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Foxhole

Foxhole Game Cover
82%Game Brain Score
gameplay, story
grinding, stability
82% User Score Based on 22,010 reviews

Platforms

PCCloudNVIDIA GeForce NOWWindows
Foxhole Game Cover

About

Foxhole is a multiplayer role playing shooter game with a warfare theme. It was developed by Siege Camp and was released on September 28, 2022. It received positive reviews from players.

Foxhole is a massively multiplayer warfare shooter game where thousands of players engage in a weeks-long persistent online war. Players contribute to the war effort through logistics, base building, combat, and more, with every bullet, weapon, and vehicle produced by players. The game features comprehensive logistics, trench networks, and a unique atmosphere, although it can be very grinding, hilarious, full of bugs, and highly emotional with wonderful replayability.

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82%
Audience ScoreBased on 22,010 reviews
gameplay591 positive mentions
grinding594 negative mentions

  • gameplay
    2,220 mentions Positive Neutral Negative

    The gameplay of Foxhole is characterized by its deep mechanics and emphasis on teamwork, offering a unique blend of logistics, combat, and base-building elements. While many players appreciate the strategic depth and emergent gameplay, newcomers often face a steep learning curve due to inadequate tutorials and complex mechanics, which can lead to frustration. Overall, the game provides a rewarding experience for those willing to invest time and effort, but it is marred by issues such as balance problems, toxic community behavior, and tedious gameplay loops that can detract from the enjoyment.

    • “A really malleable world of war with huge emergent gameplay.”
    • “The game mechanics are deep, winning involves out planning, out positioning, out supplying, and attempting to get your faction into a spot where you crush your enemy decisively while they try to stop you and vice versa.”
    • “The variety of roles, from infantry to engineers and logisticians, adds depth to the gameplay, and the need for strategic planning is a constant challenge.”
    • “I want to like it, but the learning curve is too steep and the gameplay is very frustrating if you don't know what you're doing.”
    • “The gameplay is so heavily reliant on teamwork and time that you would need thousands of hours to learn mechanics and be useful, and still make no impact.”
    • “The game is well made, stays true to the idea of being only a mere soldier, and offers a gameplay experience that you don't often see for war games.”
  • grinding
    622 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being excessively tedious and time-consuming, often requiring players to invest countless hours into resource gathering and logistics with minimal rewards. Many players feel that the mechanics are designed to be frustratingly repetitive, leading to burnout and a sense of futility, especially when hard-earned resources can be easily lost to griefers or due to game bugs. While some enjoy the collaborative nature of grinding within a team, the overwhelming consensus is that the game demands too much time for too little payoff, making it feel more like a second job than a fun gaming experience.

    • “One of the most refreshing modern MMOs I've played - there's no grinding, no traditional leveling or skill unlocking, and absolutely no pay-to-win mechanics - once you've bought the game, you've got everything.”
    • “No microtransactions and no grinding.”
    • “Everyone is equal, there's no grinding for stats.”
    • “The game is filled to the brim with tedious, time-consuming tasks that take hours and hours of your time to complete, with a lack of tools to speed up the process such as building.”
    • “Logistics is a constant, tedious grind, all so other players can have fun.”
    • “You will spend hours grinding or waiting for 15 minutes of thrill.”
  • story
    361 mentions Positive Neutral Negative

    The game's story is largely player-driven, with no predefined narrative, allowing players to create their own experiences through missions and interactions in a persistent war environment. While some players appreciate the emergent storytelling and community-driven narratives, others criticize the lack of a structured plot or meaningful context, leading to feelings of aimlessness. Overall, the game serves as a "war story generator," where each player's journey contributes to a larger, dynamic conflict, but it may not satisfy those seeking a traditional storyline.

    • “The world and story feels alive, and I really enjoy the world that Siege Camp has created.”
    • “Every single respawn/log on is an entirely new story or experience.”
    • “This game has endless story potential; here is an example of one of mine.”
    • “The game itself has almost no story at all.”
    • “Because there's no story, you're left wondering why you're here and what to do when you first drop into the game.”
    • “Story: I gave it a 2 because the story is pretty much WWII, but the game itself does nothing to give a feeling of overall world or setting whatsoever.”
  • graphics
    356 mentions Positive Neutral Negative

    The graphics of the game are generally described as functional and fitting for its top-down perspective, with a cohesive art style that effectively conveys the wartime theme. While not cutting-edge, the visuals are appreciated for their clarity and ability to enhance gameplay, though some players note issues with optimization and occasional graphical glitches. Overall, the graphics are considered decent, appealing, and well-suited to the game's mechanics, despite some criticisms regarding their simplicity and performance on lower-end systems.

