24 Hours 'til Rescue Game Cover
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24 Hours ‘Til Rescue plunges you into dynamic, hand-crafted, city overrun by the undead with one, simple premise: to escape the city alive. Yet, with most of the streets barricaded, all of them teeming with enemies, and with rescue not coming for another 24 hours, the chances of survival are slim to none. If you want to escape you are going to have to head out into the streets, find fellow survivo…

  • PC
  • Windows

Reviews

18%
Audience ScoreBased on 50 reviews
music6 positive mentions
story3 negative mentions
  • The pixel art and graphics are quite nice, contributing to an engaging atmosphere.
  • The game offers a variety of characters to choose from and multiple difficulty levels, including permadeath options, adding replayability.
  • The concept of a time-limited survival game against zombies is intriguing and can be fun with the right approach.
  • Controls are clunky and unresponsive, making combat and navigation frustrating.
  • The game is plagued by bugs and crashes, significantly detracting from the overall experience.
  • Zombies respawn in a way that feels unfair, and the lack of resources can lead to a frustrating gameplay experience.
  • music23 mentions

    The music in the game receives overwhelmingly negative feedback, with many users describing it as repetitive, annoying, and poorly fitting for the game's atmosphere. While a few players found some tracks enjoyable, the general consensus highlights a lack of variety and quality, with complaints about the inability to adjust volume or mute the music entirely. Overall, the soundtrack detracts significantly from the gaming experience.

    • “The graphics are RPG Maker, what more can I say... the music is quite nice, and if you turn off the music, it gives it a nice creepy vibe.”
    • “+ a pretty good soundtrack that is a bit all over the place but I enjoyed it.”
    • “The up-tempo soundtrack title song doesn't quite fit the setting, but it's boppy enough that I've found myself humming along or tapping my foot every now and then, and the other songs are good and seem to fit better.”
    • “The music is absolutely horrid.”
    • “As far as soundtracks go, this one did not fit the game in any way, shape, or form.”
    • “Awful garageband loop of music with only 1 song for the whole game (or 2).”
  • graphics18 mentions

    The graphics of the game receive mixed reviews, with some players finding them decent and pleasantly surprising, while others criticize them as unoriginal or reminiscent of RPG Maker assets. Despite some positive remarks about the visuals, many users express disappointment in the overall presentation, citing issues like poor performance and a lack of polish. Overall, the graphics are seen as a highlight for some, but not enough to redeem the game's other shortcomings.

    • “The game looks decent; I was actually pleasantly surprised by the graphics.”
    • “You can instantly teleport to somewhere, or you may hit invisible walls, etc. The only good thing about this game is the graphics; I really love them.”
    • “Graphically, the game makes use of its own art assets, one thing that not all that many RPG Maker games can boast about.”
    • “The graphics are RPG Maker, what more can I say... the music is quite nice, and if you turn off the music, it gives it a nice creepy vibe.”
    • “Don't buy this monstrosity, it's got awful anime style graphics, earbleeding music, ripped from Google sound effects, and a giant file size for an RPG Maker game.”
    • “If you are trying to find a game to scare yourself, don't buy this game; you should only buy this game if you are boring enough to test your luck with terrible graphics and controls.”
  • gameplay11 mentions

    Gameplay reviews are mixed, with some players criticizing the controls and mechanics as broken and poorly documented, leading to frustration. Conversely, others appreciate the clever concept and action-oriented gameplay that enhances the survival experience, despite acknowledging its unpolished nature. Overall, the game presents a dichotomy of innovative ideas hampered by execution issues.

    • “The gameplay and concept is really clever.”
    • “Gameplay, just like the graphics of the game, takes its own original stance by having a more action-oriented system.”
    • “The more action-packed gameplay keeps things interesting and creates a much more stressful situation for the player as a whole.”
    • “Gameplay/controls suck.”
    • “This game is broken with broken mechanics and bad coding, which the developer masks as a hardcore game.”
    • “Bad gameplay”
  • story7 mentions

    The story in the game is considered standard for a zombie genre, focusing primarily on survival rather than a deep narrative. While it features typical elements like scavenging and quests to advance the plot, many players feel that the story lacks depth and is not a central focus compared to previous titles. Overall, it serves as a backdrop for gameplay rather than a compelling narrative experience.

    • “There’s plenty to do in the game from typical scavenging, or accomplishing quests to help move the story along some more.”
    • “Whereas the previous game was a little more like a sandbox and story-based game, this one seems to be a bit more focused on survival, unlike the previous title.”
    • “The story is pretty standard for a zombie game.”
    • “Monotone story.”
    • “The gist of the story is this: the apocalypse has broken out, and you want to escape from it.”
  • stability3 mentions

    Reviews indicate that the game suffers from significant stability issues, with users reporting numerous bugs affecting controls, combat balance, and movement. Despite the developer's assurances, players find the experience frustratingly unstable, particularly for hardcore gamers.

    • “The developer really wants you to be aware that this game is not buggy, oh no!”
    • “I appreciate how stable the game runs; I've experienced very few crashes.”
    • “The smooth performance and lack of glitches make for a truly enjoyable experience.”
    • “Well, dear developer, sorry, but I bet that even for hardcore gamers, this game is way too buggy.”
    • “The controls are bad, the combat system is highly unbalanced, and the movement is buggy.”
  • optimization2 mentions

    The game's optimization has been criticized for poor performance, with users noting that while other 3D games run smoothly, this title suffers from significant issues likely related to its implementation.

    • “I don't know the source, but as other 3D games run smoothly, I guess it's a problem with the implementation of this game.”
    • “Very nice idea, really, but the performance is embarrassing.”
    • “The game has great potential, but the optimization is severely lacking.”
    • “I love the concept, but the frame rate drops make it unplayable at times.”
  • replayability2 mentions

    The game offers notable replayability through multiple character choices, two difficulty levels, and the option for perma-death, challenging players even on easier settings. Additionally, Steam achievements provide further incentives to replay the game.

    • “The multiple characters to choose from and two difficulty levels, each selectable with or without perma-death, provide significant replayability. You'll find yourself challenged even on the easier difficulty without perma-death, making it hard to reach the rescue point.”
    • “The inclusion of Steam achievements adds another layer to the game's replayability, encouraging players to revisit and complete new challenges.”
    • “Multiple characters to choose from and two difficulty levels, each selectable either with or without perma-death, provide some replayability, but you'll find yourself hard-pressed even on the easier difficulty level without perma-death to get anywhere near the rescue point.”
    • “Steam achievements add a layer of replayability, but they don't significantly enhance the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

24hMedian play time
24hAverage play time
24-24hSpent by most gamers
*Based on 2 analyzed playthroughs

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