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A Game of Dwarves

Mildly rewarding, but largely unremarkable. There are better options for the management- minded out there.
A Game of Dwarves Game Cover
62%Game Brain Score
story, graphics
stability, music
61% User Score Based on 408 reviews
Critic Score 66%Based on 1 reviews

Platforms

PCWindows
A Game of Dwarves Game Cover

About

A Game of Dwarves is a single player casual real-time strategy game with fantasy and comedy themes. It was developed by Zeal Game Studio and was released on October 23, 2012. It received mostly positive reviews from both critics and players.

A Dwarven Prince on a quest to reclaim his people’s stolen land will take you on a great journey. Explore a continent filled with buried treasures and unearth mysteries that have laid hidden since the Great War. Take charge of your Dwarven settlement while mining, exploring and utilizing your resources with a combination of strategy and management.

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61%
Audience ScoreBased on 408 reviews
story13 positive mentions
stability22 negative mentions

  • Cute resource management and city builder game that is enjoyable and addictive.
  • Offers a charming mix of humor and gameplay reminiscent of Dungeon Keeper.
  • Provides a relaxing experience with a good amount of replay value through sandbox mode.
  • Buggy with issues like achievements not working properly and performance problems in larger builds.
  • Repetitive gameplay with missions that feel similar and lack depth.
  • Poor tutorial and controls that can be confusing, leading to frustration.
  • story
    71 mentions Positive Neutral Negative

    The game's story is often described as repetitive and simplistic, with missions that reset progress and lack depth, leading to a monotonous experience. While some players find the humor and lightheartedness enjoyable, many criticize the writing as weak and the overall narrative as uninspired. Despite these shortcomings, the campaign offers a decent structure and can be engaging for players who appreciate the gameplay mechanics, even if the story itself feels secondary.

    • “The story missions are quite extensive and become challenging, so there's plenty here to keep you busy for hours.”
    • “The storyline itself is quite funny, and if you take the time to read the conversations when they appear, it carries that dry humor through the game.”
    • “Nice little story in the main campaign with a little humor, and I love the fact that you can just fire it up with no enemies and make your dream underground domain, or with enemies and train up your soldiers to defend the realm.”
    • “The story gets abandoned somewhere in the middle (the game shows you 'congratulations' cutscene just because developers didn't feel like making any more levels), the graphics are ugly, and there's not even proper voice acting.”
    • “The main point being that it is repetitive, very much so... to the point where the only reason you play story mode is to see what the ending is, which brings me to my next point, terrible writing.”
    • “The story isn't immersive and feels like it was rushed, very rushed.”
  • graphics
    50 mentions Positive Neutral Negative

    The graphics of "A Game of Dwarves" are generally considered dated and below modern standards, with many users noting a simplistic and cartoonish art style that lacks polish. While some appreciate the aesthetic charm and variety of building materials, others criticize the visuals as ugly or low-quality, often comparing them unfavorably to similar games. Overall, the graphics may not impress, but they are sometimes forgiven due to enjoyable gameplay mechanics.

    • “There's an excellent variety of building materials with different stats and visuals and plenty of props and art objects.”
    • “Despite the game having dated graphics, you can build some cool looking underground cities with the only real barrier being your own imagination.”
    • “The graphics are simple yet aesthetically pleasing, and there are lots of small objects you can place to add details.”
    • “While the game does run okay even on modern PCs, it is starting to show some age and the graphics look dated.”
    • “It's far below the state-of-the-art visuals gamers expect as a result of their decisions.”
    • “The graphics are not great, but hey, you don't really care!”
  • gameplay
    48 mentions Positive Neutral Negative

    Gameplay reviews highlight a mix of enjoyment and frustration, with many players appreciating the core mechanics of resource management and building, while also noting issues such as tediousness, lack of depth, and confusing controls. Some find the game entertaining in short bursts, but criticize its repetitive nature and underdeveloped features, suggesting it may appeal more to newcomers or casual players rather than seasoned fans of the genre. Overall, while the gameplay has potential and clever mechanics, it suffers from balancing issues and a lack of engaging content.

