Cannibal Crossing
- May 26, 2022
- Everplay Interactive
In "Cannibal Crossing," players manage a group of frontierspeople surviving in a cannibal-infested wilderness. Scavenge for resources, craft tools, and strategize defenses to protect your colony and ward off hostile cannibals. Balance resource management, exploration, and survival as you navigate through a procedurally generated world in this tense and gripping simulation.
Reviews
- The game has a fun and engaging core gameplay loop with a mix of survival, crafting, and action elements.
- There is a variety of characters with unique abilities and backstories, adding depth to the gameplay.
- The art style and humor are enjoyable, reminiscent of the developer's previous title, Death Road to Canada.
- The game is plagued by numerous bugs and performance issues, making it feel unfinished and frustrating to play.
- The multiplayer experience is limited and lacks proper online co-op, which disappoints many players expecting a more collaborative gameplay.
- Resource management is often unbalanced, with players struggling to gather materials and ammo while facing overwhelming enemy waves.
- story42 mentions
- 17 % positive mentions
- 76 % neutral mentions
- 7 % negative mentions
The story aspect of the game has received mixed reviews, with some players finding it weak and repetitive, often feeling like a series of fetch quests that lack depth and variety. While there are memorable characters and humorous elements, many players noted that the gameplay mechanics overshadow the narrative, leading to a mediocre experience overall. Additionally, technical issues and bugs detract from the storytelling, making it difficult for players to engage fully with the missions and quests.
“The gameplay is great and engaging; the story is fun and varied.”
“Great game, lots of content, exploring is fun, gunplay is very fun, the pixel art is good looking, the base building is also fun, every character has a backstory and a prologue mission, characters are upgradable as are all the weapons in the game.”
“At this stage of early access, you have the possibility to choose between several characters who each have their own story and their specialties.”
“The story is kind of weak overall, with most of the explanation happening during the tutorial as to why there are cannibals running around.”
“The game loves to make you believe it's a zombie survival where you save survivors and build a team, but it's just a factory builder where you complete enough survivor quests to trigger one of three survive-the-hoard escape quests.”
“I had a quest where, upon reaching the boss fight area, the boss never spawned, and the quest disappeared.”
- gameplay34 mentions
- 38 % positive mentions
- 53 % neutral mentions
- 9 % negative mentions
The gameplay of this indie sandbox-survival game is generally praised for its engaging mechanics and enjoyable core loop, focusing on base building and exploration without the excessive resource management typical of the genre. While players appreciate the depth and variety in playstyle, some criticize the lack of clarity in certain mechanics and the presence of bugs, which detract from the overall experience. Despite these issues, many reviewers see significant potential for improvement as the game continues to develop.
“It's a fun little indie sandbox-survival with a focus more on its top-down gameplay than on monetizing features or wasting time with excessively high-maintenance resource bars, a rarity for the plethora of recent genres including survival elements.”
“The gameplay is great and engaging; the story is fun and varied.”
“Very complete, fun, and deep gameplay.”
“The entire town feels stale and empty and simply exists to loot for the gameplay.”
“The gameplay is extremely generic base building/crafting/gathering/literature elements, you've seen it before.”
“Leveling up isn't very impactful to gameplay; they are just basic number-go-up skills or health regen, with a handful that seem necessary to make it through.”
- stability14 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is widely criticized for its instability, with numerous reports of bugs, glitches, and performance issues that significantly hinder gameplay. While some players find potential in the game, the overall consensus is that it feels unfinished and often unplayable, especially in its current early access state. Many reviewers express frustration over game-breaking glitches and lag, suggesting that it requires substantial improvements before it can be recommended.
“The game feels very unfinished and buggy.”
“As of the present build, it's just too buggy to justify the entry price.”
“I've had one or two game-breaking glitches; by day seven it is way too laggy to call comfortably playable due to how much corruption spawns as well as too many enemies spawning.”
- optimization9 mentions
- 22 % positive mentions
- 33 % neutral mentions
- 44 % negative mentions
The game's optimization is severely lacking, with persistent bugs and performance issues reported since March 2023, including game-breaking lag even on high-end hardware. Players have experienced constant stuttering, particularly during intense gameplay scenarios, and many are frustrated by the lack of developer communication regarding these issues. Overall, significant improvements are needed to ensure a smoother experience and better onboarding for new players.
