Unforeseen Incidents Game Cover
Unforeseen Incidents is a smart, well-written adventure game that keeps you hooked from start to finish.

Unforeseen Incidents is a point-and-click adventure game that follows Harper Pendor, a handyman, as he gets caught up in a conspiracy involving a deadly virus. With the help of a journalist and a scientist, Harper must uncover the truth and save the day. The game features hand-drawn art and a variety of puzzles to solve.

  • iPad
  • iPhone
  • Mac OS
  • Nintendo Switch
  • PC
  • Phone
  • Steam Deck
  • Windows
  • Linux
  • Mobile Platform

Reviews

72%
Audience ScoreBased on 1,108 reviews
story438 positive mentions
stability26 negative mentions
  • Beautiful hand-drawn art style that creates a unique atmosphere.
  • Engaging story with witty dialogue and well-developed characters.
  • Puzzles are mostly logical and satisfying to solve, providing a good challenge.
  • Loading times between scenes can be excessively long, disrupting the flow of gameplay.
  • Some puzzles can be unintuitive, leading to frustration and reliance on walkthroughs.
  • The ending feels rushed and lacks the depth and resolution expected from the buildup.
  • story838 mentions

    The story of the game is generally engaging, featuring a mix of humor and darker themes, with many players appreciating its intriguing plot and character development. However, some critiques highlight that the narrative can feel cliché, predictable, or rushed, particularly towards the end, leaving a sense of dissatisfaction for some players. Overall, while the story may not be groundbreaking, it effectively combines interesting elements and solid voice acting to maintain player interest throughout the game.

    • “The artwork drew me in, and the storytelling kept me playing.”
    • “The story is compelling, the voice acting is good, the puzzles are not too hard nor too easy.”
    • “The story is rich and you'll be hooked until the near end in my opinion.”
    • “The story just feels like a bunch of stuff thrown together with not much reasoning.”
    • “The story gets a bit threadbare in the second half.”
    • “It seems that all of the story elements the developers wanted to have are here, but they're just not explored and fleshed out enough, and therefore fall right into the uncanny valley of storytelling.”
  • graphics352 mentions

    The graphics of the game have received widespread praise for their unique and beautiful art style, often described as charming, hand-drawn, and reminiscent of comic book aesthetics. While many players found the visuals captivating and atmospheric, some noted that the character designs could be polarizing or less appealing. Overall, the graphics significantly enhance the game's storytelling and mood, contributing to an engaging point-and-click experience.

    • “The artwork drew me in, and the storytelling kept me playing.”
    • “The graphics are very stylish, the dialogues are full of good humour and the story is absolutely gripping!”
    • “In my opinion, this was one of the best point and click adventures I've played; superb storyline, stunning graphics with fantastic use of light and shadow, well constructed characters and even humorous dialogue that we love so much we find ways to incorporate it into our lives on a regular basis even now, months after playing the game.”
    • “I couldn't stand the graphics - we're in a day and age where it doesn't have to look like a 12 year old did it.”
    • “The graphics aren't my cup of tea and didn't grow on me.”
    • “Lazy writing with extremely naive plot twists, crude graphics and poor animation.”
  • humor182 mentions

    The humor in the game is widely praised for its clever writing, engaging dialogue, and well-executed voice acting, which balance lightheartedness with darker themes. Players appreciate the memorable characters and their humorous interactions, often finding the protagonist's witty remarks particularly endearing. While some critiques mention inconsistencies in tone and a few cringeworthy lines, the overall sentiment is that the humor enhances the narrative experience, making it a charming and enjoyable adventure.

    • “As a narrative experience, I think this game has a great sense of humor that balances tonally with the more serious aspects of its subject matter; I also felt that the cast of characters are all remarkably memorable and well-performed by their respective voice actors.”
    • “The voice acting is well done and the main character's dialogue is hilarious.”
    • “Great story, funny dialogue, and pro voice acting.”
    • “It's just not funny or entertaining.”
    • “It was supposed to be funny.”
  • music174 mentions

    The music in the game has received widespread praise for its ability to enhance the atmosphere and complement the visuals, with many reviewers highlighting its emotive and haunting qualities. While some found the soundtrack to be less memorable on its own, it effectively sets the mood and contributes significantly to the overall experience. Overall, the combination of music, art, and voice acting creates a captivating and immersive environment that players appreciate.

