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Mushroom 11

Mushroom 11 is a strange and unique game that reshapes the way you think about its puzzles.
Mushroom 11 Game Cover
66%Game Brain Score
gameplay, music
grinding, replayability
83% User Score Based on 531 reviews
Critic Score 50%Based on 15 reviews

Platforms

LinuxPCTabletAndroidMac OSPhoneiPadMobile PlatformiPhoneWindows
Mushroom 11 Game Cover

About

Mushroom 11 is a single player casual action adventure game. It was developed by Untame and was released on March 9, 2017. It received neutral reviews from critics and positive reviews from players.

Mushroom 11 is a unique puzzle-platformer where you guide an amoeba-like organism by pruning its cells, causing new ones to grow. Traverse a mysterious world, solve brain-twisting obstacles, and discover the origins of your strange existence, all while accompanied by an atmospheric soundtrack by The Future Sound of London. This innovative game has received accolades from multiple sources, including Rock, Paper, Shotgun, IGN, and The Guardian.

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83%
Audience ScoreBased on 531 reviews
gameplay95 positive mentions
grinding29 negative mentions

  • Mushroom 11 features a unique and innovative gameplay mechanic that allows players to control a blob-like organism by erasing parts of it, leading to clever and satisfying puzzles.
  • The game's art style is visually striking, with beautifully designed post-apocalyptic environments and a haunting soundtrack that enhances the atmosphere.
  • The level design is varied and introduces new challenges and mechanics throughout the game, keeping the experience fresh and engaging.
  • The difficulty spikes significantly in the later levels, particularly in Chapter 6 and 7, leading to frustrating trial-and-error gameplay that can detract from the overall enjoyment.
  • The controls can feel imprecise at times, making it difficult to execute certain puzzles and platforming sections, which can lead to moments of annoyance.
  • The game lacks a substantial narrative or lore, which may leave some players wanting more context or story behind the post-apocalyptic world.
  • gameplay
    275 mentions Positive Neutral Negative

    The gameplay of Mushroom 11 is characterized by its innovative and unique mechanics, where players manipulate a blob by erasing parts of it to facilitate movement and solve puzzles. While the initial levels are engaging and creatively designed, many players find the later stages frustrating due to increased difficulty and reliance on luck rather than skill. Overall, the game offers a fresh experience in the puzzle-platformer genre, though it may not appeal to those seeking a more traditional or less challenging gameplay experience.

    • “Mushroom 11 is one of the most original puzzle-platformers of the last decade, built entirely around a mechanic that feels fresh and alien.”
    • “The mechanic of erasing to grow is executed wonderfully, and there are varied applications in consistently new puzzles throughout the game.”
    • “The gameplay is simple enough: erase part with your pointer and other parts grow proportionally as you try to move along through a level.”
    • “My biggest complaint is during the later stages, the difficulty is more set on finicky and precise moves which I guess is the logical conclusion to take with regards to the central mechanic, but man, does it get frustrating (and not the good type either).”
    • “The gameplay seems to rely more on trial and error than technique.”
    • “The fun of the early levels gives way to the frustration and trial-and-error gameplay of the later ones, and while the game is certainly a very interesting and novel concept, at times it gets so caught up with the fact that it can do something that it loses sight of whether or not it should be doing it.”
  • music
    99 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many praising its atmospheric and immersive qualities, particularly the contributions from the Future Sound of London, which enhance the otherworldly exploration and post-apocalyptic themes. However, some players find the soundtrack repetitive or forgettable, suggesting it lacks the innovation expected for a modern title. Overall, while the music complements the game's visuals and gameplay, opinions vary on its memorability and impact.

    • “The soundtrack, provided by the Future Sound of London, is haunting and atmospheric, perfectly amplifying the sense of otherworldly exploration.”
    • “The visuals are flawless as is the soundtrack, the perfect ether to immerse you in the practical aspect of the mechanics and puzzles.”
    • “Great artwork and soundtrack.”
    • “The music is obnoxious, some kind of experimental genre, probably interesting a decade ago when it came out, but today it just sounds randomly generated by an AI.”
    • “I imagine that it's probably like those mushroom electrical signal music blasting the same 2-3 notes on repeat; at the end, it was droning in my ears and I was glad the game was over.”
    • “The music in the game is alright; it’s nothing too special and I mostly found myself putting on my own playlist of music when playing through the game.”
  • graphics
    80 mentions Positive Neutral Negative

    The game's graphics have received widespread acclaim for their stunning visuals and atmospheric design, effectively conveying a post-apocalyptic aesthetic. Players appreciate the beautiful artwork, vibrant colors, and the seamless integration of visuals with gameplay and music, although some minor glitches have been noted. Overall, the graphics are described as a highlight of the game, enhancing the immersive experience and complementing its unique gameplay mechanics.

