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Astrometica Game Cover

About

Astrometica is a single player simulation game. It was developed by BeryMery and was released on December 10, 2024. It received positive reviews from players.

Astrometica is a single-player space exploration and base-building simulation where you survive after a mining station explosion. Navigate cosmic anomalies, discover secrets, and expand your bases across the stars. Featuring an interesting plot, exceptional gameplay, beautiful visuals, ingenious music, and a very funny yet bug-filled experience with lots of grinding and an outstanding atmosphere.

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84%
Audience ScoreBased on 1,432 reviews
story75 positive mentions
grinding54 negative mentions

  • The game offers a familiar gameplay loop reminiscent of Subnautica, with engaging exploration and base-building mechanics.
  • The graphics and atmosphere are visually appealing, creating an immersive experience in space.
  • The developers are actively working on updates and improvements, showing commitment to enhancing the game.
  • The game currently lacks sufficient content, with many areas marked as work in progress and limited gameplay lasting around 10-15 hours.
  • There are significant bugs, including issues with save files and disappearing vehicles, which can lead to frustrating experiences.
  • The resource management can feel tedious, with quick depletion of oxygen, food, and water, making early gameplay a grind.
  • story
    223 mentions Positive Neutral Negative

    The game's story has received mixed reviews, with many players finding it underdeveloped and difficult to follow, often describing it as sparse or lacking coherence. While some appreciate the potential for future narrative expansion and the intriguing lore presented through collectible logs, others criticize the current storytelling methods as insufficient and unengaging. Overall, players express hope for more substantial story content in future updates, indicating that the foundation is there but needs significant enhancement to fully captivate the audience.

    • “The story is intriguing and I look forward to seeing where it goes.”
    • “Astrometica blends deep exploration, strategic resource management, and engaging storytelling, offering an immersive space survival experience.”
    • “The story line is compelling and well written.”
    • “The world feels very empty — there are almost no enemies, NPCs, or even alien creatures like the diverse wildlife you’d find in Subnautica. I get that it’s still in early access, but right now it feels like there’s nothing to do and no real storyline to follow.”
    • “The current story is non-existent.”
    • “The story is a little bland.”
  • gameplay
    186 mentions Positive Neutral Negative

    The gameplay of the game has drawn mixed reviews, with many players noting its strong similarities to Subnautica in terms of mechanics, crafting, and exploration. While some appreciate the engaging survival loop and base-building elements, others criticize the game for its lack of polish, repetitive mechanics, and occasional bugs that disrupt the experience. Overall, players see potential for improvement as the game continues to develop, but many feel it currently lacks the depth and excitement found in its inspirations.

    • “The gameplay loop is very similar to Subnautica: make longer and longer excursions to gather materials, craft better gear to go farther; scan equipment to gain blueprints; return to base to craft new and better gear; eat and drink; rinse and repeat.”
    • “With rich mechanics, an intriguing story, and breathtaking visuals, Astrometica is a must-play for space exploration and survival fans.”
    • “The mechanics are generally comfortable.”
    • “The gameplay loop is alright but it's got a fair bit to go before I would say it's beyond an early access release.”
    • “Overall the gameplay balance is way out of whack.”
    • “The world I've experienced so far is dull and boring, and the mechanics of the game are sloppy and annoying (traversing the world and oxygen maintenance are especially painful, expect to spend a lot of time floating around waiting for your jet-pack to recharge and having to pit-stop at every base to refill your oxygen).”
  • graphics
    84 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many players praising the stunning visuals and immersive atmosphere that enhance the gameplay experience. While some comparisons to titles like Subnautica highlight a need for polish and originality, the overall aesthetic is described as beautiful and engaging, with regular updates promising improvements. However, a few users note that the graphics can feel ordinary or cartoonish at times, indicating room for further enhancement.

