- August 21, 2020
- Chucklefish Games
- 4h median play time
INMOST
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
Platforms
About
"INMOST is a single-player horror platformer with a hauntingly atmospheric pixel art world, offering an emotional and intimate story of loss and hope. Play as three different characters and utilize unique gameplay styles to solve puzzles, avoid traps, and escape evil. The game features stellar graphics, perfect music, and a 3-5 hour experience, intended to be played in a single-sitting on a dark, stormy night."
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- Beautiful pixel art and stunning visuals that create an immersive atmosphere.
- A deeply emotional and impactful story that resonates with themes of pain, loss, and love.
- Engaging gameplay with a mix of puzzle-solving and platforming elements that keep the experience fresh.
- The game is quite short, typically taking only 3-4 hours to complete, which may not justify the price for some players.
- The story can be confusing and requires careful attention to fully understand, with a heavy exposition dump at the end.
- Controls can feel clunky and slow at times, leading to frustration during gameplay.
story
2,630 mentions Positive Neutral NegativeThe story of "Inmost" is a deeply emotional and complex narrative that explores themes of pain, loss, and love through the perspectives of three interconnected characters. While many players found the storytelling to be beautifully crafted and impactful, some criticized its pacing and clarity, noting that the plot can be confusing until the end, where a significant exposition reveals the connections between the characters. Overall, the game is praised for its stunning visuals and haunting soundtrack, making it a compelling experience for those who appreciate story-driven gameplay, despite some frustrations with gameplay mechanics.
“The storyline is heart-wrenchingly beautiful and brought me to tears, while the musical score resonates deeply with me.”
“This game walked me from slight sadness and admiring the beautiful graphics to full-on despair, crying and wailing while still admiring the game. Storytelling 10/10, the whole game you know nothing and it's, in my opinion, ideal to set the dark and mysterious aura.”
“Inmost is a heart-wrenching story about pain, grief, and trauma that uses gameplay to convey its message and manages to turn a bleak narrative into a spark of hope.”
“There's hardly anything there in terms of gameplay, so I'm assuming it's 100% story-driven, but I could barely play 20 minutes before turning it off due to how slow it is and constantly having to go back and forth with extremely slow-moving characters. I had no interest in the story whatsoever because of how slow the pacing was.”
“Whenever you reach an important milestone puzzling through the castle, the story about the young girl kills the pacing and momentum, and her slow movements make it really hard not to just hit escape and do something else.”
“This is a story pretending to be a game only to wrest control from you, in the end, to tell its story irrespective of whether you care how the story unfolds or whether you care at all for its narrative.”