    • “The game's art style is charming and fits the wartime theme perfectly.”
    • “While not cutting-edge, the graphics effectively convey the game's thematic depth and intensity.”
    • “The graphics are really good and I like the art style.”
    • “Graphics: eh.. can't see anything even using the right mouse button to look around; you can only see during the day.”
    • “Completely ruined by much of the playerbase (ruining all atmosphere, deliberately taking the piss out of the aesthetic of the game, spamming, you name it) and ignored by greedy and cowardly developers.”
    • “The graphics are just about right for this type of game, I would say think Company of Heroes kind of style in the look of the game.”
  • humor
    237 mentions Positive Neutral Negative

    The humor in the game is a standout feature, with players frequently highlighting the hilarious interactions and banter that occur during gameplay. Many reviews mention the community's lightheartedness, with funny moments arising from chaotic battles, unexpected mishaps, and playful role-playing. Overall, the game fosters a fun atmosphere where players can share laughs, create memorable experiences, and enjoy a mix of camaraderie and absurdity amidst the war-themed setting.

    • “We couldn't stop laughing for 10 minutes, proving that Foxhole isn't about winning the war, but it's about the memories made along the way.”
    • “The front lines are hilariously fun when you're listening to the chaos that is war.”
    • “The community is amazing and the feud between the factions is hilarious.”
    • “It's not funny for the kills, but it is funny for the spirit.”
    • “So it's not funny or challenging to play anymore.”
  • stability
    160 mentions Positive Neutral Negative

    The stability of the game is frequently criticized, with players reporting a wide range of bugs, glitches, and server issues that significantly impact gameplay. Common problems include long loading times, frequent freezes, unresponsive mechanics, and various game-breaking exploits that some players take advantage of. While some users acknowledge occasional fun moments, the overall consensus is that the game suffers from a lack of optimization and developer responsiveness to these persistent issues.

    • “Foxhole runs great on my 8-year-old i5-750 and newer GTX 1050 Ti.”
    • “For the most part, it is relatively bug-free as of now, which for an alpha/early access game is excellent.”
    • “This is worth well those 20 EUR; the game runs great and looks great.”
    • “My guild spent the better part of the start of the war painstakingly grinding resources for weeks to build our battleship, which had major steering glitches and we were unable to bring it to the frontline with a full crew due to join queues. In the end, it was destroyed before even dealing any damage from misfiring at an artillery position at an enemy bunker base.”
    • “The game is often buggy, laggy, and crashes.”
    • “This game is a buggy mess and the devs would rather add more things than fix the issues.”
  • music
    113 mentions Positive Neutral Negative

    The music aspect of the game is a mixed bag, with players enjoying the ability to listen to their own music or that of others while engaging in various activities, from logistics to combat. While some appreciate the community's spontaneous music sharing, others find the loud and often inappropriate music from certain players disruptive. Overall, the game's soundtrack is considered average, with a desire for more background music during quieter moments, but many players still find joy in creating their own musical experiences amidst the chaos.

    • “I relaxed for 5 minutes to this music long enough to realize that I was going to be okay.”
    • “Big battles can get very intense, while other times just chilling at the back delivering supplies listening to music can be chill.”
    • “One player was kind enough to provide a rousing soundtrack to accompany our charge with the use of his mic, which consisted of music such as the British Grenadiers and the Canadian Maple Leaf Forever.”
    • “Never in my life have I seen such a bizarre, backwards community where people try to justify racism itself, excuse the use of the n-word, justify Nazi references like playing their music and using their names, casually call others 'Nazi sympathizers' of all things (how ironic) during a temper tantrum, joke about raping women, very openly use bots and alts, grief groups then gaslight them and others and get full support on all of these things.”
    • “Just not really fun, my dudes... people just playing awful music constantly like it's Holdfast... not really funny at all.”
    • “Overall I'd give it an 8/10 due to some of the mechanics being a bit tedious along with a lack of notable music.”
  • optimization
    93 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with some players praising its ability to run smoothly on mid-range systems and others highlighting significant performance issues, particularly during large-scale battles. Common complaints include lag, server instability, and unoptimized graphics, which can lead to frustrating gameplay experiences. While some users report stable performance and good frame rates, many others express dissatisfaction with the overall optimization, citing bugs and a lack of developer responsiveness to these issues.

    • “The game is very well optimized, so yes it can run on lower-end computers, but the game is locked at 60 frames per second.”
    • “Considering this game bills itself as an alpha, I am very impressed with the performance; it runs at a very solid 60 fps for me and never seems to dip at all no matter how many crazy explosions are going on at once.”
    • “It's well optimized, it's easy to get into, and the player base is helpful.”
    • “Additionally, the game’s large-scale battles can sometimes suffer from performance issues, such as lag or server instability, which can detract from the experience.”
    • “The game is not even optimized, causing many lost frames and freezes when using binoculars and when environmental effects like rain come into play.”
    • “Horrible graphics, countless bugs and glitches, toxic community and pure cyanide toxic developer team, terrible unbalanced, wonky, glitchy gameplay, optimization non-existent.”
  • atmosphere
    66 mentions Positive Neutral Negative

    The atmosphere in the game is widely praised for its immersive and gritty portrayal of war, enhanced by realistic sound design and detailed visuals. Players appreciate the sense of teamwork and community, although some express concerns about toxicity within the player base. Overall, the game's atmosphere is described as engaging and unique, making it a standout experience for fans of tactical and cooperative gameplay.

