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Unplagued Game Cover

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Unplagued is a single player and multiplayer survival simulation game with horror, fantasy and mystery themes. It was developed by Euphoric Brothers and was released on October 10, 2024. It received negative reviews from players.

Play as plague doctors with your friends in this multiplayer co-op medieval horror! Purge the plague. Create the cure. Escape the mutated creatures. Make the queen proud.

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27%
Audience ScoreBased on 1,543 reviews
humor54 positive mentions
gameplay34 negative mentions

  • The game has a unique concept that combines potion-making with horror elements.
  • It can be fun to play with friends, leading to hilarious moments despite its flaws.
  • The atmosphere and monster designs have potential to be engaging.
  • The game is riddled with bugs, including dead enemies still being able to attack and items not functioning properly.
  • There is a lack of clear instructions or tutorials, making it confusing for players to understand the objectives.
  • The graphics and overall performance are poor, leading to a frustrating gameplay experience.
  • gameplay
    112 mentions Positive Neutral Negative

    The gameplay of the game has received overwhelmingly negative feedback, with many players citing severe bugs, unclear mechanics, and a lack of engaging content. While some users found potential in the game's concept and enjoyed aspects like resource management and multiplayer interactions, the overall experience is marred by repetitive tasks, poor controls, and a lack of guidance, leading to frustration and boredom. Many reviewers suggest that significant improvements are needed to enhance the gameplay experience and make it more enjoyable.

    • “This is peak gameplay.”
    • “Pretty interesting game with good lore and gameplay!”
    • “The gameplay keeps you on your toes as you balance resources, manage crises, and put out metaphorical fires.”
    • “Game extremely glitchy with no gameplay loop.”
    • “The gameplay itself is boring and repetitive.”
    • “The gameplay gets really boring after a while, all you do is collect the right items to put in the cauldron and make sure the items are in the right order, all the while you avoid monsters that sometimes won't chase you because of their bad AI.”
  • graphics
    80 mentions Positive Neutral Negative

    The graphics of the game have received overwhelmingly negative feedback, with many users describing them as "terrible," "ugly," and "buggy." While a few players appreciate the unique art style, the majority find the visuals unpleasing and poorly optimized, often comparing them unfavorably to older games. Overall, the consensus is that significant improvements are needed in both graphics and performance to enhance the gaming experience.

    • “In principle, the game is very good, the graphics are interesting, the game has tightened its plot and hidden meaning.”
    • “I really like the art style and the premise.”
    • “The graphics and performance on this game are tremendous.”
    • “The graphics are terrible and are an eyesore, instructions are unclear.”
    • “For 8 dollars it has way too many bugs, no updates, and simply terrible graphics.”
    • “The graphics are insanely bad.”
  • stability
    76 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with numerous reports of bugs, glitches, and unpolished mechanics that significantly detract from the overall experience. Players frequently encounter issues such as soft locks, confusing hitboxes, and graphical problems, leading many to describe it as a "buggy mess." While some find enjoyment in the game's concept and humor, the overwhelming consensus is that its current state is frustrating and not worth the price.

    • “This game is a buggy mess.”
    • “Genuinely an awful, buggy, and mindless experience.”
    • “This is a buggy unpolished mess that I had the displeasure of playing.”
  • humor
    57 mentions Positive Neutral Negative

    The humor in the game is largely described as unintentional, with many players finding it amusing due to its numerous bugs and poor design choices. While some enjoy the chaotic and goofy moments, especially when playing with friends, others feel that the game fails to deliver genuine humor and is simply "funny bad." Overall, the comedic value seems to stem from the game's flaws rather than intentional comedic elements.

    • “It's a fun and chill experience with friends, filled with humor.”
    • “The bugs in this game are actually funny, leading to hilarious moments.”
    • “The game is bad, but it was a fun gameplay experience; really goofy and funny.”
    • “Not funny, not deep, not graphically nor physically impressive, and certainly not scary.”
    • “It's not funny, or entertaining, or scary, and it's certainly not worth the time it takes to think about it, at least not in its current state.”
    • “Not funny to play since when the monsters see you they don't stop chasing you, and the cauldron tutorial teaches from 0 to nothing and the options don't save.”
  • music
    24 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players praising the menu and lobby music as standout features, often describing them as "fire" or "bangers." However, there are complaints about the lack of an in-game soundtrack and issues with music playback, such as it being too loud or resetting unexpectedly. Overall, while the menu music is a highlight, it does not compensate for the game's other shortcomings.

    • “The menu music was great!”
    • “Maybe take up music because the only good thing about this game is the title screen music; I don't know how, but that song is fire.”
    • “The music and monsters are fire too!”
    • “There's no soundtrack at all, even the most basic things are bugged.”
    • “No music in game, buggy as hell enemies and the AI sucks.”
    • “The gameplay feels repetitive, the controls are clunky, the game is poorly optimized, the music doesn't fit, the menus are unbearable, and the graphics settings didn't save for me.”
  • story
    17 mentions Positive Neutral Negative

    The game's story has received mixed reviews, with some players appreciating its intriguing plot and hidden meanings, while others criticize it for lacking depth and coherence. Many users express disappointment in the absence of a compelling narrative, feeling that the game fails to deliver a meaningful story experience. Overall, the consensus suggests that while there are elements of potential, the storytelling aspect is underdeveloped and could benefit from significant improvement.

