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Battlestar Galactica: Scattered Hopes

There’s solid gameplay, but it’s a grind to find anything encouraging when everything is going wrong all the time, which does fit the IP and experience. And life in general, I suppose. So say we all.
Battlestar Galactica: Scattered Hopes Game Cover
79%Game Brain Score
Most mentioned positive aspects:gameplay, story
Most mentioned negative aspects:grinding, optimization
78% User Score Based on 724 reviews
Critic Score 80%Based on 6 reviews

Platforms

PCWindows
Battlestar Galactica: Scattered Hopes Game Cover

About Battlestar Galactica: Scattered Hopes

Battlestar Galactica: Scattered Hopes is a single player survival management game with a science fiction theme. It was developed by Alt Shift and was released on May 11, 2026. It received mostly positive reviews from both critics and players.

In Battlestar Galactica: Scattered Hopes, take command of a fleet escaping the annihilation of the Twelve Colonies. Manage crises on board as you prepare for the next encounter with the Cylon Fleet. Times are dire, and hard choices must be made. Your only hope: rejoin the Battlestar Galactica.

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Reviews

78%Audience ScoreBased on 724 reviews
gameplay53 positive mentions
grinding27 negative mentions

  • Excellent blend of roguelike and real-time tactical combat, capturing the tense and desperate 'being on the run' vibe of Battlestar Galactica.
  • Deep resource and fleet management with meaningful choices, faction relations, hero development, and a balanced meta-progression system.
  • Faithful adaptation that creates strong atmosphere through art, sound design, storytelling, and gameplay mechanics, highly enjoyable for BSG fans and roguelike enthusiasts.
  • Frequent and repetitive crisis events and dialogues disrupt the gameplay flow and become tedious over multiple runs.
  • Steep difficulty curve heavily influenced by RNG, leading to frustrating scenarios and perception that successful runs require extensive grinding of meta-progression.
  • Some UI/UX issues and bugs such as confusing faction mechanics, character assignment visibility, and mission progression bugs undermine an otherwise solid experience.
  • gameplay

    218 mentions Positive Neutral Negative
    24% positive mentions, 71% neutral mentions, 5% negative mentions

    The gameplay of "Scattered Hopes" is a compelling blend of roguelike, fleet management, and real-time strategy mechanics, heavily inspired by titles like FTL and Crying Suns, and effectively capturing the Battlestar Galactica atmosphere. While the core loop is engaging, tense, and strategically rich, it suffers from balance issues, repetitive crises, limited build variety, occasional clunky mechanics, and a steep difficulty curve that can feel frustrating rather than rewarding. Despite some bugs and underdeveloped systems, the gameplay offers satisfying combat, meaningful resource management, and evolving challenges, making it enjoyable especially for fans of the genre and franchise, with room for further refinement and content expansion.

    • “The core gameplay loop is fulfilling and varied.”
    • “The gameplay mechanics and gameplay loop feel fresh, and the choices you make are meaningful.”
    • “The gorgeous pixel art, the incredible music, and the tight and thrilling gameplay makes it an easy recommend to anyone who enjoys roguelites, fleet management, and the Battlestar Galactica universe.”
    • “The tutorial overstays its welcome and treats you like this is "baby's first strategy game," acting as though this very mechanically simple game is more complicated than it actually is.”
    • “It needs balance tweaks, and some mechanics make zero sense.”
    • “The gameplay loop becomes repetitive way too quickly, and the inconsistent difficulty makes it worse.”
  • story

    134 mentions Positive Neutral Negative
    18% positive mentions, 80% neutral mentions, 2% negative mentions

    The story in this roguelite strategy game captures the atmosphere and themes of the Battlestar Galactica universe, offering a mix of mystery, crises, and tough decisions that unfold across multiple runs. However, many players find the narrative repetitive, overly complicated, and sometimes immersion-breaking due to constant RNG and mission recycling, with limited variation or meaningful impact from player choices. While some appreciate the emergent storytelling and meta-plot elements, others feel the story lacks depth, polish, and replay value compared to similar titles, leaving it as a moderately engaging but flawed aspect of the game.

