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Unfortunate Spacemen Game Cover

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Unfortunate Spacemen is a single player and multiplayer shooter game with a horror theme. It was developed by Geoff 'Zag' Keene and was released on June 12, 2020. It received positive reviews from players.

"Unfortunate Spacemen" is a multiplayer game where players take on the roles of astronauts working to survive and complete tasks on derelict space stations. However, traitors are hidden among the crew, ready to sabotage efforts and kill fellow spacemen. Communication and teamwork are crucial to uncover the traitors and survive together.

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86%
Audience ScoreBased on 6,194 reviews
gameplay128 positive mentions
stability49 negative mentions

  • gameplay
    357 mentions Positive Neutral Negative

    The gameplay of "Unfortunate Spacemen" is a mix of social deduction and first-person shooter mechanics, offering a unique twist on the "Among Us" formula with more depth and complexity. Players engage in task-based gameplay while navigating intricate maps, utilizing various mechanics like proximity chat and character customization, which can lead to chaotic and entertaining experiences, especially in multiplayer settings. However, some mechanics are criticized for being unintuitive or disruptive, and the overall gameplay can feel repetitive or unbalanced, particularly when players become overly familiar with the maps and strategies.

    • “The gameplay makes sense and is really fun with friends.”
    • “Each map is intricately designed with multiple rooms, winding corridors, and secret passages that lend themselves well to the game’s tense, hide-and-seek gameplay.”
    • “The game’s combination of unpredictable gameplay, creative map design, and tense, deception-based mechanics make it a highly engaging experience.”
    • “Sometimes those mechanics are pointless or unreliable.”
    • “Trying to get used to the game flow takes forever and most mechanics are just not told to you and is up to trial and error.”
    • “The gameplay is laggy as hell, performance is atrocious, sounds bug out all the time, the alien gameplay is just stupid and there is no team play whatsoever.”
  • story
    345 mentions Positive Neutral Negative

    The game's story mode, while short and consisting of only four levels, is praised for its humor and engaging writing, making it a fun experience, especially when played with friends. However, many players express a desire for more content and variety, as the current missions can feel repetitive and lacking in depth. Overall, the story is seen as a highlight of the game, but it could benefit from further development and expansion.

    • “The hand-crafted story mode of Unfortunate Spacemen is some of the greatest writing I have ever seen or heard.”
    • “The story mode is incredibly short, but fun and challenging.”
    • “The story is well written and done.”
    • “The story mode is just 4 levels, 12 if you count the difficulties.”
    • “The story mode for this game is woefully underdeveloped.”
    • “What I didn't expect was a story campaign that would genuinely leave me feeling empty once I had completed it... at the time of this review, the story consists of 4 chapters/instalments and takes less than 1.5 hours to complete.”
  • humor
    258 mentions Positive Neutral Negative

    The humor in the game is widely praised, with many players highlighting its ability to create hilarious moments, especially when played with friends. The writing, voice acting, and quirky mechanics contribute to a comedic atmosphere that balances dark humor with lighthearted fun. While some jokes may not resonate with everyone, the overall consensus is that the game's charm and humor enhance the multiplayer experience, making it a memorable and entertaining title.

    • “Unfortunate spacemen is a hilarious game with friends with a challenging story campaign.”
    • “If you manage to convince a group of friends to play this game, it's well worth it in the end, as it has plenty of charm, great gameplay, and humor that had me in stitches from time to time.”
    • “The humor in the story missions is great and the main mode 'shapeshifter' is fun.”
    • “I shouldn't have to explain this trend any further, but I really don't like feeling berated and insulted while playing video games, even if it's meant to be 'funny'... it's not funny.”
    • “Also be funny... if you're not funny, you're not fun.”
  • graphics
    156 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many players praising the unique art style and immersive environments that enhance the gameplay experience. However, some users report performance issues, including overheating PCs and graphical glitches, indicating that optimization is needed. Overall, while the visuals are generally considered good for a free game, there are notable concerns regarding performance and consistency.

