- June 29, 2021
- Sleipner Games
Alkali
Platforms
About
"Alkali" is a physics-inspired precision platformer where you use the properties of alkali metals to react with the environment and navigate levels. With 70 levels and a level editor, players can explore a world that wants to "grind you down" while uncovering the secret of their existence. The game features dark worlds, collectible diskettes, and a variety of gameplay mechanics for a ~20 hour long campaign.











- The gameplay is a solid and enjoyable precision platformer with unique mechanics that enhance the experience.
- The level design is well-executed and provides a good amount of content, making it challenging yet fun.
- The game runs smoothly without bugs, and the health mechanic adds an interesting layer to the gameplay.
- The visuals are subpar, and the level design can be inconsistent, ranging from mediocre to frustrating.
- The core mechanics, such as the weight/health/size system, are underutilized and do not significantly impact gameplay.
- The scoring system lacks purpose, as there are no achievements or leaderboards to motivate players.
gameplay
20 mentions Positive Neutral NegativeThe gameplay is characterized as a solid yet basic platformer with well-executed level design and enjoyable controls. While the unique health and size mechanics add depth, they are underutilized, and the scoring system lacks purpose due to the absence of achievements or competitive elements. Overall, the game offers a decent amount of content and fun challenges, but it could benefit from more meaningful integration of its core mechanics.
“The health mechanic is unique and surprisingly impactful, the basic controls feel wonderful, and the level design is honestly superb.”
“The gameplay of this game flows super well and I have not encountered any bugs.”
“The unique mechanic of HP and size isn’t just a gimmick but is used throughout the game, all being tied up with a fitting soundtrack.”
“The core mechanic of the game is hardly ever utilized or actually matters, that being the weight/health/size thing.”
“The game also has a scoring mechanic that serves essentially no purpose because there are no achievements for it and there are no score goals or leaderboards connected to it.”
“If the game ever decided to introduce either score goals or a deathless type challenge, that would remedy the issue of the core mechanic and gems currently serving almost no real purpose.”