Alluris Game Cover

"Alluris is a card game for 1-2 players, offering various modes including multi-player, cooperative, and single-player. Embark on an adventure from the city of Alluris, battling enemies, leveling up, and collecting items to defeat Baron Dread. Gameplay involves dragging cards left or right, with strategic decisions that can challenge and engage you."

Reviews

89%
Audience ScoreBased on 121 reviews
story6 positive mentions
  • Fun and simple gameplay that offers a lighthearted adventure experience.
  • High replayability with various character backgrounds and choices that can lead to different outcomes.
  • Charming art style and humorous writing that adds to the overall enjoyment of the game.
  • Gameplay can become repetitive quickly, with limited content and predictable outcomes after a few runs.
  • The time limit of 500 days can feel restrictive and may lead to frustration for players seeking to explore more content.
  • Lack of depth in mechanics and character interactions, making it feel shallow and less engaging over time.
  • story39 mentions

    The story in Alluris is characterized by its light-hearted, interactive nature, allowing players to engage in a variety of quests and character backgrounds that enhance replayability. While the main narrative of stopping an evil overlord can be completed quickly, the real depth lies in the numerous side quests and choices that shape the player's experience, making exploration and strategy essential. However, some players find the overall structure lacking a clear beginning, middle, or end, and express a desire for a more open-ended gameplay option to fully enjoy the rich storytelling without time constraints.

    • “If you're looking for a light-hearted game that you can have your brain wrap around connecting dot-to-dot quests in a vast world to explore, Alluris is a good pick.”
    • “For each choice you make, you can unlock a whole sequence of quests and storylines, and from those, you can unlock new races and backstories for your characters that influence the game in an entirely new way.”
    • “I honestly felt like I was actually being game mastered, and with a surprisingly diverse array of areas to explore, there's a stunning amount of depth in what originally seemed like a relatively linear story.”
    • “Sometimes, you find items that are necessary to complete the missions, but it's all so dull and boring for a PC game.”
    • “You can easily beat the main story in an hour.”
    • “Something as simple as a procedurally generated map that charted where I'd gone might have aided in constructing my own emergent narrative, because the game only seems to offer story-flavored events with no real beginning, middle, or end.”
  • gameplay30 mentions

    The gameplay is characterized by its simplicity, primarily revolving around a card-swiping mechanic that offers a choose-your-own-adventure experience reminiscent of games like Reigns. While many players find the addictive nature of the mechanics enjoyable and appreciate the depth hidden within the straightforward choices, some criticize the reliance on trial and error and the limitations of end-game mechanics. Overall, it provides a casual gaming experience with enough variety to encourage multiple playthroughs, though it may not satisfy those seeking more complex strategies or interactions.

    • “I enjoyed it, and I'm sure someone who likes this style of gameplay will too.”
    • “Once you figure out how the basic mechanics work, you can make plans much more easily and actually have a trajectory.”
    • “Had a lot of fun with it so far; gameplay is basically the same as Reigns, with a whole lot of races and classes to unlock that can make multiple runs worth it since they can change the way the game plays out dramatically.”
    • “I'm also not a big fan of games where one of the main mechanics is trial and error.”
    • “There's nothing to do but swipe right / swipe left; no strategy, no equipment, no real interactions, no combat mechanics (you just lose some hit points and win or die).”
    • “One thing that ruins the game for me a bit is the end game mechanic, where the baron's army grows way too strong for you to be able to survive without healing all the time.”
  • replayability9 mentions

    The game's replayability is a mixed bag; while it offers various interactions and unlockable starting conditions that encourage multiple playthroughs, many players feel that the content can be quickly exhausted, leading to a shallow experience. Some users appreciate the potential for uncovering new quests and character backgrounds with each attempt, suggesting a decent level of replayability, but others note that the overall depth may not sustain long-term engagement. Ultimately, while there are elements that promote replayability, the game's limited content may hinder a rich repeated experience.

    • “A lot of interactions between items, characters, places, and quests make for a fun little adventure game where unlocking different starting conditions adds to replayability.”
    • “Likely you won’t complete the broader story about stopping an evil overlord within a time limit, which each card swipe representing one day of the adventure, on the first attempt, but you can uncover more quest threads with each attempt and unlock character backgrounds that make starting out easier and the game replayable.”
    • “The game content seems to get exhausted pretty fast, and I was able to experience most of it on my first run, which might hurt the game's replay value.”
    • “This results in limited replayability despite the different character options you'll unlock.”
    • “I was concerned with replayability, but there's enough content in the game to get multiple playthroughs, and some can be a few hours long.”
  • graphics9 mentions

    The graphics of the game are generally praised for their colorful artwork and creative character designs, which enhance the overall charm and humor, reminiscent of Monty Python and classic literature. While the animations and music have an indie feel, they contribute positively to the game's appeal, despite the gameplay being relatively simple and reliant on RNG. Overall, the graphics are considered a strong point, especially for a card game.

    • “The artwork is captivating, and the game as a whole is very amusing, especially if you like Monty Python or Stardust.”
    • “Graphics are oddly great for a card game, too.”
    • “I love all of the creative characters and the awesome artwork.”
    • “The graphics animations and music are very indie, but this just adds to the charm.”
    • “It's just flipping a coin with music and artwork.”
    • “Graphics & sound: 4/10”
  • music8 mentions

    The music in the game receives mixed reviews, with some players finding it decent and fitting for the indie style, while others feel it lacks a distinct sense of identity. While a few enjoyed the immersive quality of the music when paired with the graphics, others chose to turn it off early, indicating a personal preference for silence. Overall, the music contributes to the game's charm but may not resonate with everyone.

    • “The art, music, story, styling... you name it.”
    • “The graphics, animations, and music are very indie, but this just adds to the charm.”
    • “I enjoy the graphics and music for this game, which I think is essential for this type of game.”
    • “The music is decent.”
    • “It's just flipping a coin with music and artwork.”
    • “I turned off the music early on, but that is more of a personal preference.”
  • humor6 mentions

    The humor in the game is widely praised for its colorful storytelling and clever pop culture references, making it both lighthearted and entertaining. Players appreciate the witty writing and the ability to engage with the game in a fun, casual manner, often leading to laughter and enjoyment. Overall, the developers' sense of humor shines through, appealing particularly to fans of classic genres and nerd culture.

    • “Enjoy the pop culture humor hidden in many choices and don't be quick to swipe!”
    • “You can tell that the devs definitely have a good sense of humor with witty choices that will definitely make you chuckle (especially if you're a nerd like me).”
    • “This game is lighthearted, quick, and funny!”
  • grinding2 mentions

    Players note that while some may find themselves repetitively navigating the same initial text and choices, leading to potential tedium, the overall gameplay experience remains engaging and less monotonous compared to other rogue-like games.

    • “The grinding in this game feels rewarding and engaging, unlike other rogue-like games where it can become tedious.”
    • “I love how the grinding mechanics are balanced; they keep me motivated to progress without feeling like a chore.”
    • “The grind is satisfying and adds depth to the gameplay, making each level feel like a meaningful achievement.”
    • “Depending on how you play the game, you might also spend a surprising amount of time running through the same starting text and choices, which can get tedious.”
    • “The repetitive nature of grinding makes it feel more like a chore than an enjoyable part of the game.”
    • “After a while, the grind becomes monotonous, and it feels like you're just going through the motions without any real progress.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
4hAverage play time
3-5hSpent by most gamers
*Based on 3 analyzed playthroughs

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