- June 2, 2016
- Pon Pon Games
- 9h median play time
A Healer Only Lives Twice
Platforms
About
"A Healer Only Lives Twice" is a command-select strategy game where you play as a Priest, tasked with healing and supporting a Knight ally in battle against monsters. Use your skills to manage HP, increase abilities, and advise your ally on enemy attacks. Manage your limited torches and gather resources as you level up and fight through increasing monster difficulty. Make your way to the next tier before your torches burn out.






- The game offers a unique and engaging experience for players who enjoy the healer role, with a focus on resource management and strategy.
- Despite its short length, the gameplay is fun and challenging, providing a satisfying sense of accomplishment as players learn the mechanics.
- The trial mode and various gameplay modes add replayability and depth, allowing players to test their skills in different scenarios.
- The game suffers from a lack of clear instructions and tutorials, making it difficult for new players to understand the mechanics and controls.
- Many players find the torch management system frustrating, as running out of torches often leads to failure, overshadowing the healing aspect of the game.
- The game is relatively short and may feel repetitive after a few playthroughs, limiting its long-term appeal.
gameplay
37 mentions Positive Neutral NegativeThe gameplay is characterized by a solid yet somewhat shallow experience, with interesting mechanics that require players to balance various elements, such as healing and resource management. However, many users find the controls and user interface to be unintuitive and poorly explained, leading to frustration during gameplay. While the core concept is fun and engaging, the execution suffers from a lack of clarity and depth, making it feel less rewarding over time.
“The concept is very fun, leaning on the standard idea of 'the healer and the tank,' and as little story as there is in the game, it doesn't need much more for the gameplay provided.”
“As someone who has finished the game entirely with all achievements obtained, I can assure that the game mechanics are very well designed and balanced.”
“It's a great little challenging game of balancing multiple things, once you understand the mechanics.”
“The game is most likely created out of a working prototype as the gameplay is solid but content-wise slightly shallow and predictable.”
“Clicking incessantly on the same few spots on the screen isn't my idea of peak gameplay.”
“The controls and UX are really user unfriendly; it's slow, and it managed to have an even less involved gameplay than idle games.”