    • “Really loved the music and the character writing.”
    • “The music is amazing, certainly aiding to the tone of the game.”
    • “The soundtrack is amazing, 10/10 almost.”
    • “Music: to be honest, I don't think there's much interesting music or I simply just didn't notice it.”
    • “For example, when you are stuck at some stage and you have to listen to this stupid music or creepy sounds or whatever and you already feel frustrated for not being able to find a solution for this amount of time, and this music simply adds to the frustration.”
    • “Regarding the music: in some scenes the music is actually used well, especially in the research/detective/mystery parts, but then it simply fades away after just a few short seconds and sort of takes the tension and intrigue of the moment with it as well.”
  • gameplay114 mentions

    The gameplay is characterized as a classic point-and-click experience, featuring standard mechanics such as item collection and puzzle-solving, though some players found it occasionally tedious and unintuitive. While the puzzles are generally well-balanced, a few are deemed obscure or frustrating, leading to reliance on walkthroughs. Overall, the game is praised for its engaging writing, art, and voice acting, but it suffers from minor bugs and some design choices that disrupt the flow of gameplay.

    • “Super pleasurable gameplay, intriguing story, lovely artwork and delicious voice acting.”
    • “I also truly appreciated the innovative quality of life gameplay elements the developers chose to include during some sections that involve minor backtracking with the use of fast travel on maps the player finds throughout the game.”
    • “But for the first seven or so hours of gameplay, the striking art, beautiful soundtrack, and top notch voice acting deliver a high quality point/click experience.”
    • “Gameplay would be so much more intuitive, intelligent, and enjoyable if moving between destinations wasn't so unpleasant.”
    • “The puzzles can occasionally be unintuitive, disrupting gameplay often.”
    • “The game keeps freezing on startup or crashing during gameplay, so I can't really play it!”
  • atmosphere88 mentions

    The game's atmosphere is widely praised for its gritty art style, evocative music, and immersive sound design, which together create a unique and compelling environment. Reviewers note the successful blend of dark themes with a surprisingly hopeful tone, alongside beautifully crafted locations that enhance the overall experience. While some found certain elements to be time-wasting, the majority agree that the atmosphere is a standout feature that significantly contributes to the game's charm and engagement.

    • “The art style is charming and the art/sound/music created a mysterious and dreary atmosphere that I really enjoyed.”
    • “Each chapter had its own wonderfully crafted map to explore and each location had its own vibrant atmosphere.”
    • “The music & sound design stood out as very pleasant and atmospheric, the art style is unique, and some of the landscapes are genuinely beautiful.”
    • “Art style is nice but I really felt like I was grinding walking between the same zones to get quest items that didn't really add anything to the story or atmosphere.”
    • “The plot themes in unforeseen incidents are dark, cults, conspiracies, plague killing thousands of civilians, but the overall atmosphere is surprisingly light.”
    • “But atmosphere/music I'd say was better in the unforeseen accidents.”
  • stability28 mentions

    The game's stability has received mixed feedback, with several users reporting bugs and glitches, particularly with specific puzzles that hinder gameplay. While some players enjoyed a smooth experience overall, others noted persistent issues that detracted from their enjoyment, especially in certain sections. Despite these stability concerns, many appreciated the game's strong narrative and character development.

    • “Great adventure game with a strong (and interesting) storyline, nice characters, smooth control, and no glitches.”
    • “The game was a bit buggy, small things that just didn't work.”
    • “Buggy puzzle towards the end kills this otherwise fun point and click with a good story and humor that isn't over the top.”
    • “I noticed on message boards that it's been an issue since '18, and there have been updates to fix it, but still buggy in '21.”
  • grinding24 mentions

    Players generally find the grinding aspect of the game to be tedious, with slow movement speed and excessive backtracking between locations detracting from the overall experience. While some puzzles are well-crafted and enjoyable, many are seen as unintuitive or overly simplistic, leading to frustration and the need for guides. Overall, the repetitive nature of the gameplay and the lack of engaging content contribute to a sense of grinding that hampers the game's potential.

