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Apocalypse Hotel: The Post-Apocalyptic Hotel Simulator!

Apocalypse Hotel: The Post-Apocalyptic Hotel Simulator! Game Cover
26%Game Brain Score
music
story, graphics
27% User Score Based on 49 reviews

Platforms

PCWindows
Apocalypse Hotel: The Post-Apocalyptic Hotel Simulator! Game Cover

About

Apocalypse Hotel: The Post-Apocalyptic Hotel Simulator! is a single player casual role playing game. It was developed by Michael Flynn and was released on January 25, 2016. It received negative reviews from players.

Apocalypse Hotel is a post-apocalyptic simulator where you manage a hotel in a world overrun by aliens, mutants, and zombies. Your goal is to repair, renovate, and decorate the hotel to attract guests and provide them a safe haven, all while defending against hostile threats. Customize over 20 rooms with various styles and unique found objects.

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27%
Audience ScoreBased on 49 reviews
music2 positive mentions
graphics3 negative mentions

  • The game has an interesting premise of running a hotel in a post-apocalyptic world, which adds a unique twist to the genre.
  • The initial gameplay is fun and engaging, with a variety of missions and crafting elements that keep players occupied.
  • The pixel graphics and sound design, while simple, have a certain charm and fit the game's humorous tone.
  • The game is plagued by constant crashes and performance issues, making it nearly unplayable for many users.
  • It appears to be abandoned by the developers, with no updates or fixes for the numerous bugs reported by players.
  • The controls are clunky and the gameplay can become repetitive, leading to frustration rather than enjoyment.
  • story
    19 mentions Positive Neutral Negative

    The game's story, while initially simplistic, evolves into a more engaging narrative as players progress, encouraging exploration and quest completion. Set in a zombie-infested world, the plot ties players to a central base (the hotel) and involves gathering resources, finding companions, and uncovering the story behind the chaos. Despite some frustrations with gameplay mechanics and bugs, the overall narrative is deemed more thoughtful than typical undead-themed games, making it a compelling aspect for players.

    • “The game has more of a plot than its simplistic writing style would suggest, and the level of inventory management involved appeals to me.”
    • “Initially the plot isn’t anything too special, but with each new piece of story I come across, it really brings me to want to find out more about what’s going on in the world.”
    • “Couple that with an interesting plot that I really want to see where it ends up, then you’ve got yourself a game that I would personally have to recommend.”
    • “I stumbled into quests blind, not completely knowing why I was there.”
    • “This, combined with the fact that you can't save except at the end of missions or when back at the hotel, makes it impossibly frustrating to play.”
    • “I had hardly finished my first mission when all this sadly came to a head.”
  • graphics
    9 mentions Positive Neutral Negative

    The graphics of the game are a mixed bag; while some users criticize them as blurry and reminiscent of low-quality retro 2D pixel art, others appreciate the thoughtful use of RPG Maker's pixel graphics, noting that the unique art assets enhance the overall visual appeal. Despite the limitations of the RPG Maker engine, the game's visuals stand out due to the developers' creative choices, making it more engaging than typical offerings in the genre.

    • “Don't let the RPG Maker graphics fool you - it's pretty good.”
    • “Graphics - it's RPG Maker, so the main game is pixel graphics all around, but they've been put to good use and nothing looks out of place.”
    • “Menus are crap, graphics are blurry.”
    • “Graphics are lazy retro 2D pixel asset flips... bottom of the barrel stuff there.”
    • “The inclusion of their own art assets makes the game so much more interesting to look at when it comes to the visuals, instead of being forced to look at the same grass patch you’ve seen in every rushed out RPG Maker game ever.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay features a resource-gathering mechanic that ties players to a central base, with a focus on survival elements like food foraging and hotel management. While the unique setting and leveling system for characters add depth, the experience is marred by clunky controls and numerous bugs, leading to mixed reviews on its overall enjoyment and value.

