Chronicles of Teddy Game Cover
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In Chronicles of Teddy, also known as Finding Teddy II, players explore a hand-drawn, storybook world to rescue a kidnapped friend. The game features puzzle-solving and real-time battles with a turn-based option. Using a magical pair of socks, players can shift between two parallel universes to uncover secrets and progress through the game.

  • Mac OS
  • PC
  • Play​station 4
  • Windows
  • Play​Station
  • Wii
  • Wii U

Reviews

58%
Audience ScoreBased on 271 reviews
music60 positive mentions
grinding27 negative mentions
  • Captivating visual style, atmosphere, and melodies craft an immersive world.
  • Every bit of progress simply feels awesome, rewarding growth through hidden treasures.
  • The game features unique puzzles and a creative music communication system.
  • The game lacks direction, making it frequently convoluted to figure out what to do next.
  • Battling certain enemies can be very tedious due to short attack range and hitbox issues.
  • Many unintuitive aspects of the game can feel like a chore, leading to frustration.
  • music188 mentions

    The music in the game is widely praised for its creativity and atmospheric quality, with many reviewers highlighting the unique "musicom" system that allows players to communicate and solve puzzles through musical notes. While the soundtrack is generally considered beautiful and memorable, some players found the music system cumbersome and occasionally distracting during gameplay. Overall, the music enhances the game's charm and complements its visuals, making it a significant aspect of the experience.

    • “The music and sound effects in the game are good, with plenty of nice tracks to listen to. The story in the game is simple and sweet, and the NPCs in the game are adorable looking.”
    • “The music is beautiful, mostly ambient.”
    • “In a final note, I'd like to say that the soundtrack is absolutely perfect and complements the story to perfection. The main hub world's theme will never leave you again; it is just that good, soothing and bone-chilling at the same time.”
    • “I hated having to remember the runes and I found it took me out of the game; for the majority of my playthrough I just pulled up the guide and did what it said with regards to the music puzzles.”
    • “My big gripe, and the reason I lost interest, was the music system.”
    • “I did not find them fun or creative but rather monotonous because it seems in every dungeon you just explore to find these secret music words.”
  • gameplay104 mentions

    The gameplay of "Chronicles of Teddy" is generally well-received, drawing comparisons to classic titles like "Zelda II" with its metroidvania elements, exploration, and puzzle-solving mechanics. While the platforming and combat are enjoyable, some players find the controls finicky, particularly due to the small weapon size and certain level design choices that can lead to frustration. Overall, the game offers a nostalgic experience with a mix of solid mechanics and unique features, though it may require some patience due to its uneven difficulty and occasional gameplay issues.

    • “Overall, this game is a little masterpiece for fans of old-school gameplay and my only regret is that the devs have not produced a sequel.”
    • “The gameplay, graphics, and story are all just fantastic!”
    • “They really don't make them like this anymore, great level design, interesting and fun game mechanics, tight controls (your skill and timing are the only thing to blame for your failure), good soundtrack, lots of secrets.”
    • “Sometimes the level design sucks too - enemies placed in weird places that make jumps hard with the stiff mechanics, huge hitboxes on some objects like spikes and thorns, a notably awful segment at the end of one of the postgame levels... it has problems, to say the least.”
    • “But the current gameplay is an uneven, frustrating mess in need of retooling.”
    • “The mechanics don't mesh, so the gameplay falls apart the more you progress.”
  • graphics84 mentions

    The graphics of "Chronicles of Teddy" are widely praised for their beautiful pixel art style, vibrant colors, and intricate animations that pay homage to classic games. Reviewers highlight the game's diverse and detailed backgrounds, as well as the overall aesthetic that creates a captivating atmosphere. While some minor issues with collision detection were noted, the visuals are generally considered stunning and a significant strength of the game.

    • “The pixel 2D graphics for the game are really nice, pretty colorful with plenty of detail and great background images. The levels in the game were quite diverse with a lot of interesting areas to explore.”
    • “Chronicles of Teddy itself has some incredible pixel graphics, not used because the developers were cheap or lazy, but because it's actually used to pay tribute to the old days. The animations are incredible, from the giant bosses to the smallest enemies; they did not limit their palette nor their intricateness, making them feel alive.”
    • “This game has Symphony of the Night mixed with Fez levels of graphical splendor that just oozes over your eyeballs and coaxes your brain into telling you only to simply nod and go, 'wow...'.”
    • “Sometimes you run into spikes when the graphics aren't touching.”
    • “The graphical style of Finding Teddy 2 is well applied, but does not really stand out.”
    • “Which is a shame, because I love the visuals, theme, and proposed genre of this game.”
  • story80 mentions

    The story aspect of the games reviewed is generally characterized as simple and minimalistic, often serving as a backdrop to gameplay rather than a focal point. While some titles, like "Chronicles of Teddy," offer charming narratives and engaging environments, others are criticized for lacking depth and failing to develop characters or plot beyond initial introductions. Overall, players appreciate when a game prioritizes gameplay over a convoluted story, but many still desire a more substantial narrative experience.

