- October 24, 2014
- Little World Studio
Alcatraz Builder
Platforms
About
In Monument Builders: Alcatraz, oversee the construction of the most famous prison in the United States, while learning many other anecdotes along the way! Help contractor Lloyd Andrews gather the resources needed to complete work on the prison. Manage your workers skillfully to finish the levels in time, while repelling attacks from Call Palone's hired thugs as they try to send your project to …






- The game is a light and casual experience, making it a good option for a fun pass-time.
- It features interesting historical anecdotes about Alcatraz, adding an educational element to the gameplay.
- The gameplay is straightforward and easy to learn, making it accessible for younger players.
- The game quickly becomes repetitive and lacks variety in missions, leading to boredom.
- It feels like a poorly executed mobile port with pay-to-win mechanics that detract from the overall experience.
- There are no achievements or meaningful progression, making it feel unfulfilling despite completing levels.
- story24 mentions Positive Neutral Negative
The game's story starts off with potential but quickly becomes repetitive and unengaging, as players encounter a lack of mission variety and derivative plot elements. Many reviewers noted that after a few missions, the gameplay feels monotonous, with recycled objectives that fail to maintain interest. Overall, the narrative is described as forgettable, with a quest-based structure that does not evolve beyond initial levels.
“The story and the facts about Alcatraz are alright.”
“Missions are quest based.”
“It's a lot like playing Tapped Out Simpsons from EA, except without the sandbox component and with silly missions instead.”
“It starts out interesting, but quickly loses the player's interest with repetitive missions which are near impossible to get to 3 stars without using the special bonuses bought with gems.”
“The monopoly knock-off mission giver and the whole storyline is all rather derivative and forgettable.”
“Got really monotonous after level 10, nothing new, recycled missions.”