Unplagued Game Cover

"Unplagued" is a horror simulation game that can be played as a single-player or with up to four players in online co-op mode. Players work together to purge a plague from procedurally generated medieval villages, fighting against mutated villagers and creatures. The game features proximity voice chat and the goal is to discover and collect ingredients to create the cure. Watch out for the Plague Donkey!

  • PC
  • Windows

Reviews

28%
Audience ScoreBased on 1,413 reviews
humor49 positive mentions
gameplay31 negative mentions
  • The game has a fun concept and can be enjoyable with friends.
  • Some players found humor in the game's bugs and glitches, making it a source of laughter.
  • The graphics and art style, while criticized, have a unique charm that some players appreciate.
  • The game is riddled with bugs, including dead enemies still attacking and items not functioning properly.
  • There is a lack of clear instructions or tutorials, leaving players confused about objectives.
  • Many players reported performance issues, including crashes and poor audio quality.
  • gameplay98 mentions

    The gameplay of the game has received overwhelmingly negative feedback, with many users citing poor mechanics, lack of clarity in objectives, and numerous bugs that hinder the experience. Players have expressed frustration over clunky controls, repetitive tasks, and a lack of engaging content, leading to a feeling of confusion and boredom. While some see potential in the game's concept, the execution is criticized as unfinished and unpolished, making it difficult to recommend at its current state.

    • “I really like the imagery, and I think the gameplay loop could be very satisfying.”
    • “Fun to play with friends and strangers, took me a second to figure out but the unique monsters definitely kept me playing, the gameplay loop is simple yet it can take a while if you pick the wrong ingredients, overall pretty good.”
    • “It has a fun premise, fun enemies, goofy scenario, fun and goofy items, it has funny troll potential with the gift wrapping mechanic, it is a fun game.”
    • “Bad gameplay; the point of the game is not explained, so you're left there clueless.”
    • “Terrible controls, horrid gameplay, uninspired art, and an unexplained goal that makes zero sense.”
    • “The gameplay gets really boring after a while; all you do is collect the right items to put in the cauldron and make sure the items are in the right order, all the while you avoid monsters that sometimes won't chase you because of their bad AI.”
  • graphics71 mentions

    The graphics of the game have received overwhelmingly negative feedback, with many users describing them as poor, glitchy, and reminiscent of outdated styles. While some appreciate the unique art direction, the overall consensus is that the graphics need significant improvement, particularly in lighting and optimization, to enhance the gaming experience. Many players also report performance issues, including lag and crashes, further detracting from the visual experience.

    • “I really enjoyed the graphics and general environment of the game!”
    • “The graphics are unique; I don't believe they have to be the best to make a good game.”
    • “The graphics and performance on this game are tremendous.”
    • “Graphics are very bad, lethal company style influence is obvious here, but somehow this atrocious sight manages to lag on a decent machine.”
    • “Gameboy graphics and more bugs than a Bethesda game.”
    • “The graphics style for this game is just frying everything in overexposed lighting.”
  • stability66 mentions

    The game is widely criticized for its numerous bugs and glitches, leading to a frustrating and unpolished experience. Players report issues with controls, graphics, and gameplay mechanics, often describing the game as a "buggy mess" that detracts from its potential fun. While some find enjoyment in the chaos with friends, the overall consensus is that the game's stability is severely lacking, making it difficult to recommend at its current price.

    • “This game is a buggy mess and barely tells you anything.”
    • “The next major problem is the glitches: this game has so many bugs, it makes day one Cyberpunk 2077 look polished.”
    • “Unfortunately, as it currently stands, the game is very unpolished and features a number of horrible bugs and glitches as well as some asinine design decisions that ruin the experience extremely quickly.”
  • humor52 mentions

    The humor in the game is largely derived from its numerous bugs and poor design choices, which players find amusing, especially when playing with friends. While some moments and characters, like the snails, elicit genuine laughter, many reviews suggest that the humor often stems from the game's failures rather than intentional comedic elements. Overall, the experience can be entertaining in a chaotic, "so bad it's funny" way, but it may not hold up as a standalone comedic title.

    • “This game is very interesting and funny with friends.”
    • “Perfect funny little indie to play with friends.”
    • “The game is funny and enjoyable, playing with friends.”
    • “Not funny, not deep, not graphically nor physically impressive, and certainly not scary.”
    • “It's not funny, or entertaining, or scary, and it's certainly not worth the time it takes to think about it, at least not in its current state.”
    • “Not funny to play since when the monsters see you they don't stop chasing you, and the cauldron tutorial teaches from 0 to nothing and the options don't save.”
  • music19 mentions

    The music in the game receives mixed reviews, with many players praising the intro and menu music as standout features, often describing them as "fire" or "bangers." However, the lack of a cohesive in-game soundtrack and various bugs detract from the overall experience, leading to frustration among users. While the music can provide some enjoyment, it often serves as a distraction from the game's numerous issues.

