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12 Labours of Hercules V: Kids of Hellas

12 Labours of Hercules V: Kids of Hellas Game Cover
94%Game Brain Score
gameplay, story
replayability, grinding
94% User Score Based on 264 reviews

Platforms

Nintendo SwitchLinuxPCTabletAndroidMac OSPhoneiPadMobile PlatformiPhoneWindows
12 Labours of Hercules V: Kids of Hellas Game Cover

About

12 Labours of Hercules V: Kids of Hellas is a single player casual strategy game with a fantasy theme. It was developed by Jetdogs Studios and was released on June 16, 2016. It received very positive reviews from players.

In 12 Labours of Hercules V: Kids of Hellas, players help Hercules save the children of Greece who have been kidnapped by the evil god of the dead, Hades. Players will need to complete various match-3 puzzles and time management levels to progress through the game and rescue the children. This exciting game is the fifth installment in the 12 Labours of Hercules series and offers new challenges and opportunities for players to strategize and save the day.

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94%
Audience ScoreBased on 264 reviews
gameplay5 positive mentions
grinding4 negative mentions

  • The game maintains the charming, colorful graphics and whimsical storytelling that fans of the series have come to love.
  • The gameplay is engaging with a good balance of resource management and strategic decision-making, making it enjoyable for both casual players and those seeking a challenge.
  • The inclusion of various difficulty modes and bonus levels adds replay value and caters to different player preferences.
  • The game feels repetitive and lacks significant innovation compared to previous installments, which may disappoint long-time fans.
  • Some levels can become overwhelming due to cluttered screens and excessive resource management, making it difficult to focus under time constraints.
  • The reliance on familiar mechanics and the absence of new features may lead to a sense of boredom for players looking for fresh experiences.
  • gameplay
    35 mentions Positive Neutral Negative

    The gameplay in this title largely adheres to the established formula of the series, offering familiar mechanics that may feel repetitive to seasoned players, while introducing a few new twists to maintain engagement. While some users appreciate the accessibility and charm of the time management gameplay, others criticize it for being overly simplistic and lacking innovation, likening it to a basic mobile game experience. Overall, the game provides a straightforward and enjoyable experience for newcomers, but may leave long-time fans wanting more depth and variety.

    • “While the plot is simple and whimsical, it provides enough charm to give context to the gameplay and keeps the journey from feeling like just a string of disconnected levels.”
    • “The gameplay follows the well-established formula of the series but introduces enough twists to keep things engaging.”
    • “It basically has everything great about all the games in the series, meaning that the mechanics work perfectly, the levels are cleverly designed and diverse, and the art is amazing, making the levels fun to play and objects on the screen clearly stand out.”
    • “Stuck workers, softlocks, and repetitive mobile copy-paste gameplay make this title boring and overpriced.”
    • “The gameplay consists of very basic, boring mechanics that you would expect from a simple mobile game that you play to pass some time when you're bored. That's what this game is intended for after all, while harvesting information from your phone and displaying ads.”
    • “Dull and repetitive core gameplay.”
  • story
    29 mentions Positive Neutral Negative

    The story revolves around Ares, the god of war, who seeks Hercules' help in his conquest, leading to a whimsical narrative that adds charm to the gameplay. While the plot is simple and often criticized for its lack of depth and originality, it provides a light-hearted context for the game, appealing to both series veterans and newcomers. Overall, the storyline is considered forgettable by some, yet it maintains a fun atmosphere with mythological themes and engaging gameplay elements.

    • “While the plot is simple and whimsical, it provides enough charm to give context to the gameplay and keeps the journey from feeling like just a string of disconnected levels.”
    • “With its mix of whimsical storytelling, resource-driven strategy, and rewarding replayability, it succeeds in offering a fun, casual experience that appeals both to long-time followers of the series and newcomers looking for a light but challenging puzzle adventure.”
    • “The story is about creepy kids this time, as Ares decides to create a zombified army by using enchanted toys.”
    • “The story is nothing special.”
    • “From here on out, I felt a bit of a decline in the already very slim story.”
    • “Although they have a 'background story', the narrative is very simple and each title has its own theme, so there is no need to play them in any specific order.”
  • graphics
    24 mentions Positive Neutral Negative

    The graphics in the game are generally praised for being colorful, cute, and well-executed, with many reviewers noting their appeal to players of all ages. While some describe the visuals as decent and familiar, others highlight the smooth performance and engaging map design. Overall, the graphics contribute positively to the gaming experience, though they may not offer significant innovation compared to previous titles in the series.

    • “The graphics are nice, the game runs very smooth and the point & click nature is easy to get the hang of.”
    • “Graphics are pretty, map design is good.”
    • “The artwork is cute and beautifully bright.”
    • “Overall: 5/10 +1 graphics -1 repetitive = 5/10 only grab it on sale if you like the rest of the series.”
    • “The graphics didn't change at all, they're still colorful and nice.”
    • “The graphics and the soundtrack are okay.”
  • music
    21 mentions Positive Neutral Negative

    The music in the game is generally described as simple yet effective, providing a relaxing and enjoyable backdrop that complements the gameplay without being distracting. While some reviewers noted that the soundtrack is repetitive across different titles in the series, it remains pleasant and fitting for a casual gaming experience. Overall, the music is appreciated for its ability to enhance the atmosphere, though it may not stand out as particularly innovative.

