Art of Murder: FBI Confidential Game Cover
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In "Art of Murder: FBI Confidential," players step into the shoes of FBI agent Nicole Bonnet, solving crimes and uncovering conspiracies in a gritty, hand-drawn world. Players must gather evidence, interrogate suspects, and engage in high-stakes gunplay to bring criminals to justice. With its mature themes and challenging gameplay, However, I couldn't find the specific details of the game, so I recommend checking the Steam description for a more detailed summary.

  • PC
  • Windows

Reviews

55%
Audience ScoreBased on 137 reviews
story32 positive mentions
grinding1 negative mentions
  • The game offers a nostalgic experience for fans of classic point-and-click adventures, with an intriguing storyline and enjoyable puzzles.
  • The graphics, while dated, are still considered decent and the artwork for locations and backgrounds is well done.
  • The hint system is helpful, allowing players to navigate through the game without getting stuck for too long.
  • The voice acting is often criticized as being poor, with some characters sounding robotic and lacking emotion.
  • Many puzzles are seen as illogical or frustrating, requiring trial and error, which can detract from the overall enjoyment of the game.
  • The gameplay can feel clunky and linear, with unnecessary backtracking and tedious tasks that slow down the pacing.
  • story76 mentions

    The story of the game is generally described as interesting and engaging, featuring a mix of plot twists and a classic point-and-click adventure narrative. While some players found the storyline to be cliché or predictable, others appreciated its depth and character development, particularly noting the intriguing FBI investigation theme. Overall, the story received mixed reviews, with some praising its execution and others criticizing its linearity and reliance on familiar tropes.

    • “The story line was very interesting and made me want to continue playing.”
    • “Interesting story and enjoyable puzzles, great little point-and-click detective story; I'll be playing more in this series.”
    • “I recommend this - the story is interesting in my opinion and the puzzles are linear and intuitive.”
    • “The story is not very interesting, with bad voice acting, poor dialogues, and not very good puzzles.”
    • “A dull story you've seen before with linear game mechanics (can't pick up the key, look at the box, go back, pick up the key, unlock the box).”
    • “The story and character development are lacking and predictable.”
  • graphics32 mentions

    The graphics of the game receive mixed reviews, with some praising the well-done artwork and detailed pre-rendered visuals, while others criticize them as outdated and lacking polish. Many users note that while the graphics may not be cutting-edge, they are acceptable for the game's age, appealing particularly to fans of classic point-and-click adventures. Overall, the visuals are described as decent, with a nostalgic charm that may resonate with players who appreciate older styles.

    • “The artwork for all the locations and backgrounds is very well done.”
    • “The graphics are far ahead of their time, the soundtrack fits the theme and has a decent storyline.”
    • “+ good looking and detailed pre-rendered graphics”
    • “The graphics are terrible.”
    • “If you don't mind old looking graphics and sometimes getting stuck (walkthroughs are a life saver at times), this is the game for you.”
    • “It's a quite old game, but the graphics are fine.”
  • gameplay22 mentions

    The gameplay of the first installment of the Art of Murder series is characterized as a classic point-and-click adventure with a mix of enjoyable and clunky elements. While some puzzles are engaging, the game suffers from unnecessary mechanics and linear gameplay that can feel repetitive, leading to a lackluster overall experience despite its fun moments.

    • “Lovely old fashioned point&click adventure game with good storyline, simple puzzles and good gameplay.”
    • “Some puzzles were challenging, but overall very nice gameplay.”
    • “+ general gameplay works well for the most part.”
    • “The game fails to utilize its potential and wastes time with unnecessary mechanics.”
    • “Having to dial phone numbers to call people is an unnecessary mechanic introduced early on then forgotten about in the latter half of the game.”
    • “A dull story you've seen before with linear game mechanics (can't pick up key, look at box, go back, pick up key, unlock box).”
  • music8 mentions

    The music in the game is generally well-received, with many praising the soundtrack for fitting the theme and enhancing the overall experience. Reviewers describe it as "great" and "decent," with positive remarks about the background music.

    • “The soundtrack fits the theme and enhances the overall experience.”
    • “It has a great soundtrack.”
    • “The background music is good and complements the gameplay.”
  • humor6 mentions

    The humor in the game is polarizing; while some players find the dialogue blunders and poor voice acting amusing, others feel that the attempts at humor fall flat and become repetitive. Overall, the comedic elements can elicit laughter for some, but may frustrate others.

    • “The dialogue blunders are more funny than annoying, though.”
    • “I really enjoyed playing it and laughing at the terrible voice acting.”
    • “No, those 'jokes' are not funny, so stop trying to say them all the time!”
  • grinding2 mentions

    Players express that the grinding in the game is excessively time-consuming, suggesting that it requires an unrealistic amount of effort akin to having a second life to fully engage with it.

    • “You'll need a second life for grinding.”
  • optimization2 mentions

    The game is praised for its smooth cutscenes and richly detailed environments, indicating a strong level of optimization in these areas.

    • “The cutscenes run smoothly and the environments are very rich.”
  • atmosphere2 mentions

    The atmosphere is described as gritty, providing a certain depth to the game, but it ultimately falls short of fully compensating for its other shortcomings.

    • “The gritty atmosphere goes only so far in compensating for these flaws.”
  • character development2 mentions

    Character development in the game is criticized for being weak and predictable, with many users expressing disappointment in the depth and progression of the characters.

    • “The story and character development are lacking and predictable.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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