After the Collapse Game Cover

"After the Collapse" is a post-apocalyptic base-building game with Z levels, real-time management of multiple survivors, and a choice of human, mutant, or cannibal factions. Protect your group from various threats by building a base, discovering new technologies, and scavenging for resources. Explore the dynamic world map to find other survivors, repair resource production centers, and progress through scenarios or a story mode.

  • PC
  • Windows

Reviews

79%
Audience ScoreBased on 136 reviews
gameplay4 positive mentions
graphics3 negative mentions
  • The game offers a unique blend of post-apocalyptic themes with base building and exploration mechanics, providing a fresh take on the genre.
  • The developer is highly active, regularly updating the game and responding to community feedback, which enhances the overall experience.
  • The game features a lot of depth and replayability, with various factions, scenarios, and customization options that keep gameplay engaging.
  • The user interface is clunky and unintuitive, making it difficult to manage tasks and navigate menus effectively.
  • AI pathfinding and combat mechanics are often frustrating, with characters making poor decisions that can lead to unnecessary deaths.
  • The game suffers from balance issues, with difficulty spikes and resource management problems that can disrupt the flow of gameplay.
  • gameplay23 mentions

    The gameplay is primarily focused on post-apocalyptic base building with some exploration and faction mechanics, drawing comparisons to titles like RimWorld. While some players appreciate the solid mechanics and modding support, many criticize the lack of innovation and engaging choices, leading to a mixed reception overall. The game shows potential but currently struggles with complexity and control issues, which detracts from the overall enjoyment.

    • “The gameplay is solid.”
    • “I was pleasantly surprised by the quality, gameplay mechanics, and atmosphere.”
    • “There is a ton of content, and the dev has taken common mechanics and refined and improved them.”
    • “The prioritization mechanic is horrible.”
    • “I lost interest in 20 minutes of playing; it's too complicated with mechanics. I can't control pawns or people until combat. It had the good vibe for a great game, but definitely not the end-of-days game for me. Back to RimWorld it is.”
    • “The frustration of trying to work around the problem caused me to cut short my gameplay very early (less than an hour into playing).”
  • story10 mentions

    The story mode is well-received for its engaging narrative and diverse factions, offering a structured alternative to the traditional sandbox gameplay. Players appreciate the blend of themes reminiscent of Fallout and Mad Max, though some find certain aspects, like managing settlers' needs, frustrating. Overall, the story mode provides clear goals and a refreshing suburban setting, enhancing the gameplay experience.

    • “I love the chapters in the story mode and all the very different factions.”
    • “Having a story mode was great; it lets you play through with goals.”
    • “I quit after completing Act 2 in the story mission because it seemed frustrating that after relocating my base from an apocalyptic scenario, all of my settlers became immediately depressed that they didn't have their own bedroom.”
    • “Overall, I cannot get enough of the main story, let alone trying out the repeatable scenarios.”
    • “The suburban setting is refreshing, but forming caravans for quests feels quite straightforward.”
  • graphics6 mentions

    The graphics are generally described as basic and simple, with a clean aesthetic that allows for easy navigation and understanding of gameplay. However, there are criticisms regarding the lack of animation and rough performance, including occasional crashes. While some users appreciate the game's visual style, they express a desire for improvements to enhance the overall experience.

    • “The graphics are simple but clean, and it's easy to see what's going on.”
    • “It's graphics are simple; its inventory management and looting are complex, what a beautiful game!”
    • “The graphics are as basic as can be; it runs fairly rough for being in the 1.0 and has crashed a time or two.”
    • “The game is very similar in terms of aesthetics to RimWorld, but the setting is less 'fantastic'.”
    • “I like this game so much, just need some improvement with the graphics.”
  • stability5 mentions

    Overall, the game's stability is mixed; while some users report it as buggy and incomplete compared to similar titles like RimWorld, others note that it runs well on lower-end systems and appreciate the developers' efforts in addressing issues through updates. A common concern is the lengthy autosave process, which can cause significant freezing.

    • “The game runs great on my laptop with 6 GB of RAM.”
    • “I've experienced no crashes or bugs during my playthrough, which is impressive.”
    • “The performance is smooth and consistent, making for an enjoyable gaming experience.”
    • “It's like an inferior, more buggy version of RimWorld.”
    • “Killjoy: buggy and incomplete.”
    • “The only issue is the autosave, which freezes my game for about 30 seconds while it's in process.”
  • replayability3 mentions

    Players highlight the game's unlimited replayability, citing various game modes and scenarios that enhance the experience. The option to play underground further contributes to its high replay value, making it an engaging choice for repeated playthroughs.