    • “The game's atmosphere is gritty and immersive, capturing the harsh realities of war.”
    • “Nothing beats this game's phenomenal atmosphere; holding a bridge with your friends in a trench as bullets crack on a snowy night is a truly phenomenal experience.”
    • “Foxhole draws you into a dangerously immersive atmosphere that captures your attention and makes it irresistible to join the war effort: you cannot lose this, it's personal now!”
    • “Completely ruined by much of the player base (ruining all atmosphere, deliberately taking the piss out of the aesthetic of the game, spamming, you name it) and ignored by greedy and cowardly developers.”
    • “Factionalism is prominent, with extreme loyalty to one’s faction sometimes leading to a divisive atmosphere.”
    • “To put it simply, the toxic atmosphere here stands out because the developers are the enablers of the toxicity.”
  • emotional
    66 mentions Positive Neutral Negative

    Players express a wide range of emotional experiences in this game, from deep connections and camaraderie with fellow players to feelings of isolation and frustration. Many highlight the intense, immersive moments that evoke strong emotions, such as the thrill of battle and the heartbreak of loss, while others caution about the potential for emotional drain and toxicity within the community. Overall, the game elicits a unique blend of joy, camaraderie, and emotional investment, making it a memorable but sometimes overwhelming experience.

    • “What I remember were the incredible offensive operations I saw or took part in, the desperate defenses, funny moments shooting the breeze with other players hunkered down in trenches while artillery fell all around us, the emotionally charged moments I've witnessed, the civil wars and drama... there really isn't anything like it and I do not regret a single hour I spent in this game.”
    • “Yes, I do recommend the game, as it has made me feel things no other games can.”
    • “This game made me feel like a real soldier, and the interactions between players are amazing; if you like soldier simulator 101, then buy this game.”
  • monetization
    46 mentions Positive Neutral Negative

    The game features a buy-to-play model with a firm commitment to avoiding microtransactions, which many players appreciate as a refreshing change from the prevalent monetization practices in the industry. However, some users express concerns that this lack of ongoing revenue may hinder long-term support and development. Overall, the absence of microtransactions is seen as a positive aspect, although it raises questions about the game's future sustainability and developer investment.

    • “There are no microtransactions - you buy and that's it.”
    • “The full game, no DLC or microtransactions, and hours and hours of fun.”
    • “It's good to see a game still keeping to this old way of doing things, that quite honestly, was way better than DLCs, expansion packs, or microtransactions.”
    • “I wouldn't go as far as that, but I would call it a cash grab.”
    • “The devs and moderation seemingly have no ambition to support it - it's essentially an EA cash grab, that despite being an MMO type game, they have no intention to support it in a meaningful way post patch 1.0.”
    • “The developers are lying to you in their advertisement.”
  • replayability
    40 mentions Positive Neutral Negative

    The game boasts exceptional replayability, with players highlighting its unique mechanics, diverse roles, and dynamic environments that change with each session. Many reviews emphasize the engaging community and the variety of gameplay experiences, ensuring that players can continually find new challenges and strategies. Overall, it is regarded as highly replayable, making it a worthwhile investment for players seeking long-term enjoyment.

    • “The game also provides plenty of replayability as every time you fall asleep, you will find that your team has lost significant ground and now you're fighting in a cold tundra where the chances you'll get shot is less than the chances you'll freeze to death.”
    • “The replayability of this game is huge, and what's even better is that the community is one of the best online communities I have ever encountered. On my first day, random members of the community took hours out of their day to teach me and a bunch of other players the basics of the game, almost taking it on themselves as boot camp instructors.”
    • “This game has a high replayability factor as each war is a bit different, and you can do something different every time you log in to play.”
    • “There are always bugs and imbalances (which will hopefully be amended in the future), but it's a game I have never seen so much potential and replayability due to its unique game mechanics and careful design.”
    • “When games don't start out easy and get harder with the more advanced things you try to do, that lets you know there is no replay value.”
    • “A lot of people don't see replayability, can't find much to do or think that there is no way to get people to work together.”
  • character development
    1 mentions Positive Neutral Negative

    Character development in the game is largely criticized for being non-existent, as players feel that their efforts in battles yield no meaningful rewards or growth. The ranking system, based on player commendations, is seen as easily manipulated and fails to provide a sense of achievement or progression, leaving players feeling exhausted and unfulfilled.

    • “After a couple of wars, all this really makes you exhausted with the game. There is no reward for winning or losing, and there is no character development. You basically spend your hours for nothing but ranks that are player-given. If someone does great stuff, you can like and commend them, but ranks do nothing for now; they are totally useless. Usually, people in big clans have the highest ranks, and it is easy to abuse the system by giving everyone commends.”
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38h Median play time
305h Average play time
10-300h Spent by most gamers
*Based on 223 analyzed playthroughs
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Frequently Asked Questions

Foxhole is a role playing shooter game with warfare theme.

Foxhole is available on PC, Windows, Cloud and NVIDIA GeForce NOW.

On average players spend around 305 hours playing Foxhole.

Foxhole was released on September 28, 2022.

Foxhole was developed by Siege Camp.

Foxhole has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Foxhole is a multiplayer game.

Similar games include Hell Let Loose, Post Scriptum, Squad, RUNNING WITH RIFLES, Naval Action and others.