Anopek Game Cover
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"Anopek is a fusion of retro shooter and metroidvania genres, set in a vast temple with diverse areas. Unlock unique weapons, uncover ancient lore, and confront divine beings to reclaim your soul parts. Experience challenging boss battles and the freedom to fulfill or deny the prophecy."

  • PC
  • Windows

Reviews

97%
Audience ScoreBased on 61 reviews
music5 positive mentions
gameplay3 negative mentions
  • Anopek is a charming and enjoyable game that combines retro FPS elements with metroidvania mechanics, providing a fun exploration experience.
  • The game features well-designed bosses and a variety of weapons with unique abilities, making combat engaging and rewarding.
  • With its beautiful pixel art, atmospheric music, and a manageable length, Anopek is a great choice for casual gamers and those looking for a nostalgic experience.
  • The game is quite short, which may leave some players wanting more content and depth in terms of story and gameplay.
  • Some players found the map navigation and backtracking to be frustrating, as it can be easy to get lost or miss hidden areas.
  • There are minor technical issues, such as low-resolution cutscenes and occasional audio bugs, which detract from the overall polish of the game.
  • music14 mentions

    The music in the game is widely praised for its charming, atmospheric quality that complements the art style and enhances the overall experience. Reviewers note its relaxing and chill nature, with distinct Egyptian rhythms that fit the game's theme, although some mention occasional audio bugs and a desire for a more dynamic soundtrack. Overall, the soundtrack contributes significantly to the game's unique and loveable atmosphere, despite minor technical issues.

    • “The artwork and the music together create a unique and loveable atmosphere.”
    • “The soundtrack in general is very chill and atmospheric, and fits the game very well.”
    • “The music in this game is very atmospheric with reflection and melancholy which matches the vibe of the story that is being told.”
    • “Other issues I've had with the game are just small nitpicks, like the music bugging out in certain areas (or straight up not playing the appropriate song), or the red canyon area not displaying properly the first time I visited it (it was pitch black before everything returned to normal, so nothing game-breaking).”
    • “It does have some audio bugs, the music would frequently cut out and not come back unless I reloaded my save, and there seemed to be layering problems with sound effects like weapon fire and enemy noises.”
    • “The music would be something one expects to hear in an old or retro game, were it not for the drums that give most tracks distinct Egyptian rhythms.”
  • graphics10 mentions

    The graphics of "Anopek" are characterized by charming, colorful pixel art that effectively captures a retro aesthetic, complemented by a well-crafted soundtrack. While some reviews note the simplicity and lower quality of the graphics, they are generally praised for their coherence and the unique atmosphere they create, making the game accessible and enjoyable for a wide range of players. Overall, the art style and design contribute positively to the game's appeal, enhancing the experience without detracting from its gameplay.

    • “The artwork and the music together create a unique and lovable atmosphere.”
    • “It feels very polished and has a nice retro aesthetic with a great soundtrack.”
    • “The graphics are made of colorful and cartoony pixel art sprites, well-made and coherent, while the game renders in modern resolutions.”
    • “Anopek is a cute little puzzle shooter with retro aesthetics.”
    • “Anopek is a neat little unity-made indie metroidvania in the gameplay style of Wolfenstein 3D, with quality sprite artwork and a distinctly Egyptian flavor.”
  • gameplay10 mentions

    The gameplay is characterized by a relaxed pace with straightforward combat mechanics, where players can face challenging boss fights that require understanding specific mechanics. Exploration is emphasized, reminiscent of metroidvania styles, and while the game is short, it offers a satisfying loop of scouring the map and discovering new weapons. Overall, the gameplay is simple yet engaging, with a unique art style that complements its indie roots.

    • “But these are mild annoyances, as scouring through the map in order to fight bosses creates a strong gameplay loop.”
    • “The gameplay is quite relaxed; some boss fights can be challenging until you figure out the mechanics to beat them, but the worst that will happen is being respawned at the last save crystal you touched.”
    • “The gameplay is simple and easy, and the combat is straightforward.”
    • “The gameplay tends a bit more to the metroidvania side, since shooting enemies is almost secondary to exploring the levels.”
  • story9 mentions

    The game's story is generally perceived as underdeveloped and simplistic, conveyed through brief sentences and minimal cutscenes, which may leave players confused, especially regarding the ending. While some appreciate the wholesome and cartoony elements that make it accessible for newcomers, others feel that a more concrete narrative would enhance the experience. Overall, the story lacks depth and replay value, but its atmospheric music complements the lighthearted tone.

    • “The wholesome story, cartoony graphics, and easy difficulty provide a good entry point into video games, and shooters in particular, while not being too childish for the average gamer to relax with.”
    • “The music in this game is very atmospheric with reflection and melancholy, which matches the vibe of the story that is being told.”
    • “Personally, I'm not a big fan of the very low-res cutscenes, but they convey the beginning and end of the story well enough.”
    • “The story is neither long nor deep, and is entirely told in single sentences here and there, either written on a wall or spoken by bosses.”
    • “The ending also doesn't really explain anything... not that there was much of a story to begin with.”
    • “The story feels underdeveloped, and left me feeling like I would've been fine not reading most runes had they not occasionally held crucial advice.”
  • atmosphere3 mentions

    The game's atmosphere is highly praised for its unique and lovable combination of artwork and music, which creates a chill and immersive experience. The soundtrack enhances the emotional depth of the story, featuring reflective and melancholic tones that align perfectly with the game's themes.

    • “The artwork and the music together create a unique and lovable atmosphere.”
    • “The soundtrack in general is very chill and atmospheric, and fits the game very well.”
    • “The music in this game is very atmospheric, with reflection and melancholy that matches the vibe of the story being told.”
  • replayability1 mentions

    The game is noted for its straightforward plot and decent mechanics, but it lacks significant replayability due to its short length and limited content. While the art style is appreciated, the overall experience does not encourage players to revisit it after completion.

    • “While the graphics are simple and not of good quality, the art style works perfectly on its own. The plot is quite straightforward and the mechanics are decent enough, but for a low-budget FPS game made in Unity, it's not bad. However, I would have picked a more 'active' soundtrack myself. Outside of that, I liked the game, even if it is short and lacks replay value.”
    • “The game is enjoyable, but once you finish it, there isn't much incentive to play again. The lack of different endings or significant choices really diminishes its replayability.”
    • “I found the game to be fun initially, but after completing it, I realized there’s little reason to return. The linear gameplay and predictable outcomes make it feel like a one-time experience.”
  • emotional1 mentions

    The game offers a wholesome narrative and charming graphics that create an inviting emotional experience, making it accessible for newcomers while still appealing to seasoned gamers seeking a relaxing gameplay session.

    • “The wholesome story, cartoony graphics, and easy difficulty provide a good entry point into video games, particularly shooters, while not being too childish for the average gamer to relax with.”
  • grinding1 mentions

    Players find that while some boss battles can be tedious, others effectively challenge their weapon knowledge and quick decision-making skills, creating a mixed experience in terms of grinding.

    • “Some of the boss battles felt a little more tedious than necessary, but others are strong tests of the player's knowledge of their weapons as well as their ability to use them on the fly.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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