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Astrometica: Prologue Game Cover

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In Astrometica: Prologue, survive the harsh environments of space through strategic resource management, crafting, and research. Collect valuable materials from asteroids and abandoned bases, using advanced technology for mining and exploration. This free space survival adventure offers a taste of the full game's immersive experience, focusing on strategy, adaptation, and exploration in the vast unknown.

Astrometica: Prologue screenshot
Astrometica: Prologue screenshot
Astrometica: Prologue screenshot
Astrometica: Prologue screenshot
Astrometica: Prologue screenshot
Astrometica: Prologue screenshot
Astrometica: Prologue screenshot

93%
Audience ScoreBased on 794 reviews
story20 positive mentions
grinding18 negative mentions

  • The game has beautiful graphics and a captivating atmosphere, reminiscent of Subnautica.
  • Gameplay is engaging with fun exploration, resource gathering, and crafting mechanics.
  • There is a lot of potential for the game to evolve into a robust experience, especially with the promise of more content in the full release.
  • The game lacks a proper tutorial, making it difficult for new players to understand mechanics and progression.
  • Resource management can be frustrating, particularly with the scarcity of essential materials like silver.
  • Movement feels clunky and doesn't accurately represent the physics of space, leading to a less immersive experience.
  • story
    78 mentions Positive Neutral Negative

    The game's story is currently minimal, with many players noting a lack of narrative depth and guidance in the prologue, which hampers exploration and engagement. While there are hints of a potentially intriguing storyline and interesting mechanics, the absence of a clear narrative framework leaves much to be desired. Many reviewers express hope that the final version will deliver a more robust and compelling story to enhance the overall experience.

    • “The game is stunning, and based on the YouTube playthrough I saw this morning, the story looks like it will be robust and intriguing, even if it's mostly absent from the prologue.”
    • “What will really set the game apart is the story.”
    • “If the story is solid and the world is fun to explore, I think this could be a winner.”
    • “Limited world, I get, but the story was virtually non-existent.”
    • “It's also lacking any character: there's only the vaguest hint of a story, but no explanation for why we are where we are or doing what we're doing.”
    • “No story as to the 5 W's.”
  • gameplay
    72 mentions Positive Neutral Negative

    The gameplay has received mixed feedback, with many players appreciating the core mechanics and crafting systems reminiscent of titles like Subnautica and Planet Crafter, while also noting that the resource gathering can feel tedious and laborious. Some players expressed frustration with the lack of guidance on mechanics and upgrades, leading to inefficient gameplay experiences. Overall, while the game shows promise and has engaging elements, it currently suffers from pacing issues and a need for more intuitive design.

    • “The actual mechanics and gameplay are great for such an early stage.”
    • “I love the mechanics, the free roam, and the ability to build whatever you desire.”
    • “Very naturalistic gameplay, straightforward and fun to play.”
    • “The base building is very bare-bones; most of the gameplay time is spent standing in place holding a mouse button to gather resources. I've been able to max complete the prologue in about 4 hours, but about 3.5 hours of that was just mining, and that's with using the corridor mining lasers in tandem. Now I'm left with having to wait 2 hours doing nothing for the final achievement, in my opinion, the best recap of the whole experience.”
    • “The gameplay really just involved going back and forth to collect resources until you've upgraded and built everything, with the process just being drawn out from the glacial movement speed and the need to manage your oxygen.”
    • “It feels like a rough prototype to test out a gameplay loop that is very boring to me personally.”
  • graphics
    38 mentions Positive Neutral Negative

    The graphics of the game have received generally positive feedback, with many players praising their beauty and smooth performance even on lower-end hardware. However, some users noted issues with repeated assets that detracted from the exploration experience, and comparisons to other titles highlighted a mix of simplistic and dynamic visual styles. Overall, while the graphics are appealing and immersive, there are concerns about optimization and asset variety.

    • “What an immersive game with incredible graphics and so much to explore.”
    • “Absolutely amazing, can't wait to see the full game and any DLC that might come as well. I'm ready for this world to be huge; space holds some of the most stunning visuals you'll ever see!”
    • “The graphics were beautiful.”
    • “So it's all the things you might like from those two games, smashed together in a buggy, poorly optimized mess with worse graphics, worse controls, worse sound design, worse soundtrack and worse UI.”
    • “This game tries to imitate Planet Crafter, but with a much smaller world and poor graphics.”
    • “- the graphics are simplistic, very 'Subnautica' style.”
  • music
    22 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some praising its pleasant atmosphere and potential, while others criticize it for being repetitive and lacking depth. Although the soundtrack is described as good and fitting for exploration, many users feel it needs more variation and additional melodies to enhance the experience. Overall, while the music contributes positively to the ambiance, it is seen as an area that requires improvement.

