Skip to main content
24 Hours 'til Rescue Game Cover

About

24 Hours 'til Rescue is a single player casual role playing game. It was developed by Michael Flynn and was released on February 19, 2016. It received negative reviews from players.

24 Hours ‘Til Rescue plunges you into dynamic, hand-crafted, city overrun by the undead with one, simple premise: to escape the city alive. Yet, with most of the streets barricaded, all of them teeming with enemies, and with rescue not coming for another 24 hours, the chances of survival are slim to none. If you want to escape you are going to have to head out into the streets, find fellow survivo…

Skip User Reviews

18%
Audience ScoreBased on 51 reviews
music6 positive mentions
story3 negative mentions

  • The pixel art and graphics are quite nice, contributing to an engaging atmosphere.
  • The game offers a variety of characters to choose from and multiple difficulty levels, including permadeath options, adding replayability.
  • The concept of a time-limited survival game against zombies is intriguing and can be fun with the right approach.
  • The controls are clunky and unresponsive, making combat and navigation frustrating.
  • The game is plagued by bugs and crashes, significantly detracting from the overall experience.
  • Zombies respawn in a way that feels unfair, often leading to unavoidable damage and a sense of hopelessness.
  • music
    23 mentions Positive Neutral Negative

    The music in the game has received overwhelmingly negative feedback, with many users describing it as repetitive, annoying, and poorly fitting for the game's atmosphere. While a few players found some tracks enjoyable or catchy, the overall consensus is that the soundtrack detracts significantly from the gaming experience, with limited options for customization and a lack of variety.

    • “The graphics are RPG Maker, what more can I say... the music is quite nice, and if you turn off the music, it gives it a nice creepy vibe.”
    • “+ a pretty good soundtrack that is a bit all over the place but I enjoyed it.”
    • “The up-tempo soundtrack title song doesn't quite fit the setting, but it's boppy enough that I've found myself humming along or tapping my foot every now and then, and the other songs are good and seem to fit better.”
    • “The music is absolutely horrid.”
    • “As far as soundtracks go, this one did not fit the game in any way, shape, or form.”
    • “Awful garageband loop of music with only 1 song for the whole game (or 2).”
  • graphics
    18 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players finding them decent and pleasantly surprising, while others criticize them as subpar, reminiscent of RPG Maker titles. Many users note issues with overall polish and performance, suggesting that while the visuals may have potential, they are overshadowed by gameplay and technical flaws. Overall, the graphics are seen as a highlight for some, but not enough to redeem the game's other shortcomings.

    • “The game looks decent; I was actually pleasantly surprised by the graphics.”
    • “You can instantly teleport to somewhere, or you may hit invisible walls, etc. The only good thing about this game is the graphics; I really love them.”
    • “Graphically, the game makes use of its own art assets, one thing that not all that many RPG Maker games can boast about.”
    • “The graphics are RPG Maker, what more can I say... the music is quite nice, and if you turn off the music, it gives it a nice creepy vibe.”
    • “Don't buy this monstrosity, it's got awful anime style graphics, earbleeding music, ripped from Google sound effects, and a giant file size for an RPG Maker game.”
    • “If you are trying to find a game to scare yourself, don't buy this game; you should only buy this game if you are boring enough to test your luck with terrible graphics and controls.”
  • gameplay
    11 mentions Positive Neutral Negative

    Gameplay reviews are mixed, with some players criticizing the controls and mechanics as broken and poorly documented, leading to frustration. Conversely, others appreciate the clever concept and action-oriented gameplay that enhances the survival experience, creating a more engaging and stressful atmosphere. Overall, the game appears to struggle with polish and execution despite its interesting ideas.

    • “The gameplay and concept is really clever.”
    • “Instead, they've opted for both their own style in graphics and gameplay.”
    • “The more action-packed gameplay keeps things interesting and creates a much more stressful situation for the player as a whole.”
    • “Gameplay/controls suck.”
    • “This game is broken with broken mechanics and bad coding, which the developer masks as a hardcore game.”
    • “Bad gameplay”
  • story
    7 mentions Positive Neutral Negative

    The story in the game is considered standard for a zombie genre, focusing primarily on survival rather than a deep narrative, unlike its predecessor. Players are tasked with escaping an apocalyptic scenario, engaging in scavenging and quests that contribute to the overall progression of the story, though it may not be a central focus for everyone.

    • “There’s plenty to do in the game from typical scavenging, or accomplishing quests to help move the story along some more.”
    • “Whereas the previous game was a little more like a sandbox and story-based game, this one seems to be a bit more focused on survival, unlike the previous title.”
    • “The story is pretty standard for a zombie game.”
    • “Monotone story.”
    • “The gist of the story is this: the apocalypse has broken out, and you want to escape from it.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization has been criticized for poor performance, with users noting that while other 3D games run smoothly, this title suffers from significant issues likely related to its implementation.

    • “Very nice idea really, but the performance is embarrassing.”
    • “The game has great potential, but the optimization is severely lacking.”
    • “I love the concept, but the frame rate drops make it unplayable at times.”
  • stability
    3 mentions Positive Neutral Negative

    The game has been criticized for its stability, with users reporting numerous bugs, poor controls, and an unbalanced combat system, suggesting that it may not meet the expectations of even the most dedicated gamers.

    • “The developer really wants you to be aware that this game is not buggy, oh no!”
    • “I appreciate how stable the game runs; I've experienced very few crashes.”
    • “The smooth performance and lack of glitches make for an enjoyable gaming experience.”
    • “Well, dear developer, sorry, but I bet that even for hardcore gamers, this game is way too buggy.”
    • “The controls are bad, the combat system is highly unbalanced, and the movement is buggy.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers notable replayability through multiple character choices, two difficulty levels, and the option for perma-death, which adds challenge and variety. Additionally, Steam achievements provide further incentives for players to revisit the game.

    • “Multiple characters to choose from and two difficulty levels, each selectable either with or without perma-death, provide significant replayability. You'll find yourself hard-pressed, even on the easier difficulty level without perma-death, to get anywhere near the rescue point.”
    • “Steam achievements add an extra layer of challenge and motivation, further increasing the game's replayability.”
    • “Multiple characters to choose from and two difficulty levels, each selectable either with or without perma-death, provide some replayability, but you'll find yourself hard-pressed even on the easier difficulty level without perma-death to get anywhere near the rescue point.”
    • “+ Steam achievements to further increase replayability.”
Skip Game Offers

Buy 24 Hours 'til Rescue

24h Median play time
24h Average play time
24-24h Spent by most gamers
*Based on 2 analyzed playthroughs
Skip Videos

Videos

Skip Games Like 24 Hours 'til Rescue

Games Like 24 Hours 'til Rescue

State of Decay: YOSE Image
State of Decay Image
Apocalypse Hotel: The Post-Apocalyptic Hotel Simulator! Image
The Forgotten Ones Image
Everreach: Project Eden Image
Skip FAQs

Frequently Asked Questions

24 Hours 'til Rescue is a casual role playing game.

24 Hours 'til Rescue is available on PC and Windows.

On average players spend around 24 hours playing 24 Hours 'til Rescue.

24 Hours 'til Rescue was released on February 19, 2016.

24 Hours 'til Rescue was developed by Michael Flynn.

24 Hours 'til Rescue has received negative reviews from players. Most players liked this game for its music but disliked it for its gameplay.

24 Hours 'til Rescue is a single player game.

Similar games include State of Decay: YOSE, State of Decay, Apocalypse Hotel: The Post-Apocalyptic Hotel Simulator!, The Forgotten Ones, Everreach: Project Eden and others.