Prime World: Defenders
- June 5, 2013
- Nival
- 34h median play time
"Prime World: Defenders" is a tower defense game with collectible card game elements. Players defend their towers from enemy creeps using a variety of tower and spell cards. The game features a campaign mode, PvP battles, and co-op modes. Players can customize their towers and spells using cards obtained from loot boxes or purchased with in-game currency.
Reviews
- Engaging tower defense gameplay with a unique card-collecting mechanic that adds depth and strategy.
- Visually appealing graphics and well-designed levels that keep the gameplay fresh and interesting.
- Offers a satisfying progression system with the ability to upgrade towers and spells, providing a sense of achievement.
- The game can become overly grindy, requiring players to replay levels multiple times to collect necessary cards and resources.
- Some players may find the randomization of card drops frustrating, as it can hinder progress if key towers are not obtained.
- The story and lore are considered weak and clichéd, lacking depth and engagement.
- grinding121 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The reviews indicate that the game features significant grinding, often requiring players to repeat levels extensively to obtain necessary cards and upgrades, which can lead to a tedious experience. While some players find enjoyment in the grinding mechanics and the card collection aspect, many express frustration with the excessive reliance on RNG for progression and the overall grind-heavy nature of the gameplay. Overall, the consensus is that while the game has fun elements, the grinding can detract from the overall enjoyment, especially for those who prefer a more streamlined experience.
“Once it became a Steam game, the pay-to-win went away, which just leaves you with mind-numbing grinding and depending on RNG for decent upgrades.”
“The only way to progress is via a ludicrous amount of grinding (on the order of 10 hours to make a tower playable). What's that? It's not one of the two good towers in the game? Sucks to be you, better grind some more.”
“Time and again, you'll get to a point where proceeding with the game becomes physically impossible because the towers and spells you have simply aren't strong enough to beat the next story mission, and from there your only choice is to go back to grinding until you can win, not with superior strategy, but with sheer bloody-minded level grinding.”
- story115 mentions
- 9 % positive mentions
- 88 % neutral mentions
- 3 % negative mentions
The story in "Prime World: Defenders" is generally considered weak and uninspired, often described as simplistic and lacking depth, with many reviewers noting that it feels tacked on to the gameplay. While the comic book-style cutscenes and some character interactions are appreciated, they do not significantly enhance the overall experience, leading players to focus more on the tower defense mechanics than the narrative. The grinding required to progress through the story missions further detracts from any potential engagement with the plot, making it feel more like a chore than an integral part of the game.
“The story is awesome with cartoon cut-scenes that draw me in.”
“Prime World: Defenders is a challenging tower defense game with card collecting and RPG elements, where the story is told through comic book art sequences with full voice acting.”
“Game balance is excellent, with a very good story (the idea is much deeper than shown at the beginning), interesting system of tower drops and their further upgrades - and with this, the player can play for 15 minutes or 2 hours or more - the player still gets 100% pleasure.”
“The story is both meaningless and unintelligible.”
“The game has a story and a linear set of missions to follow along with that, but it's cringeworthy at best.”
“The story is lackluster but overall the game is worth playing if you enjoy tower defense games.”
- gameplay78 mentions
- 40 % positive mentions
- 50 % neutral mentions
- 10 % negative mentions
The gameplay of Prime World: Defenders is a mixed bag, combining solid tower defense mechanics with a collectible card system that adds both randomness and replayability. While the graphics and tower progression are praised, many players find the grinding for cards and upgrades tedious, leading to a frustrating experience at times. Overall, the game offers enjoyable moments but may not satisfy those seeking a more streamlined or less grind-heavy experience.
“Great graphics and the balance is excellent because when you are a little stuck on a level, you have a natural mechanic to grind a bit and gain strength so you can move beyond that tough level.”
“The gameplay was fun overall, but at the end of the day, Defense Grid was a better tower defense.”
“The gameplay is rewarding - this game rocks.”
“At times frustrating and needlessly esoteric, this is nevertheless a solid tower defense game with a card-collecting mechanic that tends to be a bit too random to be 100% useful.”
“Decent tower defense, but ruined with grinding and RPG mechanics that just don't fit in a strategy type game.”
“The crafting mechanic is pretty awful and is what locks the tower improvements until you do it, which is where the grind comes in.”
- graphics49 mentions
- 59 % positive mentions
- 35 % neutral mentions
- 6 % negative mentions
The graphics of the game are generally praised for their detail, colorfulness, and overall aesthetic appeal, with many reviewers noting the art style and animations as standout features. While some players find the visuals stunning and well-executed, others mention that they can be resource-intensive and may lead to performance issues. Overall, the graphics are considered a strong point of the game, enhancing the experience despite some minor drawbacks.
“My first impression was how stunning the graphics are, and that remains true.”
“The 3D graphics are superb, the gameplay is fun, but might be a bit grindy for some people, the sound is great with excellent music.”
“Graphically stunning.”
“The graphics are detailed, but the camera is close quarters.”
“The graphics are bright and colorful, I guess, but nothing to write home about.”
“The graphics are detailed and colorful, but require many resources; there are no options for setting them, and it may happen that the screen freezes sometimes. If it weren't for these issues, the game would have a better ranking.”
- replayability16 mentions
- 31 % positive mentions
- 50 % neutral mentions
- 19 % negative mentions
The game's replayability is generally praised, with features like new tower cards, infinitely-replayable raid maps, and increased difficulty challenges contributing to a dynamic experience. While some players note a lack of replay value without account resets, others highlight the variety of upgrades, randomized elements, and achievements that enhance replayability. Overall, the game offers a mix of engaging mechanics that encourage players to revisit levels and experiment with different strategies.
