Unplagued Game Cover

"Unplagued" is a horror simulation game that can be played as a single-player or with up to four players in online co-op mode. Players work together to purge a plague from procedurally generated medieval villages, fighting against mutated villagers and creatures. The game features proximity voice chat and the goal is to discover and collect ingredients to create the cure. Watch out for the Plague Donkey!

  • PC
  • Windows

Reviews

29%
Audience ScoreBased on 1,384 reviews
humor47 positive mentions
gameplay31 negative mentions
  • The game can be fun with friends, providing a goofy experience.
  • The concept of potion-making and exploring a village has potential.
  • The voice chat feature can lead to funny moments.
  • The game is filled with bugs, including dead enemies still attacking and items not functioning properly.
  • There is a lack of clear instructions or tutorials, making it confusing to play.
  • Graphics and performance issues make the game visually unappealing and hard to play.
  • gameplay96 mentions

    The gameplay of the game has received overwhelmingly negative feedback, with many users citing poor mechanics, lack of clarity in objectives, and numerous bugs that hinder the experience. Players have expressed frustration over clunky controls, repetitive tasks, and a lack of engaging content, leading to a feeling of boredom and confusion. While some see potential in the game's concept, the execution is criticized as unfinished and unpolished, making it difficult to recommend at its current state.

    • “I really like the imagery, and I think the gameplay loop could be very satisfying.”
    • “You can definitely see the devs were trying to make something fun, and it might not have done the best job, there's still plenty of room to add new content that can help the gameplay experience.”
    • “It has a fun premise, fun enemies, goofy scenarios, fun and goofy items, it has funny troll potential with the gift wrapping mechanic; it is a fun game.”
    • “Bad gameplay; the point of the game is not explained, so you're left there clueless.”
    • “The gameplay feels repetitive, the controls are clunky, the game is poorly optimized, the music doesn't fit, the menus are unbearable, and the graphics settings didn't save for me.”
    • “The gameplay gets really boring after a while; all you do is collect the right items to put in the cauldron and make sure the items are in the right order, all the while you avoid monsters that sometimes won't chase you because of their bad AI.”
  • graphics68 mentions

    Overall, the graphics of the game have received overwhelmingly negative feedback, with many users describing them as poor, buggy, and reminiscent of outdated styles. While some appreciate the unique art style and premise, the consensus is that significant improvements are needed in lighting, resolution options, and overall visual quality. Many players also report performance issues, including lag and crashes, further detracting from the gaming experience.

    • “I really like the art style and the premise.”
    • “The graphics are unique; I don't believe they have to be the best to make a good game.”
    • “Graphics are very bad, lethal company style influence is obvious here, but somehow this atrocious sight manages to lag on a decent machine.”
    • “Gameboy graphics and more bugs than a Bethesda game.”
    • “The graphics and performance on this game are tremendous.”
  • stability64 mentions

    The game is widely criticized for its severe stability issues, with numerous reports of bugs, glitches, and unresponsive controls that significantly detract from the overall experience. Players have noted that the game feels unfinished and unpolished, often leading to frustrating gameplay moments, such as soft locks and confusing mechanics. While some find humor in the chaos, the consensus is that the game is not worth its price due to its unstable nature.

    • “This game is a buggy mess and barely tells you anything.”
    • “The next major problem is the glitches: this game has so many bugs, it makes day one Cyberpunk 2077 look polished.”
    • “Unfortunately, as it currently stands, the game is very unpolished and features a number of horrible bugs and glitches as well as some asinine design decisions that ruin the experience extremely quickly.”
  • humor50 mentions

    The humor in this game is largely derived from its bugs and poor design, making it a source of laughter, especially when played with friends. While some players find the chaotic and goofy elements entertaining, others feel that the humor is unintentional and stems from the game's shortcomings. Overall, it seems to be a mixed bag, with many recommending it for a fun, albeit flawed, multiplayer experience.

    • “Perfect funny little indie to play with friends.”
    • “The game is funny and enjoyable, playing with friends.”
    • “It has a fun premise, fun enemies, goofy scenario, fun and goofy items, it has funny troll potential with the gift wrapping mechanic, it is a fun game.”
    • “Not funny, not deep, not graphically nor physically impressive, and certainly not scary.”
    • “It's not funny, or entertaining, or scary, and it's certainly not worth the time it takes to think about it, at least not in its current state.”
    • “Not funny to play since when the monsters see you they don't stop chasing you, and the cauldron tutorial teaches from 0 to nothing and the options don't save.”
  • music19 mentions

    The music in the game receives mixed reviews, with many players praising the intro and menu music as standout elements, often describing them as "fire" or "bangers." However, the lack of a cohesive in-game soundtrack and various bugs detract from the overall experience, leading to frustration among users. While the lobby music is noted as enjoyable, it often overshadows the game's shortcomings, leaving players feeling that the music is one of the few redeeming aspects.

