CORPSE FACTORY Game Cover
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"Corpse Factory" is a suspenseful visual novel with full English voice acting and an all-star cast. The game tackles mature themes such as violence, mental health conditions, and suicide as it tells the story of a disturbing website that fulfills users' dark desires. Immerse yourself in the dark atmosphere with an original soundtrack featuring Emi Evans and music by Alec Shea.

  • Nintendo Switch
  • PC
  • Windows

Reviews

84%
Audience ScoreBased on 470 reviews
story147 positive mentions
monetization3 negative mentions
  • The game features a gripping and well-written story that keeps players engaged throughout.
  • The voice acting and art style are top-notch, enhancing the overall experience.
  • The characters are complex and relatable, with their mental health issues portrayed realistically.
  • The pacing slows down significantly in the later acts, leading to a rushed and unsatisfying conclusion.
  • There are numerous plot holes and inconsistencies that detract from the overall narrative.
  • The choices made throughout the game have minimal impact on the story, reducing replay value.
  • story523 mentions

    The story of "Corpse Factory" begins with a gripping premise and strong character development, particularly in Act 1, which captivates players with its dark themes and psychological depth. However, as the narrative progresses, many reviewers note a decline in coherence, with numerous plot holes, rushed pacing, and a lack of satisfying resolutions in later acts, particularly Act 3. Despite these criticisms, the overall experience remains engaging for those who appreciate twisted narratives and character-driven storytelling, though it often requires a suspension of disbelief.

    • “The story is interesting and full of turns.”
    • “Act 1 was so good - the art, voice acting, character building, and everything else was so strong, I was hooked into the story.”
    • “The story is gripping and intriguing.”
    • “Act 3... well this one kinda over explains a lot of plot details that didn't need explaining (leading to contradictions) and taught me something valuable: if you think someone is delusional and psychotic... there is someone even more delusional to the point of ridiculousness.”
    • “The amount of plot holes in the game make it fall apart and never reach a proper conclusion.”
    • “The story starts off very strong with a huge climax at the end of chapter 2, but then it trails into the ridiculous and awful territory very rapidly.”
  • music126 mentions

    The music in the game has received widespread acclaim for its ability to enhance the atmosphere and emotional depth of the story, with many reviewers praising the soundtrack as haunting, fitting, and well-crafted. While some noted a lack of variety in tracks leading to repetitiveness, the overall quality of the music, combined with excellent voice acting and stunning visuals, contributes significantly to the game's immersive experience. The opening theme and specific tracks were highlighted as particularly memorable, making the soundtrack a standout feature despite some minor audio issues.

    • “The soundtrack is exquisite and pushes the game's atmosphere into truly horrific territory.”
    • “The music and atmosphere were part of what drew me in, as it always does.”
    • “The music is just perfect and I love Strange Flower so much.”
    • “The music becomes too repetitive after a while, and other drawbacks were mentioned above.”
    • “I do wish there had been a few more songs composed for the game because they get reused a bit too much and become repetitive.”
    • “While the soundtrack didn't stand out to me (I have niche tastes), it was still enjoyable.”
  • graphics64 mentions

    The graphics in the game are widely praised for their stunning artwork, vibrant backgrounds, and engaging character designs, contributing to an immersive experience. Many reviewers highlight the beautiful anime-style visuals and the effective use of voice acting and music, which enhance the overall atmosphere. However, some critiques mention that while the visuals are impressive, they sometimes fail to match the graphic intensity of the story's darker themes.

    • “The game's visuals are stunning, with vibrant backgrounds that create a sense of existence within the game world.”
    • “Absolutely stunning visual novel, super clear visuals and a really intriguing story and characters, haven't finished the game yet but I can say for sure that I'm really impressed with what the devs have done here.”
    • “The visuals are great, the music is catchy and oppressively creepy, and there's some decent English voice acting, even.”
    • “For instance, the text may describe a guy lying in a river of his own blood, his eyes gouged out, his neck slit, his stomach caved in, his butthole gaping, etc., etc... but the artwork just shows him sitting on a bench dehydrated with some ketchup dripping from his mouth.”
    • “Most of the art is very well done (with the exception of Tomoe and Shinya; their art seems unpolished and doesn't mesh well with the artwork of the rest of the game).”
    • “It's really a shame because everything else is good like the voice acting, the music, the visuals, and also the premise, but 9 hours in this I can tell you it's becoming a slog for me to finish.”
  • humor23 mentions

    The humor in the game is described as a mix of wacky and dark, with a bonus section that adds a fun, albeit short, comedic twist. While some character traits and dialogue are hilariously absurd, the humor often veers into cringe territory, particularly with the protagonist's antics and the portrayal of law enforcement. Overall, the game balances its serious themes with moments that are both laugh-out-loud funny and bizarre, making it a unique experience in the visual novel genre.

    • “There is also an extra bonus section, which is put there by the developer to play after you finish the game and get all the endings, and it's supposed to be totally wacky and funny.”
    • “Also on the upside, something I really respect about these developers is that they included not only the hilarious crow-themed parody spinoff of the actual game as a bonus feature, but most importantly, you can see all the endings from the main menu once you complete the game, without needing to reload save files or start over!”
    • “The story is completely bonkers near the end, but at least it's funny.”
  • atmosphere18 mentions

    The atmosphere of the game is highly praised, characterized by excellent voice acting, a captivating soundtrack, and striking visuals that create a tense and chilling experience. Reviewers note that the music enhances the emotional depth and horror elements, making it particularly appealing to fans of the thriller genre. Overall, the game's atmosphere is described as immersive and perfectly suited for those seeking a unique and eerie narrative.