“But, there are some definite underlying performance issues.”
“Lots of bugs to iron out, including game-breaking performance ones that cause the game to chug on overspecced hardware.”
“Bugs reported as long ago as March of 2023 are still in the game, the devs have stopped replying to anything posted in discussions, and on top of performance issues, several characters and items are effectively just playing without their unlocked skills or garbage to be scraped for raw materials.”
“All in all, the game needs to get optimized or changed up so most computers can run the game at even the bottom end of playable frame rate. The onboarding of new players needs to get smoothed out, and the difficulty scaling may need to be toned down to alleviate some of these issues.”
“I'm not sure what causes it, but on a couple of occasions the game has gotten unplayably laggy until closed and reloaded. I figured it out; it actually happens after using the flamethrower. Performance gets worse and worse the more I use it until the game is unplayable.”
- graphics9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The graphics of the game are described as a charming yet grotesque art style that effectively conveys an eldritch atmosphere, though some players found it initially off-putting. While the design is colorful and mostly easy to read, there are reports of minor graphical bugs and performance issues that can detract from the experience. Overall, the visuals are considered appealing but could benefit from further refinement and optimization.
“The art style looks nice and does a good job of portraying a gross and eldritch atmosphere as time progresses during the game.”
“The graphics and design are simple and mostly easy to read, quite colorful, and have a nice design to everything.”
“It feels like the perfect level of difficulty and has all the elements of games I like, like roguelike mechanics and survival, zombies, and great graphics.”
“A perfectly executed zombie roguelike, if you can get past the graphic style which makes the game seem more forgiving than it is.”
“Bugs range from minor graphical errors on corpses and bosses respawning if killed too far from their spawn point up to game-breaking bugs like my screen going completely white after respawning and another where I couldn't complete the game because it had spawned enemies and their projectiles at such a rate that frames dipped into the single digits.”
“It eats resources like you wouldn't believe despite its simplistic graphics, which you can't do anything about besides turn down the particle effects.”
- humor7 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is a standout feature, blending fast-paced gameplay with clever pop-culture references and unique character interactions that keep players entertained. Many reviews highlight the game's quirky dialogue and numerous easter eggs, contributing to a comedic atmosphere even amidst the challenges of a zombie apocalypse. While some feel the humor is less prominent than in previous titles, it remains a delightful aspect that enhances the overall experience.
“It's fast, it's got humor mixed in, and (at least in my opinion), it's well worth the asking price.”
“A great title that tests your resource management, top-down shooter skills, risk vs reward judgment, and perseverance all while being funny as hell during a zombie apocalypse road trip.”
“The characters are unique and funny in their own way, the easter eggs are numerous and well done.”
- replayability4 mentions
- 75 % positive mentions
- 0 % neutral mentions
- 25 % negative mentions
Overall, opinions on replayability are mixed; while some players find the game offers great replay value and encourages multiple playthroughs, others feel that once the game is completed, there is little incentive to replay with different characters.
“Great replayability.”
“So much replay value.”
“Replayability.”
“I completed a full run (rescued all survivors) but won't be trying any other characters as there is no replay value.”
- music4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The music in the game has received mixed reviews; while some players appreciate its fitting aesthetic and charm, others find it lacking and uninspiring.
“The sound and music are nice and fit the aesthetic they seem to be going for.”
“Music in DR2C was amazing and a big part of its charm.”
“The music in this game is just uninspired.”
“The soundtrack feels repetitive and lacks variety.”
“The audio design does not enhance the gaming experience at all.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization of the game has been criticized for its high price relative to the content offered, leading many players to perceive it as a cash grab rather than a well-supported product. Frequent updates are lacking, further contributing to this negative sentiment.
“I love the idea of the game, but the lack of frequent updates and the high price tag for what it actually is makes it feel like a cash grab.”
“This just feels like a cash grab afterthought, and it's sad.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express a desire for the game to evoke stronger emotional engagement, indicating that previous experiences may have fallen short. The hope for updates suggests a longing for a more fulfilling emotional connection with the game.