    • “The story pulls at the heartstrings of any true fan, maintaining the balance between hope and extinction with surgical precision, leaving you yearning for just one more jump.”
    • “Scattered Hopes does an excellent job recreating the atmosphere and tension from the show, and the roguelite element is perfect for emergent storytelling.”
    • “The storytelling feels intentional, impactful, and well put together.”
    • “This is an obvious cash grab with an overcomplicated storyline that gives you too much to do and not enough time to do it while trying to read everything; not everyone can read a book in 3 seconds.”
    • “Yeah, your crew may have different faces, and your starting fleet may lead to a change in priorities towards what resources or upgrades you pursue, but there isn't even the most minute of changes in the story or progression outside of RNG that may keep things interesting.”
    • “However, even though you can destroy every capital ship in the game, it does not alter the story, even to the extent of showing basestars you just destroyed in cinematics, with leaders you technically just killed mocking you.”
  • graphics

    68 mentions Positive Neutral Negative
    29% positive mentions, 62% neutral mentions, 9% negative mentions

    The game's graphics present a mixed reception, with many appreciating the unique pixelated and retro art style that suits the Battlestar Galactica theme and runs smoothly even on modest hardware. However, some find the visual inconsistencies, dated or simplistic feel, and lack of polish—such as mismatched art styles and limited variety—detract from the overall experience. While not AAA-level, the graphics are generally seen as fitting for an indie roguelite and contribute positively to the game's atmosphere.

    • “The graphics and art style are actually quite charming with a retro feel, very aesthetically pleasing, and let the game run with superb performance.”
    • “- the look and style are great, loving the pixelated art style mixed with the 'portrait' style of all the characters.”
    • “The pixel graphic detailing on the 3d modeled ships and ship consoles is a really cool artstyle decision, gives it a retro vibe while remaining fresh and all in that delicious BSG flavor.”
    • “Graphics: looks dated, by a lot.”
    • “There are some polish and graphical issues (overlays and blocking events are inconsistent, the 'grey overlay' doesn't quite line up with the screen; the game doesn't respect laptops with 'camera notch' cutouts at the top).”
    • “But the ship interior 'bit graphics' are genuinely just ugly.”
  • music

    39 mentions Positive Neutral Negative
    54% positive mentions, 38% neutral mentions, 8% negative mentions

    The music in the game effectively captures the Battlestar Galactica atmosphere with haunting, tense, and immersive tracks that enhance the overall mood, though many players find it repetitive and desire more variety and dynamic battle themes. While the original series' OST is widely preferred and missed, the in-game soundtrack still receives praise for complementing gameplay and art, despite some tonal inconsistencies and lack of voice acting. Overall, the music is considered good and fitting but would benefit from added depth and diversity.

    • “The gorgeous pixel art, the incredible music, and the tight and thrilling gameplay make it an easy recommend to anyone who enjoys roguelites, fleet management, and the Battlestar Galactica universe.”
    • “The combat; between the polish, the variety of strategies and weapons you can bring to bear, to the Cylons and the soundtrack— is absolutely awesome.”
    • “Most importantly for me the game has just kind of captured that BSG vibe and atmosphere: the muffled shots of the ships in space and last-moment jump out before the nukes hit, the tense Bear McCreary-esque music, the worry and suspicion about who you can trust and what's coming round the corner next.”
    • “Not licensing the music from either series is an unimaginable miss.”
    • “This one is a disaster, because it's all the details that pile up: the music isn't as engaging (big sad for me), the atmosphere isn't as stressful or evolutive, backgrounds are less interesting, as said earlier there's no in-system travels or extra animations.”
    • “Yet, just before the battle occurs, a tonal inconsistency is found in the heart of the chase: when the cylons have found you, tension rises, yet when you retreat to an interior—like the hangar—the music shifts back two gears and mellows out, as if you were not being chased by an imminent threat.”
  • replayability

    34 mentions Positive Neutral Negative
    41% positive mentions, 50% neutral mentions, 9% negative mentions

    The game offers substantial replayability through varied story choices, RNG elements, meta progression, and numerous unlocks, appealing strongly to roguelike and completionist players. While many praise its challenging, diverse runs and thematic immersion, some feel the replay value diminishes over time or lacks coherence in leveling aspects. Overall, it provides a solid, enjoyable replay experience with room for improvement.

