A Simple Guide To Game Feel

A Simple Guide To Game Feel Game Cover

'Game Feel' is not invisible nor is it silent. It can be heard, seen, and ... well, duh - felt! In this little demonstration I want to showcase the effects of methods that generate active feedback to a player. A game is a digial medium - something we can not directly touch or physically interact with. Hardware like a mouse, controllers or keyboards create a bridge between a player and a game. It…

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