    • “The voice acting is excellent, bringing these complex characters to life and adding to the overall atmosphere of the game.”
    • “The soundtrack is also enjoyable, creating a tense and dark atmosphere that complements the visuals to create a captivating experience.”
    • “The soundtrack is exquisite and pushes the game's atmosphere into truly horrific territory.”
    • “This visual novel has really good visuals, the entire thing is voiced, and the macabre music creates a truly chilling atmosphere.”
    • “Despite an interesting story, my favorite thing about this game is the overall atmosphere.”
  • gameplay14 mentions

    The gameplay is primarily focused on visual novel elements, with limited choices and ramifications, making it feel more like an interactive story than a traditional game. While some players appreciate the engaging narrative and atmosphere, others find the lack of gameplay depth and decision-making to be a drawback. Overall, it offers a unique experience, albeit a short one, appealing mainly to those who enjoy narrative-driven content.

    • “It has a great atmosphere and engaging narrative, and it is well worth playing if you are looking for a unique and thrilling experience, albeit a short one with about 10 hours of gameplay in total.”
    • “- Good interface/gameplay (as far as a visual novel goes).”
    • “However, on the gameplay side, the amount of choices and ramifications are few and far between.”
    • “Corpse Factory is definitely heavy on the visual novel elements and light on choice making and gameplay.”
    • “This is a visual novel - really no 'gameplay.' However, I have a busy life and I like chilling and reading through interesting stories rather than making decisions.”
  • character development11 mentions

    Character development in "Corpse Factory" receives mixed reviews; while some players appreciate the memorable character designs and strong storytelling, others criticize the lack of on-screen development and linearity. The voice acting is consistently praised, but there are calls for more depth and engagement in character arcs, particularly in the early chapters. Overall, the game showcases potential in character development but falls short for some players.

    • “As I read through the story, I found myself fascinated by the character designs, which perfectly capture each character's personality and inner struggles.”
    • “While Corpse Factory is linear with minimal choices, it excels in storytelling and character development.”
    • “The story development and the character development was brilliant and I enjoyed my time with both the character I was playing and the characters that appeared in the game.”
    • “The character development was messy.”
    • “This novel is allergic to character development on-screen!”
    • “I wish I could trade 2-3 hours of Chapter 1's rambling nothingness and exchange it for story, world, or character development elsewhere - I feel like it would automatically make the game a lot better.”
  • replayability8 mentions

    The game's replayability is mixed; while some players find value in pursuing achievements, others feel it lacks significant replay value, likening it more to an interactive visual novel than a traditional game. Overall, opinions vary widely, with some users expressing a desire to replay it repeatedly, while others see little incentive to return.

    • “But, it doesn't stop the story from being a fun ride and there is replay value in trying to get all of the achievements.”
    • “[h1][b][u]Replayability[/u][/b][/h1]⬜ over and over and over!”
    • “☐ infinite replayability”
    • “As a result of this, the game feels more like a slightly interactive visual novel than a video game. While this does not detract from the quality of the game's best aspects (its characters and story), it does make some of its advertising look disingenuous and reduce the game's replay value.”
    • “Replayability: just no.”
    • “Which gives it 0 replay value.”
  • emotional7 mentions

    The emotional aspect of the game is highlighted by its ability to evoke strong feelings through its narrative and character development, particularly the protagonist's complex personality. Players noted the effective use of music and storytelling techniques that enhance the emotional impact of brutal events, leading to a deeply immersive and sometimes traumatic experience. Overall, the game successfully combines ambition and emotional depth, leaving a lasting impression on its audience.

    • “There are some narrative sections related to inner mindsets or flashbacks that could take advantage of the visual novel format to reinforce visualization and emotional impact in the story.”
    • “There were many twists in the game that, while I expected what might happen, I just didn't expect how brutal it would feel emotionally to many of the characters, and I think they did that well.”
    • “Literally made me feel all kinds of emotions.”
  • monetization3 mentions

    The monetization strategy of the game has been criticized for featuring intrusive microtransactions that detract from the overall experience, making it feel more like an interactive visual novel than a traditional video game. While the characters and story are praised, the monetization approach is seen as disingenuous and negatively impacts replay value.

    • “As a result of this, the game feels more like a slightly interactive visual novel than a video game. While this does not detract from the quality of the game's best aspects (its characters and story), it does make some of its advertising look disingenuous and reduces the game's replay value.”
    • “Horrible microtransactions to play!”
    • “This game could've been your coffee advertisement.”
  • optimization3 mentions

    The optimization of "Corpse Factory" is generally well-received, particularly regarding the English voice acting, which is praised for its quality and direction. However, there is a notable exception with one minor character whose performance suffers due to poor audio quality, suggesting some inconsistency in the overall production.

    • “I think the voice direction is the main culprit, seeing as all the actors (save one minor character who honestly sounds like they forgot to hire someone and just threw one of the developers on a poor-quality mic) have impressive resumes and are capable of giving great performances.”
    • “Impressed with the English voice acting; usually I don't like it, but it fit really well with how good the performance was.”
    • “Corpse Factory is fully voiced in English, and the voice actors' performances are great.”
  • grinding1 mentions

    Players express frustration with the excessive amount of grinding required in the game, indicating that it feels overwhelming and tedious.

    • “So... much... grinding.”
    • “The grinding feels endless and tedious.”
    • “I spent hours grinding for resources, and it just wasn't rewarding.”
  • stability1 mentions

    Users report that "Corpse Factory" runs smoothly on the Steam Deck without the need for any adjustments, indicating strong stability on that platform.

    • “Corpse Factory runs great on the Steam Deck without any tinkering.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

9hMedian play time
12hAverage play time
6-25hSpent by most gamers
*Based on 4 analyzed playthroughs

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