“When you clear a map the first time, you're given cards for new towers, and the infinitely replayable raid maps that open early in the game will show you five cards, shuffle them, and you're allowed to pick one, or pick again at a cost of silver and your prior pick.”
“Oh and the game offers replay value with increased difficulty challenges and a form of new game plus where you can redo levels in harder modes.”
“Great rollout of new towers, upgrades, magical powers and enemy types, and with incredible replay value.”
“Unless you want to reset your account, there's not much replayability though.”
“But has no replay value.”
“I can only assume the 'grindy' complaints were people wanting all of the various towers and spells available quickly... but then that would kill the replayability, knowing there's nothing new to drop - and no new strategies to be born from a new tower/spell in the mix?”
- monetization13 mentions
- 23 % positive mentions
- 54 % neutral mentions
- 23 % negative mentions
The game's monetization strategy has drawn mixed reviews, with players noting a heavy reliance on microtransactions and grinding, particularly in its desktop version, which lacks the originally intended paywalls. While some players appreciate the removal of real-money transactions in the Steam version, they criticize the game for still being designed around a monetization model, resulting in excessive grinding. Overall, the transition to a free-to-play model with microtransactions on other platforms has left the desktop version feeling abandoned and unbalanced.
“On the positive side, at least the microtransactions and loot boxes bought with real money were removed, meaning you can't end up emptying your wallet into the game to speed up progression.”
“Colorful, fun towers, and an interesting card-based upgrade path that would have been easy to add microtransactions to, but thankfully they have not.”
“You can buy additional cards as well as boosters with in-game currency (no microtransactions whatsoever in the Steam version) and use those to evolve your towers, unlocking the ability to upgrade them during missions, or infuse them, making them more effective.”
“What would you get if you had a nice tower defense concept, but wanted your players to commit as many microtransactions as possible?”
“Unfortunately, the game is still balanced around microtransactions that are no longer there - you can still buy them, but only with in-game currency - resulting in a game experience where you have to grind and grind and grind and grind and grind and grind!”
“Overall suffers from all the problems you would expect of a free-to-play port that simply removed the microtransactions.”
- music12 mentions
- 67 % positive mentions
- 8 % neutral mentions
- 25 % negative mentions
The music in the game is generally well-received, with many players noting that it complements the gameplay effectively and enhances the overall experience. While some describe it as background filler, others appreciate its quality and variety, stating it stands out compared to typical video game soundtracks. Overall, the audio, including sound effects and voice work, is considered good, contributing positively to the game's atmosphere.
“The audio is pretty good, the music suits the mood but lays in the background in a way that avoids getting repetitive.”
“Another thing I find awesome is the music - it's way better than what you usually find in video games, and complements the gameplay quite well.”
“Besides being a fun game, the music is also sweet!”
“The music is total filler.”
“Writing, music, and sounds are okay, but not great.”
“I generally don't play with sound on, so I couldn't tell you much about the sound effects or music.”
- stability8 mentions
- 38 % positive mentions
- -25 % neutral mentions
- 88 % negative mentions
The game's stability is heavily criticized, with frequent freezes, unresponsive controls, and issues with progression and achievements not being saved. Users report significant lag during gameplay, particularly when server connections are attempted, leading to a frustrating experience. While the iPad version is noted to be more stable, it still suffers from glitches, indicating that overall stability remains a major concern across platforms.
“It is almost totally bug-free, very stable, and has a nice take on upgrading.”
“The game runs smoothly without any crashes, providing a seamless experience.”
“I appreciate how stable the game is; it allows me to focus on gameplay without interruptions.”
“So apparently your progression isn't saved, achievements don't pop up, and multiple freezes occur when the game tries to find the server (every 20 seconds).”
“But even then I wouldn't recommend it; extremely unresponsive mouse controls and lags or freezes every few seconds when there is a lot going on.”
“It also requires a firewall workaround or the game freezes every 60 seconds when attempting to contact their now offline servers.”
- optimization2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
Users report that the game's optimization is surprisingly effective, with smooth performance even in pirated versions. Additionally, the game rewards players with 1-3 stars for completing story maps based on their performance.
“Strangely, I used to pirate this game before, but it runs smoothly like a charm.”
“Each story map you complete will earn you 1-3 stars as well, depending on your performance.”
“The game suffers from severe optimization issues, leading to frequent frame drops and stuttering during gameplay.”
“Despite the interesting mechanics, the lack of proper optimization makes it nearly unplayable on lower-end systems.”
“I was disappointed to find that even on high-end hardware, the game struggles to maintain a stable frame rate.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is generally considered amusing, particularly for a brief period, though it may not sustain long-term engagement.
“The humor in this game is absolutely delightful and keeps you laughing throughout.”
“I love how the game incorporates witty dialogue and hilarious situations that never get old.”
“The comedic timing and clever jokes make every moment enjoyable and entertaining.”
- character development1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The game distinguishes itself from others in its genre by incorporating a meta-game character development system that utilizes currency and experience points, enhancing the depth and progression of character growth.
“This game stands out from others in its genre due to its innovative use of currency and experience points, which enhance the meta-game character development aspect.”
“The character development in this game is incredibly deep, allowing players to truly shape their characters' journeys and growth.”
“I love how the choices I make impact my character's development, making each playthrough feel unique and personal.”
“The character development feels shallow and lacks meaningful progression.”
“I was disappointed by how little my choices impacted the characters' growth throughout the game.”
“The characters seem one-dimensional, making it hard to connect with their development.”