- June 4, 2020
- Jo-Mei Games
- 4h median play time
Sea of Solitude
Platforms
About
Sea of Solitude is a single-player action-adventure game that explores the emotional journey of a young woman named Kay, who turns into a monster due to her loneliness. Players help Kay navigate a flooded city, encountering fantastical creatures and monsters while solving challenges. The game features gorgeous graphics and a metaphorical world that evolves as Kay confronts her inner loneliness, resulting in a deeply moving experience about human emotions.
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- Beautiful art style and visuals that enhance the emotional experience.
- Engaging story that explores themes of loneliness, depression, and family dynamics.
- Simple yet effective gameplay that allows players to focus on the narrative.
- Voice acting and dialogue can feel awkward and detract from immersion.
- Gameplay can become repetitive and lacks challenge, making it feel like a walking simulator.
- Short playtime may not justify the full price for some players, leading to a recommendation to wait for sales.
story
636 mentions Positive Neutral NegativeThe story of "Sea of Solitude" is a poignant exploration of mental health, loneliness, and personal growth, conveyed through a visually stunning world and emotional narrative. While many players found the themes relatable and impactful, some criticized the execution as overly simplistic or clichéd, with issues in voice acting and dialogue detracting from the overall experience. Despite its shortcomings, the game resonates with those who appreciate story-driven experiences, offering a heartfelt journey that can evoke strong emotions.
“The story is emotionally touching and well written.”
“A beautiful game with a great storyline and voice acting that'll surely get you thinking.”
“This was a very beautiful experience of a game with great visuals and a compelling story.”
“Although the storyline felt like it was trying too hard to be deep, I got the message it was trying to portray, but certain aspects felt flat.”
“The game attempts to cover multiple themes but only skims the surface, reducing complex emotions to simplistic moral messages like 'this is good' and 'this is bad.' This lack of depth makes it difficult to connect with the story or its characters, leading to an experience that feels more hollow than heartfelt.”
“It feels like it really suffers from a tell-don't-show approach to storytelling, with a kind of flat voice-over always waiting to tell you what you should be feeling about events.”