Timber and Stone Game Cover
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Timber and Stone is a city-building survival game set in a medieval fantasy world. Gather resources, craft tools, and construct buildings to survive and expand your settlement. Defend against enemies, manage your villagers' needs, and adapt to a dynamic environment for the prosperity of your village.

Reviews

43%
Audience ScoreBased on 454 reviews
gameplay7 positive mentions
grinding13 negative mentions
  • The game has a charming art style and cute graphics that enhance the building experience.
  • It offers relatively fun building mechanics and a challenging survival progression that keeps players engaged.
  • There is a lot of potential for the game, and with some quality of life improvements and balance adjustments, it could become a solid classic.
  • The game feels unfinished and has numerous bugs, leading to a frustrating experience for players.
  • It has been abandoned by the developers, with no updates or communication, leaving players feeling cheated.
  • The difficulty spikes can be overwhelming, with enemies often overwhelming small villages, making it hard to progress.
  • gameplay39 mentions

    The gameplay is characterized by cute graphics and enjoyable building mechanics, but it suffers from bugs and rough edges that can hinder the experience. Players find the resource management and survival elements engaging, though many express frustration with combat mechanics and the steep learning curve. While the game shows potential for depth and addictiveness, it currently requires significant patience due to its unfinished state and frequent gameplay interruptions.

    • “The gameplay is quite addicting and deep, and I'll play it for a long time to come.”
    • “Addictive gameplay, with harvesting resources, building, crafting, base defense, and exploration.”
    • “For an early access game, I am very pleased with the gameplay, and it runs with decent FPS on my three-year-old laptop.”
    • “The enemy mechanics are also not completely finished in this version.”
    • “Don't buy this game, you will just keep getting setbacks not even due to regular gameplay, just bugs and errors.”
    • “Still in early access, still unfinished, rough around the edges, plagued with gameplay issues that frequently break play.”
  • graphics32 mentions

    The graphics of the game are generally praised for their cute and charming art style, with many users appreciating the visual aesthetics and improvements over time. However, some players note issues with clunky controls and graphic bugs, particularly in early access, which can detract from the overall experience. While the visuals are considered lovely and fitting for a casual game, there are calls for further optimization and variety in graphical elements.

    • “The art style is perfect; very nice to look at and very homely, making it a very fun casual game to play.”
    • “Rimworld / Stonehearth mixed together with a nice pixel art style.”
    • “Nice graphics, built buildings and objects fit naturally into the environment and look, depending on your imagination, pretty neat.”
    • “This game is abandoned by the lead developer and is outshined broadly by RimWorld, which takes all of the unfinished dynamics of this game and puts it into a 2D surface. I recommend RimWorld highly for fans of this game; it does lack 3D capability, but what it lacks graphically is made up massively in a genuine UI and remarkably intelligent AI.”
    • “No, no, no good idea. Lovely graphics really crap. Devs avoid if you don't want to waste money on an unfinished game that will never be finished.”
    • “It has terrible graphics, awful controls, and a good amount of strategy.”
  • optimization15 mentions

    Overall, the game's optimization is a mixed bag; while some players report smooth functionality and minimal performance issues, many others criticize it as incomplete and poorly optimized, leading to choppy gameplay. There are calls for better resource management and balancing, as well as improvements in graphics and performance. Despite these concerns, some users with high-end systems have managed to enjoy the game without major setbacks.

    • “It takes a couple of tries to get everything in your settlement to run smoothly, but once you have it going, it is very helpful.”
    • “The game is functional, and I have never had any major performance issues with it.”
    • “Yes, there are a few bugs and it needs to be optimized, but nothing is game-breaking.”
    • “Incomplete and heavily unoptimized.”
    • “The game is choppy, unoptimized trash.”
    • “The performance of the game is horrible.”
  • grinding13 mentions

    The grinding aspect of the game is a mixed bag; while some players enjoy the depth of resource management and micromanagement, others find the repetitive tasks and slow progression tedious and frustrating. Many reviews highlight that the game requires significant time investment in farming, building, and resource gathering, which can lead to burnout for those not fond of grinding mechanics. Overall, the experience varies greatly depending on individual preferences for gameplay pacing and complexity.