    • “Title music slaps”
    • “The music and monsters are fire too!”
    • “Game has amazing menu music, but the game is a little goofy.”
    • “There's no soundtrack at all, even the most basic things are bugged.”
    • “No music in game, buggy as hell enemies and the AI sucks.”
    • “The gameplay feels repetitive, the controls are clunky, the game is poorly optimized, the music doesn't fit, the menus are unbearable, and the graphics settings didn't save for me.”
  • optimization12 mentions

    The game's optimization has been widely criticized, with players reporting numerous bugs related to player collision, hit boxes, and item pickups, alongside severe performance issues even on high-end hardware. Many users describe the game as an "unoptimized mess," experiencing lag and low frame rates despite adjusting settings, which often do not save correctly. Overall, the consensus is that the game suffers from significant optimization flaws, leading to a frustrating and unplayable experience.

    • “Player collision, enemy hit boxes, shop fixes, server fixes, journal bug, damage bugs, item pickup adjustments, customization/colour unlocking bugs, control bugs, general optimization, are some to name and there's more I could list as well.”
    • “The graphics and performance on this game are tremendous.”
    • “Optimization (it literally lags on lowest settings despite me and my friends having high-end PCs).”
    • “Most likely untested, unfinished, buggy, unoptimized mess.”
    • “The gameplay feels repetitive, the controls are clunky, the game is poorly optimized, the music doesn't fit, the menus are unbearable, and the graphics settings didn't save for me.”
    • “Unoptimized as hell (I have a 4060 and I was getting 30 fps).”
  • monetization11 mentions

    The monetization aspect of the game has been overwhelmingly criticized as a blatant cash grab, with many reviewers expressing disappointment over its rushed development and high price relative to the quality. Players feel that the game prioritizes profit over quality, evidenced by the quick release of merchandise and numerous bugs, leading to a lack of enjoyment and value for their money. Overall, the sentiment is that the game is not worth the investment.

    • “Speaking of the price, which is way too much for what it is, the game was clearly made so that they could get a quick cash grab, it was made in 3 months, and they immediately had a plushy to sell which is just shameful.”
    • “This is a poorly rushed cash grab that barely works, and stops being fun after an hour.”
    • “This is just a filthy cash grab, not even 2 days after release and they're already shoveling merch down kids' throats.”
  • story10 mentions

    The reviews indicate a general dissatisfaction with the story aspect of the game, with many players finding it lacking or non-existent. While some appreciate the quirky nature of the narrative, others feel it fails to engage or provide meaningful context, leading to a disjointed experience. Overall, the story is seen as a weak point, with little to no environmental storytelling to enhance the gameplay.

    • “I usually enjoy Garten of BanBan games because they have a unique story and laughably weird characters.”
    • “This game's story is good.”
    • “Until I got into the game, I thought this would be a story-driven game, like BanBan, but with friends, so its clumsiness could be entertaining together.”
    • “The enemies weren't challenging enough, and the story didn't really draw me in.”
    • “This game has no story.”
    • “The environmental storytelling is nonexistent despite their attempts.”
  • replayability5 mentions

    The game's attempt to enhance replayability through multiplayer features has fallen short, as players find the gameplay boring and buggy, leading to a lack of engaging content. Overall, it has been rated a mediocre 5/10 for replayability, with some users noting it could be infinitely replayable if the core experience were improved.

    • “The developers sacrificed what made Garten of BanBan funny in favor of trying to create a multiplayer game focused on replayability.”
    • “Replayability is a key feature of this game.”
    • “Infinitely replayable (or almost).”
    • “The devs sacrificed what made Garten of BanBan funny in favor of trying to create a multiplayer game focused on replayability.”
    • “But that replayability just doesn't work if the gameplay is boring and buggy, with monsters that just walk at you and remove a little bit of health.”
    • “Replayability: 5/10”
  • grinding4 mentions

    Players find the grinding aspect of the game to be tedious and frustrating, particularly when attempting to progress solo, as it often requires excessive time and effort to collect coins and purchase items. The repetitive nature of the grinding contributes to a sense of dullness, leading some to view the game as a cash-in on its popularity rather than a well-crafted experience.

    • “Which is unfortunate because even though the trailer markets it as a game you can solo, soloing this game is extremely tedious and it's really hard to make any progress without other people.”
    • “You can buy stronger weapons, but the act of collecting coins is very tedious when it can take 15 tries to pick up a single one.”
    • “In a similar vein, there are around 15 different items to buy from a shop, and they are all pretty much impossible to get without grinding money for at least 5 minutes.”
  • atmosphere2 mentions

    The game's atmosphere is highlighted as a strong point, featuring a unique and engaging environment enhanced by procedural generation of terrain and villages. While the game has its share of bugs and control challenges, it offers a fun and goofy experience that could be more enjoyable if polished further. Overall, the atmosphere is considered a significant asset, making it worth a recommendation if available at a lower price.

    • “Once you get the hang of the controls and your objective, which is a little difficult to figure out, it's a pretty fun game and it has a really cool atmosphere. The procedural generation of the terrain and village is a really cool feature!”
    • “Very good idea for a game, good atmosphere, funny dance, needs more 'time in the oven'.”
  • emotional2 mentions

    The emotional response to the game is overwhelmingly negative, with players expressing frustration and disappointment, particularly due to the presence of an invincible enemy that leads to instant defeat. This has resulted in a strong aversion to the game, marking it as a one-time experience for many players.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
3hAverage play time
3-3hSpent by most gamers
*Based on 1 analyzed playthroughs

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