    • “The gritty, sci-fi aesthetic features dimly lit corridors, flickering lights, and eerie, abandoned spaces that reinforce the game’s sense of isolation and tension.”
    • “The animations are stunning, graphics are stunning, but most of all, the environment is insanely immersive.”
    • “The graphics are great, the voice acting is funny.”
    • “Dead game, with horrible graphics.”
    • “This game should not have to run at N64 graphics to be half playable.”
    • “The graphics look like an early access game, the models remind me of Unity asset flips rather than an Unreal Engine game.”
  • stability
    49 mentions Positive Neutral Negative

    The game's stability has received mixed feedback, with many players noting a variety of bugs and glitches that can affect gameplay, such as issues with mechanics, server lag, and UI problems. While some users find the game enjoyable despite these technical issues, others describe it as a "buggy mess" that detracts from the overall experience. Overall, the game shows potential but requires significant patches and optimizations to improve stability.

    • “There are also many bugs and glitches in the game that need to be fixed, such as burrow evolving, trash compactor not killing people, potato mode being poorly optimized, broken tasks on kema, and maps being poorly optimized. If you want this game to be successful, you have to patch these bugs out.”
    • “The most unfinished, buggy, laggy game I have ever had the misfortune to play.”
    • “A complex buggy mess that is unforgiving to new players who will wait more than twenty minutes for a round to end with no chance of respawn.”
  • optimization
    44 mentions Positive Neutral Negative

    The game's optimization is widely criticized, with many players reporting severe performance issues, including low frame rates (often below 10 fps) and frequent crashes. While some users note that the graphics are appealing and there are minor optimizations available, the overall consensus is that significant improvements are needed to enhance gameplay and stability. Many players express frustration over the unoptimized experience, which detracts from the game's potential enjoyment.

    • “Honestly, the game itself is amazing and a great experience with good graphics optimizations.”
    • “It has the modern optimizations and graphics of this new age but the incredible experience of an old classic video game.”
    • “Sure, it's a bit rough around the edges (*cough cough* optimization *cough cough*), but it really is a fun experience once you get into it.”
    • “Disappointing, the concept of this game has great potential; however, the poor performance (fps of 5-20) renders the game unplayable.”
    • “The gameplay is laggy as hell, performance is atrocious, sounds bug out all the time, and the alien gameplay is just stupid with no team play whatsoever.”
    • “Unoptimized, filled with bugs that make you want to throw your PC across the room; very unbalanced with players being 100x apart in skill.”
  • monetization
    39 mentions Positive Neutral Negative

    The monetization model of the game primarily revolves around cosmetic microtransactions, which are generally viewed as non-intrusive and ethical, allowing players to unlock many items through gameplay. However, some users express frustration over the perceived abundance of microtransactions and high prices for certain cosmetic items, leading to concerns that the game feels like a cash grab. Overall, while the game is free-to-play and offers a decent amount of content without spending, the implementation of microtransactions has drawn mixed reactions from the community.

    • “All in-game purchases, as far as I am aware, are completely cosmetic and don't provide any competitive advantage.”
    • “Free-to-play with ethical cosmetic-only microtransactions.”
    • “Microtransactions are available for purely cosmetic purchases, which I have availed myself of as a way to support the developers and to get some sick helmets, visors, monster skins, space suits, and more.”
    • “There are way too many microtransactions that make the whole thing feel like a cheap cash grab.”
    • “It's so sad what happened to this game; now I know the developer doesn't care about making a good game, they just want players for more revenue from microtransactions.”
    • “I know the game is basically fueled by microtransactions, but almost all of the unlockable helmets are completely identical to the starter helmet, save for the color of three stripes on the side and above your head.”
  • atmosphere
    30 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its effective blend of humor, visual style, and sound design, creating an engaging and immersive experience. Proximity chat enhances the tension and adds to the overall ambiance, particularly in larger maps, while the art style and pacing contribute to a sense of paranoia and excitement. However, issues with voice chat quality and audio balance can detract from the experience, leaving some players frustrated despite the strong atmospheric elements.

