Arma Reforger Game Cover
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"Arma Reforger is a Cold War combat game set on the islands of Everon and Arland, powered by the Enfusion engine. The Deluxe Edition includes the base game, a detailed map, original soundtrack, exclusive wallpapers, and the Game Master real-time editor. Fight in the Conflict multiplayer mode or create your own scenarios."

  • PC
  • Play​station 5
  • Windows
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

71%
Audience ScoreBased on 11,488 reviews
gameplay265 positive mentions
stability456 negative mentions
  • gameplay927 mentions

    The gameplay of "Arma Reforger" has received mixed reviews, with many praising its improved mechanics, graphics, and overall smoother experience compared to previous titles. However, players have expressed frustration over server stability issues, frequent crashes, and a perceived simplification of gameplay mechanics to cater to console audiences, which some feel detracts from the series' traditional depth and realism. While the game shows promise with its new features and modding support, it currently lacks sufficient content and stability to fully engage players.

    • “The mechanics strike a perfect balance between accessibility and realism, allowing both newcomers and veterans of the series to fully engage with its tactical depth.”
    • “Its stunning visuals, outstanding combat mechanics, and deep gameplay systems make it a must-play for anyone who appreciates immersive and strategic military simulations.”
    • “With its detailed weapons, vehicles, and environments, alongside its engaging gameplay that rewards teamwork, the game provides a truly unique and enjoyable experience for fans of military simulations.”
    • “I have 2,135.4 hours in the game after the update it went to shit. Don't even buy it; it's ass backwards how they develop this game. With the update, they changed controls they shouldn't have, just more unnecessary bullshit I have to change or deal with instead of leaving things alone and changing the main things that matter. I've uninstalled and never playing again until they fix their issues. The mechanics feel different and it pisses me off like other games that fuck themselves over. Good at first, shit at the end. Also, this game has the worst hit registration I've ever played in; I'll unload a 30-round clip into someone and it does nothing. Rust has better hit registration than that, so for that, I'll be playing Squad, a much better game with team coordination.”
    • “The gameplay is contentless and flavorless. The basic gameplay involves both teams simply capturing the same fixed points around the map, with the victor being the first to fight their way down to the enemy's HQ. Tack on the massive stability issues, bugs, and gameplay mechanics that slow down how fast you get into combat, and you get something that makes you question why you're there to begin with.”
    • “The gameplay loop largely consists of choosing a spawn point, and b-lining from it to the nearest of three capture points, and either dying to someone you never saw or getting on the point. My main issue is still just with the gameplay of it; it isn't fun or exciting.”
  • graphics833 mentions

    The graphics in "Arma Reforger" have received significant praise for their stunning visuals and improvements over previous titles, particularly with the new Enfusion engine. Many players noted the game's beautiful lighting, detailed environments, and overall aesthetic appeal, although some experienced performance issues and optimization challenges, especially on lower-end systems. While the graphics are generally considered a major step forward, there are mixed opinions on the game's overall content and gameplay mechanics, with some feeling it lacks depth compared to "Arma 3."

    • “The graphics in Arma Reforger are nothing short of breathtaking.”
    • “The game combines stunning graphics with realistic gameplay, making every session feel immersive and engaging.”
    • “The graphics are a massive step up from the old Arma 3 engine.”
    • “Graphics are extremely underwhelming for the 'new engine'.”
    • “The graphics look like a game from 2010.”
    • “The graphics are a huge step up from the old Arma 3 engine.”
  • optimization538 mentions

    The optimization of Arma Reforger has received mixed reviews, with many players noting significant performance issues, including lag, stuttering, and frequent crashes, even on high-end systems. While some users report improved performance compared to Arma 3, particularly in terms of graphics and frame rates, the overall consensus is that the game still requires substantial optimization and stability improvements to enhance the gaming experience. Many players express hope for future updates to address these ongoing issues.

    • “The improved optimization makes every battle feel smooth and immersive, while the gameplay is consistently engaging and never boring.”
    • “The engine allows the game to look stunning and run smoothly, even during large-scale battles.”
    • “Overall performance seems better than Arma 3 but I still experience frequent FPS drops and I've got a 3070 ti.”
    • “The optimization is mediocre.”
    • “Poor optimization, poor frame rates.”
    • “The performance is worse than Jedi Survivor and definitely worse than Arma 3 while also looking worse than Arma 3.”
  • stability482 mentions

    The stability of the game has been widely criticized, with players reporting frequent bugs, crashes, and performance issues that significantly disrupt gameplay. Many reviews describe it as a "buggy mess," with glitches affecting weapon handling, server connectivity, and overall user experience. While some players find enjoyment despite these issues, the consensus is that the game is not yet stable enough for a full recommendation, especially for those who are not already fans of the Arma series.