    • “Why the painful grinding to get 'em?!!”
    • “Don't get me wrong: discovering how the game works is fun, but after that it just falls flat and the grinding quickly becomes unbearable (to me at least).”
    • “I spent a good amount of time on it, while having fun, but a lot of it was getting to grips with the game's weirdness and grindiness ('teching up' is largely dependent on finding enough appropriate ores or repeatedly building the same objects over and over again).”
  • music12 mentions

    The music in the game receives mixed reviews, with many praising its beauty and richness, describing it as the standout feature. However, some players find the soundtrack lacking in variety and quantity, noting issues with its flow and occasional repetitiveness. Overall, while the music is appreciated for its quality, there is a desire for more diverse and consistent tracks.

    • “The music is the most beautiful part of this game, it's so well done, it's never a bore to hear it play.”
    • “I really like the calm soundtrack.”
    • “The musical score is perfect, varied and rich in sound.”
    • “Music gets annoying, there's very little of it, plus it's very generic.”
    • “The music fades in and out randomly with no sort of flow.”
    • “While it has lovely graphics and music, the controls can be clunky and hard to use.”
  • stability8 mentions

    The game's stability is frequently criticized due to numerous bugs and glitches that hinder gameplay, such as issues with AI and accessibility in certain areas. While players acknowledge the game's potential, many express frustration over the lack of ongoing developer support and the unfinished state of the game, leading to a less satisfying experience. Overall, the game is seen as enjoyable but marred by stability issues.

    • “The AI is very buggy, and you quickly run out of things to do once you have your basic defenses and base up and running.”
    • “This game has great potential but there is absolutely no activity from the developers. If I see any progress, I will change this review, but as of now, it is still buggy and unfinished.”
    • “This game is amazing, but it lacks many features and glitches a lot.”
  • replayability4 mentions

    The game offers some initial replayability as players may need multiple attempts to fully grasp its mechanics, aided by available tutorials and guides. However, many reviewers feel it lacks substantial replay value compared to other options, particularly for those seeking a more engaging sandbox experience. Overall, while it can provide a few hours of entertainment, it may not satisfy players looking for deeper replayability.

    • “It also offers a lot of replayability.”
    • “With games like these, I'm looking for an interesting sandbox experience with a lot of replayability.”
    • “Maybe get this for $2-3 to kill 4-5 hours of time... but there are much better choices with actual replay value out there.”
    • “But with games like these, I'm looking for an interesting sandbox experience with a lot of replayability, and that's just not the case yet with Timber & Stone.”
  • story4 mentions

    The story in "Towns" is criticized for being a repetitive and sad narrative reminiscent of "Timber and Stone," with users expressing frustration over the game's development issues and perceived lack of innovation. While some acknowledge improvements in gameplay mechanics compared to similar titles, the overarching sentiment is one of disappointment in the storytelling aspect.

    • “If you want to see an exact repeat of the sad story of 'Timber and Stone', then search for 'Towns'.”
    • “These EA titles always have some shills on the forums trying to tell potential customers that the development is not dead; the developer has real-life issues that come first, critics are just entitled, etc. Same old story every time.”
    • “Get angry because all you have time to do is fight waves that I swear are using a storyteller AI and just trying to screw you.”
  • monetization4 mentions

    The monetization of the game has been widely criticized as a cash grab, with users expressing disappointment over the publisher's lack of investment in the game's development and the overall quality. Many reviewers feel that the game is just another example of a quick profit scheme, particularly in the context of early access titles.

    • “A game with a great premise that turned out to be a cash grab by the publisher who decided not to pay the people working on the game itself.”
    • “So it seems this is yet another quick cash grab project.”
    • “Valve really needs to protect their customers from this early access cash grab and run game.”
  • emotional3 mentions

    Reviews highlight a complex emotional landscape in the game, with some players noting personal connections to themes of family and past trauma, while others appreciate the intense gameplay that evokes a sense of pride and duty in defending their village. Overall, the emotional impact varies, with some finding it deeply resonant and others more focused on the action.

    • “Maybe this game had a link to his family issues, and he couldn't get over emotional links—like listening to a song that reminds one of bad or painful times.”
    • “The carnage was great and made me feel like my village was doing its best to keep out invaders.”
  • humor3 mentions

    The humor in the game is polarizing; while some players find it entertaining and funny, especially in the early stages, others feel it relies too heavily on combat and the humiliation of characters, which can diminish its appeal over time. Overall, the comedic elements may not sustain long-term enjoyment for all players.

    • “If this is so, then sorry, it isn't for you, but if you can enjoy these eternal early access products, it is very funny to play.”
    • “Funny at day 10, not so much by day 90”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

78hMedian play time
60hAverage play time
10-125hSpent by most gamers
*Based on 4 analyzed playthroughs

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