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Alcatraz Builder

Alcatraz Builder Game Cover
41%Game Brain Score
graphics, music
story, gameplay
43% User Score Based on 46 reviews

Platforms

PCMac OSWindows
Alcatraz Builder Game Cover

About

Alcatraz Builder is a single player casual strategy game. It was developed by Little World Studio and was released on October 24, 2014. It received neutral reviews from players.

In Monument Builders: Alcatraz, oversee the construction of the most famous prison in the United States, while learning many other anecdotes along the way! Help contractor Lloyd Andrews gather the resources needed to complete work on the prison. Manage your workers skillfully to finish the levels in time, while repelling attacks from Call Palone's hired thugs as they try to send your project to …

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43%
Audience ScoreBased on 46 reviews
graphics3 positive mentions
grinding3 negative mentions

  • The game features nice graphics and provides a light, casual gaming experience, making it suitable for players looking for a simple pastime.
  • Players can learn interesting historical facts about Alcatraz throughout the game, adding an educational element to the gameplay.
  • The game offers a decent number of levels (50) and allows for strategic decision-making regarding resource management and task prioritization.
  • Gameplay becomes repetitive and monotonous quickly, with many levels feeling similar and lacking variety in missions.
  • The game is criticized for its reliance on microtransactions and power-ups, making it feel like a pay-to-win experience, especially for achieving higher star ratings.
  • There are no achievements or significant rewards for progress, which diminishes the sense of accomplishment and overall enjoyment.
  • story
    12 mentions Positive Neutral Negative

    The game's story starts off with potential but quickly becomes repetitive and monotonous, with players noting that missions lack variety and creativity. Many find the narrative derivative and forgettable, leading to a loss of interest as the same objectives are recycled throughout gameplay. Overall, the quest-based structure fails to engage players beyond the initial stages.

    • “The story and the facts about Alcatraz are alright.”
    • “Missions are quest-based.”
    • “After you played ten missions, you have seen all fifty.”
    • “It starts out interesting, but quickly loses the player's interest with repetitive missions which are near impossible to get to 3 stars without using the special bonuses bought with gems.”
    • “The monopoly knock-off mission giver and the whole storyline is all rather derivative and forgettable.”
    • “Got really monotonous after level 10, nothing new, recycled missions.”
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay of Alcatraz Builder is primarily a repetitive clicker experience, lacking depth and challenge, which may disappoint players expecting traditional building mechanics. While it offers a straightforward task of directing workers to complete objectives within a time limit, the mobile port's pay-to-win elements detract from the overall enjoyment, making it feel simplistic and unoriginal. For those seeking a casual experience, the game provides ample time to complete levels, but striving for perfection can enhance engagement.

    • “Gameplay is pretty standard; direct workers to build, repair and collect resources while removing obstacles as you rush to beat the clock and earn a 3-star rating for each level.”
    • “If you're not interested in the drive for perfection and want to play more casually, you're given more than enough time to finish with 2 or less stars, but going for all three is where the gameplay is most engaging.”
    • “Smooth gameplay.”
    • “Alcatraz Builder is not a builder game per se, and I think it is important to highlight it right away so you don't get disappointed like I did, expecting some kind of building mechanics.”
    • “Gameplay is very repetitive after the first few levels.”
    • “As much as I don't want to dislike this game, as many people have pointed out, this appears to be a mobile port with the wrong sort of pay-to-win mechanics involved.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics are generally considered decent, with some users noting that they are suitable for older hardware, such as a 7-year-old notebook. While the visuals are functional, they may feel outdated, and some gameplay elements can appear absurd. Overall, the graphics are serviceable but not groundbreaking.

    • “The graphics look nice and there's more thinking you need to do in this game, although the things you do sometimes seem pretty ridiculous (like feeding the birds).”
    • “The graphics are old but work, the controls are a little clunky, and the cheat system is odd.”
    • “The graphics are quite good and will even run on a 7-year-old notebook with a dedicated graphics card.”
    • “The graphics are old but work; the controls are a little clunky, and the cheat system is odd.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is characterized by upbeat, cheerful keyboard pop that perfectly complements its lighthearted atmosphere, often eliciting smiles from players. Overall, it enhances the gaming experience by aligning well with the visual aesthetic.

    • “Background music made me smile on numerous occasions; it's exactly how you'd think it would be when looking at pictures.”
    • “It's perfect for this game; it captures the lightweight mood of the game with overly happy keyboard pop music.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find grinding in the game to be a mixed experience; while gems can be easily farmed without spending money, the click-priority time-management system is seen as tedious and unfulfilling, detracting from the overall enjoyment.

    • “3/10: Click-priority time management is tedious and unfulfilling; destroyed by remnants of a pay-to-win system from mobile.”
    • “Tedious.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy is heavily criticized for its reliance on micromanagement and microtransactions, which seem designed to encourage spending rather than enhance gameplay. Players feel that the removal of meaningful rewards and the presence of ads detracts from the experience, making the game feel less rewarding and more like a cash grab. Overall, the monetization approach is seen as frustrating and unfulfilling.

    • “The game offers a fair balance between free content and optional microtransactions, allowing players to enjoy the experience without feeling pressured to spend.”
    • “I appreciate that the monetization system is not overly aggressive, providing players with the option to enhance their experience without mandatory purchases.”
    • “The game allows for a rewarding experience without requiring constant spending, making it enjoyable for both free-to-play and paying players.”
    • “An exceedingly huge amount of micromanagement is needed to do even simple tasks; there are clearly pitfalls designed to bait you into spending on microtransactions to automate things.”
    • “It feels like the game is designed to encourage microtransactions, but instead of a satisfying purchase experience, you just receive items without any fun or engagement.”
    • “They gutted the free bonus section; you can see ads for other monument builder games, but they yield no reward. The rest of the buttons are unlocked later as a reward, but all they do is show you some concept art and in-game historical fluff text about Alcatraz that you collect by beating levels.”
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Frequently Asked Questions

Alcatraz Builder is a casual strategy game.

Alcatraz Builder is available on PC, Mac OS and Windows.

Alcatraz Builder was released on October 24, 2014.

Alcatraz Builder was developed by Little World Studio.

Alcatraz Builder has received neutral reviews from players. Most players liked this game for its graphics but disliked it for its story.

Alcatraz Builder is a single player game.

Similar games include 12 Labours of Hercules, 12 Labours of Hercules III: Girl Power, Prime World: Defenders, Cell Expansion Wars, Train Valley and others.