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12 Labours of Hercules III: Girl Power

83%Game Brain Score
gameplay, story
grinding, optimization
83% User Score Based on 738 reviews

Platforms

PCPCAndroidAndroidiPhoneiPhoneWindowsWindowsNintendo SwitchNintendo SwitchLinuxLinuxMac OSMac OSMobile PlatformMobile PlatformiPadiPadPhonePhoneTabletTablet

About

In 12 Labours of Hercules III: Girl Power, players control Megara, Hercules' wife, as they complete various tasks and challenges in ancient Greece. This time, Megara takes the lead as she faces off against fierce mythological creatures and solves puzzles in order to save Prometheus. With its vibrant graphics and engaging gameplay, 12 Labours of Hercules III: Girl Power is a fun and challenging addition to the time management genre.

12 Labours of Hercules III: Girl Power screenshot
12 Labours of Hercules III: Girl Power screenshot
12 Labours of Hercules III: Girl Power screenshot
12 Labours of Hercules III: Girl Power screenshot
12 Labours of Hercules III: Girl Power screenshot
12 Labours of Hercules III: Girl Power screenshot
12 Labours of Hercules III: Girl Power screenshot
12 Labours of Hercules III: Girl Power screenshot
12 Labours of Hercules III: Girl Power screenshot
12 Labours of Hercules III: Girl Power screenshot

83%
Audience ScoreBased on 738 reviews
gameplay40 positive mentions
grinding16 negative mentions

  • The game retains the enjoyable elements of the previous titles in the series, making it a fun experience for fans.
  • It offers a casual and relaxing gameplay style, perfect for players looking to unwind.
  • The graphics are bright and colorful, contributing to the overall charm of the game.
  • The gameplay is very similar to the previous installments, lacking significant innovation or new mechanics.
  • Some players find the game repetitive and too easy, with little challenge in completing levels.
  • The removal of mini-games and boss levels from previous titles has disappointed some fans.
  • gameplay
    198 mentions Positive Neutral Negative

    The gameplay in "12 Labours of Hercules III: Girl Power" remains largely unchanged from its predecessors, featuring familiar mechanics that are easy to grasp, making it accessible for casual gamers. While the game introduces minor improvements and a new character, it lacks significant innovation, resulting in a repetitive experience that some players find relaxing, though others may view it as overly simplistic. Overall, the polished design and charming graphics contribute to an enjoyable time management experience, despite the absence of more varied gameplay elements.

    • “One of the strengths of 12 Labours of Hercules III: Girl Power is its polished and engaging gameplay.”
    • “The game's mechanics are well-designed, making it easy to jump in and start playing without feeling overwhelmed.”
    • “While it may not offer much in the way of innovation, its polished gameplay and charming graphics make it a fun and enjoyable experience.”
    • “There's no gameplay, just clicking.”
    • “The gameplay is still the same; they even removed the boss battles, which was the only thing making the games unique in playing.”
    • “Instead of novel mechanics or varying power-ups, this one is a slog with many objectives just requiring grinding of a material to dig through.”
  • story
    118 mentions Positive Neutral Negative

    The story in "12 Labours of Hercules III: Girl Power" centers around Megara, Hercules' wife, as she embarks on a quest to rescue him, but it is often described as simplistic and lacking depth. While some players find the light-hearted, rhymed narrative amusing, many agree that the plot serves primarily as a backdrop for gameplay rather than a compelling story. Overall, the narrative is considered forgettable and cliche, with minimal impact on the gaming experience.

    • “Her determination and perseverance make her a likable and relatable character, and her interactions with the game's other characters add depth to the game's story.”
    • “In this third 12 Labours of Hercules game, the developer tends to focus a bit more heavily on the storyline.”
    • “Journey alongside Megara on a quest to free Hercules, while constructing your way effectively level after level.”
    • “As for the story itself, it's only there for the sake of having a story; the plot is pretty much bland and can be hard to grasp if you didn't see them all in one sitting.”
    • “The story is linear, sounds again like something out of a book you'd find in the children's corner of a library.”
    • “The third game in the 12 labours of hercules series still doesn’t bother telling a story, and sadly it also forgot to try and improve gameplay.”
  • graphics
    110 mentions Positive Neutral Negative

    The graphics of the game are consistently described as bright, colorful, and cartoonish, contributing to its lighthearted charm. While they may not be groundbreaking or innovative, the visuals are polished and enjoyable, making them suitable for casual gamers. Overall, the graphics enhance the gameplay experience, with improvements noted in each installment of the series.

