emotional story had me in awe.”
    • “Some made me feel stupid, whereas some made me feel like a genius in the making, but no two puzzles were the same.”
  • character development
    3 mentions Positive Neutral Negative

    Character development is criticized for lacking depth, with users noting that character design is virtually absent, leading to a disconnect between players and the characters.

    • “Character design is nonexistent.”
    • “The characters lack depth and fail to evolve throughout the game.”
    • “There is little to no meaningful progression in character development.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy is perceived as a blatant cash grab, indicating that players feel the game prioritizes profit over player experience.

    • “The monetization feels like an obvious cash grab.”
    • “The in-game purchases are excessively priced and offer little value.”
    • “It's frustrating how much the game pushes for microtransactions at every turn.”
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5h Median play time
6h Average play time
4-9h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

BEEP is a simulation game with comedy and science fiction themes.

BEEP is available on PC, Windows and Linux.

On average players spend around 6 hours playing BEEP.

BEEP was released on May 6, 2011.

BEEP was developed by Big Fat Alien.

BEEP has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its stability.

BEEP is a single player game.

Similar games include Defy Gravity Extended, Polarity, Out There Somewhere, Squishy the Suicidal Pig, Woodle Tree Adventures and others.