- December 19, 2021
- Miju Games
- 6h median play time
The Planet Crafter: Prologue
Platforms
About
This is a prologue for the full game "Planet Crafter".From Hostile to Habitable You are sent on an hostile planet with one mission: Make it habitable for Humans. You'll have to survive, collect resources, build your base and machines in order to heat the planet, create an atmosphere with enough oxygen and eventually geo-engineer an entire planet! Survive, Collect, CraftGather minerals an…







- The game offers a satisfying progression system that allows players to terraform a planet and see visible changes over time.
- The crafting and building mechanics are intuitive and engaging, making it easy for players to get immersed in the gameplay.
- The demo provides a substantial amount of content for a free game, keeping players entertained for several hours.
- The game lacks a clear tutorial or guidance, which can make it difficult for new players to understand the mechanics.
- Resource gathering can become tedious, as materials are scattered across the landscape and can lead to repetitive gameplay.
- There are currently no hostile elements or challenges beyond managing oxygen, food, and water, which may reduce the overall excitement and tension.
- gameplay386 mentions Positive Neutral Negative
The gameplay of this title has been described as addictive and engaging, with mechanics reminiscent of popular games like Subnautica, focusing on resource gathering, base building, and terraforming. While many players appreciate the straightforward and intuitive mechanics, some have noted a lack of depth and challenge, particularly in the early stages, as well as a need for more comprehensive tutorials. Overall, the game shows promise with its unique features and potential for expansion, making it appealing for fans of the survival and crafting genres.
“The gameplay is simple but very easy to learn and get the hang of, and this is just a demo and it almost feels like a full game already!”
“This game is so addicting, the gameplay is fluid, and they do everything right with survival, base building, terraforming, and resource gathering.”
“Great mechanics and a realistic progression keep you motivated to reach the next goals.”
“The construction mechanics are banal; 'mining' involves walking around and picking up resources scattered hideously across the map, and the progression system is so easy to game it's not even worth my time.”
“I am not looking for simple, dead-brain gameplay, mind you, but the fact that nothing is explained at all in a demo is mystifying.”
“The gameplay loop itself has little playable content aside from 'search randomly spawning nodes for x material, grab what you need, run back to base, craft an item or building, repeat'.”