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Cybarian: The Time Travelling Warrior

Cybarian: The Time Travelling Warrior Game Cover
54%Game Brain Score
graphics, gameplay
story, atmosphere
54% User Score Based on 186 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Xbox OneWindowsPlayStationPlaystation Vita
Cybarian: The Time Travelling Warrior Game Cover

About

Cybarian: The Time Travelling Warrior is a single player arcade platformer game. It was developed by Ritual Games and was released on November 9, 2018. It received neutral reviews from players.

Cybarian: The Time Travelling Warrior is a nostalgic arcade action game that combines 2D platforming and side-scrolling beat 'em up elements. It boasts stunning retro-style pixel art, epic boss battles, and engaging combat. Expand your abilities as you journey through classically inspired levels.

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54%
Audience ScoreBased on 186 reviews
graphics18 positive mentions
atmosphere3 negative mentions

  • The game features a smart combat system that rewards good timing, making the gameplay engaging and challenging.
  • The retro graphics and art style are visually appealing, capturing the essence of classic arcade games.
  • Boss fights are challenging yet fair, with learnable patterns that add depth to the gameplay.
  • The controls can feel clunky and unresponsive, leading to frustration during combat and platforming sections.
  • There are no checkpoints, forcing players to restart from the beginning of levels upon death, which can be tedious.
  • The game is relatively short, with only a few levels, which may leave players wanting more content.
  • graphics
    50 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many praising the vibrant retro pixel art style that evokes nostalgia for classic arcade games, while others criticize it for being basic or poorly executed. Some players appreciate the unique blend of old-school aesthetics with modern elements, but there are complaints about the lack of customization options and the overall quality of the visuals. Overall, the graphics are seen as a defining feature, though opinions vary on their execution and appeal.

    • “The art style is great, and although the concept is nothing new, the world created has a very distinct feeling.”
    • “Developed by Ritual Games, the title shines with its vibrant, animated pixel art style, evoking the golden age of arcades from the 80s and 90s, while maintaining smoothness and its own identity.”
    • “The visuals of this game are stunning, the music is great, and as somebody with a large Steam backlog, I am so happy I took a chance on this one.”
    • “Developers need to start hiring artists or learning how to do video game graphics.”
    • “The game is ugly and the 'retro' pixel art graphics that a lot of developers are starting to use are an excuse to be lazy.”
    • “There's no option to change the resolution and no useful graphics tweaks.”
  • gameplay
    46 mentions Positive Neutral Negative

    The gameplay is characterized by its unique mechanics and challenging nature, requiring precise timing and mastery of a three-hit combo system. While some players appreciate the nostalgic arcade feel and responsive controls, others criticize the slow start, lack of checkpoints, and the overall short length of the game, which may leave many mechanics underexplored. Overall, it appeals primarily to hardcore gamers who enjoy a tough challenge, but may frustrate those seeking a more accessible experience.

    • “The gameplay is unique.”
    • “With responsive gameplay, striking pixel art, and nostalgic atmosphere, it’s an excellent choice for those who want a modern arcade adventure with the soul of the classics.”
    • “It looks clean, it runs well, the gameplay is also fun, simple but fun, and controls are easy to learn.”
    • “The actual gameplay at the beginning is very slow and rough, and you die a lot.”
    • “The gameplay loop is torturous enough that outside of a certain kind of person, no one else will enjoy this that much.”
    • “In regard to gameplay, the ability to remap controls, toggle checkpoints on and off, and choose degrees of difficulty were notably absent from the menu options, making this a game that requires a long-term single-sitting time commitment.”
  • music
    31 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many players appreciating its nostalgic chiptune-inspired tracks that enhance the overall atmosphere and gameplay experience. While some find the soundtrack enjoyable and fitting, others feel it lacks memorability or depth. Overall, the music is considered a strong aspect that complements the game's retro aesthetic and action sequences.

    • “The soundtrack is equally nostalgic, composed of chiptune-inspired tracks that keep pace with the action.”
    • “The synth-heavy retro-inspired soundtrack perfectly complements the game’s atmosphere, adding energy and immersion to both battles and exploration.”
    • “The music is a fundamental part of the game and it makes the most old players relive pieces of classic NES games.”
    • “The aesthetic design and soundtrack are okay, but they can’t make up for all the downsides.”
    • “I do not really like the music, but chiptunes are not my thing.”
    • “There isn’t a lot in the way of settings to configure, just background music and sound effects, along with controls (can’t re-map keys) which shows you what keys to use to play the game.”
  • story
    14 mentions Positive Neutral Negative

    The story is minimal, revolving around a time-traveling barbarian, which some players find intriguing but ultimately lacking in depth and development. While it serves as a basic framework for gameplay, many reviewers note that the narrative is straightforward and not a primary focus, appealing more to those seeking challenge and nostalgia rather than a rich storyline. Overall, the game's plot is considered underwhelming and not a significant draw for players.

