- February 22, 2012
- Brandon Brizzi
- 4h median play time
1000 Amps
An often frustrating game built around a clever idea. It could have become something so much greater.
Platforms
About
1000 Amps is a single player platformer game. It was developed by Brandon Brizzi and was released on February 22, 2012. It received mostly positive reviews from critics and positive reviews from players.
Light up the world! As Plug, you are charged with restoring the expansive Amp-Tree-System, and thwarting an enigmatic intruder. Solve puzzles and explore in 1000 Amps!







- Unique and clever puzzle-platformer with Metroidvania elements and a minimalist art style.
- Satisfying and well-designed puzzles that reward exploration, skill progression, and the use of abilities.
- Charming atmosphere, solid controls, and a calming, enjoyable experience for fans of the genre.
- Frustration from trial-and-error gameplay caused by rooms resetting progress when exiting prematurely and punishing backtracking.
- Low, locked resolution with a small, hard-to-read minimap that makes navigation and 100% completion challenging.
- The final boss fight is disproportionately difficult and poorly implemented, with potential softlocks and a required hidden upgrade, leading to repetitive restarts.
- gameplay68 mentions Positive Neutral Negative
1000 Amps offers a minimalist yet clever puzzle-platformer experience with unique light-based mechanics that blend exploration and metroidvania elements. While the core gameplay is satisfying and well-designed, featuring progressive power-ups and interconnected rooms, some players find it occasionally repetitive or frustrating due to trial-and-error segments and unclear mechanics. Overall, its simple but polished gameplay provides an enjoyable, thoughtful challenge that complements its distinctive style.
“1000 amps is a puzzle platformer/metroidvania with a minimalist style in terms of graphics and audio, but it certainly goes all out on the puzzle mechanics.”
“The entire mechanics available to the player are built around the simple synergy between jumping and activating the light blocks in each room.”
“Simple mechanics, well balanced puzzles, satisfying progression, and a simple story that blends with the mechanics.”
“Maybe that mechanic however it works makes this area bearable, but all I know is there are a series of rooms that keep dumping you into "swept away" which makes you ride inescapable conveyor belts and deposit you into "jump high and higher".”
“It wouldn't be so bad if the levels or mechanics were designed with this in mind but they weren't so off you go to retry this room again because a pit you didn't see dropped you into the room below.”
“Final boss uses brand new mechanics (the only thing that 'attacks' the player) and does not explain it, you just have to keep throwing yourself into the boss fight to figure it out.”
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Frequently Asked Questions
1000 Amps is a platformer game.
1000 Amps is available on PC, Mac OS and Windows.
On average players spend around 4 hours playing 1000 Amps.
1000 Amps was released on February 22, 2012.
1000 Amps was developed by Brandon Brizzi.
1000 Amps has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its story.
1000 Amps is a single player game.
Similar games include Closure, Teslagrad, Unbound:Worlds Apart, ANIMAL WELL, Outland and others.




