- March 11, 2025
- Vellocet
- 16h median play time
ANEURISM IV
Platforms
About ANEURISM IV
ANEURISM IV is a multiplayer survival role playing shooter game with horror and science fiction themes. It was developed by Vellocet and was released on March 11, 2025. It received mostly positive reviews from players.
Enter ANEURISM IV, a sprawling metropolis where the proletariat works without question and the air is thick with decay. As a Spirit—a spectral entity on the verge of becoming flesh and bone—you stand at a crossroads. The city is yours to influence, disrupt, or simply observe. With no set goals or rules, how you engage with this world is entirely up to you. From the hardworking Prole to the af…











Games Like ANEURISM IV
Looking for games like ANEURISM IV? Here are top survival role playing shooter recommendations with a horror and science fiction focus, selected from player-similarity data — start with Foxhole, BROKE PROTOCOL or Sub Rosa.
Reviews
- Unique and immersive dystopian atmosphere with a gritty, stylish design and soundscape.
- Emergent gameplay where players shape the narrative through interactions, with varied roles and factions creating dynamic player-driven events.
- Addictive gameplay for those who enjoy DarkRP-style social experiments with risk and reward systems, commendable for its complexity and player agency.
- Highly toxic and grief-prone community with rampant trolling, theft, exploit abuse, and racial slurs, making new player experience very frustrating.
- Game is grind-heavy and frustrating; progression often lost to random deaths or trolling and the punishment system can be harsh and exploitable.
- Low and declining player count causing mostly empty servers, combined with poor moderation, developer neglect, and controversial dev team issues leading to community distrust and a dying playerbase.
gameplay
595 mentions Positive Neutral NegativeThe gameplay of Aneurism IV is a unique, emergent, and community-driven experience that blends RPG and PvP elements within a dystopian roleplay setting. It features a complex progression system with various roles ("fates") and mechanics that encourage player interaction, conflict, and cooperation without traditional moderation, relying on in-game systems to regulate behavior. However, the gameplay is often criticized for its steep learning curve, tedious grind, mechanical imbalances, rampant griefing facilitated by exploitable mechanics, and a toxic community that can heavily diminish enjoyment, especially as server population declines; while the atmosphere and concept are praised, many feel the core gameplay loop is repetitive and under-optimized, requiring significant effort and patience to appreciate.
“This game is the definition of Murphy's law with a gritty atmospheric environment, character designs, game mechanics, hidden lore/story elements, and a supportive community.”
“The gameplay loop is addicting and rewarding; it's like DarkRP but much improved with balanced, non-pay-to-win mechanics and a unique dystopian sandbox experience.”
“There are many ingenious mechanics that discourage random killing and easy wealth hoarding, encourage social interaction, and promote emergent gameplay, making it a revolutionary progression in the DarkRP-style genre.”
“Hidden ultra-punishing mechanic that is nearly impossible to work out of is insane to me, especially with the low player count making everything only based around one server; you either deal with not playing half the game or move to an empty server.”
“The game was better a year ago and has only gone downhill under these incompetent developers; it was always janky, but it used to be quite fun, now it's simply not fun due to awful balance mechanics such as the karma system (hidden stat).”
“The developers remove more than they add with some updates (removing the use of voice chat for certain fates, removing guns either by making them so hard to craft nobody bothers or nerfing them so hard that police starting weapons outclass them, removing whole mechanics unintentionally by breaking them and not playtesting before releasing an update, etc.).”
Play Times
Frequently Asked Questions
ANEURISM IV is a survival role playing shooter game with horror and science fiction themes. Common tags for ANEURISM IV include surreal, psychological, life sim, psychological horror, dystopian and others.
ANEURISM IV is available on PC, Mac OS and Windows.
On average players spend around 54 hours playing ANEURISM IV.
ANEURISM IV was released on March 11, 2025.
ANEURISM IV was developed by Vellocet.
ANEURISM IV has received mostly positive reviews from players. Most players liked ANEURISM IV for its gameplay but disliked it for its grinding.
ANEURISM IV is a multiplayer game with local co-op support.
Similar games include Foxhole, BROKE PROTOCOL, Sub Rosa, SCUM, Unfortunate Spacemen and others.