    • “The story is a minimal but effective framing device.”
    • “As a barbarian of legend, he is only too happy to oblige, and so your short quest is to clobber every soul in your path to… somewhere.”
    • “Together you are on a mission... an uphill battle to fight the monstrosities in today's gaming and hopefully get a glimpse of what you've missed.”
    • “The story is 'you’re a barbarian who time travels' which sounds awesome until you realize that’s literally all the story you get.”
    • “As for the story, well I can't say there is one, really, but that's pretty obvious I'd say.”
    • “However, this project is mostly for those who enjoy challenge and nostalgia: players looking for a deep story or varied gameplay might find it too short and straightforward.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The atmosphere of "Cybarian: The Time Travelling Warrior" is heavily influenced by retro aesthetics, effectively capturing the essence of 80s music and movies while delivering a nostalgic arcade experience. The synth-heavy soundtrack enhances immersion, and the striking pixel art, smooth animations, and well-designed levels contribute to a cohesive and engaging environment that resonates with fans of classic action games. Overall, the game successfully blends modern gameplay with a vintage vibe, making it a compelling choice for those seeking a nostalgic adventure.

    • “The synth-heavy retro-inspired soundtrack perfectly complements the game’s atmosphere, adding energy and immersion to both battles and exploration.”
    • “With responsive gameplay, striking pixel art, and nostalgic atmosphere, it’s an excellent choice for those who want a modern arcade adventure with the soul of the classics.”
    • “The atmosphere in the game screams about the 80's music and movie inspiration, while the gameplay is a staple of the early 90's action games.”
    • “The levels are well made - the atmosphere is there; the background design elements are just right and do not distract from what you are going to do; the animations of every character (including bosses) are smooth and well done; the art is just right - not a single time did I feel like this enemy or this object doesn't belong here at this exact spot.”
    • “While the audio is not especially varied, it captures the tone of the experience and reinforces the game’s old-school atmosphere.”
  • grinding
    5 mentions Positive Neutral Negative

    Players find the grinding aspect of the game excessively time-consuming and tedious, often requiring hours to make progress. The need to repeatedly start from the first stage, even after completing it multiple times, adds to the frustration and can deter players from continuing. Overall, the grinding experience is seen as a significant drawback that may discourage potential players.

    • “You'll need a second life for grinding.”
    • “Considering how it takes hours to advance in the game because of how punishing and tedious it is, that is nutty cakes and a good enough reason to not give the game a chance.”
    • “Also, the game can become very tedious in the long run for some players because every time you open the game, you'll be forced to start through the first stage even after you beat it several times.”
    • “Still, the stages are quite difficult, so if you don't beat the game right away, you may find it tedious to have to get through the first levels after having beaten them.”
  • humor
    4 mentions Positive Neutral Negative

    Players appreciate the game's humor, noting that while some elements, like the boss fight, are amusing, the overall comedic effect is undermined by a poorly designed combat system. The classic "go >" notification adds a nostalgic touch, but its repetitive sound effect fails to elicit genuine laughter, suggesting that the humor may not resonate with all players.

    • “This game could be forgiven if it wasn't for the hilariously bad combat system; if the enemies were designed to function with the rhythmic combat system, it would work, but they aren't, so it doesn't.”
    • “Also, the game has pretty good humor.”
    • “The 'go >' notification when you kill the enemies to go further to the next screen... I know that it's a classic element in arcade gaming, but the sound effect can be like 2-3 times only, except if it's not just like this for comedic effect or intent :) ... and yet again I'm not laughing :D.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability is marked by clunky mechanics and bugs, such as the thrown blade freezing players in place upon catching it, which can lead to confusion during boss encounters. Overall, while not ideal, the issues are not overwhelmingly detrimental to the experience.

    • “The thrown blade freezes you in place when you catch it, and there's no indication you can't use it against bosses.”
    • “Clunky and buggy, but not terrible.”
  • optimization
    1 mentions Positive Neutral Negative

    The optimization of the game has been criticized for being poor, with users reporting bad controls, particularly on keyboard, and a lackluster combo system that detracts from the overall experience.

    • “The controls are bad, especially on keyboard; optimization is really poor; the combo system is very boring.”
  • monetization
    1 mentions Positive Neutral Negative

    Reviews indicate that Gamemaker Studio is often associated with the creation of low-effort, retro-style games that are perceived as cash grabs, suggesting a prevalent concern about the quality and originality of monetized content produced with the platform.

    • “Gamemaker Studio is most commonly used to make retro pixel shovelware and cash grabs.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers limited replayability, primarily appealing to players interested in speedrunning, achievements, or completing challenges like finishing without dying, as it lacks significant difficulty once familiar with its mechanics.

    • “Sadly, it's not a really hard game once you know what is coming up and what you are doing, and there is really no replay value other than speedrunning, achievements, or trying to beat the game without dying, which is why I recommend the game to those kinds of gamers.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Cybarian: The Time Travelling Warrior is a arcade platformer game.

Cybarian: The Time Travelling Warrior is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 2 hours playing Cybarian: The Time Travelling Warrior.

Cybarian: The Time Travelling Warrior was released on November 9, 2018.

Cybarian: The Time Travelling Warrior was developed by Ritual Games.

Cybarian: The Time Travelling Warrior has received neutral reviews from players. Most players liked this game for its graphics but disliked it for its story.

Cybarian: The Time Travelling Warrior is a single player game.

Similar games include Akane the Kunoichi, Gun Crazy, Primal Light, Outland, Cast of the Seven Godsends: Redux and others.