    • “Additionally, the game's graphics are bright and colorful, adding to the overall charm of the game.”
    • “The '12 Labours of Hercules' series has extremely captivating resource-management games, with beautiful and enjoyable graphics, sound effects, and soundtrack.”
    • “With every game, the graphics get better, with slightly more variation between the levels, more mini-games, and extra bonus levels.”
    • “There isn't much to say about the visuals, really.”
    • “There is no innovation at all from the previous games: same gameplay, same graphics, same few music tracks.”
    • “Graphics aren't really anything to talk about, but aren't too bad.”
  • music
    96 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players noting that it largely consists of reused tracks from previous installments, leading to a sense of redundancy. While some find the soundtrack pleasant and fitting for the game's theme, others criticize it for being repetitive and lacking innovation. Overall, the music is described as decent but not groundbreaking, with the option to mute it available for those who prefer to play without sound.

    • “On the other hand, the soundtracks are pure gold; they are melodic, upbeat and fit the game really well, while not being distracting.”
    • “This is a relaxing click game with enjoyable music and scenery.”
    • “The music goes along quite nicely with this and overall the effect is soothing.”
    • “There isn't any new music, which makes the game feel especially redundant.”
    • “There is no innovation at all from the previous games: same gameplay, same graphics, same few music tracks.”
    • “The music is identical; as are most of the other assets which I suppose made this game so quick to create.”
  • grinding
    16 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while some levels require multiple replays and can feel tedious, the overall grind is not excessively punishing or frustrating. Achievements related to grinding exist, but many players appreciate that the game avoids drawn-out levels, making the experience enjoyable despite the repetitive nature of certain objectives.

    • “The required multiple replays quickly gets tedious.”
    • “The game is just a tedious clickfest, no real choices.”
    • “Instead of novel mechanics or varying powerups, this one is a slog with many objectives just requiring grinding of a material to dig through.”
  • optimization
    14 mentions Positive Neutral Negative

    Overall, the game's optimization is praised for its smooth performance and lack of technical issues, reflecting the developers' commitment to quality. However, some players feel that the lack of meaningful optimization and strategy diminishes the gameplay experience, particularly in a clicker format where such elements are typically crucial.

    • “The game runs smoothly and without issue, which is a testament to the developer's attention to detail and commitment to quality.”
    • “Performance 10.0/10”
    • “- in a pure clicker the fun is in optimizing to get maximum clickage.”
    • “The narrator's script and performance is still appallingly bad.”
    • “In a pure clicker, the fun is in optimizing to get maximum clickage... there's no optimization that resonated with me.”
    • “Any optimization in what I clicked felt wholly unimportant.”
  • replayability
    12 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players appreciate the added challenges and the availability of online walkthroughs for achievement hunting, others find the replay value to be low, rating it around 5.7/10. Levels can be replayed to collect missed items, but this does not significantly enhance the overall replay experience.

    • “The fact that it has challenges just adds to the replayability value.”
    • “Replayability is good and there are excellent walkthroughs online if you like collecting achievements.”
    • “The replay value for the game is low.”
    • “Low replayability.”
    • “Levels are replayable, so even if you miss out on something, it could be easily acquired.”
  • humor
    10 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with players noting its light-hearted story and moments of unintentional hilarity, particularly in the poetry. It is described as a funny time management game that appeals to perfectionists and those who enjoy organization. Overall, the game successfully incorporates humor that enhances the gameplay experience.

    • “Funny time management game, well suited for a perfectionist and organization-maniac like me.”
    • “Very funny game.”
    • “Unintentionally hilarious poetry included!”
  • stability
    6 mentions Positive Neutral Negative

    Overall, the game demonstrates strong stability, with players reporting no major bugs or glitches during their experience. It runs smoothly across various setups, including full-screen and multiple monitors, as well as on Linux, contributing to an enjoyable gameplay experience.

    • “Runs great full-screen, on multiple monitors, and on Linux.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy of the game has been compared to that of mobile game ads, suggesting it may rely heavily on aggressive or intrusive tactics that could detract from the overall experience.

    • “Feels a bit like some of those mobile game ads.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is generally well-received, with a consistent rating of 7.5/10 from users, indicating a solid and engaging environment that enhances the overall experience.

Buy 12 Labours of Hercules III: Girl Power

7h Median play time
6h Average play time
5-8h Spent by most gamers
*Based on 8 analyzed playthroughs

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