Armed Zone Game Cover

Armed Zone is an intensive Third Person Cover Shooter game blended with team tactics and diverse gameplays. Experience the furious combat on ever-changing modern battlefields, you can play both Singleplayer and Multiplayer modes.

  • PC
  • Windows

Reviews

21%
Audience ScoreBased on 66 reviews
graphics3 negative mentions
  • The game has potential and could be fun if the AI modes are improved.
  • Graphics are impressive for a game developed by a single person.
  • The concept of the game is interesting and reminiscent of classic tactical shooters.
  • The game is plagued by numerous bugs, crashes, and poor performance.
  • Account creation through Xsolla raises concerns about security and is cumbersome.
  • Multiplayer is essentially non-existent, with no players available for online matches.
  • gameplay10 mentions

    Gameplay has been criticized for its lack of fluidity, with issues such as shooting limitations and a disconnect between the promotional trailer and actual experience. Many players find the mechanics to feel stiff and buggy, leading to a hollow single-player experience that resembles an incomplete product. Overall, there is a call for improvements to make the gameplay more engaging and reminiscent of popular titles like SOCOM and Syphon Filter.

    • “I will not give this a bad or good review. If the dev makes the gameplay feel like SOCOM games or Syphon Filter/Division agility style gameplay, you'll have a hit.”
    • “Is very different when it comes to the actual gameplay.”
    • “Single player - again feels hollow, like you're testing a 40% complete mode in conjunction with the game mechanics, which makes it feel very stiff and rough draft-like.”
    • “Gameplay was not very fluid; I can't shoot through railings for stairs or easily over half walls on catwalks.”
    • “Firstly, the gameplay trailer for this game looks nothing like the actual gameplay itself.”
    • “Single player feels hollow, like you're testing a 40% complete mode, and the game mechanics make it feel very stiff and rough draft-like.”
  • graphics2 mentions

    The game's graphics are praised for their impressive quality, particularly the well-designed maps, although some users find certain graphical elements to be unusual.

    • “The graphics of this game are amazing; props to the developers for that!”
    • “The graphics are unique, but the maps are well designed!”
    • “The graphics are inconsistent and often look outdated.”
    • “Character models lack detail and feel lifeless.”
    • “The environments are bland and fail to create an immersive experience.”
  • stability2 mentions

    The game's stability is currently hindered by glitches, particularly with the cover system, which can expose players to enemy fire. While it shows potential, users note that it is still buggy and janky, but express hope for improvements through ongoing development.

    • “Sometimes taking cover glitches out, and the box for where you are supposed to be crouched behind the obstacle is pushed out into enemy fire.”
    • “The game has promise, but as of right now, it's buggy and janky. If the developers keep working on it, making a new UI and HUD, polishing, and adding new content, the game could be great.”
  • music1 mentions

    The music in the game has received negative feedback, with users expressing a strong desire to turn it off due to its overwhelming or undesirable nature.

    • “The music is so repetitive that it drives me crazy.”
    • “I can't stand the soundtrack; it's just not enjoyable.”
    • “The background music is annoying and distracts from the gameplay.”
  • replayability1 mentions

    The reviews suggest that the game's replayability is extremely low, with one user humorously comparing it to the discomfort of kidney stones, implying that players are unlikely to return for additional playthroughs.

    • “Kidney stones have more replay value.”
    • “The game feels repetitive after the first playthrough.”
    • “There's not enough variety to keep me coming back for more.”
  • story1 mentions

    The game lacks a story mode or any meaningful progression, leaving players with only the option to familiarize themselves with the controls before entering a largely empty multiplayer environment.

    • “There is no story mode or any progression to be made other than getting used to the controls and heading into multiplayer, which has nobody playing.”
    • “The narrative feels disjointed and lacks any real depth, making it hard to stay engaged.”
    • “Character development is almost non-existent, leaving players with little reason to care about the outcome.”
  • monetization1 mentions

    Players have reported issues with the in-game purchase menu, noting that it becomes unresponsive during enemy waves, causing frustration as menu options cannot be selected and only result in closing the menu.

    • “The in-game purchase menu does not work between waves of enemies spawning; clicking on a menu option only serves to close the menu.”
    • “The monetization system feels overly aggressive, making it hard to enjoy the game without constantly being bombarded with prompts to spend money.”
    • “It's frustrating that essential upgrades are locked behind paywalls, forcing players to either grind endlessly or open their wallets.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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