    • “The game’s atmosphere is enhanced by its visual style and sound design.”
    • “The proximity chat adds to the in-game atmosphere, especially on larger maps like Outpost-13 (a personal favorite of mine).”
    • “Great atmosphere and sense of paranoid 'I am being hunted' moments.”
    • “The game itself is great, but the amount of voice chat problems and how many mics don’t work, along with the audio being too loud or too low with no real options, kind of ruins the atmosphere.”
    • “The in-game voice chat really adds to the atmosphere; however, the quality of the player audio makes it very hard to communicate. Players are either too low or static-y, and the limited audio options don't help.”
    • “The game is really good when you are able to play it, and it does its atmosphere really well with terrifying moments of who left is really a human.”
  • replayability
    23 mentions Positive Neutral Negative

    Overall, "Unfortunate Spaceman" is praised for its high replayability, offering a variety of maps, random objectives, and engaging mechanics that keep gameplay fresh and enjoyable. Players appreciate the game's chaotic nature and social dynamics, which enhance the experience, especially in multiplayer settings. While some concerns about player toxicity and server activity exist, the game is still considered a solid choice for those seeking a fun, replayable party game.

    • “Despite its indie origins, Unfortunate Spaceman offers plenty of replay value and is perfect for anyone who enjoys strategy and a bit of chaos.”
    • “Each map has its own unique theme and traps, random objective and weapon locations ensuring a high replayability.”
    • “Compared to Among Us, which gets boring pretty quickly, this game has no replayability and costs 5 dollars. Overall, it's a really solid game; pick it up if you can!”
    • “It's hard not to compare this game to Among Us, and it falls short in every way, except perhaps long-term replayability.”
    • “Outstanding variety of ways to play, a surprising amount of depth and replayability because of random spawns, multiple gameplay modes, many maps, and mostly different strategies available to players and even AI.”
  • music
    15 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising the catchy main menu track and overall soundtrack, while others criticize the repetitive and obnoxious in-game audio that detracts from the experience. Many users express a desire for the option to mute the game's music, preferring to listen to their own selections instead. Overall, the soundtrack is noted for its potential to enhance the game, but technical issues and poor audio management have led to frustration among players.

    • “Fantastic OST, the recently added menu music is something I can't help but jam out to (I miss the old music though :( )”
    • “Really inspiring music.”
    • “Great background soundtrack, music fits well.”
    • “Repetitive music”
    • “Everyone is lagging all over the place and the music is awful; god, my ears are bleeding.”
    • “Although, you would probably want to mute the game and play songs or music instead of listening to the game's audio in story mode.”
  • grinding
    14 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and time-consuming, often requiring significant effort to level up and unlock perks, which can lead to a repetitive experience. While some enjoy the challenge and community engagement, others feel that the need for extensive grinding detracts from the overall enjoyment, especially in solo play. The gameplay can feel clunky and slow, with certain tasks and objectives adding to the sense of monotony.

    • “Needing to unload several dozen bullets into anything to kill it feels extremely tedious.”
    • “So it's fun but it gets boring after a while; very grindy if you want levels.”
    • “Revised perk system is interesting but crowded, requires grinding, and also reset every player from before the changes.”
  • emotional
    6 mentions Positive Neutral Negative

    The emotional aspect of the game elicits strong feelings, with players reporting moments of genuine connection and tears, particularly in the later acts. While some find it heartwarming and enjoyable, others criticize the lack of character depth and emotional engagement in the performances. Overall, the game offers a mix of heartfelt moments and lighthearted fun, especially when played with friends.

    • “I cried during act 3 and a little during act 2.”
    • “This game is both heartwarming and just overall great. Definitely play with friends; it'll be the best 3-hour story of goofs.”
    • “Made me feel like a true southerner!”
  • character development
    2 mentions Positive Neutral Negative

    Character development received mixed feedback, with some users expressing a desire for revamped character designs while others found the existing designs to be good but ultimately disappointing in terms of overall experience. The humorous tutorials were noted positively, but they did not compensate for the lack of depth in character development.

    • “I'd love to see some revamped character designs at some point.”
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12h Median play time
37h Average play time
8-45h Spent by most gamers
*Based on 18 analyzed playthroughs
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Unfortunate Spacemen is a shooter game with horror theme.

Unfortunate Spacemen is available on PC and Windows.

On average players spend around 37 hours playing Unfortunate Spacemen.

Unfortunate Spacemen was released on June 12, 2020.

Unfortunate Spacemen was developed by Geoff 'Zag' Keene.

Unfortunate Spacemen has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its stability.

Unfortunate Spacemen is a single player game with multiplayer and local co-op support.

Similar games include LOCKDOWN Protocol, Midnight Ghost Hunt, Project Winter, Intruder, Deceit and others.