Apocalypse Hotel: The Post-Apocalyptic Hotel Simulator!
- January 25, 2016
- Michael Flynn
Apocalypse Hotel is a post-apocalyptic simulator where you manage a hotel in a world overrun by aliens, mutants, and zombies. Your goal is to repair, renovate, and decorate the hotel to attract guests and provide them a safe haven, all while defending against hostile threats. Customize over 20 rooms with various styles and unique found objects.
Reviews
- The game has an interesting premise and a fun core mechanic involving crafting and resource management.
- There are various missions and side quests that keep the gameplay engaging, with a lot of loot to collect.
- The hotel upgrade system is enjoyable, allowing players to customize and improve their space amidst the chaos.
- The game is plagued by constant crashes and bugs, making it nearly unplayable.
- Lack of developer support and updates has left the game in an abandoned state, leading to frustration among players.
- Controls are clunky and the game suffers from poor frame rates, hindering the overall experience.
- story10 mentions
- 10 % positive mentions
- 60 % neutral mentions
- 30 % negative mentions
The game's story features a more complex plot than its simplistic writing might imply, with a variety of missions and side quests that enhance gameplay. However, players have expressed frustration with the inability to save progress outside of specific points, as well as technical issues that hinder the experience. Overall, while the narrative offers engaging elements, the execution can be marred by gameplay mechanics and bugs.
“There are missions, side missions, and tons of loot.”
“I stumbled into quests blind, not completely knowing why I was there.”
“The game has more of a plot than its simplistic writing style would suggest, and the level of inventory management involved appeals to me.”
“This, combined with the fact that you can't save except at the end of missions or when back at the hotel, makes it impossibly frustrating to play.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is reported to be significantly buggy, leading to a frustrating experience for players. Many users feel that it has been neglected in favor of the developers' new project, suggesting a lack of ongoing support and stability.
“But it is really quite buggy.”
“The game is desperately buggy and seems to have been abandoned for their new project, Moonstone Tavern. Save your money and let this company die.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players initially enjoy the game, but many feel that it quickly devolves into repetitive grinding for items or tasks, such as searching for the hotel, which diminishes the overall experience.
“The game was fun for the first few hours, but then it turned into a repetitive grind of collecting items and searching for the hotel.”
“After a while, the excitement faded, and I found myself stuck in an endless loop of grinding for resources.”
“What started as an engaging experience quickly devolved into monotonous grinding that felt more like a chore than fun.”
- gameplay1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Players appreciate the gameplay mechanic that emphasizes the need to constantly forage for food, adding a layer of survival strategy to the experience.
“I really like the mechanic where you constantly have to forage for food.”
“The combat system is incredibly fluid and responsive, making every encounter feel dynamic.”
“The puzzles are challenging yet rewarding, keeping me engaged throughout the entire game.”
“The gameplay feels repetitive and lacks variety, making it hard to stay engaged.”
“The controls are clunky and unresponsive, which makes the experience frustrating.”
“There are too many bugs that disrupt the gameplay, leading to a lot of unexpected crashes.”
- graphics1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Despite being created with RPG Maker, the graphics are surprisingly impressive and should not be underestimated.
“Don't let the RPG Maker graphics fool you - they're actually quite impressive.”
“The visuals are stunning, with vibrant colors and detailed environments that truly bring the game to life.”
“The art style is unique and beautifully crafted, making every scene a visual delight.”