    • “Music is good, a little rough on the sides, but has loads of potential, beautiful scenes.”
    • “What I enjoy the most is it's a calm experience that I can either use the in-game music or my own and just explore and build without much interruptions.”
    • “Great soundtrack and atmosphere.”
    • “Audio needs some variation and depth; trust me when I say the music is repetitive, so I hope they have more to come.”
    • “Visually flat UE5-shiny clone, with stock music and sound effects, extremely grindy and undercooked, badly communicating with the player, with frustrating glitches, no tension, no real story, no player agenda nor challenge.”
    • “The sounds and even music could have been used better too.”
  • grinding
    20 mentions Positive Neutral Negative

    Reviews on the grinding aspect of the game are mixed; while some players appreciate the balance and variety of activities available, others find the late-game resource farming excessively tedious and time-consuming. Many criticize the lack of engaging feedback and challenge in combat, leading to a perception of the game as overly grindy and bland. However, a few players note that the initial stages offer a manageable amount of grinding, making the experience more enjoyable.

    • “The game is well balanced, not too grindy, and even at this early stage, there is so much to do.”
    • “In the 'late game', you have to abuse reloading saves to farm materials, because naturally farming them would take literal hours for scraps.”
    • “Visually flat UE5-shiny clone, with stock music and SFX, extremely grindy and undercooked, badly communicating with the player, with frustrating glitches, no tension, no real story, no player agenda nor challenge.”
    • “Very grindy and bland; the feedback from mining and the laser gun is non-existent, combat is boring, movement is slow and annoying (I had to play at x2 speed).”
  • atmosphere
    10 mentions Positive Neutral Negative

    The atmosphere of the game is generally praised for its calm and immersive qualities, particularly during space exploration, complemented by a great soundtrack. However, some players feel that it initially lacks depth and express disappointment over locked regions that limit exploration. Additionally, there are suggestions to improve movement mechanics in atmospheric conditions.

    • “The pleasure I got from exploring the calm, deep, and silent atmosphere of space on my own was incredible.”
    • “Great atmosphere.”
    • “Great soundtrack and atmosphere.”
    • “It lacks a bit of atmosphere at first, but the core gameplay, exploring, crafting, and unlocking new stuff works just as well as in Subnautica. I was so bummed to see so many regions locked, because there are already quite a few interesting points I'd wish I could go to.”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability has received mixed feedback, with some players reporting significant bugs and poor optimization, leading to a frustrating experience. However, a few users noted that it was not as buggy as anticipated, suggesting a slight variance in stability perceptions. Overall, the game appears to suffer from numerous technical issues that detract from its overall quality.

    • “So it's all the things you might like from those two games, smashed together in a buggy, poorly optimized mess with worse graphics, worse controls, worse sound design, worse soundtrack, and worse UI.”
    • “Visually flat UE5-shiny clone, with stock music and SFX, extremely grindy and undercooked, badly communicating with the player, with frustrating glitches, no tension, no real story, no player agenda, nor challenge.”
    • “So it's all the things you might like from those two games, smashed together in a buggy, poorly optimized mess with worse graphics, worse controls, worse sound design, worse soundtrack, and worse UI.”
  • humor
    4 mentions Positive Neutral Negative

    Reviews indicate that the game lacks a strong sense of humor, with players noting a focus on gameplay elements like mining and crafting rather than quirky or funny content. Comparisons to "Breathage" highlight a perceived absence of comedic elements, suggesting that the humor is either minimal or not yet developed.

  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect of the game is marred by frustration due to unclear interactions with the environment, as players often struggle to discern which items are interactive amidst a cluttered setting filled with obstacles and enemies. This lack of clarity can detract from the overall immersive experience.

  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization is criticized for being poor, as players experience significant performance issues even on lower graphic settings, leading to occasional skipping. While some users note that it runs smoothly on capable PCs, the overall impression is that it suffers from bugs and subpar optimization compared to similar titles.

    • “The game looks great and runs smoothly graphics-wise on my PC, which can handle games like Satisfactory and Soulmask just fine. However, newer games like Forever Skies or Orebound require me to run on the lowest graphic settings, and I still experience some occasional skipping.”
    • “It's all the things you might like from those two games, smashed together in a buggy, poorly optimized mess with worse graphics, worse controls, worse sound design, worse soundtrack, and worse UI.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization aspect of Astrometica: Prologue is generally viewed positively, as players feel it effectively showcases the game's advertised features and content, generating excitement for the full release.

  • replayability
    2 mentions Positive Neutral Negative

    Users express uncertainty regarding the game's replayability, indicating a lack of clarity on how much value or enjoyment can be derived from playing it multiple times.

    • “I do wonder what the replay value will be though.”

Buy Astrometica: Prologue

9h Median play time
8h Average play time
5-9h Spent by most gamers
*Based on 12 analyzed playthroughs

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