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"Corpse Factory" is a suspenseful visual novel with full English voice acting and an all-star cast. The game tackles mature themes such as violence, mental health conditions, and suicide as it tells the story of a disturbing website that fulfills users' dark desires. Immerse yourself in the dark atmosphere with an original soundtrack featuring Emi Evans and music by Alec Shea.

CORPSE FACTORY screenshot
CORPSE FACTORY screenshot
CORPSE FACTORY screenshot
CORPSE FACTORY screenshot
CORPSE FACTORY screenshot
CORPSE FACTORY screenshot
CORPSE FACTORY screenshot
CORPSE FACTORY screenshot
CORPSE FACTORY screenshot
CORPSE FACTORY screenshot
CORPSE FACTORY screenshot
+4

82%
Audience ScoreBased on 1,230 reviews
story370 positive mentions
monetization6 negative mentions

  • The voice acting is top-notch, enhancing the overall experience of the game.
  • The plot is engaging with many unexpected twists, keeping players on the edge of their seats.
  • The art style and visuals are stunning, contributing to the dark and immersive atmosphere of the story.
  • The pacing is uneven, with the first act being significantly longer and more detailed than the later acts, which feel rushed.
  • There are numerous plot holes and inconsistencies that detract from the overall narrative.
  • The choices available to players are minimal and do not significantly impact the story, making it feel more like a kinetic novel.
  • story
    1,402 mentions Positive Neutral Negative

    The story of "Corpse Factory" is a dark and twisted narrative that explores themes of mental illness and morality through its unhinged protagonist and a plot centered around a macabre website that facilitates death requests. While the initial acts are engaging and filled with unexpected twists, many players feel that the story loses coherence and direction in the latter parts, leading to numerous plot holes and rushed conclusions. Despite its flaws, the game is praised for its character development, atmospheric presentation, and ability to provoke thought, making it a compelling experience for fans of psychological horror.

    • “The story plunges us into a world where death becomes a business, dragging the characters into an abyss of paranoia and despair.”
    • “The developers skillfully crafted a story that is filled with unexpected twists and turns, leaving me constantly on edge, never able to predict what would unfold next.”
    • “The story is dark and full of unexpected twists, keeping me hooked throughout.”
    • “God awful story is an understatement.”
    • “The plot is all over the place with more plot holes than I can count; I am baffled how people enjoyed this game.”
    • “The story isn't really well thought out and has a lot of flaws; it makes no sense why the plot works at all, but fuck me is it entertaining.”
  • music
    308 mentions Positive Neutral Negative

    The music in the game has received a generally positive reception, with many players praising its ability to enhance the atmosphere and emotional depth of the story. While some tracks are noted as particularly memorable, others are described as unremarkable or repetitive, suggesting a need for more variety. Overall, the soundtrack effectively complements the game's themes and visuals, contributing significantly to the immersive experience.

    • “The soundtrack is exquisite and pushes the game's atmosphere into truly horrific territory.”
    • “The music and atmosphere were part of what drew me in, as it always does.”
    • “The amazing soundtrack hits at just the right moments too, really showcasing the subtle mood swings here and there, and the voice actors nailed their roles very well.”
    • “Story is terrible, characters sound like people you argue in the shower with, the music sounds royalty-free.”
    • “I do wish there had been a few more songs composed for the game because they get reused a bit too much and become repetitive.”
    • “Graphics are well made, music becomes too repetitive after a while, and other drawbacks were mentioned above.”
  • graphics
    150 mentions Positive Neutral Negative

    The graphics in the game are widely praised for their stunning artwork, vibrant character designs, and immersive visuals that enhance the storytelling experience. Many reviewers highlight the art style as beautiful and fitting, contributing to a captivating atmosphere, although some note inconsistencies in quality across different characters. Overall, the combination of impressive visuals, solid voice acting, and a fitting soundtrack creates a memorable aesthetic that resonates well with players.