    • “The music and sound effects are simple but effective, providing a pleasant backdrop that matches the adventurous spirit of the game without being distracting.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “It has cute and colorful 2.5D graphics and a lovely entertaining soundtrack (one song really sounds like Greek).”
    • “I played both games back to back, and am hard pressed to find any differences between 4 and 5 ... same engine, same art assets, same soundtrack, and if I didn't know any better, I'd say I was playing the same game.”
    • “And on the surface, t12loh v perfectly conforms to this trend - the visuals and the music tread the same old (although pretty good) ground, there are no gameplay improvements to speak of compared to the last two games, and the story is even sillier than before.”
    • “More maps, same music, same quests.”
  • emotional
    7 mentions Positive Neutral Negative

    Players report a deeply emotional experience with the game, often expressing a range of feelings from laughter to tears. Many describe it as an "emotional damage simulator," highlighting its ability to create strong emotional attachments and investment in the narrative. Overall, the game effectively engages players on an emotional level, leaving a lasting impact.

    • “I laughed, I cried, I alt-tabbed.”
    • “But I'm invested emotionally.”
    • “Tears welled up in his eyes when he realized what exactly was at stake.”
  • humor
    7 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with players finding it funny and entertaining, though some note that the repetitive nature of certain elements, like the kids' laughter, can become annoying over time. Overall, the game successfully delivers a comedic experience, even if it occasionally veers into frustration.

    • “Very funny game.”
    • “Sometimes it is more challenging than it should be, but still so funny :)”
    • “Though it is so terrible that I started laughing.”
  • replayability
    4 mentions Positive Neutral Negative

    The game's replayability is generally viewed as a mixed bag; while it offers satisfying challenges for efficiency-focused players and encourages strategic optimization, some users find the overall replay value to be low. However, the ability to revisit levels to acquire missed elements adds a layer of accessibility for players. Overall, it caters to both series veterans and newcomers seeking a casual yet engaging puzzle experience.

    • “For players who thrive on efficiency puzzles, this difficulty curve provides satisfying replay value, as many levels encourage replaying to optimize strategies.”
    • “With its mix of whimsical storytelling, resource-driven strategy, and rewarding replayability, it succeeds in offering a fun, casual experience that appeals both to long-time followers of the series and newcomers looking for a light but challenging puzzle adventure.”
    • “The replay value for the game is low.”
    • “Levels are replayable, so even if you miss out on something, it can be easily acquired.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, as it requires multiple replays to achieve gold rewards on every level, with some levels being more challenging yet poorly designed. Many feel that the grinding experience is worse than that of typical farming games, leading to frustration rather than enjoyment.

    • “The required multiple replays quickly get tedious.”
    • “Some levels are more challenging than ever before in the series, but the design feels more tedious.”
    • “It's worse than most farming games.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization strategy of the game is heavily reliant on ads, which detracts from the overall experience, making it feel like a cash grab rather than a polished product. While some players find value in the challenging gameplay and achievements, the pervasive ads and simplistic mechanics suggest a focus on generating revenue over delivering quality content.

    • “The gameplay consists of very basic, boring mechanics that you would expect from a simple mobile game designed to pass the time. It feels like a cash grab, harvesting information from your phone and displaying ads.”
    • “12 Labours of Hercules V: Kids of Hellas is a mobile app that's been dumped on Steam as a cheap, nasty cash grab.”
    • “Some levels are challenging to complete in good time, but the constant ads detract from the experience, making it feel more like a monetization scheme than a game.”
  • optimization
    2 mentions Positive Neutral Negative

    Overall, the game's optimization is generally positive, with smooth performance reported despite occasional, infrequent bugs.

    • “Apart from the infrequent, but otherwise consistent, bugs, the game runs smoothly.”
    • “The game runs poorly on even high-end systems, making it frustrating to play.”
    • “I experienced constant frame drops and stuttering, which ruined the immersion.”
    • “The optimization is so bad that loading times are longer than the actual gameplay.”
  • character development
    1 mentions Positive Neutral Negative

    Character development is characterized by vibrant environments and whimsical designs that enhance accessibility and appeal, especially for casual players. The lively animations contribute to a charming and engaging experience, making the characters feel more relatable and enjoyable.

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9h Median play time
7h Average play time
2-11h Spent by most gamers
*Based on 2 analyzed playthroughs
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12 Labours of Hercules V: Kids of Hellas is a casual strategy game with fantasy theme.

12 Labours of Hercules V: Kids of Hellas is available on Nintendo Switch, PC, Mac OS, Phone and others.

On average players spend around 7 hours playing 12 Labours of Hercules V: Kids of Hellas.

12 Labours of Hercules V: Kids of Hellas was released on June 16, 2016.

12 Labours of Hercules V: Kids of Hellas was developed by Jetdogs Studios.

12 Labours of Hercules V: Kids of Hellas has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its replayability.

12 Labours of Hercules V: Kids of Hellas is a single player game.

Similar games include 12 Labours of Hercules IV: Mother Nature, 12 Labours of Hercules III: Girl Power, 12 Labours of Hercules, 12 Labours of Hercules II: The Cretan Bull, 12 Labours of Hercules VI: Race for Olympus and others.