    • “Title music slaps”
    • “The music and monsters are fire too!”
    • “Game has amazing menu music, but the game is a little goofy.”
    • “There's no soundtrack at all, even the most basic things are bugged.”
    • “No music in game, buggy as hell enemies and the AI sucks.”
    • “The gameplay feels repetitive, the controls are clunky, the game is poorly optimized, the music doesn't fit, the menus are unbearable, and the graphics settings didn't save for me.”
  • optimization12 mentions

    The game's optimization has been widely criticized, with players reporting numerous bugs related to player collision, hit boxes, and item pickups, alongside severe performance issues even on high-end hardware. Many users describe the game as an "unoptimized mess," experiencing significant lag and clunky controls, which detracts from the overall enjoyment. Overall, the optimization appears to be lacking, leading to a frustrating gameplay experience.

    • “Player collision, enemy hit boxes, shop fixes, server fixes, journal bug, damage bugs, item pickup adjustments, customization/colour unlocking bugs, control bugs, general optimization, are some to name and there's more I could list as well.”
    • “The graphics and performance on this game are tremendous.”
    • “Optimization (it literally lags on lowest settings despite me and my friends having high-end PCs).”
    • “Most likely untested, unfinished, buggy, unoptimized mess.”
    • “The gameplay feels repetitive, the controls are clunky, the game is poorly optimized, the music doesn't fit, the menus are unbearable, and the graphics settings didn't save for me.”
    • “Unoptimized as hell (I have a 4060 and I was getting 30 fps).”
  • monetization11 mentions

    The monetization aspect of the game has been overwhelmingly criticized as a blatant cash grab, with many users expressing disappointment over its high price relative to the quality and content offered. Reviewers noted that the game feels rushed, poorly executed, and heavily focused on selling merchandise rather than providing a satisfying gaming experience. Overall, players feel that the developers prioritized profit over quality, leading to a lackluster product that fails to justify its cost.

    • “Speaking of the price, which is way too much for what it is, the game was clearly made so that they could get a quick cash grab, it was made in 3 months, and they immediately had a plushy to sell which is just shameful.”
    • “This is a poorly rushed cash grab that barely works, and stops being fun after an hour.”
    • “This is just a filthy cash grab, not even 2 days after release and they're already shoveling merch down kids' throats.”
  • story9 mentions

    The game's story is largely criticized for being either nonexistent or poorly developed, with many players feeling it fails to engage them or provide a meaningful narrative. Some users expected a more compelling storyline akin to other games but found the execution lacking, leading to disappointment in both storytelling and gameplay coherence.

    • “This game's story is good.”
    • “Until I got into the game, I thought this would be a story game, like BanBan, but with friends, so its clumsiness could be entertaining together.”
    • “Or at least have an introduction to the game itself and explain the story...”
    • “The enemies weren't challenging enough, and the story didn't really draw me in.”
    • “This game has no story.”
    • “The environmental storytelling is nonexistent despite their attempts.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be tedious and frustrating, particularly when attempting to progress solo, as it often requires excessive time and effort to collect coins and purchase items. The repetitive nature of grinding detracts from the overall enjoyment, leading to perceptions of the game as a cash-in on popular trends.

    • “Which is unfortunate because even though the trailer markets it as a game you can solo, soloing this game is extremely tedious and it's really hard to make any progress without other people.”
    • “You can buy stronger weapons, but the act of collecting coins is very tedious when it can take 15 tries to pick up a single one.”
    • “In a similar vein, there are somewhere around 15 different items to buy from a shop, and they are all pretty much impossible to get without grinding money for at least 5 minutes.”
  • replayability3 mentions

    The game's replayability is rated at 5/10, indicating a moderate level of replay value. While some players find it infinitely replayable or nearly so, others feel it lacks sufficient variety to encourage repeated playthroughs.

    • “The game is infinitely replayable, offering new experiences with each playthrough.”
    • “Every run feels fresh and exciting, making it hard to put down.”
    • “The variety of choices and outcomes ensures that no two playthroughs are ever the same.”
    • “The game lacks significant changes in gameplay, making it feel repetitive after the first playthrough.”
    • “Once you complete the main story, there isn't much incentive to dive back in; the side quests feel too similar.”
    • “While the initial experience is enjoyable, the lack of varied outcomes or choices diminishes the replay value.”
  • atmosphere2 mentions

    The game's atmosphere is highlighted as a strong point, featuring a unique and engaging environment enhanced by procedural generation of terrain and villages. While the game has its share of bugs and control challenges, its goofy and humorous elements contribute to an enjoyable experience, suggesting that it has potential if further refined.

    • “Once you get the hang of the controls and your objective, which is a little difficult to figure out, it's a pretty fun game and it has a really cool atmosphere. The procedural generation of the terrain and village is a really cool feature!”
    • “Very good idea for a game, good atmosphere, funny dance, needs more 'time in the oven.'”
  • emotional2 mentions

    The emotional response to the game is overwhelmingly negative, with players expressing frustration and disappointment, particularly due to the presence of an invincible enemy that leads to instant defeat. This experience has deterred players from engaging with the developer's future titles.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Unplagued

Play time

3hMedian play time
3hAverage play time
3-3hSpent by most gamers
*Based on 1 analyzed playthroughs

Videos

Similar Games

Game News