    • “The artwork is absolutely stunning, and the music - especially the intro - is beautiful.”
    • “The game's visuals are stunning, with vibrant backgrounds that create a sense of existence within the game world.”
    • “The attention to detail in the storytelling, the intricately developed characters, and the stunning graphics all contribute to an immersive experience that few games can rival.”
    • “For instance, the text may describe a guy lying in a river of his own blood, his eyes gouged out, his neck slit, his stomach caved in, his butthole gaping, etc., etc... but the artwork just shows him sitting on a bench dehydrated with some ketchup dripping from his mouth.”
    • “I think the artist is just better suited to drawing non-horror artwork, so I wouldn't give them too much criticism for this.”
    • “Most of the art is very well done (with the exception of Tomoe and Shinya, their art seems unpolished and doesn't mesh well with the artwork of the rest of the game).”
  • humor
    52 mentions Positive Neutral Negative

    The humor in the game is described as a blend of dark comedy and absurdity, reminiscent of cult classic films with unintentional hilarity. Players appreciate the witty dialogue and character interactions, often finding themselves laughing at moments that are meant to be serious, while the bonus content adds an extra layer of wackiness. However, some elements, such as the portrayal of law enforcement and certain character traits, are criticized for being overly ridiculous, which detracts from the overall experience.

    • “The story is completely bonkers near the end, but at least it's funny.”
    • “The crow factory was the most hilarious thing ever to read right after experiencing the true ending.”
    • “Characters are as stable as a symphony orchestra trying to play while riding bumper cars in a thunderstorm, attempting to maintain a poker face at a circus full of laughing hyenas, all while monkeys armed with air horns and confetti cannons wreak havoc around them.”
  • atmosphere
    52 mentions Positive Neutral Negative

    The atmosphere of "Corpse Factory" is consistently praised for its dark, disturbing, and immersive qualities, enhanced by a well-crafted soundtrack and striking visuals. Reviewers highlight the game's ability to evoke tension and emotional depth through its music, voice acting, and narrative, making it a compelling experience for fans of the thriller genre. Despite some criticisms of character and plot elements, the overall atmosphere remains a standout feature that captivates players.

    • “The music also manages to capture the atmosphere, the emotion, and the importance of the scenes.”
    • “It has a great atmosphere and engaging narrative, and it is well worth playing if you are looking for a unique and thrilling experience, albeit a short one with about 10 hours of gameplay in total.”
    • “This visual novel has really good visuals, the entire thing is voiced, and the macabre music creates a truly chilling atmosphere.”
    • “The soundtrack is exquisite and pushes the game's atmosphere into truly horrific territory.”
    • “Despite an interesting story, my favorite thing about this game is the overall atmosphere.”
  • gameplay
    46 mentions Positive Neutral Negative

    The gameplay is primarily a visual novel experience, featuring minimal interactivity with only a few meaningful choices throughout the story, which consists mostly of reading. While some players found the gameplay lacking and occasionally boring, many appreciated the engaging narrative and atmosphere, making it a worthwhile experience despite its brevity of around 10 hours. Overall, the game caters to those who enjoy story-driven content over traditional gameplay mechanics.

    • “Choices feel reasonably meaningful, and you feel like you get a good amount of gameplay out of a single playthrough.”
    • “It has a great atmosphere and engaging narrative, and it is well worth playing if you are looking for a unique and thrilling experience, albeit a short one with about 10 hours of gameplay in total.”
    • “The gameplay could be summarized as a kinetic novel, as there are only 3 choices you can make throughout the whole game; the rest is straight-up reading through the story, no mini-games included, but that didn't bother me at all.”
    • “The gameplay could be summarized as a kinetic novel as there are only 3 choices you can make throughout the whole game; the rest is straight up reading through the story, with no mini-games included.”
    • “However, on the gameplay side, the amount of choices and ramifications are few and far between.”
    • “Corpse Factory is definitely heavy on the visual novel elements and light on choice-making and gameplay.”
  • character development
    32 mentions Positive Neutral Negative

    Character development in the game is a mixed bag, with some players praising the intricate storytelling and the depth given to characters like Noriko and Kojiro, while others criticize it as inconsistent or lacking on-screen progression. The character designs are widely appreciated for their beauty and ability to reflect personality, contributing to an immersive experience, though some feel that the linearity of the game limits character growth opportunities. Overall, while the art and voice acting receive positive remarks, the execution of character development varies significantly among players.