    • “I really like the mechanic where you constantly have to forage for food.”
    • “Gameplay - the controls and action on screen play like any other RPG Maker game, but the unique setting and premise of the game lead to a plot that ties you to your central base (the hotel) and has you venturing out to the zombie-infested surroundings to gather resources, find survivors to become your companions, and complete quests, returning home to recover, craft, and repair and upgrade the hotel.”
    • “Although, with the change of gameplay, the game does have a level-up system for both you and your companions, all of which will level up depending on how much they’ve managed to take down.”
    • “Obviously, the main chunk of gameplay is keeping the hotel in check.”
  • stability
    4 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including frequent lag, random crashes, and numerous glitches, leading to a frustrating experience for players. Many users feel that the game is poorly maintained and riddled with bugs, suggesting it may have been abandoned in favor of a new project.

    • “I wanted to like the game, but the lag, random crashes, and frustrating glitches prevent me from enjoying it.”
    • “But it is really quite buggy.”
    • “The game is desperately buggy and seems to have been abandoned for their new project, Moonstone Tavern. Save your money and let this company die.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the initial hours of the game enjoyable, but many express that it quickly devolves into repetitive grinding for items or tasks, such as searching for the hotel, which diminishes overall enjoyment.

    • “The game was fun for the first few hours, but then it turned into a repetitive grind of collecting items and searching for the hotel.”
    • “The grinding aspect quickly became tedious, making the gameplay feel more like a chore than an enjoyable experience.”
    • “After a while, the constant need to grind for resources made the game feel monotonous and unengaging.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is marked by a haunting and surreal transformation, as aliens alter Earth's environment to suit their needs, resulting in the majority of humanity perishing and being resurrected as zombies. This unsettling backdrop creates a unique blend of horror and intrigue, immersing players in a world that feels both alien and familiar.

    • “The atmosphere is hauntingly immersive, making you feel the weight of the world around you.”
    • “Every corner of the environment is filled with a sense of dread and wonder, perfectly capturing the essence of an alien invasion.”
    • “The gist of it: aliens land on Earth, they change the atmosphere to accommodate them, and the majority of humankind just kind of died and was revived as zombies.”
    • “The atmosphere feels lifeless and uninspired, making it hard to immerse myself in the game world.”
    • “Despite the intriguing premise, the overall atmosphere lacks depth and fails to evoke any real sense of tension or wonder.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is widely praised for its fantastic quality and perfect alignment with various locations, enhancing the overall experience. Players particularly enjoy the diverse soundtracks, with specific highlights like the charming elevator muzak in the hotel.

    • “The music is fantastic and, in most cases, fits the locations perfectly.”
    • “Enjoyable music that fits the different parts of the game very well; I love the elevator muzak in the hotel.”
  • optimization
    1 mentions Positive Neutral Negative

    The game features a charming style and humor, but currently faces performance issues related to RPG Maker on certain hardware, along with some minor bugs.

    • “It has great style and an enjoyable sense of humor, although at the moment it still suffers from RPG Maker-related performance problems on some hardware and a number of small bugs.”
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Skip FAQs

Frequently Asked Questions

Apocalypse Hotel: The Post-Apocalyptic Hotel Simulator! is a casual role playing game.

Apocalypse Hotel: The Post-Apocalyptic Hotel Simulator! is available on PC and Windows.

Apocalypse Hotel: The Post-Apocalyptic Hotel Simulator! was released on January 25, 2016.

Apocalypse Hotel: The Post-Apocalyptic Hotel Simulator! was developed by Michael Flynn.

Apocalypse Hotel: The Post-Apocalyptic Hotel Simulator! has received negative reviews from players. Most players liked this game for its music but disliked it for its story.

Apocalypse Hotel: The Post-Apocalyptic Hotel Simulator! is a single player game.

Similar games include Dead State: Reanimated, Infectonator: Survivors, P.A.M.E.L.A, Zompiercer, 24 Hours 'til Rescue and others.