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Snapshot is a single-player Science Fiction Platformer game that offers a uniquely innovative photography mechanic as its core gameplay element. As Pic, a lone robot, players explore an abandoned world and manipulate the environment by capturing and manipulating objects with a camera, which can then be pasted back into the world in different locations or orientations. With over 100 different puzzles and challenges, Snapshot provides an engaging and entertaining 10-hour experience.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

68%
Audience ScoreBased on 174 reviews
gameplay25 positive mentions
story3 negative mentions
  • Snapshot features a unique and creative mechanic where players take pictures of objects to solve puzzles, providing a fresh take on the platformer genre.
  • The game has charming visuals and a delightful soundtrack, contributing to an enjoyable atmosphere.
  • Many players find the gameplay satisfying, especially when mastering the mechanics and completing levels, with a good amount of content to explore.
  • The controls are often described as floaty and imprecise, leading to frustrating gameplay experiences, especially during platforming sections.
  • The lack of checkpoints can make the game feel tedious, as players must restart entire levels after dying, which can be particularly aggravating in longer stages.
  • Some players feel that the game overstays its welcome with too many levels, leading to a repetitive experience despite the initial novelty of the mechanics.
  • gameplay70 mentions

    The gameplay of the game is characterized by a unique photo mechanic that allows players to capture and manipulate objects within levels, providing a fresh twist on traditional platforming. However, many reviewers noted that the gameplay can become repetitive and tedious due to imprecise controls, a lack of checkpoints, and poorly implemented mechanics that are often short-lived. While the charming visuals and music enhance the experience, the overall execution leaves players feeling frustrated and longing for more depth and consistency in the gameplay.

    • “A very charming platformer with simple yet unique mechanics.”
    • “Fun platformer with interesting cut/paste mechanic.”
    • “Snapshot is a great, family-friendly platformer with a neat mechanic whereby you can move particular blocks by photographing them and then reprinting them elsewhere on the level to provide access to other areas.”
    • “The gameplay is very repetitive between levels where not much changes, so I couldn't manage more than 5 levels (each with 3 sub-levels) before I felt that it was getting really boring.”
    • “The level design is poor, and death makes me really not want to redo the mechanics I've passed again.”
    • “The only real difficulty I've had in finishing a level is from frustrating deaths due to a combination of insta-kill falls/spikes, the poor mechanics mentioned above, and the lack of checkpoints in levels.”
  • graphics23 mentions

    The graphics of the game are generally praised for their charming and clean art style, with many reviewers noting the beautiful and colorful visuals that evoke a nostalgic feel reminiscent of 16-bit era platformers. While some find the graphics delightful and suitable for a younger audience, others feel they lack depth and uniqueness, describing them as simple or nothing special. Overall, the visuals contribute positively to the game's fairy tale atmosphere and engaging gameplay mechanics.

    • “The artwork is beautiful and colorful.”
    • “It's a rather beautiful game with lovingly crafted graphics and a cute protagonist.”
    • “The graphics, although simple, are a delight to look at, evocative of the 16-bit era platformers: they are exactly how you remember them being at the time, not pixelated and low resolution as they truly are.”
    • “That said, while the art style has some personality, the game itself didn't feel like it did for me.”
    • “First impressions only get you so far, though, and once you dig into this one not even solid gimmicks or graphics can save it from its fatal misstep.”
    • “The graphics are clean and cute but nothing special.”
  • music22 mentions

    The music in the game is widely praised for its quality, with many reviewers highlighting its pleasant and soothing nature, as well as its ability to enhance the overall experience. While some noted that certain tracks may feel derivative, the majority found the soundtrack to be enjoyable and a standout feature, complementing the game's art and gameplay effectively. Overall, the music contributes significantly to the game's charm and appeal.