    • “The visuals are flawless, as is the soundtrack, the perfect ether to immerse you in the practical aspect of the mechanics and puzzles.”
    • “The parallax background artwork of a varying devastated landscape, as well as some creepy fungus organisms, is stunning.”
    • “They really do everything right - a perfect blend of beautifully-crafted visuals and a soundtrack that meshes with the decaying atmosphere.”
    • “I'm a fan of post-apocalyptic art styles, but this one was a bit... unpolished and overdone.”
    • “Graphic style is okay, nothing special; music suits the atmosphere.”
    • “The graphics are really smooth, but they don't stand out as anything remarkable.”
  • story
    53 mentions Positive Neutral Negative

    The game's story is primarily conveyed through atmospheric visual storytelling and environmental design, creating an intriguing post-apocalyptic setting that invites players to piece together a vague narrative. However, many reviewers feel that the lack of explicit storytelling elements, such as dialogue or cutscenes, leaves the narrative feeling incomplete and underdeveloped, leading to frustration for some players. While the subtle hints and background details are appreciated, there is a consensus that a more cohesive and engaging story could enhance the overall experience.

    • “This game tells a good story with atmospheric storytelling; it has good puzzles that aren't too hard, but do take skill sometimes.”
    • “Beautiful audio and visuals, and a great example of passive storytelling through world/environment design.”
    • “The story is told through what you see rather than dialogue, so you'll have to use your brain for that, too.”
    • “The story is vague and in the background; if you really want to figure it out, you'll need to go through all the levels multiple times just to get the pieces, let alone put together the full picture.”
    • “There's no cutscenes, no dialogue, nothing in your face about the story.”
    • “It pretty much totally lacks a story, and while it does have the post-apocalyptic world, it felt like you could have re-skinned it with anything.”
  • atmosphere
    39 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its haunting and immersive qualities, enhanced by a unique soundtrack and striking visuals that evoke a post-apocalyptic world. Reviewers highlight the blend of eerie and vibrant elements, alongside effective environmental storytelling that complements the gameplay. Overall, the game's atmosphere is described as beautifully crafted, creating a memorable experience that draws players into its otherworldly exploration.

    • “The soundtrack, provided by the Future Sound of London, is haunting and atmospheric, perfectly amplifying the sense of otherworldly exploration.”
    • “Not to mention, it has a really cool post-apocalyptic atmosphere that's communicated through both music and visuals.”
    • “They really do everything right - a perfect blend of beautifully crafted visuals and a soundtrack that meshes with the decaying atmosphere.”
    • “Either way, the atmosphere doesn't hold the game together, because the attitude I had most of the time was anger towards m11.”
    • “The game excels in the art department; however, from the nice detailed backgrounds to the feel of the diverse biology, the post-apocalyptic atmosphere, and the ambient background music.”
    • “Graphic style is okay, nothing special; music soothes the atmosphere.”
  • grinding
    29 mentions Positive Neutral Negative

    The grinding aspect of the game has been widely criticized for its tedious and frustrating nature, particularly in later levels where puzzles often rely on trial-and-error rather than clever design. Many players found the control scheme cumbersome, leading to repetitive and uninteresting gameplay that detracts from the overall experience. While some moments offer a sense of achievement, the overwhelming sentiment is that the game frequently prioritizes tedium over challenge, making progression feel more like a chore than an engaging puzzle-solving experience.

