- March 29, 2018
- LYCORIS
- 31h median play time
Fatal Twelve
Platforms
About
In Fatal Twelve, a visual novel adventure game, a group of twelve individuals are brought together by a mysterious entity after each experiencing a deadly accident. To avoid hangman's noose, they must engage in a life-or-death debate to justify their existence. As the player, navigate multiple choices and branching storylines to uncover each character's secrets and determine their fate.



- Engaging and well-executed story with a unique premise that keeps players invested.
- Strong character development, with relatable and complex personalities that evoke emotional responses.
- Beautiful artwork and a captivating soundtrack that enhance the overall experience.
- Some characters and plot points can feel predictable and cliché, lacking depth in certain areas.
- Limited choices that often lead to minor variations rather than significant branching paths.
- Pacing issues, particularly in the early chapters, which may cause some players to lose interest.
story
814 mentions Positive Neutral NegativeThe story of "Fatal Twelve" is a gripping and emotional narrative centered around a death game where characters must confront their pasts and make difficult choices to survive. While the yuri romance elements are present, they serve as a backdrop to the main plot, which features a diverse cast of well-developed characters and explores themes of fate, sacrifice, and personal growth. Despite some pacing issues and predictable twists, the overall storytelling is engaging, with many players finding themselves deeply invested in the characters and their journeys.
“A gripping story with most of its characters being developed and given consistency.”
“Fatal twelve is a wonderfully written death game and romance story with canon lesbians and even some gestures towards poly.”
“The story is very interesting, and after a while, you get hooked to see how it ends.”
“The true end drags on with too much info dumping and hand-wavey magic which kinda killed the emotional impact the story was building.”
“The concept or overall plot idea seems like it could make for something interesting, but it doesn't really do anything good with it.”
“The game just constantly feels like it's going through the motions instead of telling an actual story which is odd since the game's pacing is perfectly fine.”