    • “For roguelike fans, the game offers not only quite a lot of meta progression through the fate system, but an absurd amount of replayability through story choices, RNG, different fleets, and a massive variety of achievements and unlocks.”
    • “I'm enjoying this a lot so far, captures the feel of the show really well and has a ton of replayability.”
    • “Replayability is also excellent due to the uniqueness of each run.”
    • “They could have substituted the term 'replay value' with 'eternal grind'.”
    • “I'd say that this is 100% a 'pick-up-on-sale' type of game; as a roguelite the first few runs have the same nailbiting tension and thrill as you would expect from any good BSG spinoff— that is until you realise just how lacking the replay value is.”
    • “6) Low replayability due to everything feeling the same.”
  • grinding

    28 mentions Positive Neutral Negative
    4% positive mentions, 0% neutral mentions, 96% negative mentions

    Grinding in this game is frequently described as tedious and repetitive, with events and crises occurring too often and feeling more like resource sinks than engaging gameplay. While some appreciate the roguelite progression, many find the grind-based difficulty and constant interruptions by dialogue undermine player skill, leading to an underwhelming experience. Despite occasional variability in events, the overall pacing and management tasks often feel monotonous and overly time-consuming.

    • “It's quite repetitive and grindy - it comes with the genre - but the fate you accumulate to make your next run easier feels super unimpactful; most of the traits you roll up for your officers feel useless, bugged, or plain bad.”
    • “The constant interruptions with dialogue and events really start to drag on after a while, and having to click a skip button every time to skip to the end gets tedious.”
    • “The worst kind of roguelite because your ability to reach victory feels like it's based on time spent playing and grinding instead of player skill and decisions.”
  • atmosphere

    25 mentions Positive Neutral Negative
    52% positive mentions, 36% neutral mentions, 12% negative mentions

    The game excels at capturing the intense, tense atmosphere of Battlestar Galactica, with evocative music, sound design, and visuals that immerse players in the show's sense of constant danger and distrust. Fans praise how the game conveys the looming threat of the Cylons and the crew's struggles, creating a deeply immersive and emotional experience reminiscent of the series. While some note minor flaws like less engaging music or limited animations, overall the atmospheric recreation is widely regarded as a standout strength.

    • “This game does a great job of capturing the atmosphere of the show where nobody is happy, something is always going wrong and the Cylons are always at your heels.”
    • “Most importantly for me the game has just kind of captured that BSG vibe and atmosphere: the muffled shots of the ships in space and last-moment jump out before the nukes hit, the tense Bear McCreary-esque music, the worry and suspicion about who you can trust and what's coming around the corner next.”
    • “Scattered Hopes does an excellent job recreating the atmosphere and tension from the show, and the roguelite element is perfect for emergent storytelling.”
    • “This one is a disaster because of all the details that pile up: the music isn't as engaging, the atmosphere isn't as stressful or evolving, backgrounds are less interesting, and there are no in-system travels or extra animations.”
    • “I appreciate the effort in adding atmosphere, but occasionally it would be better to just get to the action.”
    • “Whilst there is not a massive game here (I completed a run on normal in approximately 13 hours), it does successfully capture the atmosphere of BSG, but this might not satisfy those looking for deeper content.”
  • optimization

    12 mentions Positive Neutral Negative
    25% positive mentions, 42% neutral mentions, 33% negative mentions

    The game suffers from significant optimization issues, including severe frame drops and stuttering, especially with high on-screen activity, due to single-threaded CPU processing. While it generally runs smoothly on older PCs and maintains visual charm, performance declines over time and certain mechanics cause noticeable slowdowns, indicating a need for improved optimization.

