Alluris
- September 24, 2020
- 562 Interactive
- 3h median play time
"Alluris is a card game for 1-2 players, offering various modes including multi-player, cooperative, and single-player. Embark on an adventure from the city of Alluris, battling enemies, leveling up, and collecting items to defeat Baron Dread. Gameplay involves dragging cards left or right, with strategic decisions that can challenge and engage you."
Reviews
- Fun and simple gameplay that offers a lighthearted choose-your-own-adventure experience.
- The game features a variety of interactions and unlockable races and backgrounds, enhancing replayability.
- Charming art style and humorous writing that keeps the game engaging and entertaining.
- Gameplay can become repetitive quickly, with limited outcomes for each card choice leading to boredom.
- The time limit of 500 days can feel restrictive, and once the main quest is completed, there is little incentive to continue playing.
- Many choices lack clear consequences, making it frustrating when decisions lead to unexpected or unsatisfactory outcomes.
- story78 mentions
- 15 % positive mentions
- 79 % neutral mentions
- 5 % negative mentions
The story in Alluris is described as a light-hearted, interactive experience with a focus on exploration and quest completion, allowing players to uncover various narrative threads and character backgrounds through their choices. While the main quest can be completed quickly, the game encourages replayability with its diverse side quests and character options, though some players find the overall narrative structure lacking a clear beginning, middle, or end. The game is praised for its colorful artwork and humorous storytelling, making it an entertaining choice for those seeking a casual, engaging narrative experience.
“An entertaining and relaxing experience that I would recommend to people interested in this type of storytelling.”
“I honestly felt like I was actually being game mastered, and with a surprisingly diverse array of areas to explore, there's a stunning amount of depth in what originally seemed like a relatively linear story.”
“For each choice you make, you can unlock a whole sequence of quests and storylines, and from those, you can unlock new races and backstories for your characters that influence the game in an entirely new way.”
“You can easily beat the main story in an hour.”
“Something as simple as a procedurally generated map that charted where I'd gone might have aided in constructing my own emergent narrative, because the game only seems to offer story-flavored events with no real beginning, middle, or end.”
“Cons: once towns are overrun, all quests and quest items in that area are cut off; each action (no matter how insignificant) burns a day.”
- gameplay60 mentions
- 23 % positive mentions
- 72 % neutral mentions
- 5 % negative mentions
The gameplay is characterized by its simplicity, primarily revolving around a card-swiping mechanic that offers a straightforward yes/no decision-making process. While many players find it enjoyable and addictive, appreciating the depth hidden within its simplicity, some criticize the reliance on trial and error and the lack of strategic elements, which can lead to frustrating experiences, especially in the endgame. Overall, it provides a casual gaming experience with a solid 2-3 hours of engaging content, appealing to fans of text-based adventures.
“Once you figure out how the basic mechanics work, you can make plans much more easily and actually have a trajectory.”
“Had a lot of fun with it so far; gameplay is basically the same as Reigns, with a whole lot of races and classes to unlock that can make multiple runs worth it since they can change the way the game plays out dramatically.”
“Tl;dr: Alluris's pleasantly simple surface and gameplay hides a surprising depth that any text-based adventure fan will appreciate.”
“I'm also not a big fan of games where one of the main mechanics is trial and error.”
“There's nothing to do but swipe right / swipe left; no strategy, no equipment, no real interactions, no combat mechanics (you just lose some hit points and win or die).”
“One thing that ruins the game for me a bit is the end game mechanic, where the baron's army grows way too strong for you to be able to survive without healing all the time.”
- replayability18 mentions
- 44 % positive mentions
- 39 % neutral mentions
- 17 % negative mentions
The game's replayability is a mixed bag; while it offers interesting interactions and unlockable starting conditions that encourage multiple playthroughs, many players feel that the content can be quickly exhausted, leading to a shallow experience. Some reviews highlight that while there are enough quests and character options to explore, the overall depth may not sustain long-term engagement. Ultimately, the replay value hinges on the variety of events available, with some players finding enough content for several hours of gameplay.
“A lot of interactions between items, characters, places, and quests make for a fun little adventure game where unlocking different starting conditions adds to replayability.”
“Likely you won’t complete the broader story about stopping an evil overlord within a time limit, with each card swipe representing one day of the adventure, on the first attempt. However, you can uncover more quest threads with each attempt and unlock character backgrounds that make starting out easier and the game replayable.”
“I was concerned with replayability, but there's enough content in the game to get multiple playthroughs, and some can be a few hours long.”
“The game content seems to get exhausted pretty fast, and I was able to experience most of it on my first run, which might hurt the game's replay value.”
“This results in limited replayability despite the different character options you'll unlock.”
“This means the game's replayability relies strongly on the available events but does flow more naturally.”
- graphics18 mentions
- 56 % positive mentions
- 28 % neutral mentions
- 17 % negative mentions
The graphics of the game are praised for their colorful and captivating artwork, which enhances the overall experience, especially for fans of Monty Python and similar themes. While the animations and music have an indie feel, they contribute to the game's charm, making it visually appealing despite its simple mechanics. Overall, the graphics are considered surprisingly good for a card game, adding value to the gameplay.
“The artwork is captivating and the game as a whole is very amusing, especially if you like Monty Python or Stardust.”
“I love all of the creative characters and the awesome artwork.”
“The graphics, animations, and music are very indie, but this just adds to the charm.”
“The graphics are lackluster and feel outdated, making it hard to stay engaged.”
“The animations are choppy and detract from the overall experience.”
“The visual style is inconsistent, which makes it difficult to appreciate the game's artistic direction.”
- music16 mentions
- 25 % positive mentions
- 56 % neutral mentions
- 19 % negative mentions
The music in the game is generally described as decent and adds to the overall charm, though some players found it generic or turned it off early due to personal preference. While the music and art can enhance immersion, opinions vary on their consistency and ability to convey a distinct style, with some likening the experience to a casual D&D campaign. Overall, the indie quality of the music and graphics is appreciated by many, contributing positively to the game's atmosphere.
“I enjoy the graphics and music for this game, which I think is essential for this type of game.”
“I died a lot starting out, but once I got the hang of it, the music and art really work well together to immerse you, and there is so much to do.”
“It's just flipping a coin with music and artwork.”
“I turned off the music early on, but that is more of a personal preference.”
“The graphics, animations, and music are very indie, but this just adds to the charm.”
- humor12 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its colorful artwork and humorous storytelling, featuring clever references to movies and literature that resonate with pop culture enthusiasts. Players appreciate the witty writing and lighthearted tone, making it an enjoyable experience that elicits laughter and is perfect for casual play or social gatherings. Overall, the humor is a standout aspect that enhances the game's appeal.
“Enjoy the pop culture humor hidden in many choices and don't be quick to swipe!”
“You can tell that the devs definitely have a good sense of humor with witty choices that will definitely make you chuckle (especially if you're a nerd like me).”
“This game is lighthearted, quick, and funny!”
- grinding4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
Players note that while some may find themselves repetitively navigating the same starting text and choices, leading to a sense of tedium, the overall gameplay experience remains engaging and less monotonous compared to other rogue-like games.
“And unlike other rogue-like games, the gameplay isn't tedious.”
“Depending on how you play the game, you might also spend a surprising amount of time running through the same starting text and choices, which can get tedious.”