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Ayo: A Rain Tale

Ayo: A Rain Tale Game Cover
50%Game Brain Score
graphics, story
music, gameplay
73% User Score Based on 11 reviews
Critic Score 70%Based on 1 reviews

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Ayo: A Rain Tale Game Cover

About

Ayo: A Rain Tale is a single player action game. It was developed by Inkline Ltd. and was released on November 9, 2017. It received mostly positive reviews from both critics and players.

Embark on a perilous journey to help Ayo fetch water for her family. Overcome challenges as you explore Sub-Saharan Africa in a daily daunting chore, gaining skills and wisdom along the way. Experience Ayo's harsh environment as she braves the unforgiving drought in this adventure platformer.

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73%
Audience ScoreBased on 11 reviews
graphics6 positive mentions
gameplay3 negative mentions

  • The game effectively raises awareness about the struggles faced by women and girls in Sub-Saharan Africa who must travel long distances to collect clean water, giving meaningful context to the gameplay.
  • The art style and music are praised for their beauty and appropriateness, with a notable African-inspired soundtrack and ambient sound design that enhance the atmosphere.
  • The platforming mechanics and puzzle elements, including acquiring animal-based supernatural abilities, provide a charming and sometimes challenging experience that conveys perseverance and wisdom.
  • The controls are often described as stiff and clunky, with frustrating mechanics such as slow turning, uncontrollable sliding, and inconsistent ledge grabs leading to player deaths.
  • Camera issues, including erratic zooming and a fixed focus on the character, impair visibility and make platforming jumps more difficult and sometimes unfair.
  • The game is relatively short with limited replayability, and some players find the puzzles tedious or the gameplay slow and lacking in refinement compared to more polished platformers.
  • graphics
    10 mentions Positive Neutral Negative

    The graphics of *ayo: a rain tale* are praised for their beautiful, painterly art style and well-crafted aesthetics that complement the gameplay and environment. While the visuals are generally appealing and appropriate, some players feel the main character design doesn't fully match the surrounding art style. Overall, the graphics create an immersive and visually pleasing experience despite some simple or flat level design.

    • “You don’t have to struggle with the camera to realize that ayo: a rain tale has a beautiful aesthetic.”
    • “Its art style complements each area perfectly – it’s easy on the eyes but never gets in the way of gameplay.”
    • “Despite a painterly art style, the first level is entrenched in realism: Ayo can jump only so far, and sun-baked rocks and trees form simple platforming puzzles, set against a backdrop that looks like a still-life painting of an African landscape.”
    • “The character you play could also use some work; she doesn't fit in with the art style around her.”
    • “Despite a painterly art style, the first level is entrenched in realism: the character can jump only so far, and sun-baked rocks and trees form simple platforming puzzles, set against a backdrop that looks like a still-life painting of an African landscape.”
    • “Graphics require 2047 MB on Nvidia GeForce GTX 1060 6GB.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game is notable for its African-inspired beats and atmospheric shifts, especially during boss fights and the title screen, providing charm and enhancing the experience. However, some players find music lacking or minimal during gameplay, which can diminish immersion. Overall, the soundtrack and sound effects are praised for their quality and contribution to the game's mood.

    • “Music has an African beat to it and rises in a threatening tone during boss fights.”
    • “The background music plays softly in the background, peacefully existing there until you decide to notice it.”
    • “Sound effects and music are brilliant.”
    • “The game is slow, there is no music, sometimes the zoom is too close and you can't see where you are supposed to land.”
    • “One of the most puzzling things about this game is the music, or the lack thereof.”
    • “Music is present on the menu, but it stops once you get control and only returns for certain parts of the game.”
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay introduces special mechanics gradually, with a standout cling mechanic that enhances platforming but becomes essential over time. It offers solid, thoughtful puzzle-platforming that, while not groundbreaking, is engaging and well-integrated with the game’s art style. The gameplay also successfully intertwines with meaningful themes, providing a fun yet reflective experience.

    • “There are more special mechanics for Ayo to learn later, all of which are introduced one at a time.”
    • “The cling mechanic is great for the most part – this enables Ayo to reach platforms that seem unreachable.”
    • “But as the game goes on, the clinging becomes less of an assistance and more of a required mechanic.”
    • “If gameplay is the only way to teach us a lesson, Inkline falls short on that task.”
    • “On a purely mechanical level, this makes for a solid but not groundbreaking puzzle platformer.”
  • story
    7 mentions Positive Neutral Negative

    The story is meaningful and thought-provoking, focusing on a girl's struggle that reflects real-world issues, offering a poignant narrative rather than a fast-paced, thrilling experience. While some find it engaging and impactful, especially for younger audiences, others feel it lacks depth and urgency, making it less appealing for repeated playthroughs or older players.

    • “First 1 hours, I was impressed on how a game can make me think about real world issues and think we need more games like this. The story and gameplay are just amazing for what this is: a fun and charming time waster from the normal games of today.”
    • “As a platformer, it's a little boring; some of the levels were flat, but the music and artwork make up for this. The story was good, but I did not feel like there was any need to rush home, and if it was not for myself reminding me that somewhere out in the real world a girl is doing this walk to get water, I would have forgotten why I am on this trip.”
    • “Just don’t expect a difficult game or a story-centric one.”
    • “Not much once the story is done and small blue things are collected; I don't think I’d play through more than three to four times.”
    • “This isn’t a fun, lighthearted platformer even though it plays similarly; this is a story of one girl’s struggle, and a metaphor for the real struggle that millions of real girls go through on a daily basis.”
  • grinding
    3 mentions Positive Neutral Negative

    Grinding in the game is characterized by slow, tedious puzzle-solving that can feel cryptic and drawn-out, especially in the final level. However, this deliberate pacing serves a purposeful narrative role, making the experience meaningful despite its monotony.

    • “Some of the puzzles are tedious at best and cryptic at worst.”
    • “The last level is a lethargic, tedious trek from one piece of life-giving shadow to the next, and I say that with the highest praise.”
    • “It’s lethargic and tedious (though not difficult or frustrating) because it needs to be to really drive home the point that the game is making.”
  • replayability
    2 mentions Positive Neutral Negative

    The game has moderate replayability, with some users finding limited reasons to play again while others rate its replay value relatively high. Overall, it offers a decent but not exceptional incentive for multiple playthroughs.

    • “Not much replayability”
  • emotional
    1 mentions Positive Neutral Negative

    Users find the emotional aspect of the game particularly impactful, especially the last level, which is described as absolutely heartbreaking when considered beyond achievement hunting.

    • “The last level is absolutely heartbreaking if you think about it in a light that isn’t just about getting an achievement.”
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70%Critics’ scoreBased on 1 critic reviews
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Frequently Asked Questions

Ayo: A Rain Tale is a action game.

Ayo: A Rain Tale is available on PC, Mac OS, Phone, iPad and others.

Ayo: A Rain Tale was released on November 9, 2017.

Ayo: A Rain Tale was developed by Inkline Ltd..

Ayo: A Rain Tale has received mostly positive reviews from both players and critics. Most players liked this game for its graphics but disliked it for its music.

Ayo: A Rain Tale is a single player game.

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