    • “With unlimited replayability.”
    • “I like having the option of playing underground, which adds to the game's replayability.”
    • “There are several game modes and scenarios, which greatly enhance the replay value.”
    • “The game lacks meaningful choices, making replayability feel pointless.”
    • “Once you've completed the main story, there's little incentive to play again.”
    • “The limited variety in gameplay mechanics really hurts the replayability factor.”
  • music3 mentions

    The music in the game effectively enhances the post-apocalyptic atmosphere, with a suitable soundtrack and ambient sounds that contribute to the overall experience. However, some users feel that it may not stand out compared to other games in the genre, such as "Song of Syx."

    • “The soundtrack is fantastic and really enhances the overall experience.”
    • “The game's atmosphere of a post-apocalyptic world is very well portrayed with a suitable soundtrack, ambient sounds, lighting effects, and weather.”
    • “The music perfectly complements the gameplay, creating an immersive experience.”
    • “The soundtrack is lacking and fails to enhance the overall experience.”
    • “Other games have really nailed the large colony niche, so I'm not really sure what future this game has.”
    • “While the game's atmosphere of a post-apocalyptic world is well portrayed, the music does not contribute effectively to that experience.”
  • optimization3 mentions

    Overall, players appreciate the game's optimization efforts, noting significant improvements in bug fixing and performance, even in early access. However, there are calls for further optimization in combat mechanics and AI behavior to enhance the overall experience.

    • “On a personal note, I must say I have never expected to get so much fun out of a game in early access, but with the developers' obsession with bug fixing, code optimization, and other improvements, it has become a true challenge for someone like me to see how many bugs and exploits I can find or break and crash the game.”
    • “- Performance: the game seems to perform well, even with large base numbers.”
    • “I do hope the combat gets optimized a bit and the AI will handle some basic logical behavior on their own; but if not, then whatever, it's on my lazy self.”
    • “On a personal note, I must say I have never expected to get so much fun out of a game in early access, but with the game developers' obsession with bug fixing, code optimization, and other improvements, it has become a true challenge for someone like me to see how many bugs and exploits I can find or how many times I can break and crash the game.”
    • “I do hope the combat gets optimized a bit and the AI will handle some basic logical behavior on their own; but if not, then whatever, it's on my lazy ass.”
  • grinding3 mentions

    Players find the grinding aspect of the game to be frustrating, particularly due to limitations in editing zones that hinder productivity, especially in farming. However, some appreciate that the game avoids the tedious micromanagement seen in similar titles like RimWorld, allowing for a more streamlined experience.

    • “This seems to be true of everything (building, crafting, farming) and just destroys productivity.”
    • “Zones cannot be edited, only deleted and recreated, which for farming destroys the existing crop.”
    • “Yes, it shares some similarities with RimWorld, in a good way, but it is definitely its own thing and doesn't get bogged down in tedious micromanagement the way that game does.”
  • atmosphere2 mentions

    The game's atmosphere effectively captures a post-apocalyptic world through a combination of a fitting soundtrack, ambient sounds, and impressive lighting and weather effects, enhancing the overall experience. Reviewers have noted the high quality of the atmosphere as a standout feature alongside the gameplay mechanics.

    • “The game's atmosphere of a post-apocalyptic world is very well portrayed with a suitable soundtrack, ambient sounds, lighting effects, and weather.”
    • “I was pleasantly surprised by the quality, gameplay mechanics, and atmosphere.”
  • humor1 mentions

    Players appreciate the humor found in scavenging across various environments, including the surface, caves, sewers, and bunkers, highlighting the comedic elements woven into the exploration and discovery aspects of the game.

    • “The humor in scavenging on the surface and exploring underground areas like caves, sewers, and bunkers is absolutely hilarious!”
    • “I love the funny moments that come from scavenging both above ground and in the depths of caves and bunkers.”
    • “The game’s humor shines through in the quirky scavenging experiences, whether you're on the surface or delving into sewers and bunkers.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy After the Collapse

Play time

48hMedian play time
39hAverage play time
9-60hSpent by most gamers
*Based on 3 analyzed playthroughs

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