    • “In principle, the game is very good; the graphics are interesting, and the game has tightened its plot and hidden meaning.”
    • “This game is all kinds of fun, with a wide variety of creatures to encounter in different villages. The variation of all the different buildings you can find on your journey is incredible, quite unlike anything I've seen before. The talent behind the storytelling is unbelievable, with amazing quality and compelling storylines.”
    • “This game story is good.”
    • “The gameplay is not good and the story is not any better.”
    • “The enemies weren't challenging enough, and the story didn't really draw me in.”
    • “Looks bad, the gameplay doesn't make sense, and it has no story.”
  • optimization
    13 mentions Positive Neutral Negative

    The game's optimization is widely criticized, with players reporting severe performance issues, including lag even on high-end PCs, clunky controls, and numerous bugs affecting gameplay and graphics settings. Many describe it as an unoptimized mess, with poor collision detection, inconsistent frame rates, and a lack of proper testing contributing to a frustrating experience. Overall, the game's optimization is deemed inadequate, leading to a disappointing and unplayable experience for many users.

    • “Player collision, enemy hit boxes, shop fixes, server fixes, journal bug, damage bugs, item pickup adjustments, customization/colour unlocking bugs, control bugs, general optimization, are some to name and there's more I could list as well.”
    • “The graphics and performance on this game are tremendous.”
    • “Optimization (it literally lags on lowest settings despite me and my friends having powerful PCs).”
    • “Badly optimized + bad models + spaghetti code = whatever the hell this game is.”
    • “Most likely untested, unfinished, buggy, unoptimized mess.”
    • “Unoptimized as hell (I have a 4060 and I was getting 30 fps).”
  • monetization
    12 mentions Positive Neutral Negative

    The monetization aspect of the game has been overwhelmingly criticized as a blatant cash grab, with reviewers noting its rushed development and lack of quality. Many express frustration over the high price point relative to the game's unfinished state and the immediate push for merchandise, suggesting that the developers prioritize profit over player experience. Overall, players feel that the game fails to deliver value and is not worth their investment.

    • “This game is a derivative lethal company ripoff that fails to cash in on the hype of the aforementioned game, and is an unfinished cash grab (they barely fixed anything before advertising plush merchandise in the announcements).”
    • “Speaking of the price, which is way too much for what it is, the game was clearly made so that they could get a quick cash grab, it was made in 3 months, and they immediately had a plushy to sell which is just shameful.”
    • “This is just a filthy cash grab, not even 2 days after release and they're already shoveling merch down kids' throats.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The atmosphere in "Unplagued" is characterized as very dark and oppressive, which significantly enhances the gameplay experience despite its standard mechanics. Players appreciate the unique and immersive environment, complemented by procedural generation, although some note that the game requires further refinement. Overall, the atmosphere is a standout feature that adds depth to the otherwise quirky and humorous gameplay.

    • “It has a really cool atmosphere, and the procedural generation of the terrain/village is a really cool feature!”
    • “The dark and oppressive atmosphere is what grabs you most in Unplagued.”
    • “The gameplay is quite standard for the genre, but the atmosphere makes it special.”
    • “Very dark atmosphere.”
  • grinding
    5 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively tedious and time-consuming, often requiring significant multiplayer collaboration to make meaningful progress. The process of collecting in-game currency is described as frustratingly slow, with many items being nearly unattainable without extensive grinding, leading to a repetitive and dull experience. Overall, the grinding mechanics are viewed as a major drawback, detracting from the game's enjoyment.

    • “You'll need a second life for grinding.”
    • “Which is unfortunate because even though the trailer markets it as a game you can solo, soloing this game is extremely tedious and it's really hard to make any progress without other people.”
    • “You can buy stronger weapons, but the act of collecting coins is very tedious when it can take 15 tries to pick up a single one.”
  • replayability
    5 mentions Positive Neutral Negative

    The game's attempt to enhance replayability through multiplayer features has fallen short, as players find the gameplay to be boring and buggy, leading to a lack of engaging content. Overall, it has been rated a mediocre 5/10 for replayability, with some users noting it could be infinitely replayable if the core experience were improved.

    • “The developers sacrificed what made Garten of BanBan funny in favor of trying to create a multiplayer game focused on replayability.”
    • “Replayability is a key feature, making the game infinitely replayable (or almost).”
    • “Replayability is a significant aspect of the game.”
    • “The devs sacrificed what made Garten of BanBan funny in favor of trying to make a multiplayer game focused on replayability.”
    • “But that replayability just doesn't work if the gameplay is boring and buggy, with monsters that just walk at you and remove a little bit of health.”
    • “Replayability: 5/10”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional response to the game is overwhelmingly negative, with players expressing frustration and disappointment, particularly due to the presence of an invincible enemy that leads to instant defeat. This has resulted in a strong aversion to the game, marking it as a significant letdown for some players.

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3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Unplagued is a survival simulation game with horror, fantasy and mystery themes.

Unplagued is available on PC and Windows.

On average players spend around 3 hours playing Unplagued.

Unplagued was released on October 10, 2024.

Unplagued was developed by Euphoric Brothers.

Unplagued has received negative reviews from players. Most players liked this game for its humor but disliked it for its gameplay.

Unplagued is a single player game with multiplayer and local co-op support.

Similar games include PANICORE, Sign of Silence, Nuclear Nightmare, Stay Close, Surrounded and others.