    • “The music and sound effects in the game were good with plenty of nice tracks to listen to; the story in the game was simple and sweet, and the NPCs in the game were adorable looking.”
    • “Beautiful music, consistent visuals, and unique, silent storytelling make for a great atmosphere.”
    • “I was awestruck by the beautiful world created by Finding Teddy, only for all of that to be blanketed into the backstory introduction in Chronicles.”
    • “So, so far there is no story to engage the player; the movement is absolutely terrible, and the combat is garbage.”
    • “First, the story is nearly entirely contained within the intro and outro.”
  • grinding27 mentions

    Overall, players find the grinding aspect of the game to be excessively tedious, with many expressing frustration over repetitive tasks, expensive shop items that necessitate grinding, and poorly designed boss battles that disrupt gameplay flow. While some players eventually adapt to the grind, the consensus is that it detracts from the overall enjoyment and motivation to complete the game.

    • “The game is tedious... extremely so.”
    • “Loved the game at first, but it becomes extremely tedious.”
    • “I didn't have that impulse to 100% the game because it's very tedious to do so.”
  • atmosphere27 mentions

    The game's atmosphere is widely praised for its unique art style, beautiful music, and immersive sound design, creating a mysterious and vibrant world. Reviewers highlight the tranquil tunes and detailed visuals that enhance the overall experience, making it a captivating environment for exploration and discovery. While the atmosphere is a standout feature, some note that the narrative may not be as strong, focusing instead on the game's aesthetic and emotional impact.

    • “The art style and atmosphere are unique, the sound design is perfect, the world feels mysterious and alive.”
    • “Beautiful music, consistent visuals, and unique, silent storytelling make for a great atmosphere.”
    • “The atmosphere is gorgeous, puzzles are challenging and there's a lot (I mean a lot) of secrets you probably won't find if you rush the game.”
    • “No, it's not perfect, but it's loaded with atmosphere and nails what it set out to do.”
    • “I found this game oozes with atmosphere, with the tunes being mostly tranquil; it's pleasant, like this whole game.”
    • “In spite of all this, I still put 14 hours into the game, finding all the collectibles and completing optional areas, but only because I really did love the visuals, the music, and overall atmosphere of the game.”
  • stability8 mentions

    The game exhibits some stability issues, including occasional bugs and glitches that can disrupt gameplay, particularly with boss mechanics and hitboxes. While these problems can be frustrating, they are generally manageable if players save frequently and avoid pausing at critical moments. Overall, the stability is described as a bit tough but not overwhelmingly problematic.

    • “The boss of the third temple is also buggy; sometimes instead of moving like a snake, its entire body moves sideways across the stage (through the blocks that form the maze you fight in) when the boss itself is moving upwards.”
    • “The hitbox on the boss for the fourth temple is incredibly buggy.”
    • “Unfortunately, the game suffers from a few disruptive glitches here and there; save frequently and don't pause at inopportune moments, otherwise you may find yourself in big trouble.”
  • character development6 mentions

    The game features impressive character development highlighted by beautiful graphics, top-notch character designs, and animation that complement its engaging backstory. The pixel art and vibrant colors enhance the childlike storybook theme, creating a visually appealing experience. Overall, the character designs are well-executed and contribute significantly to the game's aesthetic and narrative.

    • “This game has a good backstory, great pixel art, and great character designs.”
    • “The rich colors and relatively simplistic character designs fit well with the child's storybook theme.”
    • “It has beautiful graphics with wonderful backgrounds and top-notch character designs and animation.”
  • emotional4 mentions

    Users express frustration with certain puzzles that feel unintuitive, leading to a sense of wasted time and emotional dissatisfaction. The disconnect between graphics and gameplay further exacerbates these negative feelings.

  • replayability2 mentions

    Users generally note that the game's replayability is limited, with many feeling that once the main content is completed, there is little incentive to return. However, some players appreciate the potential for different playstyles or choices that can enhance the experience upon replay. Overall, while there are elements that may encourage revisiting, the consensus leans towards a lack of substantial replay value.

  • humor2 mentions

    The humor in the game is generally well-received, with players finding it amusing and enjoyable without any significant complaints.

    • “Not complaining, just found it funny.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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