    • “The game runs great, I don't have a super high-end PC (old i7 9700k dual 16GB RAM and a 4070ti) and loaded with the maximum AI, vehicles, and objects, plus Game Master effects going crazy and mods, it never lagged nor stuttered, not once.”
    • “It runs great, none of the issues it had on launch exist today, and the community/modded servers are taking over.”
    • “Fantastic game, runs great, don't think of this as Arma 4, think of this as its own game and what you could expect in Arma 4 gameplay-wise.”
    • “The game is a typical Arma game with clunky and stiff controls, UI from hell that is still buggy and requires an engineering degree to keep stable long enough to enjoy.”
    • “The game is still a buggy, broken mess. It crashes frequently, and the multiplayer is unbelievably bad, it's simply not optimized.”
    • “It's a buggy mess that uses the worst parts of the previous titles while utterly ignoring what made them good in the first place.”
  • story356 mentions

    The story aspect of "Arma Reforger" has received overwhelmingly negative feedback, with many players noting the absence of a traditional narrative or campaign mode. Reviewers highlight the lack of a user-friendly mission editor, which significantly limits the ability to create and engage in custom missions, leading to a repetitive and shallow single-player experience. While the game offers multiplayer modes and community-driven content, the overall sentiment is that it fails to deliver a compelling story or structured gameplay akin to previous entries in the Arma series.

    • “Every firefight becomes a story to tell, and the journeys in between objectives.”
    • “In the forge of Bohemia, a story unfolds.”
    • “The satisfaction of successfully executing a well-planned mission was unparalleled.”
    • “There are no single player scenarios or mission editor.”
    • “Without a mission editor, this is just not an Arma game.”
    • “The lack of a dedicated in-game mission editor like the previous installments in the series is certainly felt if you were into that as the editor has been largely replaced with a live 'game master' more akin to Arma 3's Zeus module.”
  • humor70 mentions

    The humor in "Arma Reforger" is a standout feature, with players frequently highlighting the game's ability to create hilarious moments through unexpected glitches, funny voice chat interactions, and the antics of the community. From absurd night raids to comical misunderstandings during gameplay, the game fosters a lighthearted atmosphere that balances its serious military simulation elements. Overall, players find the blend of immersive gameplay and unintentional comedy to be a significant draw, making for memorable and entertaining experiences.

    • “Or perform hilarious night raids with nothing but crappy flashlights (I'm serious, night firefights are hilarious, like a game of combat Marco Polo).”
    • “In conclusion, Arma Reforger is an ambitious blend of high-stakes strategy and unintentional comedy, a game where every operation is an adventure that could either end in a triumphant victory or a hilarious disaster.”
    • “The earnest efforts of console players to adapt, learn, and conquer the intricacies of Arma Reforger are both endearing and hilarious.”
  • monetization56 mentions

    The monetization aspect of the game has been heavily criticized, with many users labeling it a "cash grab" due to the lack of features, bugs, and overall poor quality at launch. Players express frustration over the absence of a battle pass, microtransactions, and meaningful progression systems, while also noting that the game feels like an unfinished product sold at a premium price. Overall, the sentiment is that the game prioritizes profit over player experience, leading to disappointment among fans of the developer, Bohemia Interactive.

    • “No battle pass, no progression, no main menu 'accounting' and deciphering, and no microtransactions.”
    • “The alternative is a future of loot boxes, seasons, season passes, microtransactions, and subscriptions.”
    • “This game is a cash grab but it's okay now.”
    • “Cash grab money milker - game went into full release with tons of bugs and lacking promised features.”
    • “Arma Reforger is a major disappointment and a blatant cash grab by Bohemia Interactive.”
  • atmosphere40 mentions

    The atmosphere in the game is widely praised for its immersive and realistic qualities, enhanced by detailed graphics and sound design that evoke a genuine sense of combat and teamwork. Players appreciate the non-toxic community and the strategic, tactical environment that fosters engagement and camaraderie. Overall, the game offers a unique blend of authenticity and fun, making it stand out among military simulation titles.