    • “I like this game; the graphics aren't special, but the gameplay is interesting.”
    • “The gameplay itself is not terribly revolutionary; you dig out and settle an area, collect resources, do research, and train and build an army.”
    • “Additionally, the gameplay is quite enjoyable, balancing fortress management with upgrades, mining, and building an aesthetically pleasing haven for your dwarves is very fun.”
    • “Basically it was an hour of prep for an hour of gameplay.”
    • “Sadly, this game doesn't even bother to try to take the gameplay features of the genre and implement them.”
    • “The gameplay gets stale pretty soon, there's nothing to hold you playing for more than a few hours.”
  • stability
    22 mentions Positive Neutral Negative

    The game's stability is widely criticized, with many users reporting numerous bugs, glitches, and unfinished elements that detract from the overall experience. While some players note that the game runs smoothly on various systems and that minor issues can often be resolved by reloading, the general consensus is that the game feels abandoned and lacks necessary updates, leaving it in a buggy state. Despite its potential, the game's stability issues significantly impact player enjoyment.

    • “Incredibly buggy obscure paradox game that was all the rage for like two months in 2012 when Minecraft clones were taking over.”
    • “Buggy and abandoned even before the studio in charge went kaput.”
    • “Good concept and ok art style, but the end product is buggy, boring, and never updated.”
  • humor
    18 mentions Positive Neutral Negative

    The humor in the game is generally light-hearted and campy, with a mix of sarcasm and dry wit that keeps the experience entertaining, despite some criticisms of pacing and depth. While some players found the attempts at humor to be hit-or-miss, with certain jokes landing well and others feeling forced, the overall tone is playful and enjoyable, reminiscent of titles like "Orcs Must Die" and "Magicka." However, the humor may not resonate with everyone, as some reviews noted that it can feel shallow or poorly executed at times.

    • “Despite how complex it might all seem, it uses humor to keep things light and entertaining.”
    • “This game has a good sense of humor and doesn’t take itself too seriously most of the time, but don’t let that fool you.”
    • “The storyline itself is quite funny, and if you take the time to read the conversations when they appear, it carries that dry humor throughout the game.”
    • “Painfully unfunny and horribly paced.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is generally described as good with a great soundtrack, but it suffers from repetitiveness that leads some players to mute it after a short time. While the sound quality is appreciated, issues like music fading unexpectedly and the inability to skip the initial music/video detract from the overall experience.

    • “The music is good, and the sound is nice.”
    • “Great soundtrack.”
    • “The music adds a nice layer to the overall experience.”
    • “You can lose yourself in this game forever; too bad the music sometimes just randomly fades.”
    • “The music got old even faster; I had to mute it within an hour or so of my first game and pull up something on iTunes just because it was so bland and repetitive.”
    • “Underneath layers of bugs, muddy textures, and boring music, there are some good ideas.”
  • monetization
    8 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized as a cash grab, with players expressing frustration over microtransactions and DLC that feel like cut content rather than meaningful additions. While there are some free cosmetic options available, many feel that the paid content is unnecessary and exploitative, leading to calls for boycotts against the developers.

    • “There are some DLC available for a game of dwarves, including both add-on packs (pets, ale pack, and space dwarves) and some in-game purchases of furniture.”
    • “Also take note that there are silly in-game cosmetic microtransactions, but many are free and you can easily ignore the rest (of which only the ales DLC is separate on Steam and only gives you an ale tree and kegs to increase dwarven happiness).”
    • “I then found out the game wants to sell me additional items for the fortress through microtransactions that activate upon connecting to a server.”
    • “To top it off, the DLC and in-game purchases are just window dressings that got cut out of the game as a cash grab.”
    • “Cash grab by greedy devs that should be boycotted.”
  • optimization
    7 mentions Positive Neutral Negative

    The game's optimization is widely criticized, with players reporting significant performance issues, especially in freeplay mode as bases expand. While some users note that it runs smoothly on various systems, many feel it is underdeveloped and lacking necessary updates, leading to a frustrating experience marred by bugs and poor performance. Overall, the consensus suggests that the game requires substantial optimization, which may never be addressed due to perceived abandonment by the developers.