    • “One positive thing I will say is that the game runs smoothly on my old PC and I did not encounter any crashes or major bugs that I am aware of.”
    • “The graphics and art style are actually quite charming with a retro feel, very aesthetically pleasing, and let the game run with superb performance.”
    • “Yeah, it throws a lot at you and gets more and more intense and I am enjoying it. One complaint I read is that the game needs optimization, and I agree, because there are pauses that make you think the game has not acknowledged your clicks, but the game is simply having a hard time keeping up. Other than that, great game.”
    • “Also because it's so unbalanced, you can easily have 30 cyclons on screen and the performance drops to about 10 fps on my 5090 - a 30-second timer for weapons to remove some of those ships was taking 90+ seconds.”
    • “On top of that, the underlying CPU process is single-threaded, so you'll have stuttering, a maxed-out single core, and all other cores untouched.”
    • “One of the biggest issues is that using any sort of refresh (whether rerolling the shop or rerolling trait choices) permanently declines the performance of the game for the rest of the run.”
  • stability

    7 mentions Positive Neutral Negative
    29% positive mentions, 0% neutral mentions, 71% negative mentions

    The game’s core design is solid, but it suffers from significant stability issues, including frequent bugs, crashes, and occasional freezing that impact gameplay progress and enjoyment. While performance is good on some platforms like the Steam Deck, persistent bugs and unresponsive moments often frustrate players.

    • “Game runs great, good art style and I think $20 is a fair asking price.”
    • “Runs great on Steam Deck!”
    • “The core design is good, but the current state of the game is too buggy.”
    • “When the game crashes, sometimes the achievements to unlock the items or next fleet freeze too. I spent 35 hours and 7 new campaigns, and it happened when I was about to unlock the last fleet. I gave up, emailed the dev with no replies, and I'm going to ask for a refund.”
    • “In bad cases, each click in the game freezes the game for 3 seconds.”
  • emotional

    4 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional experience of the game is largely characterized by stress and frustration due to constant crises, difficult tradeoffs, and unpredictable disruptive events caused by other factions. While the intense pressure evokes genuine distress, the narrative fails to strongly connect players emotionally to the Battlestar Galactica story, leaving the gameplay feeling more chaotic than immersive.

    • “I was so horrified and upset in the moment however that I just hit that airlock button immediately... just like a highly emotional and distraught human might do when there's so much pressure and not much time to make choices.”
    • “I just think a lot of the actual gameplay is something that stresses me out and is emotionally unenjoyable, that being dealing with crises and constantly needing to trade off on what disappointing outcome I can get.”
    • “These dumb f's go from 'hey we got a great deal for you' to 'give us what we want or we cause problems that will likely get us all killed.' There is no way any of them should have survived long enough to witness the Cylon's attack and if they're not breaking crap around your fleet by accident by touching things they shouldn't, they're actively trying to murder the other factions, steal everything, or get in the way of maintaining critical systems keeping them alive, and all of that is just random events which can result in an extra crisis for you to deal with in between the designated 0-2 crises you have to handle in each system.”
  • monetization

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization is perceived as a blatant cash grab, with intrusive ads and notifications that obstruct gameplay and require precise interactions to close. This, combined with an overloaded storyline demanding too much attention, detracts from the overall experience.

  • character development

    2 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Users criticize the character development, particularly the design choices, describing them as overly theatrical and lacking depth.

  • humor

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor is quirky and unintentionally funny, eliciting a "what am I looking at?" reaction. While the artistic portrayal is strong, dialogue bugs and story progression issues affect the overall comedic experience.

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Play Times

19h Median play time
14h Average play time
4-21h Spent by most gamers
*Based on 11 analyzed playthroughs
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Frequently Asked Questions

Battlestar Galactica: Scattered Hopes is a survival management game with science fiction theme. Common tags for Battlestar Galactica: Scattered Hopes include indie, roguelite, exploration, real-time, difficult and others.

Battlestar Galactica: Scattered Hopes is available on PC and Windows.

On average players spend around 14 hours playing Battlestar Galactica: Scattered Hopes.

Battlestar Galactica: Scattered Hopes was released on May 11, 2026.

Battlestar Galactica: Scattered Hopes was developed by Alt Shift.

Battlestar Galactica: Scattered Hopes has received mostly positive reviews from both players and critics. Most players liked Battlestar Galactica: Scattered Hopes for its gameplay but disliked it for its grinding.

Battlestar Galactica: Scattered Hopes is a single player game.

Similar games include Crying Suns, Shortest Trip to Earth, Trigon: Space Story, Abandon Ship, The King is Watching and others.