- December 1, 2015
- INSIDE SYSTEM
The Legend of Dark Witch
This game suffers from a lot of flaws, like some Engrish, but it is certainly playable. Even if you can beat the whole game in less than 2 hours.
Platforms
About
The Legend of Dark Witch is a side-scrolling action game with RPG elements. Players control Zizi, a witch who battles enemies using various magical spells and abilities. The game features multiple stages, each with their own unique boss battles and environments. Collecting items and defeating enemies earns experience points, which can be used to upgrade Zizi's abilities and stats.
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- The game features a great combination of Mega Man and Gradius mechanics, leading to a satisfying upgrade progression.
- The graphics and character designs are appealing, with cute anime-style sprites and well-designed bosses.
- The soundtrack is enjoyable and adds to the overall experience, enhancing the game's charm.
- The game can be frustratingly difficult, especially with the lack of health items and the penalty of losing upgrades upon death.
- Level design is often criticized for being uninteresting and lacking variety, making some stages feel repetitive.
- Boss weapons are generally considered useless outside of their specific weaknesses, leading to a reliance on the basic weapon.
gameplay
44 mentions Positive Neutral NegativeThe gameplay is a blend of Mega Man and Gradius mechanics, offering a satisfying upgrade progression and a mix of action-platforming elements. While many players appreciate the tight controls and engaging mechanics, some criticize the finicky weapon-switching and blocking systems that can detract from the overall experience. Overall, the game provides a fun challenge with a charming aesthetic, though it may frustrate players with its difficulty spikes and certain design choices.
“The gameplay is like a mix between a Mega Man style action platforming with Gradius-like upgrades to make you more powerful.”
“What I enjoy the most about it is the gameplay, a mix of Mega Man and Gradius.”
“It's a great game with amazing mechanics, and the learning curve is perfectly on par!”
“All this I will ignore, for the sake of focusing on the mechanics of this game, so that you understand exactly why I do not recommend it.”
“The intent is obviously for you to use the parry mechanic on these attacks, pressing forward at the moment the projectile hits you to nullify the damage, but the timing is so finicky and unreliable that it's almost not even worth bothering, were it not for the fact that getting hit makes you drop half your tres.”
“I can appreciate the Mega Man style with a different spin approach, but this temporary enhancement mechanic really breaks the game.”