    • “The problem is that because you cannot control where the blob grows from, you're left tediously painting the same segments again and again in hopes that it eventually goes where you want it to.”
    • “Many of them require very tedious processes to reach; rather than being about your ability to solve puzzles, instead they test your willingness to sit there and do something like build a very tall tower out of the cells, or your willingness to sit there and try to achieve the right trajectories while flinging cells.”
    • “Unfortuantely, the game becomes too tedious and hard on chapter 5 and downright impossible on chapter 7.”
  • replayability
    9 mentions Positive Neutral Negative

    The game's replayability is mixed; while some players appreciate the challenge of collectibles, achievements, and speed runs, others find it lacking in motivation to replay levels. It offers better replay value than typical puzzle games, especially for completionists, but some users feel that once completed, the game doesn't compel them to return. Overall, it has potential for replayability, particularly for those seeking to improve their skills or achieve 100%.

    • “There is a fair amount of replayability, as you aren't merely solving the puzzles and also because there are optional things to collect and achievements to complete.”
    • “Being a puzzle game at heart, it's on the short side, but between the secret collectibles, no-death runs, and just generally seeing how much you've improved, it has better replayability than the average puzzle game.”
    • “Plus, if you would like to 100% it, there is a fair amount of replay value, and it's very tough to do!”
    • “I'd wait for a sale if you can as it doesn't offer much replay value aside from tracking the speed and collectibles of each level.”
    • “Some, I think replayability can come into question; I honestly didn't feel compelled to play levels again.”
    • “There are some difficult parts that once I got through, I was like, 'I'm glad I never have to do that again.'”
  • emotional
    5 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its unique mechanics that evoke feelings of loss and growth, as players must sacrifice parts of their organism to progress, creating a poignant sense of transformation. The stunning atmosphere, excellent level design, and heartwarming music further enhance the emotional experience, making players feel a deep connection to the evolving gameplay. Overall, the game successfully blends challenging mechanics with an emotionally resonant narrative.

    • “An absolutely stunning anti-platformer with a fantastic atmosphere, great level design, good music, and an all-round heartwarming feeling.”
    • “Several times, the game asks you to cut your fungus in half in order for you to move on, and, since you have no control over what grows where, you'll find yourself moving smaller and smaller pieces while the half you're not touching grows bigger and bigger.”
    • “When you dissolve the cells in one part, they grow back immediately somewhere else (as long as it's touching a surface) such that the total number of cells remains constant but the spatial distribution changes.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, the game's stability is commendable, with reliable coding that allows it to run smoothly, particularly on Linux. While there are occasional glitches, they do not significantly detract from the overall experience, which is enhanced by pleasant graphics and vibrant colors.

    • “Runs great on Linux.”
    • “The game offers some pleasant graphics and really vibrant colors, although there are some ugly glitches here and there.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is praised for its strong optimization, delivering smooth performance even on lower-end hardware like Intel graphics. Players appreciate the combination of innovative gameplay, impressive artwork, and effective sound design, all contributing to a seamless gaming experience.

    • “The game has all of these: innovative gameplay, great artwork, great music and sound, good performance even on Intel graphics, and in my opinion, just the right amount of explanation and tutorials (not much at all).”
    • “The game looks and sounds great, the level designs are really cool, and maybe most importantly, it runs smoothly and quickly.”
    • “The game runs poorly on even high-end systems, making it frustrating to play.”
    • “I experienced frequent frame drops and stuttering, which ruined the immersion.”
    • “The optimization is so bad that loading times are unacceptably long, even for simple tasks.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is characterized by its playful and whimsical nature, with players enjoying the amusing antics of a gooey organism that moves in both graceful and comical ways. Many find it entertaining and worth the price, especially if they appreciate lighthearted, fun gameplay.

    • “It's simple and fun, and I think it's worth the price if you enjoy playing with funny goo creatures.”
    • “Your organism gloops, squeezes, and squirms around with a fluidity that is by turns graceful and hilarious.”
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6h Median play time
25h Average play time
5h Main story
8h Completionist
5-55h Spent by most gamers
*Based on 5 analyzed playthroughs
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Mushroom 11 is a casual action adventure game.

Mushroom 11 is available on PC, Mac OS, Phone, iPad and others.

The main story can be completed in around 5 hours, while the entire game is estimated to take about 8 hours to finish. On average players spend around 25 hours playing Mushroom 11.

Mushroom 11 was released on March 9, 2017.

Mushroom 11 was developed by Untame.

Mushroom 11 has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its gameplay but disliked it for its grinding.

Mushroom 11 is a single player game.

Similar games include Teslagrad, MO:Astray, The Bridge, Snake Pass, TRI: Of Friendship and Madness and others.