    • “One of its best qualities is the amount of detail (and love, certainly) put into the character development of Noriko and Kojiro.”
    • “The attention to detail in the storytelling, the intricate character development, and the gorgeous graphics all contribute to an immersive experience that few games can match.”
    • “The story development and the character development was brilliant and I enjoyed my time with both the character I was playing and the characters that appeared in the game.”
    • “The character development was messy.”
    • “This novel is allergic to character development on-screen!”
    • “Like I dunno, I wish I could trade 2-3 hours of chapter 1's rambling nothingness and exchange it for story/world/character development elsewhere - I feel like it would automatically make Corpse Factory a lot better.”
  • emotional
    18 mentions Positive Neutral Negative

    The game elicits a wide range of intense emotions, with players feeling deeply connected to the characters and their struggles. The narrative effectively uses twists and emotional music to enhance the impact of its brutal themes, making players feel like witnesses to the unfolding chaos. While it offers a compelling emotional experience, it may not be suitable for everyone, particularly those sensitive to horror elements.

    • “This story made me feel like a witness, a part of the crew you could say, carefully watching the chaos firsthand as it spread and slowly began to corrupt everyone it laid hands on.”
    • “There were many twists in the game that, while I expected what might happen, I just didn't expect how brutal it would feel emotionally to many of the characters, and I think they did that well.”
    • “Whenever something gory happened, the music made me feel it.”
  • replayability
    16 mentions Positive Neutral Negative

    The game's replayability is generally viewed as limited, with some players noting that while the story and characters are enjoyable, the experience feels more like an interactive visual novel than a traditional game. Although there is some incentive to replay for achievements, many reviewers feel that this does not significantly enhance the overall replay value.

    • “But, it doesn't stop the story from being a fun ride and there is replay value in trying to get all of the achievements.”
    • “☐ infinite replayability”
    • “[h1][b][u]replayability[/u][/b][/h1]⬜ over and over and over!”
    • “As a result of this, the game feels more like a slightly interactive visual novel than a video game, and while this does not detract from the quality of the game's best aspects (its characters and story), it does make some of its advertising look disingenuous and reduce the game's replay value.”
    • “Which gives it 0 replay value.”
    • “☑ no replay value”
  • optimization
    12 mentions Positive Neutral Negative

    The optimization of "Corpse Factory" is commendable, particularly in its voice acting, which is fully voiced in English and features a talented cast that enhances the storytelling. While some characters, like Kojiro and Aoi, experience limitations in their dialogue and screentime, the overall production value is high, thanks to successful crowdfunding efforts. However, there are minor inconsistencies in voice direction, with one character's performance notably lacking quality.

    • “The voice acting is top-notch, with every actor delivering an incredible performance.”
    • “Corpse Factory is fully voiced in English, and the voice actors' performances are great.”
    • “They understand how writing works best in this medium and executed it well with a reasonably meaty story. They killed it with the presentation, and thanks to the crowdfunding campaign, they were able to go all out with the production value, even hiring a cast of experienced voice actors to deliver great performances for the game.”
  • monetization
    6 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized for its intrusive microtransactions, which detract from the overall experience and make the game feel more like an interactive visual novel than a traditional video game. While the characters and story remain strong, the monetization approach has led to perceptions of disingenuous advertising and diminished replay value.

    • “As a result of this, the game feels more like a slightly interactive visual novel than a video game. While this does not detract from the quality of the game's best aspects (its characters and story), it does make some of its advertising look disingenuous and reduces the game's replay value.”
    • “Horrible microtransactions to play!”
    • “This game could've been your coffee advertisement.”
  • grinding
    4 mentions Positive Neutral Negative

    Players appreciate the ability to view alternate endings without the need for tedious grinding or reloading, which enhances the overall experience. However, many express frustration with the excessive grinding required throughout the game.

    • “So... much... grinding.”
    • “So... much... grinding.”
  • stability
    2 mentions Positive Neutral Negative

    Users report that "Corpse Factory" demonstrates excellent stability on the Steam Deck, functioning smoothly without the need for any adjustments.

    • “Corpse Factory runs great on the Steam Deck without any tinkering.”

Buy CORPSE FACTORY

11h Median play time
12h Average play time
6-20h Spent by most gamers
*Based on 10 analyzed playthroughs

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