    • “First impressions: despite having some age now this title still looks rather lush and well animated, the audio is on the better side of things with pleasant background music and appropriate sound effects.”
    • “The music is lovely.”
    • “Beautiful music, fun and very original.”
    • “The soundtrack is partly an uninspired copy of Jerry Martin's SimCity 3000.”
    • “I must say the art, music, and gameplay just fall flat for my taste.”
  • story7 mentions

    The game's story is criticized for being thin and lacking depth, with minimal dialogue and a generic premise involving a robot on an unknown planet. Many players find the narrative unengaging, feeling it reduces the experience to a series of disconnected levels rather than a cohesive game. However, some appreciate the unique presentation of the story, suggesting it has potential despite its shortcomings.

    • “The story presentation is also uniquely presented and thought provoking.”
    • “The story is dull and even the novel gameplay gets old after a while, and snapshots end up feeling like just one more platformer.”
    • “There's no story to speak of, or if there is, it's locked behind dozens of aggravating levels.”
    • “Along with a fairly thin story about your being some kind of robot that left some kind of escape pod into an unknown planet, you could see why some people would just find this a little too slow and generic to bother with.”
  • grinding5 mentions

    Players generally find the grinding aspect of the game to be tedious and frustrating, particularly due to poor level design and a lack of save points. While the game starts with an interesting concept and enjoyable mechanics, it quickly becomes repetitive and requires precise execution, leading to a sense of boredom.

    • “This game starts with an interesting concept, but it becomes insanely tedious because of bad level design and no kind of save point if you die.”
    • “However, the actual platforming gets tedious and frustrating.”
    • “Starts off simple but has a fun mechanic involving picking up and storing crates and placing them down, then ends up being tedious as hell and requiring perfect jumping.”
  • atmosphere1 mentions

    The game excels in creating a compelling atmosphere, providing a solid and immersive experience that resonates well with players.

    • “The game definitely excels in the atmosphere department - it is a solid package.”
    • “The immersive environment truly draws you in, making every moment feel alive.”
    • “The haunting soundtrack and stunning visuals create an unforgettable atmosphere.”
  • character development1 mentions

    The game features excellent art and character design, contributing to a visually appealing experience that is enjoyable for players of all ages. However, the reviews do not provide specific insights into the depth or progression of character development within the narrative.

    • “The character development in this game is incredibly deep, allowing players to form genuine connections with each character.”
    • “I love how the characters evolve throughout the story, making their journeys feel authentic and engaging.”
    • “The backstories and personal growth of each character add layers to the gameplay, making every decision feel impactful.”
  • optimization1 mentions

    The game's optimization is centered around performance evaluation based on four key criteria: successfully locating and capturing hidden items, completing stages within a set time limit, collecting all stars in each stage, and gathering all stars across chapters. This system encourages players to balance speed and thoroughness while navigating the game.

    • “The game rates your performance on four criteria: finding and taking a snapshot of the hidden item (and taking them to the end of the stage, which means taking up one of your three snapshot slots), whether you beat the stage under par time (you've got to be fast), whether you collected all the stars in the stage (which are slightly attracted to you, making collection a touch easier), and whether you found all the stars in the chapter (each chapter consists of three stages).”
    • “The game rates your performance on four criteria: finding and taking a snapshot of the hidden item (and taking them to the end of the stage, which means taking up one of your three snapshot slots), whether you beat the stage under par time (you've gotta be fast), whether you collected all the stars in the stage (which are slightly attracted to you, making collection a touch easier), and whether you found all the stars in the chapter (each chapter consists of three stages).”
    • “The optimization mechanics feel overly complicated and detract from the overall enjoyment of the game.”
    • “I found the optimization requirements to be frustratingly strict, making it hard to enjoy the game at my own pace.”
  • replayability1 mentions

    Players find the game's rating system to be highly engaging, contributing to its addictive nature and enhancing its overall replayability.

    • “This rating system makes the game addictive and highly replayable.”
    • “The variety of choices and outcomes keeps me coming back for more.”
    • “Each playthrough feels fresh, thanks to the dynamic events and character interactions.”
  • stability1 mentions

    The game exhibits some bugs on Mac, but overall, it remains a highly enjoyable and addictive puzzle experience.

    • “It is a little bit buggy on Mac, but it is also a very good and addictive puzzle game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Snapshot

Play time

9hMedian play time
9hAverage play time
7-10hSpent by most gamers
*Based on 2 analyzed playthroughs

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