    • “The graphics and environments are very detailed and enveloping, including the soundtrack.”
    • “Stunning visuals and an ambient soundtrack capture the vastness of space, enhancing the sense of wonder and isolation.”
    • “The environment and overall graphical design is gorgeous, the music is amazing, there are little to no performance issues, and the dev is active and passionate.”
    • “In its current state, this is a total Subnautica rip-off. Very poor story, decent graphics but very ugly, and the enemies keep one-shotting me through walls.”
    • “Graphics are very ordinary and show no major improvement from the last version.”
    • “Much of the in-game graphics is cartoonish, and this is not very well hidden.”
  • grinding
    54 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed feedback, with many players noting that it can feel tedious and overly time-consuming, especially in the early stages. While some appreciate the resource farming and find it enjoyable, others criticize the repetitive back-and-forth nature of gathering materials and managing survival needs, likening it unfavorably to other titles like Subnautica. Overall, the grindiness is seen as a significant factor that may deter players who prefer a more streamlined experience, though some enjoy the depth it adds to gameplay.

    • “The opening is already very tedious and grindy, and many things about how the game functions feel less like there was proper thought and intention and rather just that 'hey, Subnautica did this and they were successful!'”
    • “If you like a game where you do a ton of tedious back and forth that takes ten minutes to get to a single location, play this game.”
    • “The beginning is pretty grindy with hunger and thirst being a bit of an annoyance.”
  • music
    49 mentions Positive Neutral Negative

    The music in the game has received a mixed response from users, with many praising its ability to enhance the atmosphere and immersion, describing it as beautiful, relaxing, and fitting for the game's environment. However, some players have criticized the soundtrack for being dull and repetitive, suggesting a need for more variety and area-specific tracks. Overall, while the soundtrack is generally well-received, there are calls for improvement to elevate the experience further.

    • “Excellent game and brilliant soundtrack to match the atmosphere.”
    • “The soundtrack is amazing, so are the visuals (atmosphere) of the game.”
    • “Stunning visuals and an ambient soundtrack capture the vastness of space, enhancing the sense of wonder and isolation.”
    • “The music is incredibly dull and repetitive except for like once every two hours where it randomly gets super intense for like 30 seconds. Please add a few more tracks or area-specific tracks.”
    • “And not just area-specific music; give us different tracks in the caves of the hub/hull compared to the music in the bubble zones or while flying across space.”
    • “I am the type of person that turns the music off in games because it gets repetitive or distracting, but I am enjoying the vibe and feel here.”
  • atmosphere
    48 mentions Positive Neutral Negative

    The atmosphere of the game has received mixed reviews, with many praising its visuals and soundtrack for creating an immersive experience. However, several players feel it lacks the tension and sense of discovery found in games like Subnautica, particularly due to a perceived absence of engaging creatures and environmental depth. Overall, while the game shows potential for atmospheric development, it currently falls short in delivering a consistently thrilling and mysterious ambiance.

    • “The atmosphere (metaphorical, of course) is serene at first and slowly builds tension as you discover signs of other inhabitants who have all disappeared under unknown circumstances.”
    • “Both graphics and sound are impressive and do a great job in creating an atmosphere that truly immerses you into the role of cosmic miner, come space explorer.”
    • “Great graphics and atmosphere, relatively simple gameplay, not overly frustrating.”
    • “The game lacks the atmosphere and dread of Subnautica.”
    • “There's no atmosphere, no intrigue, nothing that makes me want to keep playing, but I will wait and see what the finished game is like.”
    • “The atmosphere of the game is just... meh.”
  • stability
    38 mentions Positive Neutral Negative

    The game's stability is a mixed bag, with many players reporting various bugs and glitches, particularly related to base deconstruction and vehicle interactions. While some users experienced significant issues that hindered gameplay, others found the game mostly stable and enjoyable, especially considering its early access status. Overall, players should expect some instability and glitches, but many still find the game playable and fun.