    • “In the 3+ years I have owned this game and the 100+ hours I have played, it was worth the 20+ dollars with few glitches and bugs. It runs smoothly on every PC and laptop I have played this game on.”
    • “Also has performance issues which came from the game and not my system, which also puts me off.”
    • “Gets old quickly, and in the freeplay mode, the deeper you dig and the larger your base becomes, the game really begins to tank in performance.”
    • “That being said, there is a lot of optimization needed which, unfortunately, may never happen since the word is the game has been abandoned by the devs.”
    • “Basically an abandoned early-access game; a game of dwarves had a lot of potential, but is left poorly optimized and riddled with bugs.”
  • replayability
    7 mentions Positive Neutral Negative

    The game's replayability is mixed; while some players appreciate the expansive maps and diverse building options, others find the campaign lacking in content once completed, leading to limited replay value. The unique prince abilities offer some potential for varied gameplay, but overall, many feel the game does not sustain long-term interest compared to similar titles.

    • “The game has tons of replay value due to the size of the maps and the vast array of different objects you can build.”
    • “Where at the core of an RTS is replayability and creativity.”
    • “The prince's abilities seem to be the only thing that could offer some replayability.”
    • “The only saving point is the campaign; however, when that's done, you don't need to do anything else, and there's no replayability.”
    • “It can kill some time, but there's little replay value.”
    • “It's interesting for a little bit, but Dwarf Fortress has a lot more replayability. I doubt you'll get through the 'story' before it becomes too boring.”
  • grinding
    7 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and repetitive, particularly when it comes to resource gathering and building. While the verticality adds some interest, the overall mechanics lack depth, making the gameplay feel monotonous over extended sessions. The fun elements, such as designing a dwarven stronghold, are overshadowed by the necessity of grinding for resources.

    • “The graphics are poor, there is a lot of unnecessary DLC, and the gameplay can be tedious during long sessions.”
    • “The in-game economy consists of putting a few dwarves on farming, and you're done forever.”
    • “The only part of the game that is fun, the design and decoration of a dwarven stronghold, requires grinding for resources by digging.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game can be significantly enhanced by enabling dark mode, which reduces bright lighting and allows for a more immersive experience illuminated only by torches and braziers. However, some users feel that the game lacks a compelling atmosphere overall.

    • “Enabling the option for dark mode - which disables the overly bright lighting you see in the screenshots - creates a nice atmosphere as the only source of light comes from torches and braziers you build.”
    • “Doesn't have any atmosphere.”
  • emotional
    1 mentions Positive Neutral Negative

    Players express a strong emotional connection to the game, feeling a nostalgic bond reminiscent of classic titles like Dungeon Keeper. This sense of closeness to the past enhances their overall experience, overshadowing any negative aspects of the game.

    • “These two simple facts, no matter how bad all the other things are, made me feel closer than ever to the golden past of games like Dungeon Keeper, more than any other game has in the past 20 years.”
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200h Median play time
200h Average play time
200-200h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

A Game of Dwarves is a casual real-time strategy game with fantasy and comedy themes.

A Game of Dwarves is available on PC and Windows.

On average players spend around 200 hours playing A Game of Dwarves.

A Game of Dwarves was released on October 23, 2012.

A Game of Dwarves was developed by Zeal Game Studio.

A Game of Dwarves has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its stability.

A Game of Dwarves is a single player game.

Similar games include Craft The World, Gnomoria, Towns, Hammerting, Northgard and others.