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About

Snapshot is a single-player Science Fiction Platformer game that offers a uniquely innovative photography mechanic as its core gameplay element. As Pic, a lone robot, players explore an abandoned world and manipulate the environment by capturing and manipulating objects with a camera, which can then be pasted back into the world in different locations or orientations. With over 100 different puzzles and challenges, Snapshot provides an engaging and entertaining 10-hour experience.

Snapshot screenshot
Snapshot screenshot
Snapshot screenshot
Snapshot screenshot
Snapshot screenshot
Snapshot screenshot
Snapshot screenshot
Snapshot screenshot
Snapshot screenshot
Snapshot screenshot
Snapshot screenshot
+7

68%
Audience ScoreBased on 348 reviews
gameplay50 positive mentions
story4 negative mentions

  • Snapshot features a unique and creative mechanic where players take pictures of objects to solve puzzles, providing a fresh take on the platformer genre.
  • The game has charming visuals and a delightful art style, making it visually appealing and enjoyable to play.
  • Many players find the gameplay satisfying, especially when successfully completing challenging levels and collecting hidden items.
  • The controls are often described as floaty and imprecise, leading to frustrating gameplay experiences, especially during platforming sections.
  • The lack of checkpoints in levels can make the game feel tedious, as players must restart entire levels after dying, which can be particularly aggravating.
  • Some players feel that the game overstays its welcome with too many levels, leading to a repetitive experience despite the initial novelty of the mechanics.
  • gameplay
    140 mentions Positive Neutral Negative

    The gameplay of the platformer is characterized by a unique snapshot mechanic that allows players to take pictures of objects and manipulate them within levels, offering a fresh twist on traditional puzzle-solving. However, many reviewers noted that the gameplay can become repetitive and tedious due to imprecise controls, a lack of checkpoints, and poorly implemented mechanics that are often short-lived. While the charming art and music enhance the experience, the overall execution leaves some players feeling frustrated and underwhelmed, with potential ideas not fully realized throughout the game.

    • “A very charming platformer with simple yet unique mechanics.”
    • “The artwork is charming, and the gameplay idea (copy and paste parts of the game board to complete puzzles) seemed rock solid.”
    • “Snapshot is a great, family-friendly platformer with a neat mechanic whereby you can move particular blocks by photographing them and then reprinting them elsewhere on the level to provide access to other areas.”
    • “The gameplay is also very repetitive between levels where not much changes, so I couldn't manage more than 5 levels (each with 3 sub-levels) before I felt that it was getting really boring.”
    • “The level design is poor and death makes me really not want to redo the mechanics I've passed again.”
    • “The only real difficulty I've had in finishing a level is from frustrating deaths due to a combination of insta-kill falls/spikes, the poor mechanics mentioned above, and the lack of checkpoints in levels.”
  • graphics
    46 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their charming and colorful art style, evoking a fairy tale and Saturday morning cartoon aesthetic. While some reviewers note that the visuals are clean and appealing, others feel they lack depth and uniqueness. Overall, the artwork is considered beautiful and well-crafted, contributing positively to the game's atmosphere despite some criticisms regarding simplicity.

    • “It's a rather beautiful game with lovingly crafted graphics and a cute protagonist.”
    • “The puzzles are difficult enough to be fun, but still straightforward, and the graphics are very pretty.”
    • “The graphics, although simple, are a delight to look at, evocative of the 16-bit era platformers: they are exactly how you remember them being at the time, not pixelated and low resolution as they truly are.”
    • “A great idea and cool visuals are totally ruined by unresponsive controls, questionable physics, bad level design, and a lack of checkpoints.”
    • “First impressions only get you so far, though, and once you dig into this one, not even solid gimmicks or graphics can save it from its fatal misstep.”
    • “The graphics are clean and cute but nothing special.”
  • music
    44 mentions Positive Neutral Negative

    The music in the game has received widespread praise for its beauty and originality, with many players describing it as soothing and enjoyable. While some critiques mention a lack of polish in other areas, the soundtrack is consistently highlighted as a standout feature that enhances the overall experience. Overall, the combination of great art and music contributes positively to the game's appeal.

    • “The music is lovely.”
    • “Beautiful music, fun and very original.”
    • “The art is very beautiful and the music is so soothing.”
    • “The soundtrack is partly an uninspired copy of Jerry Martin's SimCity 3000.”
    • “I must say the art, music, and gameplay just fall flat for my taste.”
    • “To access your bought soundtrack on PC, find your Steam folder (C:\Program Files\Steam), then find the folder 'common' in the 'steamapps' folder.”
  • story
    14 mentions Positive Neutral Negative

    The game's story is criticized for being thin and lacking depth, with many reviewers noting it feels generic and disconnected, often reduced to mere snapshots without dialogue. While some find the presentation thought-provoking, the overall narrative is deemed dull and fails to engage, leading to a perception of the game as a series of unconnected levels rather than a cohesive experience.

    • “The story presentation is also uniquely presented and thought provoking.”
    • “There's no story to speak of, or if there is it's locked behind dozens of aggravating levels.”
    • “The story is dull and even the novel gameplay gets old after a while, and snapshot ends up feeling like just one more platformer.”
    • “Apart from that, it's a boring sequence of levels with no story connecting them and poor floaty controls.”
  • grinding
    10 mentions Positive Neutral Negative

    Players consistently find the grinding aspect of the game to be tedious and frustrating, often citing poor level design and a lack of save points as major contributors to the monotony. While the game begins with an engaging concept and enjoyable mechanics, it quickly devolves into a repetitive experience that demands precision and can become boring over time.

    • “This game starts with an interesting concept, but it becomes insanely tedious because of bad level design and no kind of savepoint if you die.”
    • “However, the actual platforming gets tedious and frustrating.”
    • “Starts off simple but has a fun mechanic involving picking up and storing crates and placing them down, then ends up being tedious as hell and requiring perfect jumping.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is highly praised, with users noting it creates a compelling and immersive experience that enhances overall enjoyment.

    • “The game definitely excels in the atmosphere department; it creates an immersive and captivating experience.”
  • character development
    2 mentions Positive Neutral Negative

    The reviews highlight that the game features excellent art and character design, contributing to its appeal for players of all ages. However, there is no specific mention of character development in terms of narrative or growth.

  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization is centered around performance evaluation based on four key criteria: successfully capturing hidden items, completing stages within a set time limit, collecting all stars in each stage, and finding all stars across chapters. This structured approach encourages players to strategize and optimize their gameplay for better scores.

    • “The game rates your performance on four criteria: finding and taking a snapshot of the hidden item (and taking them to the end of the stage, which means taking up one of your three snapshot slots), whether you beat the stage under par time (you've gotta be fast), whether you collected all the stars in the stage (which are slightly attracted to you, making collection a touch easier), and whether you found all the stars in the chapter (each chapter consists of three stages).”
  • replayability
    2 mentions Positive Neutral Negative

    Players find the game highly replayable due to its engaging rating system, which adds an addictive quality that encourages multiple playthroughs.

    • “This rating system makes the game addicting and very replayable.”
  • stability
    2 mentions Positive Neutral Negative

    The game exhibits some bugs on Mac, which may affect stability, but overall, it remains a highly enjoyable and addictive puzzle experience.

    • “It is a little bit buggy on Mac, but is also a very good and addictive puzzle game.”

Buy Snapshot

9h Median play time
9h Average play time
7-10h Spent by most gamers
*Based on 4 analyzed playthroughs

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