- April 27, 2018
- Puppygames
- 5h median play time
Basingstoke
Platforms
About
"Basingstoke" is a single-player Horror Action game with spectacular game mechanics, ingenious graphics, and a good soundtrack that will make you laugh amidst its dense atmosphere. Explore the apocalyptic ruins of Basingstoke, UK, where stealth and arcade action blend, and scavenge to craft items for survival. With over a hundred useable items, violence is your last resort, so use stealth and cunning to outwit monsters and become a tasty snack for them.
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- The game features a charming art style and humorous elements, making it visually appealing and entertaining.
- The crafting system is straightforward and allows for creative item combinations, enhancing gameplay variety.
- The game offers a challenging experience with a one-hit death mechanic, encouraging strategic play and careful exploration.
- Weapons are scarce and break quickly, leading to frustration during gameplay as players often rely on stealth.
- Levels can be long and punishing, with little margin for error, making deaths feel unfair and leading to repetitive restarts.
- The game's price point is considered too high by many players, especially given the limited content and replayability.
gameplay
102 mentions Positive Neutral NegativeThe gameplay of Basingstoke is praised for its unique mechanics, including stealth, crafting, and a one-hit death system, which contribute to a rewarding and addictive experience. Players appreciate the emergent gameplay moments and the variety of character unlocks that enhance strategic options, although some express frustration with grind mechanics and limited enemy variety. Overall, the game offers solid, engaging gameplay, despite occasional technical issues and a perceived lack of accessibility in its mechanics.
“Basingstoke hits that balance about as perfectly as any I have ever played, thanks primarily to parceling gameplay into discrete levels, rather than forcing you to start over at the beginning when you die (though you are always able to start all over again if you wish).”
“The end result of the huge assortment of interactive elements in the world and usable objects in your inventory can certainly produce results you might call 'emergent gameplay,' or at least I will never forget the time I discovered shooting a police car's lights resulted in electricity arcing through my pursuing horde, resulting in one of them being snatched up by a nearby tentacle monster as others were electrocuted.”
“Gameplay is solid and, in spite of the few frustrations, it’s nailed that 'just one more go' addictive appeal.”
“Poor gameplay: it's shown as a game with versatile possibilities, but it's none of that.”
“It kinda sucks that 45 minutes of gameplay get totally erased every time I reach what I think should be the next safehouse.”
“In 1.5 hours of gameplay, the game got stuck twice and I had to alt+F4 (after 1 year of release).”