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The Slimeking's Tower screenshot
The Slimeking's Tower screenshot
The Slimeking's Tower screenshot
The Slimeking's Tower screenshot
The Slimeking's Tower screenshot
The Slimeking's Tower screenshot
The Slimeking's Tower screenshot

67%
Audience ScoreBased on 106 reviews
music9 positive mentions
grinding3 negative mentions

  • The game offers a fun and enjoyable experience for fans of roguelikes, especially those who appreciate the style of Binding of Isaac.
  • It features a variety of unlockable characters, items, and game modes, providing good replayability.
  • The soundtrack is engaging and adds to the overall enjoyment of the gameplay.
  • The game suffers from frequent crashes and bugs, making it frustrating to play and progress.
  • Graphics and overall design are considered subpar, with many reviewers noting it feels like a low-quality mobile port.
  • The gameplay can become monotonous quickly due to repetitive level design and lack of meaningful content.
  • music
    15 mentions Positive Neutral Negative

    The music in the game is widely praised for its energetic and addictive quality, enhancing the overall gameplay experience. Many players recommend downloading the soundtrack, highlighting its originality and the way it complements the game's fun and engaging mechanics. However, some users expressed a desire for better volume control options for music and sound effects.

    • “The music is thumping, the gameplay is fun, lots to do.”
    • “The story is basic, the gameplay's exhilarating, and the music is absolutely banging.”
    • “The music is great as well, with addictive songs on every floor.”
    • “My recommendation: just download the game's soundtrack.”
    • “I wish there were a way to control the music and sound volume separately.”
    • “The story is basic, the gameplay's exhilarating, and the music is absolute banging, but the developers have unfortunately stopped supporting the game.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay is characterized by a repetitive and monotonous experience, heavily reminiscent of "The Binding of Isaac," with procedurally generated levels that lack meaningful design and narrative progression. While some players appreciate the exhilarating action and engaging soundtrack, many find the overall mechanics and map layouts to be simplistic and uninspired, leading to a decline in enjoyment after a few runs. Additionally, there are concerns about the lack of ongoing support from the developers.

    • “The music is thumping, the gameplay is fun, lots to do.”
    • “The story is basic, the gameplay's exhilarating, and the music is absolutely banging, but the developers have unfortunately stopped supporting the game.”
    • “It offers a variety of enemies, items, and modes, smooth gameplay and soundtrack, and it's constantly updated.”
    • “The developer chose not to do the job of a real game developer and create meaningful bespoke levels, narrative-based gameplay progression, and so on.”
    • “It's only going to be fun for the first 6 runs, and after that, it's hard to swallow down the incredibly monotonous gameplay.”
    • “The overall gameplay is very boring; like in 'Binding of Isaac', you have to search for the boss room in the dungeon, but the map layout is always square-shaped, so you only have to search the edges of the map to find it quickly.”
  • graphics
    9 mentions Positive Neutral Negative

    The graphics of the game have been criticized for their low-quality pixel art, which some users find unappealing compared to more polished visuals. However, a few players appreciate the retro 8/16-bit style, suggesting it may appeal to fans of similar indie titles like Terraria and Stardew Valley. Overall, the graphics are seen as a significant drawback, but they do not entirely detract from the gameplay experience for some players.

    • “I will say, though, that I prefer this pixel style to The Binding of Isaac's art style.”
    • “+ neat art style”
    • “Graphics on the Slime King's Tower are very simple and in 8/16 bit roguelike style.”
    • “This features really godawful pixel crap 'art' instead of real graphics.”
    • “It's hard to say if this was because the developer didn't have the skill to create 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter.”
    • “Games like Terraria and Stardew Valley succeeded despite the bad graphics, not because of them.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly due to the necessity of grinding for coins, especially in the PC version where ad-based coin boosts are unavailable. While some characters require significant effort to unlock, the game's autosave feature offers a slight reprieve from potential soft locks, though the overall experience can become monotonous.

    • “Luckily, the game autosaves, so you can sometimes change what you do in-game to avoid inevitably soft locking again, but this obviously grows tedious.”
    • “It's a mobile port, and it shows. You have to grind for coins, and while there is a button to watch ads to gain more coins, this is disabled in the PC version, making the grind even more tedious.”
  • replayability
    2 mentions Positive Neutral Negative

    Players appreciate the high replayability of the game, noting that each character's unique abilities and perks encourage multiple playthroughs and varied gameplay experiences.

    • “Each character is unique and has different perks, making replayability all the better.”
    • “The game is highly replayable.”
    • “The game lacks meaningful choices, making replayability feel pointless.”
    • “Once you've completed the main story, there's little incentive to play again.”
    • “The repetitive gameplay mechanics diminish any potential for replayability.”
  • story
    2 mentions Positive Neutral Negative

    The story is generally considered basic yet enjoyable, complemented by a variety of playable characters and game modes. While the gameplay is exhilarating and the music is praised, the lack of ongoing support from the developers is noted as a downside.

    • “Apart from that, this game also contains a great story, a lot of playable characters, different game modes and difficulties, challenges, and achievements.”
    • “The story is basic; the gameplay is exhilarating, and the music is absolutely banging, but the developers have unfortunately stopped supporting the game.”
    • “The narrative feels disjointed and lacks depth, making it hard to stay engaged with the characters.”
    • “Despite the interesting premise, the plot quickly becomes predictable and fails to deliver any meaningful twists.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is well-received, with players appreciating its challenging gameplay and likable, funny premise reminiscent of "The Binding of Isaac." The use of original sprites adds to the overall comedic charm.

    • “Nice game, it's like The Binding of Isaac, challenging and funny.”
    • “All original sprites and a funny premise that is quite likable from the start.”
  • stability
    1 mentions Positive Neutral Negative

    The game's stability has been significantly compromised due to a lack of ongoing support from the developers, resulting in numerous bugs and glitches that detract from the overall experience.

    • “Ever since the developers abandoned ship, they left the game with boatloads of bugs and glitches.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization in the game is heavily criticized, particularly in the PC version, where players face a tedious grind for coins without the option to watch ads for additional rewards, a feature available in the mobile port. This disparity has led to frustration among players seeking a more balanced experience.

    • “It's a mobile port and it shows. You have to grind for coins, and there's a button to watch ads to gain more coins, but this is disabled in the PC version, making the grind even more tedious.”
    • “The monetization strategy feels exploitative, as it pushes players to spend money to progress at a reasonable pace.”
    • “I find the in-game purchases to be overpriced and unnecessary, which detracts from the overall experience.”

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