    • “Playing with a dedicated community enhances the experience, as coordinating actions and sharing intel creates an immersive, tactical atmosphere.”
    • “There's something about the atmosphere of the game that just draws you into the virtual world.”
    • “The atmosphere of Arma Reforger brings authenticity and realism that very few military-style games provide.”
    • “Milsim graphics, sounds, and the atmosphere of real battles.”
    • “Muffled sounds of gunfire in the distance are not just effects being played to add atmosphere but real battles going on.”
    • “While the world still feels empty with civilians and main wildlife, there is a degree of atmosphere that doesn't make it feel bland from all the graphical elements to radios and announcements happening in bases.”
  • music39 mentions

    The music in the game has received positive feedback for its beautiful and immersive quality, with many players appreciating the nostalgic and dynamic soundtrack that enhances the gameplay experience. While some users noted that the in-game music can be distracting during intense moments, the overall sound design, including ambient sounds and weapon effects, is considered solid. Additionally, players enjoyed spontaneous musical moments during gameplay, such as singing sea shanties, which added a fun and unexpected layer to their experience.

    • “The music is incredibly relaxing and nostalgic, very good vibes.”
    • “The soundtrack is really good!”
    • “Sound design is solid to great including the awesome original soundtrack with songs that fit into most scenarios in the course of gameplay.”
    • “Wow, after over a year of this being out, it still constantly crashes, spawn in unable to move, idiots blasting music or being racist left and right... what a dumpster fire of a game.”
    • “I'd like to see the addition of controlling what music is being played as well as being able to place markers on the map.”
    • “Ever dreamt of intense tactical warfare mixed with the suspense of trying to snag a seat in musical chairs?”
  • replayability29 mentions

    Overall, the game's replayability is significantly enhanced by robust modding tools and community support, allowing players to create and share custom content, scenarios, and gameplay mechanics. The dynamic game master mode adds further depth and unpredictability, making each session unique. However, some users express concerns about limited official content and bugs, which can detract from the experience, suggesting that while the potential for replayability is high, the current state of the game may hinder it for some players.

    • “This provides a unique twist to multiplayer gameplay, encouraging replayability and creativity within the community.”
    • “Modding and community support: the powerful modding tools and strong community support ensure a wealth of user-generated content, extending the game’s replayability and longevity.”
    • “Moreover, the inclusion of a robust game master mode empowers players to unleash their creativity, crafting custom scenarios and campaigns for others to enjoy, ensuring endless replayability and community engagement.”
    • “Secondly, the lack of content and 'replayability' shall we say.”
    • “There is just very little content to the game, and with the single gamemode that they plan to support, replayability is limited.”
    • “Modders were able to make a PvE gamemode with friendly AI to help you win the match and released it to the in-game workshop since last year, but they are now broken and still no replayable and fun singleplayer mode from the official developer.”
  • grinding23 mentions

    Players consistently describe the grinding mechanics in the game as tedious and frustrating, often requiring excessive time and effort for minimal rewards. Many reviews highlight the repetitive nature of tasks, such as recruiting squad members and dealing with respawning enemies, which detracts from the overall enjoyment. Overall, the grinding experience is seen as a significant drawback, leading to boredom and a sense of futility in progression.

    • “You'll need a second life for grinding.”
    • “It has a lot of mechanics from DayZ Standalone, which is good, as it's not the tedious ones like having to eat/drink every two minutes.”
    • “Even the most basic squad management mechanics have been inexplicably overhauled, requiring players to individually 'recruit' each AI squad member in an absurd and tedious process.”
    • “Bottom line is this gets very tedious and boring, very fast, and often devolves into a whack-a-mole situation where both sides simply capture each other's points back and forth until the other side makes a mistake or quits.”
    • “Getting this basic setup each time you die is annoying and tedious and long, and tedious and annoying as hell.”
  • emotional15 mentions

    Players express a range of emotional experiences with the game, from nostalgic camaraderie during intense gameplay moments to frustration over changes in modding features. While some find the firefights engaging and the overall experience wholesome, others feel disillusioned and hesitant to continue due to perceived shortcomings in the game's development. The emotional impact of gameplay, including moments of triumph and defeat, is a significant aspect that resonates with the community.

    • “Alex shared stories of late-night operations with friends, moments of triumph, and heartbreaking defeats.”
    • “It's possible to waste an enemy patrol only to have one guy roll back over and start surrendering in local when his level of trauma downgrades from physical to emotional, and it's impossible to tell the survivors from the ragdolls.”
    • “If you're emotionally able to handle buying into an ongoing project from an established developer, this game is extremely promising.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

20hMedian play time
279hAverage play time
6-121hSpent by most gamers
*Based on 71 analyzed playthroughs

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