    • “The puzzles are not too tedious and there are some annoying interactions (as is normal for games of this genre), but overall it's a very nice way of spending a few hours of your time.”
    • “Many puzzles are on the very simple side, but at least not tedious, and a few are simply excellent; basically, the more complex ones stand out because they are beautifully crafted.”
    • “Art style is nice, but I really felt like I was grinding walking between the same zones to get quest items that didn't really add anything to the story or atmosphere.”
    • “There's so much back and forth from the same places, and in such a short game, it gets real tedious real quick.”
    • “Each episode ends on a cliffhanger, and it really hurts story pacing having to stop and do a boring and tedious logic puzzle.”
  • character development14 mentions

    Character development in the game is generally viewed as lacking, with the main character described as decent but unremarkable and offering minimal growth throughout the story. While the unique character designs and art style contribute to the game's immersive experience, they do not compensate for the absence of deeper character arcs. Overall, the focus seems to be more on visual appeal and engaging puzzles rather than on meaningful character progression.

    • “The art style, soundtrack, and fun character design go a long way in making this pretty immersive even though the mechanics are simpler than a jigsaw puzzle.”
    • “The rushed yet polished style was to die for and the character designs are so unique.”
    • “Unforeseen Incidents is a passable adventure whose main attraction is the excellent graphic novel art style and character design.”
    • “The main character is decent, but not terribly interesting; after all, we've already seen a lovable goofus loser who loves to tinker with technology in a point-and-click adventure made by a German studio, and he has barely any character development.”
    • “Character design clashed a bit for me - especially in the close-ups - and took some getting used to; ultimately, it was congruent with the rest of the world, though.”
    • “The story loses a bit of energy in the last act, and the decision to use blurry close-ups on the basic character designs in conversations is a bit odd.”
  • emotional12 mentions

    The emotional aspect of the game is highlighted by its beautiful music, art, and engaging voice performances, which create a captivating atmosphere. However, opinions are divided; while some praise the emotional depth of the plot, others criticize it for lacking a satisfying emotional payoff, leaving them feeling disappointed. Overall, the game successfully evokes feelings through its design and storytelling, despite some inconsistencies in emotional impact.

    • “Beautiful music and art, heartfelt and engaging performances by the voice actors, a fun little game.”
    • “+captivating plot that was both exciting and emotional”
    • “This game deals with emotional manipulation.”
  • optimization8 mentions

    The game features beautiful music, unique art, and engaging voice performances, contributing to an intriguing atmosphere. However, there are some performance-related issues that detract from the overall experience, despite the enjoyable puzzles and familiar plot elements.

    • “Beautiful music and art, heartfelt and engaging performances by the voice actors, a fun little game.”
    • “Oh and one performance-based issue.”
    • “An engaging point and click adventure, perhaps a little familiar at times - plot and character-wise - but lots of neat puzzles, some cool applications of real-world solutions (caffenol is awesome!) and the art style is unique and attractive, so that and the evocative score and decent voice performances creates an overall atmosphere that's full of intrigue even if the story is a touch derivative and it lacks a central mystery as satisfying as completing the game's not-too-challenging puzzles.”
    • “Likable voice performances.”
  • replayability4 mentions

    Overall, the game's replayability is considered low, which is typical for the adventure genre. However, players express interest in exploring other titles from the same company, indicating a positive impression of their overall offerings.

    • “Replayability is likely low, but I'm interested in trying other games from the company.”
    • “As with most adventure games, replayability is not as high, but this is how the genre typically is.”
    • “Replayability likely low, but I'm interested in trying other games from the company.”
    • “- As with most adventure games, replayability is not as high, but this is how the genre just is.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

12hMedian play time
16hAverage play time
10-15hSpent by most gamers
*Based on 16 analyzed playthroughs

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