About
Close-combat boss battles are won by attacking the enemy's vulnerable side or defending from the side of their attack. The player will either be in the offensive or defensive mode of the duel, but the tables can always be turned depending on their performance. Duels become faster at higher difficulties. Regular enemies will attack in waves. Players can take out several enemies in a single swing…











+3
gameplay2 positive mentions
stability2 negative mentions
gameplay
8 mentions Positive Neutral Negative