    • “Well thought out and basically bug free with a good balanced play.”
    • “For being an early beta build, the game is quite stable and mostly bug free (seen maybe 1 or 2 but nothing game breaking).”
    • “Solid game, no glitches.”
    • “Base deconstruction is sometimes buggy where it says either you have to be outside (I am) or that attached objects need to be removed first (they are).”
    • “However, game glitches are still present in the early access state that is available, and some of these glitches are progression research breakers.”
    • “So, right now, it gets a thumbs down because, in my experience, it's too buggy to play effectively: one bad bug and you have to restart from the beginning, no matter how far along you are.”
  • humor
    21 mentions Positive Neutral Negative

    The humor in this game is largely absent, with many reviewers noting that it feels like a stripped-down version of "Breathedge," lacking its absurdist and childish comedic elements. While some appreciate the more serious tone, others feel that the absence of humor contributes to a lack of identity and charm, making the game feel less engaging. Overall, the consensus suggests that the game could benefit from a unique comedic touch to enhance its appeal.

    • “This game is pretty fun and has a lot of potential; it seems to be a mix of Subnautica in space and a more serious version of Breathedge, which can be enjoyable as Breathedge is a fun game, but the random humor takes me out of the immersion. This gives me more of a 'Lost in Space' vibe.”
    • “Great job! It reminds me of the promise of Breathedge without the humor, but also without the mid and endgame that ruined it.”
    • “Very promising! So far, it feels a lot like Breathedge but without the bad parts of that title, that is, the annoying childish humor and the second half of the game where you no longer explore.”
  • optimization
    11 mentions Positive Neutral Negative

    Overall, the game's optimization is highly praised, with users reporting smooth performance and minimal bugs, even in early access. Many players noted that it runs well on various machines, achieving high frame rates and showcasing impressive graphical design. While some expressed disappointment in the content available, the game's stability and optimization are considered standout features.

    • “For something in early access, I have encountered no bugs and everything runs smoothly.”
    • “On top of that, the game runs smoothly and doesn’t demand much from your computer.”
    • “Granted it's light on content right now but its optimization is outstanding; I am seeing 150 fps regularly with only minor dips to just over 100 fps.”
    • “What if we ripped off Breathedge, but with poor writing and terrible performance on modern machines?”
    • “The game plays fine; I didn't notice any performance issues.”
  • replayability
    4 mentions Positive Neutral Negative

    Overall, players find the game to have significant replayability, particularly due to its engaging survival mechanics and compelling story, reminiscent of titles like Subnautica. However, some users express concerns about the current lack of content, especially since the game is still in early access, which may affect its replay value.

    • “Lots of fun and highly replayable.”
    • “I always wished there was more to the story and replayability of Breathedge; maybe this game will deliver.”
    • “I always wished there was more to the story and replayability of Breathedge; maybe this game will do it.”
    • “My negatives may be somewhat unfair as the game is still in early access, but it does have a lack of replayability.”
    • “This game will have immense replayability as a survival game, and like Subnautica, it has an amazing story to go along with it.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy of the game is perceived as a quick cash grab, leading users to believe it lacks long-term commitment or development.

    • “I would say it's a dead game, but it seems more like a quick cash grab not intended to be finished.”
    • “The monetization system feels exploitative, making it hard to enjoy the game without spending money.”
    • “It's frustrating that so many features are locked behind paywalls, making the experience feel incomplete.”
  • emotional
    3 mentions Positive Neutral Negative

    Players find the game's emotional aspect deeply resonant, highlighting its heartfelt journey of growth and transformation from humble beginnings to something remarkable.

    • “The development of this game is a heartfelt journey, starting from nothing and turning it into something amazing.”
    • “The emotional depth of the characters truly resonated with me, making their struggles feel personal.”
    • “I found myself deeply moved by the story; it evoked a range of emotions that lingered long after I finished playing.”
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9h Median play time
32h Average play time
4-21h Spent by most gamers
*Based on 36 analyzed playthroughs
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Frequently Asked Questions

Astrometica is a simulation game.

Astrometica is available on PC and Windows.

On average players spend around 32 hours playing Astrometica.

Astrometica was released on December 10, 2024.

Astrometica was developed by BeryMery.

Astrometica has received positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Astrometica is a single player game.

Similar games include Forever Skies, Breathedge, The Planet Crafter, The Planet Crafter: Prologue, Planet Crafter and others.