- February 4, 2022
- Mado
- 1h median play time
Bad Faith
Platforms
About
In "Bad Faith" , Magda, a member of the Haven-a sanctuary for the pure of heart-questions her community's unusual practices and discovers a mysterious building during a solitary walk. Magda, a perceptive yet timid young woman, works in the Haven's Art Sect and grapples with her feelings toward the Haven's strict guidelines and punishments. This game explores themes of obedience, rebellion, and self-discovery in a captivating, atmospheric world.





- The game features a captivating story that explores intense themes of isolation, bullying, and revenge, with a strong focus on character development and emotional depth.
- The art style is beautiful and clean, effectively contrasting with the dark subject matter, while the dynamic presentation with speech bubbles adds a lively touch to the visual novel experience.
- The atmosphere is well-crafted, enhanced by a chilling soundtrack that complements the narrative, making it an engaging and immersive experience for players who appreciate psychological horror.
- The final act of the game feels rushed and lacks the depth and clarity established in the earlier acts, leaving some players feeling lost and unsatisfied with the resolution.
- There are technical issues, including minor bugs and glitches, which can detract from the overall experience, as well as some awkward pacing and overwritten dialogue in certain scenes.
- The world-building is minimal, with little lore provided about the community and its rules, which may leave players wanting more context and background to fully understand the story.
story
52 mentions Positive Neutral NegativeThe story explores themes of isolation, societal narratives, and queer horror through the lens of Magda, a girl grappling with bullying and her deteriorating mental state. While the narrative is engaging and features well-developed characters, some reviewers noted a lack of depth and clarity regarding certain plot points, particularly the significance of a mysterious being introduced later in the story. Overall, the storytelling is praised for its raw emotional impact and atmospheric presentation, though it may not resonate with all players due to its dark themes.
“The story delves into themes of isolated societies, curated societal narratives, and queer horror.”
“The main plot details Magda's slowly unraveling mental state, focusing on how prolonged mistreatment and ostracization from one's peers can damage a person and lead them down a dark path.”
“It's a very raw story that doesn't pull punches at depicting what ostracization feels like and what it does to the mind.”
“While I write about how the story is a reflection of the darkness of the human ego, I do have to ask myself at the end of the story, 'what really was the point?' What I mean by this is, there is no real explanation as to what is up regarding the mysterious being that is introduced into the story.”
“Without elaborating further, in the interest of avoiding spoilers, I'll say only that it felt rushed, with one large plot point in particular being resolved pretty much offscreen, and that the subsequent epilogue doesn't really add much.”
“The story sets up a lot of lore but a lot of it is hidden and never revealed to the player.”