...breathe.

...breathe. Game Cover

DEVELOPMENT NOTES ‘…breathe.’ is a short game I created in Bitsy for a university task. From the start I had conceptualized representing uncertainty in life. Over the course of the game the player is lulled into a sense of security and direction. This is abruptly taken away however, and the player is left lost and confused as the world starts closing in around them. It alludes to loss and depress…

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